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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>VG247 Latest Articles Feed</title><link>/feed</link><description>This is a feed of the latest articles from VG247.</description><atom:link href="/feed" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 17 Apr 2024 18:43:49 +0000</lastBuildDate><item><title>Todd Howard steps in to double down that yes, Fallout: New Vegas is canon to Amazon's Fallout</title><link>/todd-howard-says-fallout-new-vegas-is-canon-to-amazons-fallout?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 17 Apr 2024 18:43:49 +0000</pubDate><guid>/todd-howard-says-fallout-new-vegas-is-canon-to-amazons-fallout?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Streaming</category><category>Amazon</category><category>Action Adventure</category><category>Prime Video</category><category>Bethesda Game Studios</category><category>Bethesda Softworks</category><category>TV series</category><category>Amazon Prime</category><category>Fallout: The Series</category><category>TV</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-the-series.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-the-series.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  3. This news article contains a major spoiler for Season One of Prime Video's newest hit, <strong>Fallout: The Series</strong>.
  4. </p><p>
  5. Because of this, it may be wise to move along and read something else if you haven't finished the season just yet&hellip; like your's truly, who is only on episode four and now knows how the season ends. Oh well. Such is life, we reckon.
  6. </p><p>
  7. Anyway, if you wish to stay on this page, well, don't say we didn't warn you.
  8. </p> <p><a href="/todd-howard-says-fallout-new-vegas-is-canon-to-amazons-fallout?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>World of Warcraft is fixing a major problem with the help of... Crabs?</title><link>/world-of-warcraft-is-fixing-a-major-problem-with-crabs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 17 Apr 2024 17:06:23 +0000</pubDate><guid>/world-of-warcraft-is-fixing-a-major-problem-with-crabs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Blizzard Entertainment</category><category>Blockbuster</category><category>Single Player</category><category>World of Warcraft</category><category>Action Adventure</category><category>Mac</category><category>MMO</category><category>RPG</category><category>PC</category><category>Third person</category><category>Blizzard</category><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/image-(3)_ddwYK80.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/image-(3)_ddwYK80.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One interesting feature coming to <a href="/games/world-of-warcraft">World of Warcraft</a>'s next expansion - The War Within - is an arachnophobia filter. Whereas other games have taken on this problem and swapped out models for vague geometric shapes or other less creepy alternatives, the World of Warcraft team have gone through and swapped out all the game's spider models with... crabs.
  9. </p><p>Which makes sense! This upcoming expansion focused heavily on Nerubians, a race of spider-like creatures which tick all the boxes when it comes to spooking those with a distaste for eight-legged crawlers. Blizzard, having brought in all manner of experts and team members who suffer from the phobia, decided this was the right time to take action. The lengths they've gone to are not only widespread, but also oddly respectful of legacy content.
  10. </p><p>So starting with The War Within content, all Nerubians are swapped out with a variety of crab models re-used from prior World of Warcraft content. However, if you hop back through portals to Northrend and fly into Naxxaramas, all the spiders there are changed. Maexxna - the final boss in its spider quarter, has a massive model with similar colouration to the original boss. If you go to the Outlands from The Burning Crusade, a massive red spider in the Terokkar Forest called Terokkarantula is originally a vibrant red monstrous enemy. With the arachnophobia filter, it's a giant red crab. Perfect.
  11. </p> <p><a href="/world-of-warcraft-is-fixing-a-major-problem-with-crabs?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>As World of Warcraft thrives in its experimental phase - Season of Discovery is performing well above expectations</title><link>/as-world-of-warcraft-thrives-in-its-experimental-phase-season-of-discovery-is-performing-well-over-expectations?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 17 Apr 2024 17:02:15 +0000</pubDate><guid>/as-world-of-warcraft-thrives-in-its-experimental-phase-season-of-discovery-is-performing-well-over-expectations?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Blizzard Entertainment</category><category>Action Adventure</category><category>Mac</category><category>RPG</category><category>PC</category><category>Third person</category><category>World of Warcraft Classic</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/world-of-warcraft-season-of-discovery.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/world-of-warcraft-season-of-discovery.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>As of writing, phase three of <a href="/games/world-of-warcraft">World of Warcraft</a> Season of Discovery is well underway. Thousands of people are rushing into a remixed Sunken Temple raid, wiping to basic boss mechanics, not winning loot rolls, and getting rinsed for all their gold on enchants. It's all going rather well. In fact, the success of Season of Discover has eclipsed even Blizzards' expectations.
  12. </p><p>Speaking to VG247 during a press preview of the upcoming World of Warcraft War Within expansion, executive producer Holly Longdale pulled back the curtain on the reception to Classic Wow's outball season, as well as the thought process behind the current varied approach to WoW content.
  13. </p><p>"We thought it would be popular, and it was more popular than we thought," Longdale stated, when asked how the Season of Discovery was doing. "I can't give you exact numbers but it's probably double what we expected. We're doing so much experimental stuff- this idea of not testing [...], it adds a lot of risk. But it's Season of Discovery so it's kinda part of the ethos! It's been great, and a huge learning experience for how we do things in the future and how the later phases go."
  14. </p> <p><a href="/as-world-of-warcraft-thrives-in-its-experimental-phase-season-of-discovery-is-performing-well-over-expectations?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>World of Warcraft: The War Within preview - delving into an exciting new saga</title><link>/world-of-warcraft-the-war-within-preview-delving-into-an-exciting-new-saga?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 17 Apr 2024 17:00:04 +0000</pubDate><guid>/world-of-warcraft-the-war-within-preview-delving-into-an-exciting-new-saga?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Blizzard Entertainment</category><category>Blockbuster</category><category>Single Player</category><category>World of Warcraft</category><category>Action Adventure</category><category>Mac</category><category>MMO</category><category>RPG</category><category>PC</category><category>Third person</category><category>Blizzard</category><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/WoW_11_ClosedAlphaPK_Hallowfall_001.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/WoW_11_ClosedAlphaPK_Hallowfall_001.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I've been obsessed with <a href="/games/world-of-warcraft">World of Warcraft</a> for years now - playing it on and off for over 10 years or so. The game is a monument to multiplayer madness, be it the ferocious PvP community, the most absurd dedication to personal performance found in mythic raiding and dungeons, and down-bad hoarders flexing obscure cosmetics to other likeminded freakazoids. It's probably one of the best games of all time - certainly one of the most important. But almost 20 years since it first hit computers, does its latest expansion - The War Within - still entice?
  15. </p><p>I was able to play the expansion for a little while earlier this week as part of an early preview event, and came away feeling optimistic about the upcoming update. I was able to play through an early version of the first new zone: The Isle of Dorn. I was also able to experience the primordial steps of the main questline, look around the new capital city, and try out the freshly baked PvE instanced content - Delves! Obviously, stuff like dungeon or raid content, the more competitive aspects of the expansion, as well as some challenging content weren't available for testing.
  16. </p><p>Let's start with the juicy new content found in Delves. These are basically like mini dungeons where you - solo or with others - can venture down into short PvE experiences for loot, gold, and other goodies. You're accompanied by an NPC whose role your can change to fit your needs, in what turned out to be a 10-minute relaxing romp. This obviously can get harder - with additional difficulties adding strength to enemies and upping the loot quality in turn. You've also got temporary buffs and upgrades found within - a holdover from Shadowlands' Torghast system, but thankfully without the built-in desire to tear your own eyes out.
  17. </p> <p><a href="/world-of-warcraft-the-war-within-preview-delving-into-an-exciting-new-saga?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Fallout TV show spoilercast: what does it mean for Fallout 5?</title><link>/fallout-tv-show-spoilercast-what-does-it-mean-for-fallout-5?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Wed, 17 Apr 2024 16:13:57 +0000</pubDate><guid>/fallout-tv-show-spoilercast-what-does-it-mean-for-fallout-5?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Reviews</category><category>Podcast</category><category>Bethesda Game Studios</category><category>Amazon Prime</category><category>TV</category><media:content medium="image" url="https://assetsio.gnwcdn.com/thumb_jGrZHT7.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/thumb_jGrZHT7.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><em>Warning: the video above contains loads of spoilers for Fallout on Amazon Prime Video, in case that wasn&rsquo;t already clear.</em></p><p>The Fallout TV show is finally with us, and it&rsquo;s been a roaring success by any metric. The reviews are glowing (including our very own), a second season is all but confirmed, and people are flocking back to the games having been reminded just how much they love the world of this bleak, beautiful, borderline deranged post-apocalyptic universe.</p><p>Still, it wasn&rsquo;t perfect: though the consensus is strongly favourable, not everyone is completely enamoured with the show. More than a few viewers are concerned about the effect it has had on the continuity of the games, and some are even convinced that it has effectively deleted the beloved Fallout: New Vegas from the canon entirely. Which is patently untrue, but Reddit&rsquo;s gonna Reddit.</p> <p><a href="/fallout-tv-show-spoilercast-what-does-it-mean-for-fallout-5?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>This Fallout 4 mod slaps Walton Goggins' beautiful pre-war face from Amazon's Fallout all over The Commonwealth</title><link>/fallout-4-mod-walton-goggins-fallout-show-billboards?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 16:11:03 +0000</pubDate><guid>/fallout-4-mod-walton-goggins-fallout-show-billboards?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>Mods</category><category>PS4</category><category>Third person</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-mod-walton-goggins-fallout-show-billboards-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-mod-walton-goggins-fallout-show-billboards-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Odds are if you're a Fallout fan, you've already, for better or worse, blazed through Amazon's <a href="/tv-shows/fallout">Fallout TV show</a>. It's probably left you feeling like hopping back into your Fallout game of choice, and if that's <a href="/games/fallout-4">Fallout 4</a>, a new mod is definitely worth grabbing, mainly because it involves Walton Goggins.</p><p>Yup, we here at VG247 - even Tom - love the Goggins, and we loved seeing him in Fallout, both in raw (regular Goggins) and chargrilled (ghoul) form. He's so beautiful and funny you almost forget to take in all of the fun little <a href="/fallout-tv-show-potential-classic-fallout-reference-improv">references</a> and <a href="/fallout-tv-show-vault-maps-analysis">easter eggs</a> from the games that're constantly surrounding him.</p><p>Anyway, the mod that I'm about to say some things about is called '<a href="https://www.nexusmods.com/fallout4/mods/80650">Cooper Howard Billboard ( TV show)</a>', it's by modder MrBloodjack, and no, I won't give you a bottle of Nuka Cola if you can guess what it does.</p> <p><a href="/fallout-4-mod-walton-goggins-fallout-show-billboards?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Sonic 3 is for "all the real diehard fans" says Idris Elba, and I desperately hope he means there'll be Chao</title><link>/sonic-3-is-for-all-the-real-diehard-fans-says-idris-elba?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 16:05:31 +0000</pubDate><guid>/sonic-3-is-for-all-the-real-diehard-fans-says-idris-elba?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Nintendo Wii</category><category>iOS</category><category>Android</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Third person</category><category>Paramount Pictures</category><category>Platformer</category><category>PS3</category><category>Sonic the Hedgehog</category><category>Single Player</category><category>Action Adventure</category><category>Xbox 360</category><category>Side view</category><category>Multiplayer Competitive</category><category>Paramount</category><category>SEGA</category><category>Sonic the Hedgehog 3</category><category>Sonic Team</category><category>SEGA Australia</category><category>Sonic the Hedgehog 2</category><category>Sonic Adventure 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sonic-3-movie-chao.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sonic-3-movie-chao.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  18. It's sounding like <strong>Sonic 3</strong> is set to be a hit with massive fans of the series, if you ask Knuckles himself Idris Elba anyway.
  19. </p><p>
  20. When you head back and look at the Sonic film, it feels pretty clear that the film was meant to be pretty broadly appealing, likely due to execs meddling - how else do you think we ended up at ugly Sonic? Moreso, though, it mostly felt like a film that could have had any superfast animal in it hanging out with James Marsden, with a few small but fun references scattered throughout. Sonic 2 had a bit more fun with it, but based on a brief recent interview between the voice of knuckles Idris Elba and <a href="https://collider.com/sonic-3-idris-elba-knuckles/">Collider</a>, it sounds like fans have a bit more to look forward to this time.
  21. </p><p>
  22. When asked about details on the film, Elba responded, " I can tease nothing. No, seriously. I don't even know what's gonna happen in it. No, I'm joking. I can tell you that it's super exciting. I can tell you that it really does get deeper into the universe of Sonic. I think 3's probably the one for all the real diehard Sonic fans. They're gonna get all of those Easter eggs in it. Jim [Carrey] is incredible, man. What a performance. It&rsquo;s so great to work against, even though I'm never there with him, but I get to hear his voice. Bomb."
  23. </p> <p><a href="/sonic-3-is-for-all-the-real-diehard-fans-says-idris-elba?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Final Fantasy 7 Rebirth's ending was never going to please everyone, and that's fine</title><link>/final-fantasy-7-rebirth-ending-could-never-please-everyone-thats-ok?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 15:00:00 +0000</pubDate><guid>/final-fantasy-7-rebirth-ending-could-never-please-everyone-thats-ok?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>PS1</category><category>Squaresoft</category><category>Final Fantasy VII Rebirth</category><category>Single Player</category><category>Final Fantasy VII</category><category>Action Adventure</category><category>PSP</category><category>RPG</category><category>Sony Computer Entertainment</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Third person</category><category>Eidos Interactive</category><category>Sony Computer Entertainment Europe</category><category>Square Enix</category><category>Bird view / Isometric</category><category>PS5</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-aerith.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-aerith.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  24. Ever since <strong>Final Fantasy 7 Remake</strong> came out, and it became clear that the project was less of a beat-for-beat remake and more of a reimagining/ pseudo-sequel, there's been one question on everyone's mind, about a particularly important moment from the original: will they dress up Red XIII in a Shinra uniform still? Sorry, what's that - the big thing everyone was wondering about was whether Aerith would die or not? Yeah, sure, I guess I was wondering that too.
  25. </p><p>
  26. Alright, fine, jokes aside, this was obviously the thing I was most curious about too (outside of just seeing how the rest of the game would be realised with modern day capabilities). Of course I wanted to know! Aerith's death is the Darth Vader of video game spoilers, everyone knows about it just through cultural osmosis, even if they haven't even seen a lick of gameplay.
  27. </p><p>
  28. The original scene is easily still one of the most impactful in gaming, primarily because it's so shocking. Aerith is positioned as this all-important figure, someone who could lead humanity towards paradise, and as the last of her people, the Cetra, there's no one left to carry on their culture. It's an upsetting moment, and has stuck with so many players for almost 30 years, so of course with <strong>Final Fantasy 7 Rebirth</strong> making it clear that the game would end at the scene where she dies originally, she kind of became a Schr&ouml;dinger's cat situation - both alive and dead until proven otherwise.
  29. </p> <p><a href="/final-fantasy-7-rebirth-ending-could-never-please-everyone-thats-ok?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Ghost of Tsushima Director's Cut can turn your PC into a PS5, well, sort of</title><link>/ghost-of-tsushima-turns-your-pc-into-ps5-kind-of?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 14:58:15 +0000</pubDate><guid>/ghost-of-tsushima-turns-your-pc-into-ps5-kind-of?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Single Player</category><category>Sony</category><category>Action Adventure</category><category>RPG</category><category>Sony Computer Entertainment</category><category>Third person</category><category>Multiplayer Competitive</category><category>Ghost of Tsushima</category><category>PS4</category><category>PS5</category><category>Sucker Punch Productions</category><category>Ghost of Tsushima Director's Cut</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ghost-of-tsushima-turns-your-pc-into-ps5-kind-of-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ghost-of-tsushima-turns-your-pc-into-ps5-kind-of-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You just never know what's coming next in the world of gaming, do you? Well, aside from layoffs. We already knew the director's cut of <a href="/games/ghost-of-tsushima">Ghost of Tsushima</a> was <a href="/ghost-of-tsushima-pc-port-may-16-release-date">coming to PC on May 16</a>, but it turns out it'll be doing more than just letting you stab some fellas with a big samurai sword. It's gonna be the first game to use a new PlayStation overlay, which basically makes a lot of stuff you'll be used to seeing on your PS5 over to PC.</p><p>Because, after all, why wouldn't you want to be able to see which PlayStation trophies you're earning while you're deliberately playing the game, which has been available on PlayStation consoles for a good while now, via a totally different platform.</p><p>As outlined in a new <a href="https://blog.playstation.com/2024/04/17/ghost-of-tsushima-directors-cut-pc-cross-play-and-system-requirements-revealed/">PlayStation blog post</a> the PC version of the game, which comes with both Legends mode and the Iki Island expansion, is "the first PlayStation title on PC that uses a new PlayStation overlay."</p> <p><a href="/ghost-of-tsushima-turns-your-pc-into-ps5-kind-of?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Want to watch Family Guy forever? Seth MacFarlane sure seems happy to let you do so</title><link>/want-to-watch-family-guy-forever-seth-macfarlane-sure-seems-happy-to-let-you-do-so?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 14:09:45 +0000</pubDate><guid>/want-to-watch-family-guy-forever-seth-macfarlane-sure-seems-happy-to-let-you-do-so?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>animation</category><category>Family Guy</category><category>Film &amp; Television</category><category>Pop Culture</category><category>20th Century Fox</category><media:content medium="image" url="https://assetsio.gnwcdn.com/family-guy_n4mN4I8.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/family-guy_n4mN4I8.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  30. <strong>Family Guy</strong> is 25 years old now, and while it hasn't run for as long as <strong>The Simpsons</strong>, series creator Seth MacFarlane sees no signs of it ever stopping.
  31. </p><p>
  32. It might not be the household name that The Simpsons is, mostly because of its edgier approach to humour, but Family Guy is obviously now an important part of adult animated series (even if it's one that mostly misses). Still, people like it enough all the same even now, and for MacFarlane, that's a good enough reason to keep it going. Speaking to the <a href="https://www.latimes.com/entertainment-arts/tv/story/2024-04-16/family-guy-25th-anniversary-oral-history">LA Times</a> alongside the rest of the cast in a feature commemorating the show's 25th anniversary, MacFarlane said, "At this point, I don&rsquo;t see a good reason to stop. People still love it. It makes people happy and it funds some good causes.
  33. </p><p>
  34. "It's a lot of extraneous cash that you can donate to Rainforest Trust and you can still go out to dinner that night. There was a time when I thought, it's time to wrap it up. At this point, we've reached escape velocity. I don&rsquo;t know that there&rsquo;s any reason to stop at this point unless people get sick of it. Unless the numbers show that people just are, 'Eh, we don&rsquo;t care about 'Family Guy' anymore.' But that hasn&rsquo;t happened yet."
  35. </p> <p><a href="/want-to-watch-family-guy-forever-seth-macfarlane-sure-seems-happy-to-let-you-do-so?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>As Star Wars Outlaws locks missions behind $100 paywall, No Rest for the Wicked isn't afraid to buck the trend</title><link>/no-rest-for-the-wicked-no-microtransactions-online-play-anti-cheat?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Wed, 17 Apr 2024 13:36:43 +0000</pubDate><guid>/no-rest-for-the-wicked-no-microtransactions-online-play-anti-cheat?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Star Wars Outlaws</category><category>Massive Entertainment</category><category>Exploration</category><category>RPG</category><category>Steam</category><category>RPG: Hack &amp; Slash</category><category>Third person</category><category>Story Rich</category><category>Science Fiction</category><category>Single Player</category><category>Action Adventure</category><category>Mac</category><category>Side view</category><category>Moon Studios</category><category>RPG: Action</category><category>Ubisoft</category><category>PC</category><category>Hack &amp; Slash</category><category>Fantasy</category><category>Xbox Series X/S</category><category>Point and Click</category><category>No Rest For The Wicked</category><category>Gugames</category><category>Ubisoft Entertainment</category><category>Multiplayer Cooperative</category><category>Narrative / Story Driven</category><category>Private Division</category><category>No Rest for the Wicked (2024)</category><category>PS5</category><category>Open World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-moon-studios-(8).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-moon-studios-(8).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/no-rest-for-the-wicked-2024">No Rest for the Wicked</a>, the unlikely next game from Ori series creator Moon Studios, is one day away from release. As we approach  the big day, the developer has been revealing a few final details about the game, alongside dropping the launch trailer.</p><p>No Rest of the Wicked is not the type of grim action game with exacting combat you might expect to come from the makers of the whimsy and emotionally-charged Ori, but it also represents the studio&rsquo;s first foray into <a href="https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/">the realm of Steam Early Access</a>.</p><p><a href="/diablo-4-rival-last-epoch-impressions">Top-down ARPGs are no strangers to Steam Early Access</a>, of course, but Moon Studios is adopting a very player-friendly approach that could only really make the experience as smooth as possible, on day one and beyond; at a time when everyone is becoming increasingly weary of all the different caveats and hurdles modern games can&rsquo;t seem to stop creating for their players.</p> <p><a href="/no-rest-for-the-wicked-no-microtransactions-online-play-anti-cheat?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Don't worry, the next Baldur's Gate shouldn't be over 20 years away, even if it won't come from Larian</title><link>/next-baldurs-gate-shouldnt-be-20-years-away-wizards-of-coast-talking-future?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 12:44:01 +0000</pubDate><guid>/next-baldurs-gate-shouldnt-be-20-years-away-wizards-of-coast-talking-future?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Baldur's Gate II: Enhanced Edition</category><category>Beamdog</category><category>Xbox Series X/S</category><category>Single Player</category><category>Action Adventure</category><category>Atari</category><category>Larian Studios</category><category>Strategy</category><category>RPG</category><category>PC</category><category>Full product</category><category>Multiplayer Competitive</category><category>Strategy: Turn-Based Strategy</category><category>Multiplayer Cooperative</category><category>Bird view / Isometric</category><category>Baldur's Gate III</category><category>PS5</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-3-hotfix-16-honour-mode-softlocks-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-3-hotfix-16-honour-mode-softlocks-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>So, we've all had time to come to terms with the fact that <a href="/baldurs-gate-3-walkthrough">Baldur's Gate 3</a> developer Larian <a href="/larian-will-not-be-making-baldurs-gate-4-or-any-baldurs-gate-3-dlc">isn&rsquo;t doing any DLC for the game, or a Baldur&rsquo;s Gate 4, or anything to do with D&amp;D in the near future</a>, even if those things <a href="/baldurs-gate-3-director-once-on-board-with-sequel-now-hes-aiming-for-very-big-rpg">might once have been on the cards</a>. The good news is that Wizards of the Coast, which controls the IP, already looks to be in talks with folks who aren't Larian about what the next game in the series might look like.</p><p>Before you go and start getting ally hyped up, it sounds like it'll be a while until we actually see any new BG things actually materialise. Though, it's nice to know that you hopefully won't have aged over twenty years by the time they do arrive, assuming they, you know, actually do that.</p><p>Speaking to <a href="https://www.pcgamer.com/games/rpg/hasbro-wants-to-make-another-baldurs-gate-sequel-but-its-early-days-yet-we-certainly-hope-that-its-not-another-25-years/">PC Gamer</a>, Eugene Evans, the senior vice president of digital strategy and licensing for Wizards of the Coast and parent company Hasbro - which owns the IP - offered a bit of insight into where Baldur's Gate's future currently stands.</p> <p><a href="/next-baldurs-gate-shouldnt-be-20-years-away-wizards-of-coast-talking-future?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Listen to Jack Black's dulcet tones as he seemingly confirms who he's playing in the Minecraft movie</title><link>/jack-black-seemingly-confirms-who-he-is-playing-in-minecraft-movie?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 12:00:14 +0000</pubDate><guid>/jack-black-seemingly-confirms-who-he-is-playing-in-minecraft-movie?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Virtual Reality</category><category>Single Player</category><category>Simulation</category><category>Action Adventure</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Multiplayer Cooperative</category><category>Warner Bros.</category><category>Third person</category><category>Multiplayer Competitive</category><category>Minecraft</category><category>MMORPG</category><category>Warner Bros Discovery</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/minecraft-jack-black.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/minecraft-jack-black.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  36. Jack Black seems to have confirmed that he is in fact playing Steve in the upcoming <strong>Minecraft</strong> movie.
  37. </p><p>
  38. Earlier this year, it was <a href="/jack-black-fighting-minecraft-ender-dragon-in-2025">reported</a> that Black had joined the long in development Minecraft movie, supposedly as the most recognisable face from the game, Steve. His casting has since been confirmed, though his exact role hasn't been divulged. Now, thanks to a video from Black himself (via DiscussingFilm), it seems the Super Mario Bros. Movie actor has confirmed that he will be playing Steve. You can check out the video below, where Black has recorded himself singing the YouTube remix classic <a href="https://www.youtube.com/watch?v=MX0D4oZwCsA&amp;ab_channel=schmoyoho">Double Rainbow Song</a> while filming what looks to be just a single rainbow, though that might be down to the quality of the footage.
  39. </p><p>
  40. He then pans over to his trailer, where you can quite clearly see a piece of paper with the name STEVE on it, above the Minecraft logo, and when he enters it you can see some art of the characters from Minecraft stuck to the windows of the trailer. A little coy smile from Black at the end certainly seems to suggest that yes, he is Steve, though it's still not clear how blocky he will be in the final film.
  41. </p> <p><a href="/jack-black-seemingly-confirms-who-he-is-playing-in-minecraft-movie?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>PlayStation Plus is about to suffer a big Final Fantasy exodus, but that pales in comparison to the real tragedy</title><link>/playstation-plus-final-fantasy-exodus-25-games-monster-jam?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 11:43:09 +0000</pubDate><guid>/playstation-plus-final-fantasy-exodus-25-games-monster-jam?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Bird view / Isometric</category><category>iOS</category><category>Xbox One</category><category>PS2</category><category>Final Fantasy VIII</category><category>Android</category><category>RPG</category><category>Third person</category><category>PS4</category><category>Final Fantasy</category><category>Racing Arcade</category><category>PS3</category><category>PlayStation Plus</category><category>Single Player</category><category>Action Adventure</category><category>Final Fantasy X</category><category>Side view</category><category>PC</category><category>Square Enix Europe</category><category>Nintendo Switch</category><category>PS1</category><category>Final Fantasy IX</category><category>Final Fantasy X-2</category><category>Strategy: Turn-Based Strategy</category><category>Racing</category><category>Square Enix</category><category>Monster Jam Steel Titans 2</category><category>Sony PlayStation</category><category>Electronic Arts</category><media:content medium="image" url="https://assetsio.gnwcdn.com/playstation-plus-final-fantasy-exodus-25-games-monster-jam-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/playstation-plus-final-fantasy-exodus-25-games-monster-jam-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hello there, a whole bunch of games are set to leave Playstation Plus next month. There are 25 of them, to be exact, and some pretty big names are on that list. A smorgasbord of <a href="/games/final-fantasy-game">Final Fantasy</a> titles, for example. Though, that's not what you should be most concerned about. <strong>Monster Jam Steel Titans 2</strong> is leaving too, and to be honest, I don't think the service will ever recover from that.</p><p>First, the rest of them (thanks, <a href="https://www.pushsquare.com/news/2024/04/huge-ps-plus-clearout-confirmed-for-may-25-games-leaving">PushSquare</a>). If you're itching to play Final Fantasy 7, Final Fantasy 8, Final Fantasy 9, Final Fantasy 10/10-2, Final Fantasy 12: The Zodiac Age, and Final Fantasy 15: Royal Edition, all of which I can confirm are Final Fantasy games, you'll have to do so prior to May 21.</p><p>Look, I know Final Fantasy titles have some amazing stories and characters in them, and you're now looking Monster Jam Steel Titans 2's Metacritic and saying to yourself 'this looks really mid, even for a racing game'. But does FF have Grave Digger in it? Does it let you pop a wheelie or do a flip in a big, silly toy that's designed to look like a big bull's head, or an alien spaceship, or a zombie? </p> <p><a href="/playstation-plus-final-fantasy-exodus-25-games-monster-jam?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Former monster and relatable teen Steve Buscemi reportedly cast in Wednesday season 2</title><link>/steve-buscemi-reportedly-cast-in-wednesday-season-2?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 11:11:29 +0000</pubDate><guid>/steve-buscemi-reportedly-cast-in-wednesday-season-2?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Film &amp; Television</category><category>Pop Culture</category><category>Wednesday</category><category>Netflix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wednesday-steve-buscemi.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wednesday-steve-buscemi.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  42. Steve Buscemi, an actor known for having played cartoon monsters and teen detectives, has apparently been cast in <strong>Wednesday</strong> season 2.
  43. </p><p>
  44. As reported by <a href="https://variety.com/2024/tv/news/wednesday-season-2-cast-steve-buscemi-1235972650/">Variety</a>, Buscemi is the latest actor to join season 2 of the very popular Netflix series Wednesday. This comes from sources that spoke with Variety, who weren't able to confirm exactly who he will be playing, though it's believed his role will be that of the new principal of Nevermore Academy. Whether Buscemi will be some kind of supernatural creature/ monster himself remains to be seen, though I'm sure his stint as Randall Boggs in Monster, Inc. will help him out there. Plus, thanks to that one constantly referenced 30 Rock bit he appeared in as a detective that supposedly looks young enough to pass as a teen, he's surely able to get down with the kids.
  45. </p><p>
  46. Details on Wednesday season 2 are mostly under wraps at the moment, though obviously the titular lead Jenna Ortega is returning, though this time also as an executive producer. <a href="/wednesday-season-2-leaning-into-horror">Earlier this year</a> she did say that she's "received some scripts now for the second season, and we&rsquo;re definitely leaning into a little bit more horror," which will definitely be a welcome change for those that felt the first season was a bit too casual. She went on to say that "there's some really good one-liners and I think everything is bigger. It&rsquo;s a lot more action-packed. I think each episode will probably feel a little bit more like a movie, which is nice."
  47. </p> <p><a href="/steve-buscemi-reportedly-cast-in-wednesday-season-2?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>After saying layoffs would be the "hardest thing to do", GTA publisher Take-Two announces plans to lay off around 500 staff, cancel some projects</title><link>/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 10:28:19 +0000</pubDate><guid>/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox Series X/S</category><category>Single Player</category><category>Action Adventure</category><category>Shooter: Third Person</category><category>Modern Day</category><category>Full product</category><category>Grand Theft Auto 6</category><category>Rockstar Games</category><category>Shooter</category><category>Third person</category><category>PS5</category><category>Open World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gta-6-devs-respond-to-rockstar-office-return-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gta-6-devs-respond-to-rockstar-office-return-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Take-Two Interactoive, the company behind <a href="/games/grand-theft-auto-vi">GTA</a> developer Rockstar Games - which also <a href="/embracer-group-has-divested-itself-of-gearbox-with-take-two-acquiring-the-company-for-460-million">recently acquired Borderlands developer Gearbox Software for $460 million</a> - has announced plans to lay off just over 500 of its employees and cancel some in-development projects. This, as we've sadly come to expect, is part of a plan to cut costs at the company.</p><p>The plans were revealed via an <a href="https://taketwointeractivesoftwareinc.gcs-web.com/static-files/b6e34920-92be-4751-8b7a-7334558bf5ac">SEC filing</a> (thanks, <a href="https://www.gamesindustry.biz/take-two-laying-off-5-of-staff">GamesIndustry.biz</a>) which outlined that Take-Two's board of directors had approved them and provided an explanation behind the rationale the company's using to justify making such a move. The latter contains a lot of the kind of language you might expect.</p><p>In that filing, Take-Two wrote that this cost slashing is designed "to identify efficiencies across its business and enhance the company&rsquo;s margin profile, while still investing for growth". "As part of these efforts," it added, "the company is rationalizing its pipeline and eliminating several projects in development and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs."
  48. </p> <p><a href="/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Chainsaw Man creator's Look Back get its first trailer, and its already my favourite film of the year</title><link>/chainsaw-man-creator-look-back-get-its-first-trailer?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 10:11:51 +0000</pubDate><guid>/chainsaw-man-creator-look-back-get-its-first-trailer?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Chainsaw Man</category><category>Film &amp; Television</category><category>Anime</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/look-back-chainsaw-man-tatsuki-fujimoto.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/look-back-chainsaw-man-tatsuki-fujimoto.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  49. The first trailer for <strong>Look Back</strong>, an anime film based on a one-shot from <strong>Chainsaw Man</strong> creator Tatsuki Fujimoto, is finally here, and it looks ridiculously good.
  50. </p><p>
  51. Back in February, it was announced that one of Fujimoto's best (and saddest) one-shots, Look Back, would be <a href="/chainsaw-man-creator-best-saddest-one-shot-movie">getting a movie adaptation</a>, the first of the Chainsaw Man creator's works to be adapted for the big screen - technically the Chainsaw Man movie covering the manga's next arc was <a href="/chainsaw-man-anime-movie-announced">announced first</a>, but it still doesn't' have a release date yet, whereas Look Back is due out June 28 in Japan. And late last night, at least in my timezone, the first trailer for Look Back was released, showing a film that looks so beautiful I can already anticipate it being my favourite of the year (it does help I've already read the manga, so going in I'm confident the story will hit).
  52. </p><p>
  53. For those that know Chainsaw Man but maybe don't know Look Back, the one-shot follows, as described by English publisher Viz Media, "the overly confident Fujino" and "the shut-in Kyomoto" who "couldn't be more different, but a love of drawing manga brings these two small-town girls together." Like how many filmmakers often end up making a film about film, this is essentially Fujimoto's version of that, but with manga - it's very much about not even a love of drawing, but a love of working hard to get better at a thing you feel so much passion for, and doing it with people you care about.
  54. </p> <p><a href="/chainsaw-man-creator-look-back-get-its-first-trailer?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Fallout New Vegas director shares some notes from its development, finally revealing, uh, what the team once had for lunch</title><link>/fallout-new-vegas-josh-sawyer-notes-lunch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 17 Apr 2024 09:29:40 +0000</pubDate><guid>/fallout-new-vegas-josh-sawyer-notes-lunch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>iOS</category><category>Bandai Namco Entertainment</category><category>Obsidian Entertainment</category><category>Single Player</category><category>Xbox 360</category><category>Apple</category><category>Shooter</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>Fallout: New Vegas</category><category>First person</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-new-vegas-josh-sawyer-notes-lunch-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-new-vegas-josh-sawyer-notes-lunch-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I don't know about you, but there was only one way I could celebrate arrival of <a href="/tv-shows/fallout">Amazon's Fallout TV show</a> just before the series dropped. I replayed <a href="/games/fallout-new-vegas">Fallout New Vegas</a>. If you did the same, the good news is that the game's director Josh Sawyer, has just shared a fresh peek at some of his development notes for the game.</p><p>Yup, get ready to pause a Twitter video more times that anyone ever should in order to try and see who made Mr House's moustache look quite so beautiful in his big screen render. Sadly that detail doesn't look to be in there, but there are a few other interesting nuggets.</p><p>In a thread that Sawyer would <a href="https://twitter.com/jesawyer/status/1780376413906108646">later reveal to be the result of him</a> looking for his copy of <a href="/games/metal-gear-solid-v-the-phantom-pain">Metal Gear Solid V: The Phantom Pain</a>, he shared quick flicks through three notebooks he used during New Vegas' development. The dates attatched to the contents suggest that these notes start around 2009, when the team was working on building the base game's world and quests, and run all the way up until 2010, when they'd moved on to working on things like fine-tuning the mechanics of weapons and planning for some DLC.</p> <p><a href="/fallout-new-vegas-josh-sawyer-notes-lunch?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Watch today's Nintendo Indie World Direct right here</title><link>/watch-nintendo-indie-world-direct-april-here?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 17 Apr 2024 08:55:10 +0000</pubDate><guid>/watch-nintendo-indie-world-direct-april-here?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Nintendo Switch</category><category>Nintendo</category><category>Nintendo Direct</category><category>Indie World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/nintendo-indie-world-direct-april-2024.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/nintendo-indie-world-direct-april-2024.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  55. <strong>Nintendo</strong> is hosting its first <strong>Indie World Direct</strong> of the year today, April 17, and you can watch it right here with us.
  56. </p><p>
  57. As Nintendo continues to put off announcing its obviously impending <a href="/switch-2-delay-into-2025-report-details">Switch 2 reveal</a>, it has at the very least decided to grace us with a Nintendo Indie World showcase today. Announced yesterday, the digital presentation promises "roughly 20 minutes of announcements and updates on indie games headed to Nintendo Switch in 2024." Unsurprisingly there was zero indication as to what we might actually see during the Direct, but you won't be surprised that pretty much everyone is asking the same question - will Holly Knight: Silksong be there?
  58. </p><p>
  59. No one knows for sure if it will be or not, Team Cherry has been much too quiet to get any kind of real indication on that front, but it was recently rated by the Australian ratings board, obviously fueling speculation of an imminent release date reveal. If you're eager to find out for yourself, you can watch today's Indie World showcase on <a href="https://www.youtube.com/@NintendoAmerica">Nintendo's YouTube channel</a> when it goes live at 3pm BST/ 4pm CEST/ 7am PT/ 10am ET, or you can watch it on the livestream itself above right here.
  60. </p> <p><a href="/watch-nintendo-indie-world-direct-april-here?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Dragon's Dogma 2 is Gen-Z Morrowind and I love it</title><link>/dragons-dogma-2-is-gen-z-morrowind-and-i-love-it?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 16 Apr 2024 16:05:40 +0000</pubDate><guid>/dragons-dogma-2-is-gen-z-morrowind-and-i-love-it?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox Series X/S</category><category>Single Player</category><category>Morrowind: Game of the Year Edition</category><category>Capcom</category><category>Action Adventure</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Ubisoft</category><category>Dragon's Dogma 2</category><category>Third person</category><category>Xbox</category><category>microtransactions</category><category>First person</category><category>PS5</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/HEADER-2_KP2LOpo.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/HEADER-2_KP2LOpo.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  61. <a href="/dragons-dogma-2-review">Dragon's Dogma 2</a> is an early but solid contender for GOTY &ndash; we said that might be the case <a href="/dragons-dogma-2-may-be-an-all-time-great-preview">during preview</a>, and we&rsquo;re certain of it now. It&rsquo;s a game of uncompromised vision, and where the original looked at the likes of <em>Fable </em>and <em>Oblivion</em> and asked &ldquo;what does Capcom&rsquo;s version of that look like?&rdquo;, the sequel responds: &ldquo;why don&rsquo;t we make Capcom&rsquo;s version of <em>Dragon&rsquo;s Dogma</em> instead?&rdquo;.
  62. </p><p>
  63. The original game is full of compromises. Content cut short for time or RAM. An entire planned beast race that never made it in. Only two inhabited settlements, one of them a tiny tutorial village. And squeezed onto creaking hardware that could barely run it. Well, the more things change, etc. To anyone with an interest in the original game and its development, it&rsquo;s clear that Dragon&rsquo;s Dogma 2 is a <a href="/dragons-dogma-2-12-years-in-the-making">labour of love</a>, and a hugely successful do-over for an idea that didn&rsquo;t quite materialise on the first attempt.
  64. </p><p>
  65. Which is why, as explained in the video above, I&rsquo;m not convinced by the circulating idea that Dragon&rsquo;s Dogma 2 is some kind of cynical money-grab. Yes, the microtransactions are stupid, pointless, and opportunistic. But if they&rsquo;re a dealbreaker, that&rsquo;s a whole lot of baby getting thrown out with the bath water.
  66. </p> <p><a href="/dragons-dogma-2-is-gen-z-morrowind-and-i-love-it?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Witch actor is going to lead the upcoming Jurassic World sequel? Seems like a wicked, but possibly popular choice has been made</title><link>/jurassic-world-4-universal-in-talks-with-wicked-bridgerton-actor?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 15:56:08 +0000</pubDate><guid>/jurassic-world-4-universal-in-talks-with-wicked-bridgerton-actor?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Jurassic World: Fallen Kingdom</category><category>Universal Pictures</category><category>Jurassic World Dominion</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Jurassic Park</category><category>Jurassic World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/jurassic-world-poster.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/jurassic-world-poster.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  67. The <strong>Jurassic World</strong> soft reboot is still underway, and it's sounding like it might be opting for a cast member that could prove popular.
  68. </p><p>
  69. Back in February, Star Wars: Rogue One director Gareth Edwards was <a href="/star-wars-rogue-one-director-to-helm-jurassic-world-4">tapped to direct</a> the as-of-yet untitled Jurassic World soft reboot, but it hadn't quite found its cast just yet. Now, though, it sounds like casting is ramping up, with Scarlet Johansson having been reported to be in talks to join the Universal project <a href="https://deadline.com/2024/03/scarlett-johansson-jurassic-world-1235867404/">last month</a>. As reported by <a href="https://deadline.com/2024/04/jurassic-world-wicked-jonathan-bailey-1235886615/">Deadline</a>, up next in early talks to join the project is Jonathon Bailey, the English actor best known for his role as Anthony, Viscount Bridgerton in the immensely popular Netflix period drama Bridgerton.
  70. </p><p>
  71. The actor is still yet to be fully locked-in, so you'll have to wait for an official announcement. After all, Deadpool 2 director David Leitch was reportedly initially eyed up as a potential director, though it ultimately went to Edwards due to creative differences between Universal and Leitch, so it's entirely possible talks with Bailey will fall through too. Outside of that, the upcoming sequel is also <a href="/jurassic-world-sequel-bringing-back-jurassic-park-writer">bringing back the original film's writer</a>, David Koepp, who wrote both the 1993 Jurassic Park, and its 1997 sequel The Lost World: Jurassic Park.
  72. </p> <p><a href="/jurassic-world-4-universal-in-talks-with-wicked-bridgerton-actor?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Elden Ring's now been beaten using morse code, and yes, watching it happen will probably make you feel useless at games</title><link>/elden-ring-beaten-using-morse-code?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 16 Apr 2024 15:27:26 +0000</pubDate><guid>/elden-ring-beaten-using-morse-code?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Elden Ring</category><category>Bandai Namco Entertainment</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Single Player</category><category>FromSoftware</category><category>Action Adventure</category><category>RPG</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>PS4</category><category>Multiplayer Cooperative</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-beaten-using-morse-code-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-beaten-using-morse-code-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I'm gonna cut to the chase here. A streamer's just beaten <a href="/games/elden-ring">Elden Ring</a> - including my buddy and yours Malenia - using button-operated morse code. As with asll these kinds of challenge runs, it's an incredibly impressive feat, and will no doubt leave you utterly devastated about how terrible you are at video games in comparison.</p><p>Sure, we've still got a little bit of time to go before the <a href="/yoshi-p-gives-us-one-week-to-play-elden-ring-dlc-before-final-fantasy-14-dawntrail">Shadow of the Erdtree DLC drops</a> and you get to really remind yourself just how useless you can be at Fromsoftware's array of 'here's a big scary person/thing, now slap or shoot stuff at them until they fall over' masterpieces. But, hey, you might as well start getting that out of the way now.</p><p>Meet streamer <a href="https://www.twitch.tv/silithur">Silithur</a>, who's going to help you do just that. They've just finished off a run through Elden Ring which saw them use morse code toi control their character, via a very fun big red button. Yes, that's been their only input for every action you could possibly want to fire off as you're traversing the Lands Between, or nearly having your head taken off by a boss.</p> <p><a href="/elden-ring-beaten-using-morse-code?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>I don't like the Fallout games, but the show might have made me a convert</title><link>/amazon-fallout-series-might-have-made-me-a-fan?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 15:00:00 +0000</pubDate><guid>/amazon-fallout-series-might-have-made-me-a-fan?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>iOS</category><category>Bandai Namco Entertainment</category><category>Xbox One</category><category>Apple</category><category>Bethesda Game Studios</category><category>Film &amp; Television</category><category>Pop Culture</category><category>RPG</category><category>Third person</category><category>PS4</category><category>PS3</category><category>Fallout 76</category><category>Single Player</category><category>Fallout 3</category><category>Xbox 360</category><category>Fallout 4</category><category>Amazon MGM Studios</category><category>PC</category><category>Amazon Prime</category><category>Multiplayer Competitive</category><category>First person</category><category>Shooter</category><category>Multiplayer Cooperative</category><category>Obsidian Entertainment</category><category>Bethesda Softworks</category><category>Fallout: New Vegas</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-convert.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-convert.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  73. Before I get started, I'm going to have to ask you to put your guns down, because here's the thing: I don't really like the <strong>Fallout</strong> games. My first experience of actually playing them was with <strong>Fallout 4</strong>, which I do admit isn't the best way to start things off for a franchise that has run as long as it has, but it is what it is. I managed to make it a few hours into Fallout 4, but to be honest I just didn't vibe with it. The game did a pretty bad job at making me care about my baby, and I just felt a bit listless heading out into the wastelands. Not to mention the fact that I really didn't care for the stiff, boring shooting that becomes all the more painful when you encounter a flying enemy, V.A.T.S. or not.
  74. </p><p>
  75. Past that point, I've seen a good bit of playthroughs of both 3 and <strong>New Vegas</strong>, yet I more found people goofing around in them fun rather than actually enjoying what the games were doing themselves. When it comes to the OG, CRPG titles, well, I'm not really big on the genre except for rare instances (like <strong>Disco Elysium</strong> and my beloved Kim Kitsuragi). My partner, however, loves Fallout 4 - or, I should say they love to build bases and hang out with certain characters, they couldn't give a radroach's ass about that baby either. But their previous hyperfixations with the game have led to several info-dumping sessions that mean I'm broadly familiar with Fallout's post-apocalypse world.
  76. </p><p>
  77. And so, I felt well-enough prepared to watch Amazon's live-action adaptation of the RPG series, even if I was expecting to come away from it a bit ambivalent. After all, what interest could I have in it when it just hasn't worked out for me so far, right down to some of the games' aesthetic choices? Surprisingly enough, though, I&hellip; actually really enjoyed the show. Shock horror, right? This series the appeal of which has long been lost on me suddenly drawing me in?
  78. </p> <p><a href="/amazon-fallout-series-might-have-made-me-a-fan?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Hopped into Fallout 4 on Xbox after watching the Fallout TV show, but achievements won't unlock? Don't worry, Bethesda's on it</title><link>/fallout-4-achievement-issues-following-fallout-tv-show?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 16 Apr 2024 14:06:17 +0000</pubDate><guid>/fallout-4-achievement-issues-following-fallout-tv-show?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>PS4</category><category>Third person</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-achievement-issues-following-fallout-tv-show-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-achievement-issues-following-fallout-tv-show-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've watched all of Amazon's <a href="/tv-shows/fallout">Fallout TV show</a> by now, odds are you're either on the verge of - or already have - hopped back into one of the games in the series. You're certainly not alone in the regard, but if you've picked <a href="/games/fallout-4">Fallout 4</a> on Xbox specifically, you might have run into the small problem of achievements just not unlocking.</p><p>Yup, while it arguably feels like the vast majority of the architecture, gear, and items featured in the show - alongside all those other <a href="/fallout-tv-show-potential-classic-fallout-reference-improv">references</a>, <a href="/fallout-tv-show-vault-maps-analysis">easter eggs</a>, and cameos - are specifically designed to get you to head back to Boston, Boston's not ready to reward you for coming back.</p><p>As a number of folks who've decided to emerge from Vault 111 again have been reporting (thanks, <a href="https://www.trueachievements.com/news/fallout-4-achievements-xbox-broken">TrueAchievements</a>), Fallout 4's achievements on Xbox aren't doing what they should be. It seems like this has been an issue since the final days of March, since which point, the poor Sole Survivors on Microsoft's console haven't been able to be thanked for doing things like saving Preston Garvey, or playing Atomic Command on their Pip-Boy.</p> <p><a href="/fallout-4-achievement-issues-following-fallout-tv-show?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Fallout explained - Amazon's TV show dissected in less time than it takes for the nuke to drop in Fallout 4's intro</title><link>/fallout-tv-show-explainer-fallout-4-bomb?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 16 Apr 2024 14:00:00 +0000</pubDate><guid>/fallout-tv-show-explainer-fallout-4-bomb?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>PS4</category><category>Third person</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-explainer-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-explainer-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Warning: Major spoilers for series one of Amazon's Fallout TV show lie ahead.</strong></p><p>Ok, so most of us have all had a little bit of time to watch <a href="/tv-shows/fallout">Amazon's Fallout TV show</a> now.</p><p>But what if you maybe watched it in bits, rather than all in one go, or felt like certain things weren't quite made clear enough? What if you want an explanation of what it is you just watched, and which bits of what happened to its trio of main characters you should have been paying the most attention to, instead of geeking out over, I don't know, the fact that Lucy was eating some actual YumYum Deviled Eggs?</p> <p><a href="/fallout-tv-show-explainer-fallout-4-bomb?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Are we finally going to see Hollow Knight: Silksong at tomorrow’s Indie World Nintendo Direct?</title><link>/will-we-see-hollow-knight-silksong-at-indie-world-nintendo-direct?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 13:25:24 +0000</pubDate><guid>/will-we-see-hollow-knight-silksong-at-indie-world-nintendo-direct?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Single Player</category><category>Indie</category><category>Action Adventure</category><category>Side view</category><category>Hollow Knight: Silksong</category><category>Team Cherry</category><category>PC</category><category>Hollow Knight</category><category>PS4</category><category>Platformer</category><category>Nintendo Switch</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hollow-knight-silksong_6g3rfMa.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/hollow-knight-silksong_6g3rfMa.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  79. A <strong>Nintendo Indie World</strong> has been set for tomorrow, so of course it begs the question, as it does everytime a games company hosts a presentation: will Silksong be there?
  80. </p><p>
  81. The next Nintendo Indie World is taking place tomorrow, 3pm BST/ 10am ET, as announced by the game developer earlier today, and is promising about 20 minutes of "announcements and updates on indie games headed to Nintendo Switch in 2024." That's on the shorter end, even for an Indie World presentation, so don't expect news on absolutely every indie game under the sun. Nintendo normally has some surprises up its sleeves, including for Indie World, but obviously the surprise that everyone is hoping for is a Hollow Knight: Silksong release date.
  82. </p><p>
  83. Now, I know what you're thinking: don't people spam "Silksong when?" in the chat of every livestream like this? What makes this one any different? Well, just earlier this week it was spotted that Silksong received a rating by the <a href="https://www.classification.gov.au/titles/hollow-knight-silksong">Australian ratings board</a>. It received one back in February too, in Korea, a territory whose ratings board frequently reveals games prior to their official announcements. Ratings don't necessarily mean a game is out anytime soon, for example Silent Hill: The Short Message was rated last year, before the wave of Silent Hill news arrived in October, and that free horror title didn't release until earlier this year.
  84. </p> <p><a href="/will-we-see-hollow-knight-silksong-at-indie-world-nintendo-direct?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The best game where your family DITCHES you? The Best Games Ever Podcast episode 95</title><link>/best-game-where-dad-runs-off?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 16 Apr 2024 13:03:04 +0000</pubDate><guid>/best-game-where-dad-runs-off?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Single Player</category><category>Fallout 3</category><category>Xbox 360</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>VG247 Best Games Ever Podcast</category><category>Shooter</category><category>First person</category><category>Weekly Podcast</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/free-thumb.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/free-thumb.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There's now a premium, <a href="/best-games-ever-podcast-extended-edition-info-page">extended version</a> of this podcast that you can get as a VG247 paid subscriber - check out our <a href="/subscribe/standard">Support Us</a> page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free.</p><p>Inspired by the (frankly excellent) <a href="/fallout-tv-show-series-review">Fallout TV show</a>, this week on VG247's Best Games Ever podcast I've tasked my colleagues with finding the best game where a family member ditches you. With the prerequisite understanding that none of them are allowed to pick <a href="/games/fallout-3">Fallout 3</a>, the quintessential "dad's buggered off" simulator.</p><p>As it turns out, being forsaken by a family member is a fairly common scenario in video games, especially if you widen the concept of family out to any sort of fraternity or gang. Which didn't stop racer-obsessed Mark trying to crowbar in a Burnout game, of all things. Or Tom from bringing up the usual guff. To find out which specific guff, you'll have to watch or listen to this, which is presumably what you're doing here in the first place, which means I've essentially wasted the last five minutes of my life typing this out. Thanks for that. Thanks. I could have spent that doing something nice, like cradling my laughing child, or eating crisps, or any number of things that we do while the reaper waits.</p> <p><a href="/best-game-where-dad-runs-off?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Best Games Ever Podcast - Extended Edition Info Page</title><link>/best-games-ever-podcast-extended-edition-info-page?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tom Orry</dc:creator><pubDate>Tue, 16 Apr 2024 13:02:43 +0000</pubDate><guid>/best-games-ever-podcast-extended-edition-info-page?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/16_9-LOGO.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/16_9-LOGO.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  85. Hello there. If you can see all of this page then we thank you for being a member. You can now enjoy The Best Games Ever Podcast created by VG247 with a cheeky extra section on the end - in both audio and video form! How smashing. If you can't see all of this article, then, "boo, hiss," etc, as you aren't a paid-up member. There's a button to do that under this.
  86. </p>
  87. <p>
  88. All we're asking for is &pound;2.99 a month or &pound;29.99 a year to get your mitts on the extended show. That is a bargain, I hope you'll agree. I'm not paying it as I work here and star in said podcast, but if I didn't do those things I've be rummaging in my wallet for my debit card instead of writing out these words.
  89. </p>
  90. <p>
  91. Each week as part of the Extended Best Games Ever Podcast you get to hear what our host, Jim Trinca, picks. Chances are it'll be Sleeping Dogs, something sci-fi (maybe Star Trek), or a game only five other people who have ever lived actually like. If that sounds like you're thing, go ahead and treat yourself to a membership.
  92. </p>
  93. <p><a href="/best-games-ever-podcast-extended-edition-info-page?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Good news, Helldivers 2's latest patch ensures the Ground Breaker armour's no longer a victim of accidental false advertising</title><link>/helldivers-2-patch-ground-breaker-armour-passive-fix?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 16 Apr 2024 12:20:17 +0000</pubDate><guid>/helldivers-2-patch-ground-breaker-armour-passive-fix?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-patch-ground-breaker-armour-passive-fix-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-patch-ground-breaker-armour-passive-fix-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It's another day, so here's news of another <a href="/games/helldivers-2">Helldivers 2</a> patch that does things. What are those things? Well, a lot of the usual kinds of fixes, plus a passive swap that stops one of the latest warbond's armours from accidentally being a magnet for buyer's confusion, if not buyer's remorse.</p><p>If you're out of the loop, <a href="/new-helldivers-2-warbond-arrives-next-week-includes-explosive-crossbow">the Democratic Detonation Warbond arrived in-game</a> last week, bringing with it a bunch of useful tools to help you continue to <a href="/helldivers-2-automatons-back-platinum-trophy">battle the returned automatons</a>, even if you can't afford the <a href="/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes">latest ship module upgrades</a>. Sadly, up until this latest patch arrived, if you bought one of the armour sets on offer, you weren't quite getting what you paid for.</p><p>As detailed in the notes for <a href="https://store.steampowered.com/news/app/553850/view/7974260991426339747?l=english">patch 01.000.203</a>, the main thing it does is resolve a bit of a mixup regarding the CE-27 Ground Breaker armour. You see, it'd accidentally shipped with a 'servo-assisted' passive, instead of the 'engineering kit' one it was advertised as featuring. </p> <p><a href="/helldivers-2-patch-ground-breaker-armour-passive-fix?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Disney+ is reportedly tuning into the 1930s for its next new feature</title><link>/disney-plus-is-reportedly-adding-new-tv-like-feature?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 11:06:08 +0000</pubDate><guid>/disney-plus-is-reportedly-adding-new-tv-like-feature?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Film &amp; Television</category><category>Pop Culture</category><category>Disney+</category><category>The Walt Disney Company</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Disney%2B-hub-header.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Disney%2B-hub-header.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  94. Remember No? Well, it seems like <strong>Disney+</strong> is reinventing them anyway, as it apparently looks set to introduce 24/7 scheduled content.
  95. </p><p>
  96. A lot of you younger readers will likely be a lot more familiar with streaming services as opposed to traditional, cable television, meaning you won't be so familiar with the idea that TV didn't used to be as on-demand as it is now. You'd have to "channel hop" looking around different stations for the show you wanted to watch, and there wasn't a guarantee that something good was on. Streaming has pretty much gotten rid of that entirely, but it seems like cable is coming back, as a recent report from <a href="https://www.theinformation.com/articles/to-keep-viewers-disney-plans-a-new-streaming-concept-old-style-tv-channels">The Information</a> claims that Disney+ is looking to introduce 24/7 channels, complete with commercial breaks.
  97. </p><p>
  98. This would obviously follow a time-honoured tradition of regularly broadcasted on-the-air TV that started way back in 1936 with the BBC, <a href="https://publications.parliament.uk/pa/ld200910/ldselect/ldcomuni/37/3707.htm">the world's first regular television service</a>. There aren't really many details on what Disney's plans are exactly for such a feature, but apparently it will be genre-based, or you can choose channels based on whether you want to watch something like the National Geographic, or just one animated Disney film after the other. It doesn't sound like you'll be able to use this feature without a subscription, though, which means you'd essentially be paying to watch content you can otherwise watch ad-free, but with ads spliced throughout what you're watching.
  99. </p> <p><a href="/disney-plus-is-reportedly-adding-new-tv-like-feature?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Smite 2 shoots to the top of Steam's top sellers entirely through pre-order founder packs</title><link>/smite-2-shoots-to-the-top-of-steams-top-sellers-entirely-through-pre-order-founder-packs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 16 Apr 2024 10:37:42 +0000</pubDate><guid>/smite-2-shoots-to-the-top-of-steams-top-sellers-entirely-through-pre-order-founder-packs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox Series X/S</category><category>MOBA</category><category>Action Adventure</category><category>Smite 2</category><category>Free-to-play</category><category>PC</category><category>PS5</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/smite-2-cross-gen-skin-jpg.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/smite-2-cross-gen-skin-jpg.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/smite-2">Smite 2</a> has just popped up on Steam, and has already soared all the way up to the platform's Top Sellers list. The game has yet to get its initial release date. It doesn't even have an open beta available. This surge of interest comes entirely through pre-ordered founders packs.</p><p>There are three of these founders packages in total - the founders edition, the deluxe founders edition, and the ultimate founders edition - which range from $30 to $100 in value. While the game will be free-to-play on launch, the basic pack will get you all the Smite 2 Gods (characters) forever, some exclusive cosmetics, as well as a <a href="/while-og-players-will-get-rewarded-smite-cosmetics-will-not-carry-over-into-smite-2">2x bonus to any legacy gems you bring over from the original Smite</a>.</p><p>As for the higher tiers, they provide additional skins and cosmetics as well as ascension passes (which are basically paid-for progression passes for individual Gods). All these, which don't even ensure access to the game's alpha nor beta tests, were enough to supercharge Smite 2's sudden ascent to the top of the Top Sellers charts.</p> <p><a href="/smite-2-shoots-to-the-top-of-steams-top-sellers-entirely-through-pre-order-founder-packs?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Love it or hate it, Velma season 2 gets its first trailer</title><link>/velma-season-2-gets-its-first-trailer?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 10:17:04 +0000</pubDate><guid>/velma-season-2-gets-its-first-trailer?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Film &amp; Television</category><category>Pop Culture</category><category>Velma</category><category>Scooby-Doo</category><category>Warner Bros.</category><category>Warner Bros Discovery</category><media:content medium="image" url="https://assetsio.gnwcdn.com/velma-season-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/velma-season-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  100. <strong>Velma</strong> season 2 finally has a trailer ahead of its premiere later this month, showing that the titular character is leading a new life - a popular one.
  101. </p><p>
  102. When the first season of Velma released last year, it didn't exactly go down well with&hellip; well, anyone, to be honest. Clearly it was popular enough to warrant a second season though, as the first trailer for it came out yesterday, showing off a look at Velma's life post-solving her first case. Like the first season, it looks like there'll be more teen angst, difficult relationships, and violence. This time around it appears that there's a serial killer targeting men, but unsurprisingly the mystery as to why is something you'll have to see solved in the show itself.
  103. </p><p>
  104. Mindy Kaling returns as the titular Velma for season 2, alongside Constance Wu as Daphne, Sam Richardson as Norville (aka Shaggy), and Always Sunny in Philadelphia's Glenn Howerton as Fred. Spoilers here for the first season of the show if you haven't watched it and do actually want to check it out, but the trailer also shows Norville struggling with hallucinations of Fred's mother Victoria, who he accidentally caused the death of after it came to light that she was the murderer from season 1. Of course, because this is an adult show you have to remember, the apparent cure for this is marijuana.
  105. </p> <p><a href="/velma-season-2-gets-its-first-trailer?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Looking for the next RPG to sink your teeth into? The Metaphor: ReFantazio development stream is a must-watch!</title><link>/next-rpg-sink-your-teeth-into-metaphor-refantazio-development-stream-must-watch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 16 Apr 2024 09:13:43 +0000</pubDate><guid>/next-rpg-sink-your-teeth-into-metaphor-refantazio-development-stream-must-watch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Metaphor: ReFantazio</category><category>Single Player</category><category>Atlus</category><category>Action Adventure</category><category>RPG</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/metaphor_kCduTle.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/metaphor_kCduTle.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've got a hunger top find the next big <a href="/genres/rpg">RPG</a> that might blow you away, then you've absolutely got to mark your calendar for the upcoming <a href="/games/metaphor-refantazio">Metaphor: ReFantasio</a> development livestream. Dedicated to the upcoming ATLAS game, it'll be the first in-depth dive into the title since its reveal.
  106. </p><p><strong>You can watch it yourself next Monday, on April 22, by tuning in live at 3PM PT / 6PM ET / 11PM GMT / 12AM CET (April 23)</strong>. It'll be going live on the <a href="https://www.youtube.com/@atlus">official ATLUS YouTube channel</a>, though how long this stream will be has not yet been revealed.
  107. </p><p>Neither have its specific contents, aside from a brief line explaining that it will cover "the latest updates on development". It's worth noting that as of writing, Metaphor: ReFantazio has yet to be given a release date other than a vague 2024 release window. As such, one can hope for a final date to look forward to, or at least a month/season that's being targeted.
  108. </p> <p><a href="/next-rpg-sink-your-teeth-into-metaphor-refantazio-development-stream-must-watch?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Sonic 3 reportedly nets the ultimate life form, Keanu Reeves, as Shadow the Hedgehog</title><link>/sonic-3-reportedly-casts-keanu-reeves-as-shadow-the-hedgehog?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 16 Apr 2024 09:13:01 +0000</pubDate><guid>/sonic-3-reportedly-casts-keanu-reeves-as-shadow-the-hedgehog?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Nintendo Wii</category><category>SEGA Australia</category><category>iOS</category><category>Sonic the Hedgehog</category><category>Single Player</category><category>SEGA</category><category>Action Adventure</category><category>Xbox 360</category><category>Side view</category><category>Android</category><category>Sonic Team</category><category>Multiplayer Competitive</category><category>Third person</category><category>Sonic Adventure 2</category><category>Platformer</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/shadow-keanu-reeves.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/shadow-keanu-reeves.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  109. After months of rumours, speculation, and fan castings, it finally seems like the one and only Keanu Reeves has been cast as Shadow the Hedgehog in <strong>Sonic 3</strong>.
  110. </p><p>
  111. Many loved the idea of The Batman's Robert Pattinson as Shadow, others hoped that rumour about Anakin Skywalker himself Hayden Christensen taking it on was true, but somehow the casting gods have given us an even better result: Keanu Reeves. This comes from sources that spoke with <a href="https://www.hollywoodreporter.com/movies/movie-news/keanu-reeves-joins-sonic-3-shadow-1235874487/">The Hollywood Reporter</a>, so it's not outright set in stone just yet, but THR has a long history of accurately reporting on behind the scenes news in the film industry so it's a safe bet. The casting also follows on from last week's CinemaCon, where Paramount showed off some footage of the upcoming sequel exclusively to attendees.
  112. </p><p>
  113. Footage apparently showed a depressed and out of shape Dr. Robotnik, once again played by Jim Carrey, as well as Sonic, Tails, and Knuckles all fighting against Shadow. Another scene also showed Sonic fighting Shadow one on two, the second part of Shadow being a motorbike, an iconic vehicle of his from his PS2 solo game. We don't actually know all that much about this threequel aside from Shadow being the new protagonist, aside from the fact that it will <a href="/sonic-the-hedgehog-3-movie-live-and-learn">feature the series' best song</a>. Outside of Carrey, we do also know that Krysten Ritter (Jessica Jones) and Cristo Fernandez (Ted Lasso), as well as others, <a href="/jim-carrey-sonic-the-hedgehog-3-movie-krysten-ritter-cristo-fernandez">have joined the cast</a>.
  114. </p> <p><a href="/sonic-3-reportedly-casts-keanu-reeves-as-shadow-the-hedgehog?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Remember Fallout 3's Three Dog? You might get to hear a "darker" DJ voiced by his actor in future Fallout TV series episodes</title><link>/fallout-3-three-dog-actor-fallout-tv-show-request?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 16 Apr 2024 09:12:46 +0000</pubDate><guid>/fallout-3-three-dog-actor-fallout-tv-show-request?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Single Player</category><category>Fallout 3</category><category>Xbox 360</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>Third person</category><category>Shooter</category><category>First person</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-3-three-dog-actor-fallout-tv-show-request-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-3-three-dog-actor-fallout-tv-show-request-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>While Amazon's <a href="/tv-shows/fallout">Fallout TV show</a> crammed in more than enough <a href="/fallout-tv-show-potential-classic-fallout-reference-improv">references</a>, <a href="/fallout-tv-show-vault-maps-analysis">easter eggs</a>, and cameos - to the extent that a lot of us are still digging through them nearly a week on - there's still plenty left on the table for future episodes. Assuming a second series does go ahead, as we expect, you might get to hear a familiar voice from the Capital Wasteland take on an interesting new role.</p><p>Which voice, you ask? Well, remember when you had to do a bit of satelite dish maintenance in order to learn some more info regarding what on earth the Lone Wanderer's dad had been up to after he skedaddled out of Vault 101? Yeah, the guy that gave you that little mission.</p><p>Yep, it's everyone's favorite Galaxy News Radio personality, Three Dog, eeeeeoooooowwww (sorry, had to). Responding to a tweet from a fan suggesting they'd have loved to have heard him in the first series of Fallout, (thanks, <a href="https://www.thegamer.com/fallout-tv-show-three-dog-voice-actor-cameo-season-2/">TheGamer</a>), Erik Todd Dellums, the <a href="/games/fallout-3">Fallout 3</a> radio host's voice actor, has suggested he'd be open to making a cameo, but not as Three Dog.</p> <p><a href="/fallout-3-three-dog-actor-fallout-tv-show-request?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>In a post-Armored Core 6 world, can Mechabreak smash the mecha curse?</title><link>/in-a-post-armored-core-6-world-can-mechabreak-smash-the-mecha-curse?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 15 Apr 2024 17:37:39 +0000</pubDate><guid>/in-a-post-armored-core-6-world-can-mechabreak-smash-the-mecha-curse?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox Series X/S</category><category>Mechabreak</category><category>RPG: Action</category><category>PC</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mechabreak-header-image.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mechabreak-header-image.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A team-based 3rd person mech PvP game sounds like the exact kind of high-octane action the people want. Who doesn't like big robots, armed with a variety of distinct and powerful weapons, duking it out? Point me to someone who detests the idea and you'd be pointing at a rube and a coward. Yet, even so, the multiplayer mech game has historically struggled to find much of a footing in Western markets. Enter Mechabreak, the latest game hoping to break this precident.</p><p>Mechabreak - created by Chinese developer Seasun Games - is a brand-new mecha IP focused on unique mechs with their own distinct abilities and quirks. It's a role-based team shooter like you'vee seen with Overwatch and other multiplayer games in a similar camp, but encased in sleek sci-fi robots and the like. It comes to the world while the ashes of Gundam Evolution are still warm, a game with a well-known IP that burned out without latching onto much of an audience. Mechabreak will have to be good - damn good - to succeed in the current free-to-play death tornado that's culled many games with genuine merit.</p><p>With that in mind, it's good news that Mechabreak is undoubtedly fun to play. No question about it. During my time with the game, I was engrossed in the variety of mechs available in the base roster. A slow and sturdy tank mech, able to withstand overwheling firepower through smart use of shields and other protective abilties. A lightweight aerial alternative, able to take to the skies in a jet mode while raining down on enemy players was also enticing. Ultimately, my heart rested with an axe-wielding close-quarters mecha that allowed me to box in and cut apart players who got too close. There's a dish for any palette here.</p> <p><a href="/in-a-post-armored-core-6-world-can-mechabreak-smash-the-mecha-curse?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Yes, you can call that Vault-Tec number from Amazon's Fallout, but you might not like what you hear</title><link>/amazon-fallout-vault-tec-number-you-can-call-it?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 15 Apr 2024 16:03:31 +0000</pubDate><guid>/amazon-fallout-vault-tec-number-you-can-call-it?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>PS4</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-the-ghoul.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-the-ghoul.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  115. There's a number from <strong>Amazon's Fallout</strong> series that can actually be called, only the person that picks up doesn't send all that pleased to hear from you.
  116. </p><p>
  117. <em>Light spoilers ahead for the Fallout show.
  118. </em></p><p>
  119. Whenever there's a phone number clearly shown in a piece of media, the first question should always be "does anything happen when you call this number?" A lot of the time it won't lead to anything, as they're often fake, but sometimes production companies will set it up so that when you call the number you're met with a fun, in-world message. For example, actually calling Saul Goodman's number from Breaking Bad will net you a fake message from his office, which is a fun one. Amazon's Fallout series released just last week, and in the sixth episode there's a flashback featuring Walton Goggins' character performing in an ad for Vault-Tec.
  120. </p> <p><a href="/amazon-fallout-vault-tec-number-you-can-call-it?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Keen to see Dragon Age get a Fallout-style TV series? Well, its former lead writer would rather watch an Animal Crossing political thriller</title><link>/dragon-age-writer-fallout-tv-show-animal-crossing?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 15 Apr 2024 15:35:09 +0000</pubDate><guid>/dragon-age-writer-fallout-tv-show-animal-crossing?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Animal Crossing</category><category>Simulation</category><category>RPG</category><category>Pop Culture</category><category>Third person</category><category>PS4</category><category>Banishers: Ghosts Of New Eden</category><category>Nintendo GameCube</category><category>PS3</category><category>Single Player</category><category>Action Adventure</category><category>Xbox 360</category><category>DONTNOD Entertainment</category><category>PC</category><category>Dragon Age: Inquisition</category><category>Multiplayer Competitive</category><category>Nintendo Switch</category><category>Bioware</category><category>Multiplayer Cooperative</category><category>Electronic Arts</category><category>Strategy: Turn-Based Strategy</category><category>Nintendo</category><category>Disco Elysium</category><category>Dragon Age</category><category>Bird view / Isometric</category><category>Focus Entertainment</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-writer-fallout-tv-show-animal-crossing-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-writer-fallout-tv-show-animal-crossing-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Now we're all basking in the radioactive glow of success coming from Amazon's <a href="/tv-shows/fallout">Fallout TV show</a>, a lot of people are naturally wondering which video game series they might like to see get the Hollywood treatment next. Interestingly, for <a href="/games/dragon-age">Dragon Age</a>'s former lead writer, the answer isn't, er, Dragon Age.</p><p>Yep, as it turns out, not everyone who's worked on a video game necessarily thinks that game would translate well, or come off in the same way it does in game form, on the big screen. Sometimes things might just not translate, you know, no matter how many <a href="/fallout-tv-show-potential-classic-fallout-reference-improv">little homages to the games that inspired the series</a> or <a href="/fallout-tv-show-vault-maps-analysis">fun maps</a> you might be able to sprinkle in.</p><p>Responding to a post about the idea of a Fallout-style TV shows being made about other games (thanks, <a href="https://www.thegamer.com/dragon-age-lead-writer-fallout-like-tv-adaptation-terrible-idea/">TheGamer</a>), David Gaider, who formerly served as the lead writer on the Dragon Age series while working at Bioware, tweeted that he thinks a Dragon Age show would be "a terrible idea".</p> <p><a href="/dragon-age-writer-fallout-tv-show-animal-crossing?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Arrowhead knows how "ridiculous" Helldivers 2's fire damage is, working on a fix</title><link>/arrowhead-working-on-a-fix-for-helldivers-2-fire-damage?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 15 Apr 2024 11:08:31 +0000</pubDate><guid>/arrowhead-working-on-a-fix-for-helldivers-2-fire-damage?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-screenshot_jN2e7j8.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-screenshot_jN2e7j8.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  121. <strong>Helldivers 2</strong> players are getting frustrated by the game's overly zealous fire damage, but developer Arrowhead has promised a fix is in the works.
  122. </p><p>
  123. Earlier this month, as part of Helldivers 2's update that <a href="/helldivers-2-new-patch-balancing-tweaks-blizzards-sandstorms">added in blizzards and sandstorms</a>, the damage that fire caused also received a tweak. However, this particular tweak hasn't been well-received, as it's essentially causing players to die from fire damage in just seconds, which unsurprisingly <a href="https://www.reddit.com/r/Helldivers/comments/1bwb9d6/the_fire_damage_after_the_update_is_just_stupid/?utm_source=embedv2&amp;utm_medium=post_embed&amp;utm_content=post_title&amp;embed_host_url=https://www.gamesradar.com/not-even-a-week-since-helldivers-2s-latest-balance-patch-players-are-already-sick-of-burn-damage-being-an-instakill-death-sentence/">annoyed a lot of players</a>. Thankfully, it seems like a change is on the way, as in the game's official Discord, community manager Thomas 'Twinbeard' Petersson has assured players that the team is working on making fire not so overwhelming (thanks, <a href="https://www.pcgamesn.com/helldivers-2/fire-nerf">PCGamesN</a>).
  124. </p><p>
  125. "We're going through 'fire as a whole' at the moment," wrote Petersson in response to one Discord user. "The works - DPS, DOT, the host thingie, not dying in two seconds from just touching it etc. Probably introducing fixes in parts, but we're on it like Donkey Kong on barrels!" In a separate message to another user, Petersson went on to acknowledge how the fire damage is "ridiculous" writing that it's "at least wrong and something we&rsquo;re changing&hellip; It's an elaborate process, so we&rsquo;re doing it in parts. More info to follow."
  126. </p> <p><a href="/arrowhead-working-on-a-fix-for-helldivers-2-fire-damage?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Sony's live-action One Punch Man movie is getting a rewrite from... Rick and Morty co-creator Dan Harmon?</title><link>/sony-live-action-one-punch-man-rewrite-from-rick-and-morty-co-creator?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 15 Apr 2024 10:13:03 +0000</pubDate><guid>/sony-live-action-one-punch-man-rewrite-from-rick-and-morty-co-creator?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Sony</category><category>One Punch Man</category><category>one-punch-man</category><category>Rick &amp; Morty</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Adult Swim</category><media:content medium="image" url="https://assetsio.gnwcdn.com/one-punch-man-rick-and-morty.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/one-punch-man-rick-and-morty.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  127. <strong>Sony</strong> is still developing its live-action adaptation of <strong>One Punch Man</strong>, and it's brought on <strong>Rick and Morty</strong> writers Dan Harmon and Heather Anne Campbell.
  128. </p><p>
  129. With superhero movies not being as popular as they used to be, the two next big things that Hollywood is trying to tackle are video game and anime adaptations. Both The Last of Us and Fallout have proven successful on the games front, and One Piece was a massive hit for Netflix too. Anime is obviously massively popular these days, and while One Punch Man isn't on people's minds as much as it used to be (even if <a href="/everything-we-know-about-one-punch-man-season-3">season 3 is finally on the way</a>), it's still getting a live-action adaptation from Justin Lin, the very same director that's <a href="/spider-man-4-disney-eyeing-up-fast-and-furious-director">being eyed up for Spider-Man 4</a>. Now, according to <a href="https://www.hollywoodreporter.com/movies/movie-news/justin-lin-direct-crime-thriller-stakehorse-amazon-mgm-1235873002/">The Hollywood Reporter</a>, Lin's One Punch Man film is getting a rewrite - from Rick and Morty co-creator Dan Harmon, and writer on the animated series Heather Anne Campbell no less.
  130. </p><p>
  131. Lin makes sense as a choice to handle a live-action One Punch Man film, given his experience with blockbusters like Star Trek Beyond and multiple Fast &amp; Furious films, though I'd have to assume Harmon and Campbell's involvement is mostly due to their history of working on comedy animated series. It would actually be a reunion of sorts for Harmon and Lin, though, as the filmmaker did actually direct a few episodes of Community, which Harmon also created.
  132. </p> <p><a href="/sony-live-action-one-punch-man-rewrite-from-rick-and-morty-co-creator?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The Fallout TV show's got a big vault map, and it's now been turned into an interactive Google Earth overlay</title><link>/fallout-tv-show-vault-maps-analysis?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 15 Apr 2024 09:35:40 +0000</pubDate><guid>/fallout-tv-show-vault-maps-analysis?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Single Player</category><category>RPG</category><category>Pop Culture</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Bird view / Isometric</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-vault-maps-analysis-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-vault-maps-analysis-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Warning: Spoilers for series one of Amazon's Fallout TV show lie ahead.</strong></p><p>So, unless you delibrately taking this slowly or have been really busy, odds are you've had a chance to sit down and watch Amazon's <a href="/tv-shows/fallout">Fallout TV show</a> by this point. As you'd expect, it's got a lot to offer in terms of cool background details and references for your friendly neigbourhood Fallout nerd, with one of these being a big map of vaults that you can now check out in interactive form.</p><p>Yep, nestled amid the array of little homages to the games that inspired the series, and the <a href="/fallout-tv-show-potential-classic-fallout-reference-improv">array of potential little homages to the games that inspired the series we might not even know are supposed to be that</a>, there's big lure for geography lovers everywhere. And naturally, the fandom's keen cartographers have already done a lot with it.</p> <p><a href="/fallout-tv-show-vault-maps-analysis?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Everybody is playing Fallout 4 and New Vegas, and it’s all thanks to Amazon’s Fallout</title><link>/everybody-is-playing-fallout-4-new-vegas-thanks-to-amazon-fallout?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 15 Apr 2024 08:55:56 +0000</pubDate><guid>/everybody-is-playing-fallout-4-new-vegas-thanks-to-amazon-fallout?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Fallout 2</category><category>Bandai Namco Entertainment</category><category>iOS</category><category>Bird view / Isometric</category><category>Xbox One</category><category>Apple</category><category>Bethesda Game Studios</category><category>RPG</category><category>Third person</category><category>PS4</category><category>PS3</category><category>Fallout 76</category><category>Single Player</category><category>Fallout 3</category><category>Xbox 360</category><category>Fallout 4</category><category>PC</category><category>Multiplayer Competitive</category><category>First person</category><category>Shooter</category><category>Multiplayer Cooperative</category><category>Strategy: Turn-Based Strategy</category><category>Obsidian Entertainment</category><category>Bethesda Softworks</category><category>Fallout: New Vegas</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-new-vegas_yo5KBrO.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-new-vegas_yo5KBrO.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  133. Turns out that the <strong>Fallout</strong> show has gotten everyone in the mood to play the games, as pretty much every title in the series has seen their player count skyrocket.
  134. </p><p>
  135. Last week, Prime Video finally released its live-action adaptation of Fallout, which was quickly met with <a href="/fallout-tv-show-series-review">positive reviews</a> all around. So, it should come as no surprise that players would get a hankering for the games too, which is exactly what happened. In fact, at least according to SteamDB stats, players returned to all of the Fallout games in droves, though some admittedly more than others. <a href="https://steamdb.info/app/377160/charts/#1w">Fallout 4</a> saw the most players in game over the weekend, hitting a player count peak of 83,491 on Sunday - bear in mind a week earlier the game's player count peak was at around 24,000, so it's more than tripled its player count following the release of the show last week.
  136. </p><p>
  137. It's <a href="https://steamdb.info/app/1151340/charts/">Fallout 76</a> that took home a new record this weekend, though, a game you should <a href="/after-fallout-series-fallout-76-worth-your-time">absolutely hop onto now you've finished the show</a>. The multiplayer take on the classic RPG franchise actually achieved an all-time high concurrent player count, hitting 39,455 players all in the game at once on Sunday. Not bad for a game that was received quite poorly at launch, but clearly people wanted to rebuild the wasteland with their friends thanks to the show. <a href="https://steamdb.info/app/22380/charts/">Fallout: New Vegas</a> is doing well for itself too, though not quite as well as 76 or 4, but it did manage to hit a peak of 19,505 players.
  138. </p> <p><a href="/everybody-is-playing-fallout-4-new-vegas-thanks-to-amazon-fallout?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Final Fantasy 7 Remake part 3 might be out sooner than you'd think</title><link>/final-fantasy-7-remake-part-3-could-be-out-sooner-than-you-thought?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 15:26:26 +0000</pubDate><guid>/final-fantasy-7-remake-part-3-could-be-out-sooner-than-you-thought?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Final Fantasy VII Rebirth</category><category>Single Player</category><category>Action Adventure</category><category>RPG</category><category>Third person</category><category>Square Enix</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-girls-night.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-girls-night.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  139. <strong>Square Enix's Final Fantasy 7 Remake</strong> project has one more entry on the way, and it might not take as long to make as you might think.
  140. </p><p>
  141. These days, we're lucky if we get a sequel to a game once every four or five years, with development times and budgets ballooning in recent years. Final Fantasy 7 Remake took a good five years to come out after it was announced, and Rebirth released a full four years after that. But, according to the most recent Final Fantasy 7 Ultimania, it appears that we won't have to wait quite as long for the third part, whatever it might be called. Twitter user Audrey recently translated some excerpts from the Ultimania, stating that the game's producer Yoshinori Kitase mentioned that "Final Fantasy 7 Rebirth was actually done within three years since about one year was developing the DLC, and he hopes to be able to stick with that schedule for Part 3 too" (in Audrey's own words).
  142. </p><p>
  143. That would mean the next part would be released some time in 2027, which isn't too long of a development period overall. Presumably Square Enix will use the same open world map again, with some additions that haven't appeared in the remake just yet, but of course we'll have to wait and see. The Golden Saucer in Rebirth did tease a snowboarding mini-game, and the original game famously has Cloud taking part in the sport literally right after that famous, spoilerific Aerith scene, so presumably we'll be able to head back there.
  144. </p> <p><a href="/final-fantasy-7-remake-part-3-could-be-out-sooner-than-you-thought?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>EA's Black Panther game might be open world, according to a recent job listing</title><link>/ea-black-panther-game-might-be-open-world?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 15:04:16 +0000</pubDate><guid>/ea-black-panther-game-might-be-open-world?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Konami</category><category>Arcade</category><category>Single Player</category><category>Side view</category><category>Platformer</category><category>Black Panther</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marvels-avengers-black-panther.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/marvels-avengers-black-panther.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  145. <strong>EA's</strong> upcoming <strong>Black Panther</strong> game sounds like it will be an open world title, based on a recently posted job listing.
  146. </p><p>
  147. Right now, we know pretty much nothing about EA and Cliffhanger Games' Black Panther game. We know that <a href="/ea-marvel-games-announces-black-panther-game">it exists</a>, that Cliffhanger Games is a new team led by Kevin Stephens, the former studio head at Middle-earth: Shadow of Mordor developer Monolith Productions, and that it has nothing to do with the Captain America and Black Panther game set in the 40s'. But as spotted by <a href="https://www.videogameschronicle.com/news/eas-black-panther-game-will-be-open-world-job-ad-suggests/">VGC</a>, a recent <a href="https://ea.gr8people.com/jobs/183834/principal-sandbox-designer?locale=en">job listing</a> for a principal sandbox designer at Cliffhanger Games appears to be suggesting that it will be an open world game.
  148. </p><p>
  149. "Reporting to the Design Manager, the Sr. Technical Designer Sandbox will be instrumental in designing and populating encounters, systems, and gameplay within a dynamic and evolving open world," reads the listing's description of the job role. It goes on to note that a successful candidates responsibilities would include needing to "design, prototype, and implement AI systems, encounters, and gameplay mechanics that contribute to a rich, sandbox environment," and that they would "work closely with the AI engineering team to create sophisticated AI behaviours that enhance the open-world experience, from urban crowds to wildlife ecosystems."
  150. </p> <p><a href="/ea-black-panther-game-might-be-open-world?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Content Warning proves you can give away a game for free and still make people want to buy it as it hits 1 million copies sold</title><link>/content-warning-hits-1-million-copies-sold?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 14:08:23 +0000</pubDate><guid>/content-warning-hits-1-million-copies-sold?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Content Warning</category><category>PC</category><category>Indie</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/content-warning-1-million-copies-sold.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/content-warning-1-million-copies-sold.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  151. Turns out that you can give away a game to 6.6 million people, and still sell a ton of copies too, as that's exactly what <strong>Landfall</strong> has done with <strong>Content Warning</strong>.
  152. </p><p>
  153. Right at the start of the month, <a href="/content-warning-takes-internet-by-storm-free-on-steam">Landfall released Content Warning</a>, a Lethal Company style game about filming your friends getting killed by cryptids, as a sort of April Fool's day bit. The best part was that it was completely free for an entire day, and that resulted in 6.6 million players picking it up. A number like that shows you how ridiculously popular the game quickly became, and now as shared by Landfall on Twitter, it seems that popularity has shown no sign of slowing down, as the game has managed to sell a further one million copies on top of having given it away for free.
  154. </p><p>
  155. That means a whole bunch of people were happy to pay for the game, which is surely a good sign for the game's future. Sure, you can have a viral hit if you're an established developer known for their funny games, but you still need to be able to make money, and it seems like Landfall will be fine in that department. The game was only made in a matter of months, and while it isn't quite as fleshed out as Lethal Company is just yet, Landfall did also promise that it has some fun updates (and fixes) on the way.
  156. </p> <p><a href="/content-warning-hits-1-million-copies-sold?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Done watching the Fallout series? You should hop on Fallout 76</title><link>/after-fallout-series-fallout-76-worth-your-time?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Sun, 14 Apr 2024 14:00:00 +0000</pubDate><guid>/after-fallout-series-fallout-76-worth-your-time?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Fallout 76</category><category>Blockbuster</category><category>Shooter</category><category>TV</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>Multiplayer Competitive</category><category>PS4</category><category>Multiplayer Cooperative</category><category>MMORPG</category><category>Third person</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Fallout-76-prime.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Fallout-76-prime.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A complete disaster at launch, Fallout 76 <a href="/do-you-trust-bethesda-after-fallout-76-bethesda-thinks-you-do-now" target="_blank">had to earn players' trust back</a> over the years. Has it succeeded? I'd say it's been in pretty good shape for around three years or so now. In fact, I already rambled about <a href="/starfield-understand-fallout-76-not-fallout-4-skyrim" target="_blank">how you should've played it ahead of Starfield</a> last year. Now, with the <a href="/fallout-tv-show-series-review" target="_blank">shockingly great Fallout series</a> out in the wild, perhaps it's the perfect time to either jump into it for the first time or return and see what's changed.</p><p>It turns out that things in Appalachia have been so good in recent times <a href="/fallout-76-fifth-birthday-bash-sheogorath-in-attendance" target="_blank">the game's fifth birthday</a> even had Sheogorath himself, Wes Johnson, in attendance. The massive game continues to receive <a href="https://bethesda.net/en/article/324cSXFmXRtRfreAJMDn0J/fallout-76-atlantic-city-boardwalk-paradise-update-notes" target="_blank">new content</a>, seasons, and sizable updates that keep tinkering with an online RPG which launched as <a href="/games/rust" target="_blank">Rust</a> but Fallout (and bad). By now, some Fallout diehards would even claim that it's better than a few of <a href="/fallout-tv-show-replay-fallout-new-vegas-ultimate-dating-sim-with-nukes" target="_blank">the single-player installments</a>.</p><p>So, what happened exactly? I'd say the biggest leap forward was made in spring 2020, right in the middle of the Covid pandemic. That's when the <a href="https://bethesda.net/en/article/2asdca6YRz43ctgyo0o2d3/fallout-76-wastelanders-update-notes-april-14-2020" target="_blank">Wastelanders update</a> arrived, reworking the already functional game into the 'Fallout but online' RPG that wasn't delivered at launch. You know, something with a traditional main questline, human NPCs, factions, a dialogue system, etc. The game changed overnight, and new players started coming in.</p> <p><a href="/after-fallout-series-fallout-76-worth-your-time?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Persona 1 and 2 are getting remakes, or at least an "updated form," a prominent Atlus leaker has claimed</title><link>/persona-1-and-2-are-getting-remakes-leaker-claims?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 13:37:10 +0000</pubDate><guid>/persona-1-and-2-are-getting-remakes-leaker-claims?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Bird view / Isometric</category><category>Persona 2: Innocent Sin</category><category>Single Player</category><category>Atlus</category><category>PSP</category><category>Ghostlight</category><category>RPG</category><category>Atlus USA</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/persona-2-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/persona-2-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  157. It seems like remakes of the first two <strong>Persona</strong> games could be on the way, though they might not be outright remakes.
  158. </p><p>
  159. There's been a number of prominent leakers over the years, but more recently the one with the most consistent track record appears to be one that goes by the name Midori. She accurately reported on the Sonic Fall Guys clone before it was <a href="/sonic-fall-guys-clone-leak-looks-pretty-good">properly leaked last month</a>, and she also shared that Persona 3 Reload would be getting The Answer as DLC before that was officially revealed, as well as other details to do with Atlus and Sega games. Now, responding to a user on Twitter about hypothetical remakes, Midori said "Yes. [Persona 1] and [Persona 2] are going to receive remakes too."
  160. </p><p>
  161. Another user then responded to her on Twitter hoping she meant full on remakes as opposed to remasters, prompting Midori to respond, "To be safe, I will call it updated form for right now." So, yes, they could be getting remakes, but don't necessarily expect them to be as full on as Persona 3 Reload. Whatever form they might take, the only question I have about them is how the hell are they going to handle the character Fuhrer who literally just looks like Adolf Hitler from Persona 2 (and no, this isn't a joke).
  162. </p> <p><a href="/persona-1-and-2-are-getting-remakes-leaker-claims?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Former Blizzard president thinks you should be able to leave a tip after beating $70 games, but my 10 years in the hospitality industry knows that's an awful idea</title><link>/former-blizzard-president-thinks-you-should-be-able-to-leave-developers-tips?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 11:10:25 +0000</pubDate><guid>/former-blizzard-president-thinks-you-should-be-able-to-leave-developers-tips?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>PS5</category><category>PC</category><category>Xbox Series X/S</category><category>Blizzard</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-colosseum-update.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-colosseum-update.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  163. Mike Ybarra, former president of <strong>Blizzard</strong>, has some up with the slightly baffling idea that players should be able to tip developers after beating $70 games.
  164. </p><p>
  165. In today's episode of "how do we let these people run massive companies," the now former Blizzard president Mike Ybarra, <a href="/activision-blizzard-cancels-survival-game-as-mike-ybarra-and-allen-adham-leave-the-company">who left the company back in January</a>, has suggested introducing a tipping system into video games. "I've thought about this idea for a while, as a player, since I've been diving into single player games lately," wrote Ybarra on Twitter. "When I beat a game, there are some that just leave me in awe of how amazing the experience was. At the end of the game, I've often thought 'I wish I could give these folks another $10 or $20 because it was worth more than my initial $70 and they didn't try to nickel and dime me every second.'
  166. </p><p>
  167. "Games like [Horizon Zero Dawn, God of War, Red Dead Redemption 2, Baldur's Gate 3], Elden Ring, etc. I know $70 is already a lot, but it's an option at the end of the game I wish I had at times. Some games are that special. I know most will dislike this idea&hellip; I realise we are tired of 'tipping' in everything else - but I view this different from a pressure to tip type scenario many face and give feedback on."
  168. </p> <p><a href="/former-blizzard-president-thinks-you-should-be-able-to-leave-developers-tips?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Discord is seemingly banning Nintendo Switch emulator devs following Yuzu's shutdown</title><link>/discord-seemingly-banning-nintendo-switch-emulator-devs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 10:40:24 +0000</pubDate><guid>/discord-seemingly-banning-nintendo-switch-emulator-devs?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Nintendo</category><category>Nintendo Switch</category><media:content medium="image" url="https://assetsio.gnwcdn.com/tears-of-the-kingdom-box-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/tears-of-the-kingdom-box-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  169. After <strong>Nintendo</strong> essentially had the Switch emulator Yuzu shut down last month, Discord is seemingly banning creators of other emulators and their servers.
  170. </p><p>
  171. Last month, Nintendo and the creator of Yuzu, an emulator specifically for Switch games, <a href="/nintendo-yuzu-settle-lawsuit-emulator-shut-down">settled the former's lawsuit</a> with the latter agreeing to pay $2.4 million in "monetary relief." As a result, you can no longer easily download Yuzu, making Switch emulation much less accessible, and it set a precedent for future emulator developers - one that essentially says "try to do this, and you'll be a whole lot poorer." Now, as reported by <a href="https://www.theverge.com/2024/4/11/24127545/discord-suyu-sudachi-server-shutdown-account-ban">The Verge</a>, it appears that Discord is taking action against other Switch emulators by outright banning the creators of Suyu and Sudachi, two new emulators that are based on Yuzu.
  172. </p><p>
  173. According to a statement from Discord's director of product communications Kellyn Slone provided to The Verge, "Discord responds to and complies with all legal and valid Digital Millennium Copyright Act requests. In this instance, there was also a court ordered injunction for the takedown of these materials, and we took action in a manner consistent with the court order."
  174. </p> <p><a href="/discord-seemingly-banning-nintendo-switch-emulator-devs?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Final Fantasy 7 Rebirth's annoying final boss retry menu has been fixed, so no one has to waste their time like I did</title><link>/final-fantasy-7-rebirth-final-boss-retry-menu-has-been-fixed?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 09:56:07 +0000</pubDate><guid>/final-fantasy-7-rebirth-final-boss-retry-menu-has-been-fixed?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Final Fantasy VII Rebirth</category><category>Single Player</category><category>Action Adventure</category><category>RPG</category><category>Third person</category><category>Square Enix</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-(24).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-(24).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  175. <strong>Final Fantasy 7 Rebirth</strong> has received a small patch fixing the menu for the final boss' death screen, and I am overwhelmed with joy and jealousy.
  176. </p><p>
  177. <em>Slight spoilers ahead for the final boss of Final Fantasy 7 Rebirth.
  178. </em></p><p>
  179. It's a bit of a staple for a Final Fantasy game to have a multi-phase final boss fight, each with their own unique attack patterns and annoyances. That's all well and good, and with Final Fantasy 7 Rebirth I didn't have all that much trouble. Except, on the very last phase of the final boss, even though I was maybe two hits away from winning, it got me with a one-hit-KO move. After that point, I was met with a retry menu that was worded so confusingly, I ended up having to do every single phase again.
  180. </p> <p><a href="/final-fantasy-7-rebirth-final-boss-retry-menu-has-been-fixed?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Don't worry, Fallout: New Vegas is still canon, despite what the show might make you think</title><link>/fallout-new-vegas-is-still-canon?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 14 Apr 2024 09:26:23 +0000</pubDate><guid>/fallout-new-vegas-is-still-canon?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>iOS</category><category>Bandai Namco Entertainment</category><category>Apple</category><category>Prime Video</category><category>Film &amp; Television</category><category>Pop Culture</category><category>RPG</category><category>Third person</category><category>PS3</category><category>Single Player</category><category>Xbox 360</category><category>PC</category><category>Amazon Prime</category><category>Fallout: New Vegas</category><category>Obsidian Entertainment</category><category>Bethesda Softworks</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Fallout_TV_show_Vault.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Fallout_TV_show_Vault.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  181. <strong>Prime Video's Fallout</strong> show has mostly gone down well with fans, though there are some that are wondering if <strong>New Vegas</strong> is still canon.
  182. </p><p>
  183. The Fallout show finally released earlier this week, and in general it's been received very positively by both critics and fans - our own Alex <a href="/fallout-tv-show-series-review">enjoyed the show so much</a> he installed both Fallout 4 and New Vegas, which should tell you how he feels about it. However, some story beats have left certain fans wondering if the beloved and Obsidian-developed New Vegas is still canon. It's somewhat understandable as the show doesn't make it the clearest just when it's set, and there is a moment that I won't spoil (it's not even been a week, we can hold off on spoilers) that at first glance seems it might have radically changed the canon of New Vegas.
  184. </p><p>
  185. If you're a New Vegas lover, though, you don't have all that much to worry about. Bethesda design director Emil Pagliarulo was asked pretty directly by a fan on Twitter whether the RPG was canon or not, with the developer responding quite plainly "Of course it is. We've never suggested otherwise." In fact, Pagliarulo even <a href="https://twitter.com/Dezinuh/status/1778470928105533825">outlined the key dates</a> of when each of the games are set, and the show is set furthest in the future. New Vegas is set in 2281, but the show is set a ful 15 years later in 2296, meaning anything that might have happened in that time should make sense.
  186. </p> <p><a href="/fallout-new-vegas-is-still-canon?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The good, the bad, and John the fire dancer - as Fallout gets a TV show, here's how the series' community is doing</title><link>/fallout-tv-show-fallout-community-feature?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 12 Apr 2024 16:03:17 +0000</pubDate><guid>/fallout-tv-show-fallout-community-feature?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Fallout 2</category><category>Bird view / Isometric</category><category>Xbox One</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>RPG</category><category>Third person</category><category>PS4</category><category>PS3</category><category>Fallout 76</category><category>Single Player</category><category>Action Adventure</category><category>Fallout 3</category><category>Xbox 360</category><category>Fallout 4</category><category>PC</category><category>Multiplayer Competitive</category><category>First person</category><category>Multiplayer Cooperative</category><category>Strategy: Turn-Based Strategy</category><category>The Elder Scrolls VI</category><category>Bethesda Softworks</category><category>Shooter</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-fallout-community-feature-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-fallout-community-feature-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>&ldquo;When I think of the fanbase, I do think of those early days when we first announced <a href="/games/fallout-3">Fallout 3</a>,&rdquo; ex-Bethesda artist <a href="/fallout-5-fallout-4-deathclaw-pitch">Jonah Lobe</a> tells me, &ldquo;We got a lot of hate."</p><p>&ldquo;A lot of those older players felt protective of the franchise - which I can certainly understand, as the IP is immensely unique and special - and some of that translated into hate mail and even death threats, prompting Bethesda to hire its first security guard,&rdquo; he continues, &ldquo;So yeah, certainly a passionate fanbase.</p><p>&ldquo;Joking aside, Fallout fans really care about Fallout. They understand that the world of Fallout is very special, and the experience of playing Fallout - with its grit, humour, choice, and unique world-building - is unlike any other.  These days, most Fallout fans I meet tell me that their first exposure to the franchise was through Fallout 3 and <a href="/games/fallout-4">Fallout 4</a>, and their feedback has been overwhelmingly positive.&rdquo;</p> <p><a href="/fallout-tv-show-fallout-community-feature?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Amazon's Fallout TV show might include even more classic Fallout references than its creators intended, thanks to some improv</title><link>/fallout-tv-show-potential-classic-fallout-reference-improv?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 12 Apr 2024 14:49:52 +0000</pubDate><guid>/fallout-tv-show-potential-classic-fallout-reference-improv?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Single Player</category><category>RPG</category><category>Pop Culture</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Bird view / Isometric</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-potential-classic-fallout-reference-improv-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-potential-classic-fallout-reference-improv-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Some of the folks who've been dedicating a good chunk of the week to watching some - or a lot - of Amazon's <a href="/tv-shows/fallout">Fallout TV show</a>, just as fans like you and me have, are people who've actually worked on the games. In fact, one of them, <a href="/games/fallout">original Fallout</a> co-creator Tim Cain, might have spotted a reference to that first game in the series that seemingly wasn't even explicity planned by the showrunners.</p><p>Yep, amid the array of really interesting sets and dialogue exchanges you really should be paying attention to, the show might well have ended up with some little homages to the games that inspired it which weren't in the script. How? Well, thanks to some actors with a keen eye for improvising - the only question is what actually influenced that improv.</p><p>In a <a href="https://www.youtube.com/watch?v=5D_C0gNjaiw&amp;t=46s">new video</a> on his very good YouTube channel that sees him discuss the show, Cain talks about attending the big Hollywood premiere for it - his invite came via a casual email from <a href="/elder-scrolls-show-fallout-bethesda-happy-wait">Todd Howard</a>, you know, like we all get on the regular. As he describes around the ten minute mark, while watching the first two episodes as part of that, the developer spotted something and was immediately pretty sure he knew where it'd come from.</p> <p><a href="/fallout-tv-show-potential-classic-fallout-reference-improv?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>EA wants its own Call of Duty salt mines with Battlefield, and it doesn’t make sense</title><link>/ea-call-of-duty-salt-mines-with-battlefield-it-doesnt-make-sense?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Fri, 12 Apr 2024 14:00:00 +0000</pubDate><guid>/ea-call-of-duty-salt-mines-with-battlefield-it-doesnt-make-sense?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>DICE</category><category>Xbox Series X/S</category><category>Blockbuster</category><category>Single Player</category><category>First person</category><category>Action Adventure</category><category>Call of Duty</category><category>Activision</category><category>PC</category><category>Battlefield 2042</category><category>Multiplayer Competitive</category><category>PS4</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>Electronic Arts</category><category>Battlefield</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Bf-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Bf-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The road EA is taking with the next Battlefield has been slowly coming into view in the months since the company began to right the <a href="/games/battlefield-2042">Battlefield 2042</a> ship. That may not necessarily be evident, if all you&rsquo;ve been really following is 2042&rsquo;s <a href="/battlefield-2042-season-7-march-2024-new-maps">constantly evolving state</a>. Behind the scenes, however, EA and series creator DICE have been putting together the building blocks for what is very likely <em>not</em> going to be just a standard sequel in the storied military shooter series.</p><p>In the simplest possible terms, EA clearly wants to revive the long-lost dream of <a href="https://www.youtube.com/watch?v=OwKjsMwHmsk">seriously competing against Call of Duty</a>. The plan, judging by all the moves the publisher has been making over the past year and change, is seemingly to do what Activision did with its own series.</p><p></p> <p><a href="/ea-call-of-duty-salt-mines-with-battlefield-it-doesnt-make-sense?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Diablo 4's Season 4 PTR somehow attracted players who never played past seasons, probably because of how big the changes were</title><link>/diablo-4-ptr-new-players-past-seasons-major-season-4-overhaul?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Fri, 12 Apr 2024 10:53:36 +0000</pubDate><guid>/diablo-4-ptr-new-players-past-seasons-major-season-4-overhaul?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Blizzard Entertainment</category><category>Xbox One</category><category>Activision Blizzard</category><category>Xbox Series X/S</category><category>Blockbuster</category><category>Diablo</category><category>Open World</category><category>Single Player</category><category>Action Adventure</category><category>RPG</category><category>PC</category><category>Diablo IV</category><category>PS4</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Bird view / Isometric</category><category>Hack &amp; Slash</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lilith-diablo-4-new.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/lilith-diablo-4-new.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Blizzard wrapped up the <a href="/diablo-4-beginners-guide-builds-maps-and-tips-for-new-players">Diablo 4</a> Season 4 PTR (Public Test Realm) earlier this week after about a week of testing. Not only was this <a href="/diablo-4-ptr-schedule-details-character-boosts">the first time Diablo 4 players were able to test out content well ahead of its launch</a>, it was also necessary considering the magnitude of what was being proposed.</p><p>The Diablo 4 PTR was chiefly created to allow players to offer feedback on <a href="/diablo-4-season-4-delay-ptr-date-big-loot-overhaul-details">several fundamental changes that affect loot quality/frequency, itemisation principles, some gameplay mechanics</a> and much more. The changes are set to arrive in the game with Season 4 on May 14, which is far enough away to allow Blizzard to digest and utilise that feedback.</p><p></p> <p><a href="/diablo-4-ptr-new-players-past-seasons-major-season-4-overhaul?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Love Lucy's unique pistol from Amazon's Fallout TV show? There's already a cool mod that adds it to Fallout 4</title><link>/fallout-4-mod-fallout-tv-show-lucy-pistol?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 12 Apr 2024 09:45:20 +0000</pubDate><guid>/fallout-4-mod-fallout-tv-show-lucy-pistol?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>Mods</category><category>PS4</category><category>Third person</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-mod-fallout-tv-show-lucy-pistol-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-mod-fallout-tv-show-lucy-pistol-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Odds are if you're a Fallout fan, you've either already blazed through Amazon's <a href="/tv-shows/fallout">Fallout TV show</a>, or are dilligently working your way through the episodes when life allows. No matter how far you are in, one of the things you'll definitely seen is the cool tranqiliser pistol being wielded by Lucy. If you a big fan of it, a new Fallout 4 mod is definitely for you.</p><p>If you're somehow out of the loop, Lucy is the show's vault dweller, and, from the moment she starts facing the terrors of the wasteland, she's got a dart gun at her side, which obviously comes in quite handy at times. The weapon's very futuristic-looking design definitely caught the attention of one veteran modder, who's been working on bringing it to The Commonwealth for a little while now.</p><p>The modder in question is Neeher, whom <a href="/fallout-london-neeher-interview-players-try">we spoke to about his work</a> on the upcoming <a href="/games/fallout-london">Fallout: London</a> earlier this year. This TV show gun is a standalone work from him, dubbed the '<a href="https://www.nexusmods.com/fallout4/mods/80521?tab=description">Select Blaster</a>', to bring it in line with a lot of Neeher's other Fallout 4 weapon mods.</p> <p><a href="/fallout-4-mod-fallout-tv-show-lucy-pistol?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Naraka: Bladepoint's Season 12 Potential revamp streamlines the game for new players without dumbing it down before new character arrival</title><link>/naraka-bladepoint-season-12-lyam-liu?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Billcliffe</dc:creator><pubDate>Fri, 12 Apr 2024 09:08:47 +0000</pubDate><guid>/naraka-bladepoint-season-12-lyam-liu?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Naraka: Bladepoint</category><category>24 Entertainment</category><category>Single Player</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Multiplayer Cooperative</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/naraka-bladepoint-season-12-lyam-liu.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/naraka-bladepoint-season-12-lyam-liu.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Season 12 of Naraka: Bladepoint is now live, bringing with it a new timed event, game mode, new progression system, and eventually a new character, Lyam Liu.</p><p>The new Naraka season is called &ldquo;Tenacity&rdquo;, and looks to offer a good mix of casual whimsy and competitive-focused changes to shake up the ranked meta, while also streamlining some long-standing pain-points to make things less daunting for new players and less time consuming for regulars.</p><p>First up, to celebrate the Songkran water festival, players can soak each other with water guns in true Thai New Year fashion, as the Swarm weapon turns into &ldquo;Hydro-Swarm&rdquo;. Completing the event will give players access to water fight themed legendary display emotes and runs until April 24.</p> <p><a href="/naraka-bladepoint-season-12-lyam-liu?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>UPDATE: Fallout 4's next-gen update will affect Fallout: London, the massive mod's release has had to be pushed back again</title><link>/fallout-4-next-gen-update-will-affect-fallout-london-but-team-already-has-plan?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 12 Apr 2024 08:40:44 +0000</pubDate><guid>/fallout-4-next-gen-update-will-affect-fallout-london-but-team-already-has-plan?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>Mods</category><category>PS4</category><category>Shooter</category><category>Fallout: London</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-london-modders-plan-full-game-development-future-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-london-modders-plan-full-game-development-future-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>So, we finally got news of <a href="/games/fallout-4">Fallout 4</a>'s long-awaited next-gen update yesterday, following plenty of silence on the subject from Bethesda. Since it's <a href="/fallout-4-next-gen-update">set to drop on April 25</a>, just two days after <a href="/games/fallout-london">Fallout: London's</a> release on April 23, one of the big questions right away was how the update might affect the massive mod. Well, the good news is, it looks like Team FOLON already has a plan.</p><p>If you're unfamiliar with Fallout: London, it's a full conversion mod for Fallout 4 that's set to let us explore a post-apocalytic version of the English capital, complete with fresh factions and quests, later this month. We've been <a href="/fallout-london-update-video-baldurs-gate-3-voice-actor">getting regular updates from the team behind it</a> over the past couple of years, including <a href="/fallout-london-mod-showcase-c3">one as part of modding showcase C3 back in February</a> - which actually saw Team FOLON acknowledge that a situation exactly like this with the next-gen update could well come to pass.</p><p>Since it now has, Fallout: London's project lead, Dean 'Prilladog' Carter, has put out a statement via the mod's Discord server, outlining what the group's plan of action is. "As some of you may have noticed, Bethesda is scheduled to release an update to Fallout 4 just two days after our intended release date," he wrote, "We are actively monitoring the situation closely.</p> <p><a href="/fallout-4-next-gen-update-will-affect-fallout-london-but-team-already-has-plan?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Yup, Fallout is the final push that video game adaptations needed to become Hollywood's next big thing</title><link>/fallout-means-video-game-adaptations-are-next-big-hollywood-thing?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 11 Apr 2024 17:00:00 +0000</pubDate><guid>/fallout-means-video-game-adaptations-are-next-big-hollywood-thing?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>The Last of Us</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>RPG</category><category>Third person</category><category>PS4</category><category>Single Player</category><category>Action Adventure</category><category>Fallout 4</category><category>Amazon MGM Studios</category><category>Naughty Dog</category><category>PC</category><category>PlayStation Productions</category><category>TV</category><category>The Last of Us Part I</category><category>HBO</category><category>Blockbuster</category><category>Bethesda Softworks</category><category>Shooter</category><category>First person</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Fallout_TV_show_Vault.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Fallout_TV_show_Vault.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>With <a href="/marvel-studios-moving-away-from-avengers-the-kang-dynasty" target="_blank">comic book projects self-regulating</a> and becoming <em>just another genre</em> (with some exceptions), <a href="/godzilla-x-kong-the-new-empire-review" target="_blank">monster brawls</a> becoming a thing in the West, and star-studded originals regaining lost ground, the post-pandemic Hollywood landscape, both in theaters and on TV, looks nothing like the pre-2020 tug-of-war. There's always a big thing, however, and now, after <a href="/fallout-tv-show-series-review" target="_blank">Fallout's success</a>, it's all but confirmed that video game adaptations are next in line.</p><p><a href="/tv-shows/fallout" target="_blank">Fallout</a> is just the last big hit in a short but remarkable line of good endings that include Illumination's <a href="/the-super-mario-bros-movie-gets-a-sequel" target="_blank">Super Mario Bros. Movie</a>, HBO's <a href="/the-last-of-us-season-2-cast-abby-jesse" target="_blank">The Last of Us</a> (now shooting season 2), Peacock's Twisted Metal (also renewed), and <a href="/five-nights-at-freddys-2-in-the-works-at-universal-and-blumhouse" target="_blank">Five Nights at Freddy's</a> (getting a second movie), among others. Even if critics don't always agree with audiences and we still have middling stuff like the <a href="/helmet-less-master-chief-halo-pablo-schreiber" target="_blank">Halo show</a>, there's been a previously unseen upwards trajectory as of late, and we can't deny the signs anymore. This is what Hollywood will be chasing next.</p><p>Part of what's making these adaptations work better now than in the past is a more hands-on approach from games publishers and studios. Long gone are the days of just giving a juicy IP away and letting the highest bidder go wild with it, though stuff like <a href="/uncharted-2-script-in-development-mark-whalberg" target="_blank">Uncharted</a> made us frankly wonder whether Sony truly understands what made the famous video game franchise so appealing in the first place.</p> <p><a href="/fallout-means-video-game-adaptations-are-next-big-hollywood-thing?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Wahey, Fallout 4's next-gen update is finally set to arrive later this month</title><link>/fallout-4-next-gen-update?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 11 Apr 2024 16:01:03 +0000</pubDate><guid>/fallout-4-next-gen-update?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>PS4</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Boo! After eons of silence, Bethesda has finally provided us with an update on <a href="/games/fallout-4">Fallout 4</a>'s long-awaited next-gen update. It's coming later this month on April 25, an it's got some stuff in it, which I'll explain below.</p><p>As outlined in a <a href="https://fallout.bethesda.net/en/article/4s2bXQEbpcrsdCZhUYLHAi/fallout-4-is-getting-free-updates?linkId=100000254670482">new blog post</a>, the update is actually coming as serveal versions, all aimed at different platforms. So, wherever you're playing Fallout 4, you should be in line to benefit from your own bunch of tweaks, as well as some free Creation Club goodies. Though, sadly, the update's timing means it'll land pretty close to <a href="/games/fallout-london">Fallout: London</a>'s release on April 23, so we'll have to see if that has any repercussions for the massive mod.</p><p>For next-gen consoles, that's PlayStation 5 and Xbox Series X|S, the update will include native applications for those devices, plus "performance mode and Quality mode settings, as well as stability improvements and fixes." Those on PlayStation 4 and Xbox One will just get "stability improvements, login and quest fixes".</p> <p><a href="/fallout-4-next-gen-update?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Stellar Blade’s combat takes a lot from Sekiro, so why does it feel different?</title><link>/stellar-blade-faint-sekiro-resemblance-action-combat?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 11 Apr 2024 16:00:00 +0000</pubDate><guid>/stellar-blade-faint-sekiro-resemblance-action-combat?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Sony Interactive Entertainment</category><category>Stellar Blade</category><category>Xbox One</category><category>Single Player</category><category>Indie</category><category>FromSoftware</category><category>Action Adventure</category><category>Sekiro: Shadows Die Twice</category><category>Activision</category><category>RPG</category><category>PC</category><category>RPG: Action</category><category>RPG: Hack &amp; Slash</category><category>PS4</category><category>PS5</category><category>Third person</category><category>Shift Up Corporation</category><category>Hack &amp; Slash</category><media:content medium="image" url="https://assetsio.gnwcdn.com/stellar-blade-sekiro-1-(Copy).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/stellar-blade-sekiro-1-(Copy).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I know <em>exactly</em> what you&rsquo;re thinking after reading this headline. Why would you go into one game expecting it to play like some other one you like? After all, it doesn&rsquo;t make sense to burden it with the expectations we have from playing another, especially if it never explicitly positioned itself as a spiritual successor or anything.</p><p>Something about <a href="/games/stellar-blade">Stellar Blade</a> - the upcoming PS5 action RPG from developer Shift Up, however, always gave me <a href="/games/sekiro-shadows-die-twice">Sekiro: Shadows Die Twice</a> vibes, and I&rsquo;d wager it has a lot to do with its parry-heavy combat. So I couldn&rsquo;t help but get into the Stellar Blade demo with that mindset.</p><p></p> <p><a href="/stellar-blade-faint-sekiro-resemblance-action-combat?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Is an Elder Scrolls TV show going to follow Fallout? Bethesda doesn't seem to be in any rush</title><link>/elder-scrolls-show-fallout-bethesda-happy-wait?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 11 Apr 2024 14:40:30 +0000</pubDate><guid>/elder-scrolls-show-fallout-bethesda-happy-wait?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>4J Studios</category><category>Bethesda Game Studios</category><category>RPG</category><category>Third person</category><category>PS4</category><category>Superscape</category><category>PS3</category><category>Single Player</category><category>Action Adventure</category><category>Xbox 360</category><category>Vir2L Studios</category><category>Ubisoft</category><category>PC</category><category>2K Games</category><category>Xbox Series X/S</category><category>Xbox Game Studios</category><category>Skyrim Anniversary Edition</category><category>The Elder Scrolls IV: Oblivion</category><category>The Elder Scrolls V: Skyrim</category><category>Bethesda Softworks</category><category>First person</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elder-scrolls-show-fallout-bethesda-happy-wait-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elder-scrolls-show-fallout-bethesda-happy-wait-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Amazon's <a href="/tv-shows/fallout">Fallout TV Show</a> is here now, but before it was, the show had a swanky Hollywood premiere that I'm sure my invite for got lost in the post. At that premiere, snazzily dressed Todd Howard said some things, and some of these things were about the potential idea of an Elder Scrolls adaptation. When it comes to such a thing, it sounds like Howard's plan is - simply put - to keep on being picky.</p><p>Yup, picky, but in what should be a good way. After all, if someone's going to turn the Lusty Argonian Maid into the blockbuster hit of summer 2034, we need to make sure they understand what the political climate of Morrowind was like when Crassius Curio wrote the damn thing.</p><p>Speaking to <a href="https://www.ign.com/articles/todd-howard-on-other-bethesda-adaptations-after-fallout-ill-probably-say-no-but-you-never-know">IGN</a> on the red carpet, Howard was asked about the idea of other Bethesda IPs potentially getting the adaptation treatment, be that a TV show like Fallout or something else. "I don't know. There's nothing in the works," the BGS big cheese said.</p> <p><a href="/elder-scrolls-show-fallout-bethesda-happy-wait?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Helldivers 2 just got new ship modules and one will, er, let you pay a lot to teach your crew to pack boxes</title><link>/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 11 Apr 2024 12:11:28 +0000</pubDate><guid>/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hola <a href="/games/helldivers-2">Helldivers 2</a> people. Arrowhead's just dropped some nice new ship module upgrades for you to contemplate purchasing and ultimately chicken out because you're too stingy. Seriously, these are aimed at hardened vets looking to take their craft to the next level, so you'll have to fork over a lot in order to...erm...make your crew expert box packers.</p><p>If you're out of the loop, <a href="/new-helldivers-2-warbond-arrives-next-week-includes-explosive-crossbow">today's the day that the Democratic Detonation Warbond actually arrives in-game</a> to help you continue to <a href="/helldivers-2-automatons-back-platinum-trophy">battle the automaton invasion force</a>, provided you can avoid accidentally blowing yourself up with the new crossbow. Alongside that, these ship upgrades have arrived, and they're just like taking a trip to space IKEA (other furniture shops are available).</p><p>As announced by community manager Baskinator on game's official Discord server, these modules are a part of the Super Destroyer Fleet Upgrade that's just been deployed, which lets you grab some level four revamps for the different sections of your ship. As you might expect given they're level four, they do slightly more than just add some of those throws and blankets that your mum likes to the sofas and cost a fair amount.</p> <p><a href="/helldivers-2-new-ship-module-upgrades-pay-lot-teach-crew-pack-boxes?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Five Nights at Freddy's 2 locked in at Universal, will likely dominate Halloween 2025 regardless of quality</title><link>/five-nights-at-freddys-2-in-the-works-at-universal-and-blumhouse?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 11 Apr 2024 11:39:45 +0000</pubDate><guid>/five-nights-at-freddys-2-in-the-works-at-universal-and-blumhouse?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Universal Pictures</category><category>Point and Click</category><category>Blockbuster</category><category>Movies</category><category>Indie</category><category>Simulation</category><category>Single Player</category><category>Action Adventure</category><category>Five Nights at Freddy's</category><category>Strategy</category><category>Blumhouse</category><category>Pop Culture</category><category>PC</category><category>Five Nights At Freddy's</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/FNAF_movie_Freddy_group.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/FNAF_movie_Freddy_group.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Blumhouse Productions is rather busy at the moment and looking at the future with big bets such as <a href="/new-blair-witch-movie-announced" target="_blank">a new Blair Witch movie</a> and Todd McFarlane's <a href="/todd-mcfarlane-spawn-movie-reboot-2024-update" target="_blank">long-in-the-works Spawn reboot</a>. Now, it's got another surefire winner on its hands: Five Nights at Freddy's 2.</p><p>In year full so far of <a href="/28-years-later-the-marvels-nia-dacosta-may-direct-sequel" target="_blank">surprising horror movie news</a>, this is perhaps the least shocking, as the first Five Nights at Freddy's massively overperformed late last year, earning <a href="https://www.boxofficemojo.com/release/rl764248833/" target="_blank">almost $300 million worldwide</a> (a number that, for reference, the latest theatrical Marvel Studios production <a href="https://www.boxofficemojo.com/title/tt10676048/?ref_=bo_se_r_1" target="_blank">didn't even begin to sniff at</a>) on a small $20 million budget. That's the power of Blumhouse's magic, combined with an extremely faithful fanbase.</p><p>The announcement (<a href="https://variety.com/2024/film/news/five-nights-at-freddys-2-confirmed-universal-1235966857/" target="_blank">via Variety</a>) of FNAF 2 arriving in late 2025 was one of the biggest reveals that happened during Universal Pictures' CinemaCon 2024 event, where no further release date, plot, or cast details were shared. However, writer-director Emma Tammi has been expected to return for a while, should she accept the mission. "I&rsquo;m dying to get back on set. Emma Tammi, our director, was fantastic, and it was such a fun world to play in. I&rsquo;m excited to see what they are doing next," <a href="https://variety.com/2024/film/news/five-nights-at-freddys-2-script-josh-hutcherson-1235863907/" target="_blank">star Josh Hutcherson said</a> earlier this year.</p> <p><a href="/five-nights-at-freddys-2-in-the-works-at-universal-and-blumhouse?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>From Barbie Land to Landlord: Margot Robbie doubles down on recognizable IPs and sets her sights on Monopoly</title><link>/margot-robbie-to-produce-monopoly-movie?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 11 Apr 2024 10:58:17 +0000</pubDate><guid>/margot-robbie-to-produce-monopoly-movie?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Monopoly</category><category>Blockbuster</category><category>Movies</category><category>Margot Robbie</category><category>Lionsgate</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Monopoly_JDXRo6M.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Monopoly_JDXRo6M.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Look, <a href="/margot-robbie-doesnt-care-barbie-oscar-snub" target="_blank">Barbie</a> was great and all, but maybe we made a mistake giving it so much of our hard-earned money. After <a href="/mattel-announces-bob-the-builder-animated-movie" target="_blank">Mattel unleashed IP hell</a>, actor-producer Margot Robbie has been on a rampage, first securing <a href="/barbie-star-margot-robbie-producing-live-action-the-sims-movie" target="_blank">an adaptation of The Sims</a> (probably a good fit) and now turning her sights to... Monopoly, which sounds like a much harder sell in today's climate.</p><p>Via <a href="https://variety.com/2024/film/news/monopoly-movie-margot-robbie-lionsgate-1235966163/" target="_blank">Variety</a>, we learned on April 10 that Robbie's production company LuckyChap will be producing "a live-action feature film based on the ubiquitous real estate-inspired board game" alongside Lionsgate. Hasbro Entertainment, of course, will be involved in the adaptation effort.</p><p>The idea of an adaptation of Monopoly has been floating around for a while now if you can remember, and in late 2023, <a href="/new-blair-witch-movie-announced" target="_blank">Lionsgate</a> extended its development rights to the board game with its purchase of eOne (previously owned by Hasbro). To the surprise of no  one, Monopoly remains one of the world's most popular board games, receiving countless iterations over the years, spin-off products, merchandising, and highly successful video games such as <a href="/monopoly-go-dice-links" target="_blank">Monopoly Go!</a> on mobile. In fact, Monopoly has been around since 1935, which is a shocking fact for anyone who's not really into board game history.</p> <p><a href="/margot-robbie-to-produce-monopoly-movie?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Dead Space appears to be dead... again</title><link>/dead-space-reportedly-dead-again?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 11 Apr 2024 10:36:03 +0000</pubDate><guid>/dead-space-reportedly-dead-again?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Dead Space (remake)</category><category>iOS</category><category>EA Mobile</category><category>Xbox Series X/S</category><category>Single Player</category><category>Dead Space</category><category>Xbox 360</category><category>PC</category><category>Third person</category><category>Shooter</category><category>Electronic Arts</category><category>PS5</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dead-space-reportedly-dead-again-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dead-space-reportedly-dead-again-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Brace yourself. <a href="/games/dead-space">Dead Space</a>, well, it appears to be dead again. Yep, EA's reportedly put the series "on hold" for the second time, though, it does at least seem like some ideas for a new entry were briefly considered early last year, though none of them were actually given permission to become a thing.</p><p>This news follows a chain of events which began with <a href="https://www.youtube.com/watch?v=9n-tCxMxmQA">Giant Bomb's Jeff Grubb</a> reporting that a Dead Space 2 remake was in development, before being canceled. EA quickly responded to that, sending a statement to <a href="https://www.ign.com/articles/ea-shoots-down-dead-space-2-remake-rumors-no-validity-to-this-story">IGN</a> which said "We don't normally comment on rumours, but there is no validity to this story." Now, following some digging, it seems that the remake was one of a couple of ideas that were briefly explored, before EA opted to put the series on pause.</p><p>That last part's according to <a href="https://www.bloomberg.com/news/articles/2024-04-10/-dead-space-franchise-is-officially-on-hold-at-electronic-arts">Bloomberg's Jason Schreier</a>, who's reported that EA elected to put Dead Space back on hiatus "as early as last spring", with any desires from developers to make a new entry apparently being "derailed after sales of the remake missed the company&rsquo;s expectations".</p> <p><a href="/dead-space-reportedly-dead-again?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>A new Blair Witch movie is coming, because it's easy horror money waiting to be made</title><link>/new-blair-witch-movie-announced?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 11 Apr 2024 10:12:41 +0000</pubDate><guid>/new-blair-witch-movie-announced?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Blockbuster</category><category>Movies</category><category>The Blair Witch Project</category><category>Lionsgate</category><category>Blumhouse</category><category>Pop Culture</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-Blair-Witch-Project_screencap.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/The-Blair-Witch-Project_screencap.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/todd-mcfarlane-spawn-movie-reboot-2024-update" target="_blank">Blumhouse</a> is one of the busiest Hollywood studios at the moment, and it all comes down to its approach to keeping budgets under control and always being open to surprising collaborations. This has allowed the studio to reimagine a number of iconic horror properties, and The Blair Witch series might be next in line.</p><p>On April 10, it was announced that Blumhouse and Lionsgate would team up to make a new Blair Witch movie, the first since 2016's follow-up directed by <a href="/godzilla-x-kong-the-new-empire-review" target="_blank">Godzilla x Kong</a>'s Adam Wingard. According to <a href="https://www.hollywoodreporter.com/movies/movie-news/new-blair-witch-movie-lionsgate-blumhouse-1235870973/" target="_blank">The Hollywood Reporter</a>, it marks the beginning of "a multifilm deal between the studios that will see Blumhouse reimagine horror classics from Lionsgate."</p><p>The news arrives after Imaginary (released in early March), a collaboration with Lionsgate, made $38 million worldwide on a measly production budget of around $10 million and far less spent on marketing. Lionsgate has also been looking to make easy money out of reasonably budgeted movies, whether they're action, horror, or something else, so this new alliance makes sense for both parties.</p> <p><a href="/new-blair-witch-movie-announced?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Mega spoiler warning, Amazon's Fallout TV Show rather unsubtly teases a potential setting for season two</title><link>/fallout-tv-show-teases-potential-season-two-location?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 11 Apr 2024 09:12:59 +0000</pubDate><guid>/fallout-tv-show-teases-potential-season-two-location?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>iOS</category><category>Bandai Namco Entertainment</category><category>Xbox One</category><category>Apple</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>RPG</category><category>Third person</category><category>PS4</category><category>PS3</category><category>Single Player</category><category>Xbox 360</category><category>Fallout 4</category><category>PC</category><category>Fallout: New Vegas</category><category>Obsidian Entertainment</category><category>Bethesda Softworks</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-teases-potential-season-two-location-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-teases-potential-season-two-location-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Warning: Major spoilers for the first series of Amazon's Fallout TV Show lie ahead.</strong></p><p>Ok, so, <a href="/tv-shows/fallout">Amazon's Fallout TV Show</a> is finally here, having dropped either on the evening on April 10, or in the middle of the night early on April 11, depending on where you live. Since all of the episodes dropped at once, as modern series are often wont to do, some people have naturally <a href="/amazon-fallout-tv-show-wasteland-cliche-bingo">binged all the way through it</a>, or at least a good way through it.</p><p>As those who've made it all the way through to the finale, likely with bags under their eyes, have discovered, the show ends with a bit of set up for a potential season two, with a certain location being the big thing that you'll probably get pretty excited about.</p> <p><a href="/fallout-tv-show-teases-potential-season-two-location?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>28 Years Later hasn't even been shot yet, but Candyman's Nia DaCosta is already circling its follow-up</title><link>/28-years-later-the-marvels-nia-dacosta-may-direct-sequel?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 11 Apr 2024 09:12:21 +0000</pubDate><guid>/28-years-later-the-marvels-nia-dacosta-may-direct-sequel?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Danny Boyle</category><category>Blockbuster</category><category>Movies</category><category>Pop Culture</category><category>Nia DaCosta</category><category>Sony Pictures</category><category>28 Years Later</category><category>Alex Garland</category><media:content medium="image" url="https://assetsio.gnwcdn.com/28-Days-Later_rain.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/28-Days-Later_rain.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One of the most unexpected new big-screen projects announced in 2024 (and there have been quite a few so far) is <a href="/28-days-later-sequel-28-years-later-announced" target="_blank">28 Years Later</a>, the long-awaited follow-up to 28 Days Later and 28 Weeks Later. Original screenwriter Alex Garland and director Danny Boyle are back on board, but surprise, surprise: <strong>They have plans for an entire trilogy of sequels, and Nia DaCosta (Candyman sequel) is circling the second one.</strong></p><p>Yes, it's way better to introduce the filmmaker as Candyman's Nia DaCosta rather than The Marvels' Nia DaCosta, since, uh, Marvel Studios' latest movie wasn't very good and <a href="https://www.boxofficemojo.com/release/rl247366145/" target="_blank">cratered incredibly hard</a> at the box office. On top of script-related issues, the director's touch was nowhere to be seen in the final movie, so we're willing to chalk it up to the studio's recent struggles and mismanagement. Also: her Candyman sequel/reboot of sorts rocked.</p><p>Deadline <a href="https://deadline.com/2024/04/candyman-nia-dacosta-28-years-later-part-2-1235880839/" target="_blank">shared this news</a> on April 10, and while her recruitment sounds very likely, a deal hasn't been closed yet. But you know, this is just the usual, frail Hollywood process of onboarding hot talent. As for the question of why Sony Pictures is already looking at a helmer for the second movie, it's all about lining up DaCosta's vision with Danny Boyle and Alex Garland's as early in the process as possible so they don't end up with a <a href="/daisy-didnt-immediately-say-yes-to-solo-star-wars-film" target="_blank">Star Wars sequels situation</a>. Smart move.</p> <p><a href="/28-years-later-the-marvels-nia-dacosta-may-direct-sequel?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Darkest Dungeon 2 expands its realm with free standalone mode Kingdoms later this year</title><link>/darkest-dungeon-2-expands-its-realm-with-free-standalone-mode-kingdoms-later-this-year?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 10 Apr 2024 19:44:55 +0000</pubDate><guid>/darkest-dungeon-2-expands-its-realm-with-free-standalone-mode-kingdoms-later-this-year?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Single Player</category><category>Indie</category><category>Action Adventure</category><category>Side view</category><category>Strategy</category><category>RPG</category><category>RPG: Action</category><category>PC</category><category>Darkest Dungeon 2</category><category>Roguelike</category><category>Strategy: Turn-Based Strategy</category><category>Red Hook Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/darkest-dungeon-2-112.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/darkest-dungeon-2-112.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Red Hook Studios has announced a new standalone game mode for <strong>Darkest Dungeon 2</strong> called Kingdoms, and it's out later this year.</p><p>Kingdoms also blends some of the permanence and roster management of the original Darkest Dungeon with the traversal and combat of Darkest Dungeon 2 and finds you racing against the clock to stop a threat from destroying this strange Kingdom made up of a network of safe haven Inns.</p><p>You will journey across these lands to gather resources and battle evil incursions, using acquired resources to upgrade heroes and the Inns via extensive upgrade trees. You can also expect to go on unique quests and fight back against three new monster factions: the Coven, Beastmen, and Crimson Courtiers, independently of the game&rsquo;s original Confessions mode.</p> <p><a href="/darkest-dungeon-2-expands-its-realm-with-free-standalone-mode-kingdoms-later-this-year?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Vampire Survivors teams up with Contra for new DLC and fangs its way onto PlayStation consoles this summer</title><link>/vampire-survivors-playstation-summer-release-contra-dlc?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 10 Apr 2024 19:07:57 +0000</pubDate><guid>/vampire-survivors-playstation-summer-release-contra-dlc?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>vampires</category><category>Xbox One</category><category>DLC</category><category>Xbox Series X/S</category><category>Konami</category><category>Arcade</category><category>Single Player</category><category>Indie</category><category>Vampire Survivors</category><category>Android</category><category>poncle</category><category>RPG</category><category>PC</category><category>Vampire Survivor</category><category>Contra</category><category>PS4</category><category>Bird view / Isometric</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/vampire-survivors-first-blood.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/vampire-survivors-first-blood.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Vampire Survivors</strong> has been given a release window for PlayStation 4 and PS5, and alongside the news, it was announced new Contra-themed DLC is on the way for all platforms.</p><p>Called Vampire Survivors: Operation Guns, the DLC sees the roguelike join forces with Konami&rsquo;s iconic Contra series, and embraces the simplicity of classic Contra with build-focused characters. It also comes with large maps, 11 characters, 22 weapons including evolutions, and a difficulty curve combining arcade-hard gameplay with the original Vampire Survivors formula.</p><p>In it, you will assemble a squad and arm yourself with an arsenal of arcade weaponry to use against thousands of foes and bosses from the Contra games on stages inspired by the iconic Konami series - in other words, be prepared for bullet-hell.</p> <p><a href="/vampire-survivors-playstation-summer-release-contra-dlc?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The Rogue Prince of Persia parkours into Steam Early Access this May</title><link>/the-rogue-prince-of-persia-steam-early-access-may?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 10 Apr 2024 18:36:40 +0000</pubDate><guid>/the-rogue-prince-of-persia-steam-early-access-may?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Single Player</category><category>The Rogue Prince Of Persia</category><category>Action Adventure</category><category>Ubisoft</category><category>PC</category><category>Prince of Persia</category><category>Roguelike</category><category>rogue-lite</category><category>Platformer</category><category>Historical</category><category>Evil Empire</category><media:content medium="image" url="https://assetsio.gnwcdn.com/RPOP_KEYART_1920x1080_Logo_Announcement_041024_745PM_CEST.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/RPOP_KEYART_1920x1080_Logo_Announcement_041024_745PM_CEST.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ubisoft and Evil Empire have announced <strong>The Rogue Prince of Persia</strong>, a 2D action-platforming rogue-lite game coming to Steam Early Access on May 14.</p><p>The game is set in a fictional rendition of Ctesiphon, the capital of the Persian Empire, facing an invasion by the Hun's army of possessed soldiers, led by Hun chief, Nogai.</p><p>As the Prince, you are gifted with a mystical bola that resurrects you each time you die. This magical artifact allowed you to take major risks to perfect acrobatics and combat skills in your youth, thus turning you into the formidable warrior you are today.</p> <p><a href="/the-rogue-prince-of-persia-steam-early-access-may?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>PlayStation Plus catalog gets a boost with Animal Well, Dave the Diver, Tales of Kenzera: Zau and three classic titles</title><link>/playstation-plus-april-2024-dave-the-diver-tales-of-kenzera-zau-more?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 10 Apr 2024 17:26:37 +0000</pubDate><guid>/playstation-plus-april-2024-dave-the-diver-tales-of-kenzera-zau-more?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Sony</category><category>PS4</category><category>Sony PlayStation</category><category>PS5</category><category>PlayStation Plus</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dave-the-diver-09.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dave-the-diver-09.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>This month, PlayStation Plus members can dive into the ocean with Dave the Diver and explore mystical realms in Tales of Kenzera: Zau. Plus, more games are coming to PlayStation as part of the <strong>PlayStation Plus </strong><strong>Extra and Premium </strong><strong>Game Catalog</strong>.</p><p>If you have been eagerly waiting for <strong>Dave the Diver</strong> to arrive on Plus for PS4 and PS5, you don&rsquo;t have to wait much longer, as it will arrive on <strong>April 16</strong>. This casual, single-player adventure RPG features deep-sea exploration and fishing during the day and sushi restaurant management at night.</p><p>Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole. In this ever-changing marine cavern, you will use your harpoon and other weapons to catch over 200 kinds of fish and sea creatures. You can also upgrade and forge equipment with collected resources and your sushi restaurant profits to prepare for the dangers that lurk in the unknown.</p> <p><a href="/playstation-plus-april-2024-dave-the-diver-tales-of-kenzera-zau-more?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Controversial The Crow remake will be flapping into cinemas a bit later than expected</title><link>/the-crow-remake-release-date-delayed?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 10 Apr 2024 16:04:06 +0000</pubDate><guid>/the-crow-remake-release-date-delayed?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Film &amp; Television</category><category>Pop Culture</category><category>Lionsgate</category><category>The Crow</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-crow-2024.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-crow-2024.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  187. The upcoming remake of <strong>The Crow</strong> has been delayed by a little over a month, so we all have a bit more time to be prepared for its likely controversial reviews.
  188. </p><p>
  189. Lionsgate is set to show off a bunch of its upcoming slate of projects today at CinemaCon, but according to <a href="https://deadline.com/2024/04/lionsgate-the-crow-saw-xi-never-let-go-halle-berry-release-dates-1235879683/">Deadline</a>, there's been a few changes to exactly when some of its films are coming out. One of the most notable, the remake of The Crow directed by Rupert Sanders and starring Bill Skarsg&aring;rd, has had its release date shifted from June 7 to August 23. That obviously won't change people's opinions of the film when it is released, so it isn't exactly clear why the change has been made.
  190. </p><p>
  191. For those of you that aren't aware, the original 1994 The Crow unfortunately resulted in the death of its lead actor Brandon Lee's death due to an accidental shooting with a prop gun. The film was obviously ultimately finished, using Lee's stunt double as a stand-in for remaining scenes, but understandably left the film with an even sadder undertone than there already was (the main character literally dies and comes back to life as part of the story). This upcoming remake has already proved controversial, as even the original director Alex Proyas <a href="/original-the-crow-director-comments-on-upcoming-remake">doesn't seem very happy about its existence</a>.
  192. </p> <p><a href="/the-crow-remake-release-date-delayed?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>If the artist behind Fallout 4's Deathclaws was put in charge of Fallout 5, you'd be fighting a Godzilla-sized Glowing One</title><link>/fallout-5-fallout-4-deathclaw-pitch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 10 Apr 2024 16:00:00 +0000</pubDate><guid>/fallout-5-fallout-4-deathclaw-pitch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Xbox Series X/S</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>PS4</category><category>Fallout 5</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-5-fallout-4-deathclaw-pitch-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-5-fallout-4-deathclaw-pitch-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>What would you like to see from <a href="/games/fallout-5">Fallout 5</a>? It's a question every Fallout fan has their own answer, or answers in the case of lost of us, to. For ex-Bethesda artist Jonah Lobe, the answer involves something giant and radioactive, which might have made it into <a href="/games/fallout-4">Fallout 4</a>, had it not threatened to break the game in more ways than you'd be broken if it stomped on you.</p><p>If you're not a religious collector of tidbits about titles in the Fallout series, you might not have heard of the passion project Lobe - who, among plenty of other stuff, produced the designs for iconic enemies like Fallout 4's Deathclaws and <a href="/games/the-elder-scrolls-v-skyrim">Skyrim</a>'s Dragons - worked on during the former's development, before having to shelve it. Luckily, it's a pretty easy concept to explain.</p><p>What if the wasteland was home to the biggest ghoul you've ever seen?</p> <p><a href="/fallout-5-fallout-4-deathclaw-pitch?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Binging Amazon's Fallout TV Show tonight? You can spice that up by playing wasteland cliche bingo</title><link>/amazon-fallout-tv-show-wasteland-cliche-bingo?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 10 Apr 2024 15:59:00 +0000</pubDate><guid>/amazon-fallout-tv-show-wasteland-cliche-bingo?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Xbox One</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Game Studios</category><category>Pop Culture</category><category>PC</category><category>Bethesda Softworks</category><category>RPG</category><category>PS4</category><category>Third person</category><category>Shooter</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-not-please-fans-kinda-right-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-not-please-fans-kinda-right-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Eek, it's <a href="/fallout-tv-show-arriving-early-series-2-maybe-on-cards">just a matter of hours</a> until <a href="/tv-shows/fallout">Amazon's Fallout TV Show</a> drops later today! If you're planning on watching it right away, first of all, I hope you're not at work tomorrow if you're in the UK, give that it drops at 2AM our time, and second, thanks to a member of the Fallout community, you can even play a fun little game while you binge.</p><p>Yep, we all know people like you and me who play the video games have incredibly short attention spans, so someone's nicely designed a very fitting way to keep our eyes glued to the screen, even if Walton Goggins is incapable of reaching out and dragging our faces close to the TV (I assume).</p><p>Say hello to the spoiler-free Fallout TV bingo cards Fallout content creator and streamer JessicaStar has put together. There are ten of them, and they're all chock full of classic Fallout cliches and situations the denizens of the wasteland just can't seem to avoid getting into.</p> <p><a href="/amazon-fallout-tv-show-wasteland-cliche-bingo?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The Fallout TV show treads the best path a video game adaptation can take</title><link>/fallout-tv-show-series-review?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Wed, 10 Apr 2024 13:00:00 +0000</pubDate><guid>/fallout-tv-show-series-review?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>Amazon</category><category>RPG</category><category>Pop Culture</category><category>Bethesda Softworks</category><category>Amazon Prime</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Fallout-tv-game.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Fallout-tv-game.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Video game adaptations are now, officially, big business. It&rsquo;s been hit-or-miss for years, to be fair - for every <a href="/games/detective-pikachu">Detective Pikachu</a> there&rsquo;s an <a href="/movies/assassins-creed">Assassin&rsquo;s Creed</a>, just as in the 90s <strong>Mortal Kombat</strong> and <strong>Super Mario Bros</strong> released practically side-by-side.</p><p>But the ratio of good-to-bad is shifting; more and more creative houses &lsquo;get it&rsquo;, and are treating gaming properties with the respect they so richly deserve. It&rsquo;s a good time to be a fan of video games who is also interested in seeing their favorite characters and worlds replicated in other mediums.
  193. </p><p>Let&rsquo;s cut to the chase. The <a href="/tv-shows/fallout">Fallout TV show</a> is really rather good. It does the two things that it needs to do incredibly well; be satisfying to fans of the games with knowledge of Fallout&rsquo;s world and lore, and stands alone perfectly well as its own self-enclosed story - a perfect first introduction for Fallout fans.
  194. </p> <p><a href="/fallout-tv-show-series-review?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Destiny 2's Final Shape is set to include a new class which lets you achieve "Transcendence" and, er, lob some special grenades</title><link>/destiny-2-final-shape-new-class-prismatic-lets-you-achieve-transcendence-special-grenades?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 10 Apr 2024 11:58:41 +0000</pubDate><guid>/destiny-2-final-shape-new-class-prismatic-lets-you-achieve-transcendence-special-grenades?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>RPG</category><category>Third person</category><category>PS4</category><category>Destiny 2</category><category>Destiny 2: The Final Shape</category><category>Activision Blizzard</category><category>Single Player</category><category>Action Adventure</category><category>PC</category><category>Multiplayer Competitive</category><category>Bungie</category><category>Xbox Series X/S</category><category>First person</category><category>Multiplayer Cooperative</category><category>Activision</category><category>Shooter</category><category>MMORPG</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/GKvec2hXQAAB8LX.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/GKvec2hXQAAB8LX.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hello there, <a href="/games/destiny-2">Destiny 2</a> people. Bungie's just dropped a huge update on its plans for the game's much-hyped next big expansion, the Final Shape, and there's a lot of stuff to unpack. For example, there's a new sublclass, Prismatic, which looks like it'll basically let you revamp how all of the game's existing classes play, as well as, er, achieve the enlightement required to lob some new grenades. </p><p>Given the <a href="/destiny-2-developer-bungie-hit-by-layoffs">news that came out about Bungie late last year</a> and <a href="/bungie-destiny-2-the-final-shape-and-marathon-reportedly-delayed">the delay Destiny 2&rsquo;s The Final Shape was hit with</a> as part of all of that, it's fair to say the expansion's got a fair amount riding on it. So, what's the plan? Well, casually letting you achieve "Transcendence" for one. </p><p>If you missed the <a href="https://www.bungie.net/7/en/News/article/d2_intothelight_tfs_recap">big gameplay preview</a> coving both stuff that'll be included in The Final Shape and the two month-long Into the Light update that kicked off in the game yesterday, arguably the biggest highight was the former's Prismatic subclass. What is it? Well, as Bugie desribes it: "For the first time, Guardians who harness Prismatic will be able to mix and match Arc, Solar, Void, Stasis, and Strand&mdash;combining them to unlock new potential in power and customization."</p> <p><a href="/destiny-2-final-shape-new-class-prismatic-lets-you-achieve-transcendence-special-grenades?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Good news, Haikyu fans: the series' latest movie finally has an international release date</title><link>/haikyu-the-dumpster-battle-finally-has-an-international-release-date?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 10 Apr 2024 11:10:27 +0000</pubDate><guid>/haikyu-the-dumpster-battle-finally-has-an-international-release-date?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Film &amp; Television</category><category>Pop Culture</category><category>Anime</category><category>Crunchyroll</category><category>Haikyu!!</category><media:content medium="image" url="https://assetsio.gnwcdn.com/haikyu-the-dumpster-battle-poster.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/haikyu-the-dumpster-battle-poster.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  195. If you're a <strong>Haikyu</strong> fan that's been eagerly awaiting an international release for The Dumpster Battle, you'll be happy to hear Crunchyroll has finally confirmed one.
  196. </p><p>
  197. Fans of the volleyball sports anime Haikyu in Japan were able to watch the latest film back in February, but up until now there's been no word of an international release. Yesterday, though, <a href="https://www.crunchyroll.com/news/announcements/2024/4/9/haikyu-the-dumpster-battle-anime-movie-international-theatrical-release-dates">Crunchyroll</a> announced various dates for when you can expect to watch the film in different territories, with the film finally releasing in the UK and the US on May 31. On the same date it will also be available in Canada, Finland, Ireland, Norway, Poland, Spain, and Sweden. It'll actually be out a day early in countries like Australia, New Zealand, Denmark, Italy, and several more, but in other countries like Turkey and Germany it'll be out a bit later.
  198. </p><p>
  199. Here's the full list of dates and regions for those of you hoping to check out the film in your home country:
  200. </p> <p><a href="/haikyu-the-dumpster-battle-finally-has-an-international-release-date?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Helldivers 2's reward system will be overhauled soon, but some players’ automaton battle plans really aren’t that medal worthy</title><link>/helldivers-2-reward-system-overhauled-soon-some-automaton-battle-plans-arent-medal-worthy?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 10 Apr 2024 10:40:34 +0000</pubDate><guid>/helldivers-2-reward-system-overhauled-soon-some-automaton-battle-plans-arent-medal-worthy?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-new-patch-balancing-tweaks-blizzards-sandstorms-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-new-patch-balancing-tweaks-blizzards-sandstorms-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>As we all know, the main reason you go to war - in real life or in <a href="/games/helldivers-2">Helldivers 2</a> - isn't because you actually believe in the cause, it's because you're hoping to bag a nice medal and a pat on the head from some commander after watching your mates die. Thankfully, due to some recent issues with medals in Arrowhead's online shooter, it looks like the entire system that brings such rewards to you will be getting an overhaul soon.</p><p>If you're out of the loop, when it's come to folks actually getting the medals they've earned by fighting valiantly in major orders and not just <a href="/helldivers-2-patch-crash-fixes-snowball-fights-back">goofing around having snowball fights</a>, there's sometimes been a bit of a delay in that actually happening. The game's developers, though, look to have a plan to sort it permanently.</p><p>Taking to the game's official Discord server, community manager Twinbeard provided an update for those still yet to recieve some of their spoils from recent campaigns. "Medals for two of the latest three major orders have now been shipped," the write, adding that the last batches should drop some time today, April 10.</p> <p><a href="/helldivers-2-reward-system-overhauled-soon-some-automaton-battle-plans-arent-medal-worthy?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>HBO can't find its footing with Game of Thrones as another spin-off gets canned</title><link>/game-of-thrones-jon-snow-spin-off-no-longer-in-development?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 10 Apr 2024 10:12:47 +0000</pubDate><guid>/game-of-thrones-jon-snow-spin-off-no-longer-in-development?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>HBO</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Warner Bros.</category><category>Game of Thrones</category><category>Warner Bros Discovery</category><media:content medium="image" url="https://assetsio.gnwcdn.com/jon-snow-game-of-thrones-uhdpapercom-4k-95-e1655468173608.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/jon-snow-game-of-thrones-uhdpapercom-4k-95-e1655468173608.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  201. Oh dear, another <strong>Game of Thrones</strong> spin-off is no longer in development at HBO, this time the one set to focus on Jon Snow.
  202. </p><p>
  203. With Game of Thrones having been as successful as it was, it's no surprise that HBO would want to capitalise on that as much as possible. Unfortunately for the network, it's only actually managed to get one show off the ground so far, House of the Dragon, <a href="/house-of-the-dragon-season-2-release-window">whose second season is due out this summer</a>. And now, in an interview with <a href="https://screenrant.com/game-thrones-jon-snow-spinoff-cancelled-why-kit-harington-response/">Screen Rant</a>, Jon Snow actor Kit Harington has confirmed that the sequel series starring his character is no longer in the works. "I hadn't really ever spoken about it, because it was in development," Harington said.
  204. </p><p>
  205. "I didn't want it leaked out that it was being developed, and I didn't want the thing to happen where people kind of start theorising, getting either excited about it or hating the idea of it, when it may never happen. Because in development, you look at every angle, and you see whether it's worth it.
  206. </p> <p><a href="/game-of-thrones-jon-snow-spin-off-no-longer-in-development?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Helldivers 2's intro just got a new behind the scenes look, and yes, there's a goofy close up of the guy screaming as his family gets murdered</title><link>/helldivers-2-intro-behind-the-scenes-goofy-close-up-guy-screaming-as-family-murdered?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 10 Apr 2024 09:27:31 +0000</pubDate><guid>/helldivers-2-intro-behind-the-scenes-goofy-close-up-guy-screaming-as-family-murdered?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-intro-behind-the-scenes-goofy-close-up-guy-screaming-as-family-murdered-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-intro-behind-the-scenes-goofy-close-up-guy-screaming-as-family-murdered-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok, so, you know that bit in <a href="/games/helldivers-2">Helldivers 2</a>'s now iconic intro cinematic where one minute, everything's fine, and the next some poor man's screaming because a Terminid is killing his family right in from of him? Well, thanks to a new behind-the-scenes video from the company that made the sequence, you can now enjoy a hilarious ultra close up of the mo-cap for that scene.</p><p>Yes, it's a weekday and we're casually reccomending that you take time out of your day, minutes of your life that you'll never get back, to watch a man scream into a camera while dressed in the slightly silly clothing that a lot of modern games, films, and shows require. Look, it's a bit funny, ok? I promise.</p><p>To see this bit of screaming, you'll need to check out a new behind-the-scenes video that Goodbye Kansas Studios, the Swedish VFX studio that worked on the game's intro alongside Arrowhead, has just put out. It's not too long, but offers some interesting glimpses at the motion capture and modelling that went into bringing the intro to life in a fashion that's not just people in funny suits running around with gun props.</p> <p><a href="/helldivers-2-intro-behind-the-scenes-goofy-close-up-guy-screaming-as-family-murdered?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The first Joker 2 trailer looks surprisingly good, but it still won't admit if it's a musical or not</title><link>/joker-2-trailer-looks-surprisingly-good-wont-admit-if-its-a-musical?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 10 Apr 2024 09:11:04 +0000</pubDate><guid>/joker-2-trailer-looks-surprisingly-good-wont-admit-if-its-a-musical?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Joaquin Phoenix</category><category>Film &amp; Television</category><category>Joker: Folie à Deux</category><category>lady gaga</category><category>Pop Culture</category><category>Warner Bros.</category><category>Warner Bros Discovery</category><media:content medium="image" url="https://assetsio.gnwcdn.com/joker-2-trailer.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/joker-2-trailer.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  207. After a long wait, the first trailer for <strong>Joker 2</strong>, aka Joker: Folie &agrave; Deux, is here, and honestly, it doesn't look half bad.
  208. </p><p>
  209. One of the biggest questions surrounding Joker 2 is whether it's a musical or not. Supposedly, <a href="/joker-folie-a-deux-musical-new-images">it isn't one</a>, but the film's first trailer released yesterday at CinemaCon and I'm having a hard time believing that. In the trailer, we finally get a look at Lady Gaga as Harley Quinn in action, though with the trailer only being a couple of minutes long, it's hard to get a good read on what her performance will be like. Though, the little we do see of her performance is looking good so far, something that isn't exactly surprising for the talented actor.
  210. </p><p>
  211. Director Todd Phillips did appear at CinemaCon to discuss the film, where he shared that the original intention was to only do the one Joker film, but while talking to lead actor Joaquin Phoenix, the two spoke of doing another "because it was so fun and we liked the character of Arthur and Joker so much." Then, the pandemic happened, and the two brought up the idea again, "and now we're here."
  212. </p> <p><a href="/joker-2-trailer-looks-surprisingly-good-wont-admit-if-its-a-musical?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Dead Space directors land on Battlefield: Motive Studios joins DICE, Criterion, and Ripple Effect for future games</title><link>/battlefield-2042-content-ending-motive-joins-battlefield-teams?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 09 Apr 2024 20:55:09 +0000</pubDate><guid>/battlefield-2042-content-ending-motive-joins-battlefield-teams?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Xbox One</category><category>Motive Studios</category><category>EA</category><category>PS4</category><category>Military</category><category>Single Player</category><category>Criterion Games</category><category>Action Adventure</category><category>PC</category><category>Battlefield 2042</category><category>Multiplayer Competitive</category><category>Battlefield</category><category>DICE</category><category>Xbox Series X/S</category><category>Multiplayer Cooperative</category><category>Ripple Effect</category><category>military shooter</category><category>Blockbuster</category><category>Futuristic</category><category>Shooter</category><category>Electronic Arts</category><category>First person</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/battlefield-2042-season-7-new.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/battlefield-2042-season-7-new.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>All good things come to an end, so the saying goes, and such is the case with <strong>Battlefield 2042</strong>.</p><p>Today, Electronic Arts announced DICE will not release future content for the game beyond Season 7, <a href="/battlefield-2042-season-7-new-maps-weapons-gameplay-year-1-bonus">released last month</a>. Titled Turning Point, the season arrived with a new urban map set in Chile, several weapons, and a new gadget, along with a revamped map based on the Stadium location from Hourglass, two themed events, and a new weapon and vehicle to come.</p><p>According to the announcement, DICE is looking to the future of the series by shifting its focus and resources to what comes next. When Season 7 concludes, the studio will continue to support the game with new in-game challenges, events, modes, and ongoing maintenance but will move away from delivering official seasons.</p> <p><a href="/battlefield-2042-content-ending-motive-joins-battlefield-teams?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Mark your calendars, scoundrels! Ubisoft's open-world Star Wars Outlaws sets course for a late August release on consoles and PC</title><link>/star-wars-outlaws-release-date?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 09 Apr 2024 16:46:35 +0000</pubDate><guid>/star-wars-outlaws-release-date?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Science Fiction</category><category>Star Wars</category><category>Star Wars Outlaws</category><category>Blockbuster</category><category>Single Player</category><category>Xbox Series X/S</category><category>Massive Entertainment</category><category>Action Adventure</category><category>RPG</category><category>RPG: Action</category><category>PC</category><category>Ubisoft</category><category>Third person</category><category>Ubisoft Entertainment</category><category>PS5</category><category>Open World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/SWO_Screenshots_BecomeaGalacticScoundrel_Wide_120623_815PMCEST.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/SWO_Screenshots_BecomeaGalacticScoundrel_Wide_120623_815PMCEST.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ubisoft has announced the release date for <strong>Star Wars Outlaws</strong>, the upcoming open-world game from Massive Entertainment.</p><p>Alongside the release date, a trailer featuring a new look at the game is available.</p><p>Despite Ubisoft keeping the release window close to its chest for many months, we knew the game was set to release this year, <a href="/disneyland-star-wars-outlaws-release-window">thanks to Disney&rsquo;s loose lips</a>. Today though, after Ubisoft Japan's YouTube premiere page for the game one upped Disney and posted an August 30 release date for the title a bit early (thanks, <a href="https://twitter.com/gematsu/status/1777675501298970670">Gematsu</a>), Ubisoft went ahead and released the trailer and news on the date.</p> <p><a href="/star-wars-outlaws-release-date?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Indie fishing horror Dredge is next up for the movie adaptation treatment</title><link>/indie-fishing-horror-dredge-getting-a-movie-adaptation?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Apr 2024 15:54:54 +0000</pubDate><guid>/indie-fishing-horror-dredge-getting-a-movie-adaptation?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Survival &amp; Crafting</category><category>Single Player</category><category>Black Salt Games</category><category>Simulation</category><category>Action Adventure</category><category>RPG</category><category>PC</category><category>Team17</category><category>Dredge</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dredge-key-art-resized.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dredge-key-art-resized.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  213. The latest video game to join the plethora of film adaptations is indie fishing horror sim <strong>Dredge</strong>, of all games.
  214. </p><p>
  215. You would think that with a concept like "fishing game but there's Eldritch horrors" that it might not have made too many waves (pun intended), but you'd be wrong, as <a href="/dredge-one-million-sales">Dredge managed to sell one million copies</a> only six months after it launched. And now, that's resulted in a live-action film adaptation coming as a partnership between developer Black Salt Games and production company Story Kitchen. You might not have heard of Story Kitchen, but you certainly will have heard of some of the films its co-founder Dmitri Johnson has been involved in.
  216. </p><p>
  217. Johnson served as a co-producer on both of the Sonic the Hedgehog films, as well as the upcoming third one. Dredge is just the latest video game adaptation added to Story Kitchen's slate, too, as it's also working on adaptations of We Happy Few, Tomb Raider, Disco Elysium, It Takes Two, Life is Strange, and even more than that. Dredge's official logline for the film reads "Think 'The Sixth Sense' on the water. A grounded atmospheric cosmic horror blend of HP Lovecraft and Ernest Hemingway."
  218. </p> <p><a href="/indie-fishing-horror-dredge-getting-a-movie-adaptation?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Witchfire's Ghost Galleon update is here: Brace yourself for souls-style classes, more calamities, and the power of Gnosis</title><link>/witchfire-ghost-galleon-update-released?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 09 Apr 2024 15:33:11 +0000</pubDate><guid>/witchfire-ghost-galleon-update-released?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Single Player</category><category>Witchfire</category><category>Action Adventure</category><category>dark-fantasy</category><category>The Astronauts</category><category>Epic Games Store</category><category>PC</category><category>early access</category><category>Shooter</category><category>First person</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/witchfire-ghost-galleon_update-(4).PNG?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/witchfire-ghost-galleon_update-(4).PNG?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The Astronauts have released the first feature content update for its dark fantasy first-person shooter <strong>Witchfire</strong>, currently in Early Access on the Epic Games Store.</p><p><a href="https://www.theastronauts.com/2024/02/seven-new-things-in-wichfire/">Featuring a host of new content</a>, including player classes, foes, new events, weapons, and spells the Ghost Galleon update also comes with a shop vendor offering interesting items.</p><p>Originally set to release last week, the update&rsquo;s name refers to a Calamity event, which is a spectral ship filled with the demonic underlings of the Witch.</p> <p><a href="/witchfire-ghost-galleon-update-released?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Snyder Cut 2? The Justice League director thinks he can "fix" his widely panned Sucker Punch</title><link>/snyder-cut-2-the-justice-league-director-thinks-he-can-fix-his-widely-panned-sucker-punch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Apr 2024 15:16:56 +0000</pubDate><guid>/snyder-cut-2-the-justice-league-director-thinks-he-can-fix-his-widely-panned-sucker-punch?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Zack Snyder</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Warner Bros.</category><category>Warner Bros Discovery</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sucker-punch-zack-snyder.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sucker-punch-zack-snyder.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  219. He's trying to do it again, folks: Zack Snyder wants another shot at his generally poorly received 2011 film <strong>Sucker Punch</strong>.
  220. </p><p>
  221. Whenever people talk about Sucker Punch, the only thing people ever really mention is how bad it is. I've never actually seen the film, but my general consensus of it is that it's an occasionally cool-looking but dull film void of any character or engaging plot. Overall it doesn't sound like a film that could be fixed with a re-edit, but Snyder thinks otherwise. The Justice League and Dawn of the Dead director recently spoke with <a href="https://www.empireonline.com/movies/news/zack-snyder-wants-to-fix-sucker-punch-footage-already-shot-exclusive/">Empire</a> in a big new interview, and he was asked if there were any of his movies he'd want to change anything about, but the only one that came up was Sucker Punch.
  222. </p><p>
  223. "The only movie I would change is Sucker Punch, because it never really got finished correctly," Snyder said. "Even the director&rsquo;s cut is not really the correct cut. It&rsquo;s really just an extended version. If I had the chance, I would fix that movie." Snyder seemingly didn't elaborate how he would fix it, but there's apparently more of the film never released that would allow him to do so. "I have the footage already shot: they just have to let me put it together. We ask every now and then. We have to ask again. I think there has to be a window when no-one&rsquo;s got the movie."
  224. </p> <p><a href="/snyder-cut-2-the-justice-league-director-thinks-he-can-fix-his-widely-panned-sucker-punch?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Children of the Sun review - A moody, emotive sniper-puzzle shooter dripping with style</title><link>/children-of-the-sun-review?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kelsey Raynor</dc:creator><pubDate>Tue, 09 Apr 2024 15:00:00 +0000</pubDate><guid>/children-of-the-sun-review?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Reviews</category><category>Indie</category><category>Devolver Digital</category><category>PC</category><category>Shooter</category><category>Children Of The Sun</category><category>Puzzle</category><media:content medium="image" url="https://assetsio.gnwcdn.com/children-of-the-sun_WDwnjaB.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/children-of-the-sun_WDwnjaB.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The description of <strong>Children of the Sun</strong> tells you everything that you need to know without telling you much at all. You are THE GIRL, an ex-member of THE CULT who once promised you a simpler life. Instead, they made your life hell. Now, you&rsquo;re hunting down members of THE CULT, exterminating each and every one of them using your mind-bending abilities, as you attempt to reach THE LEADER.</p><p>But what exactly is this cult all about? How did they ruin THE GIRL&rsquo;s life, and what are they capable of? Well, the answers are not handed to you on a silver platter, but instead drip-fed to you by some beautifully illustrated cutscenes and a detailed, moody environment that the game places THE GIRL in. This is something you&rsquo;ll get up close and personal with in this sniper-puzzle shooter, where time slows as you realign your bullet, giving you plenty of time to soak in the surroundings as you plan your next move. All-in-all, however, a lot of THE GIRL&rsquo;s story is open to interpretation.</p><p>There&rsquo;s one thing we can all agree on, though: she's out for revenge.</p> <p><a href="/children-of-the-sun-review?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>New DLC-sized Starfield mod lets you build giant mechs and transforms outposts into a "space colonization" sim</title><link>/starfield-mod-tgs-galactic-colonies-expanse-mechs-outposts?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 09 Apr 2024 14:24:25 +0000</pubDate><guid>/starfield-mod-tgs-galactic-colonies-expanse-mechs-outposts?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Science Fiction</category><category>Xbox Series X/S</category><category>Single Player</category><category>Action Adventure</category><category>Starfield</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>Mods</category><category>Shooter</category><category>First person</category><category>Shooter: First Person</category><category>Open World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/starfield-mod-tgs-galactic-colonies-expanse-mechs-outposts-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/starfield-mod-tgs-galactic-colonies-expanse-mechs-outposts-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>After years of <a href="/starfield-guide-quest-walkthroughs-item-locations-and-more">Starfield</a> players lusting after the idea of actually being able to do something with mechs in the game aside from staring at the broken ones that dot a lot of the ruins in the Settled Systems, a new mod will finally let you build some of your own. It does far more than that though, seeking to totally overhaul the game's entire outpost system.</p><p>Yup, just as we're all up to our knees in <a href="/tv-shows/fallout">Fallout TV Show</a> hype and busy checking out <a href="/fallout-breaking-fan-firm-first-trailer-nuka-break">the array of other cool stuff</a> that's happening in that Bethesda franchise's community this month, a modder has quietly decided to put out what's certainly the most ambitious mod for the game I've seen this year. You just never know what people are cooking, I guess.</p><p>The mod in question (thanks, <a href="https://www.ign.com/articles/new-starfield-dlc-sized-mod-lets-you-create-entire-colonies-build-mechs-and-more">IGN</a>), is TankGirl444's '<a href="https://www.nexusmods.com/starfield/mods/8973">TGs Galactic Colonies Expanse</a>'. What does it do? Well, I'll let them explain.</p> <p><a href="/starfield-mod-tgs-galactic-colonies-expanse-mechs-outposts?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The best FREE games we'd love to PAY FOR – SUBS ONLY</title><link>/best-free-game-extended?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 09 Apr 2024 12:50:33 +0000</pubDate><guid>/best-free-game-extended?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Simulation</category><category>RPG</category><category>Third person</category><category>The Looker</category><category>Horror</category><category>Single Player</category><category>Action Adventure</category><category>The Murder Of Sonic The Hedgehog</category><category>PC</category><category>Puzzle</category><category>Hack &amp; Slash</category><category>Weekly Podcast</category><category>Content Warning</category><category>Point and Click</category><category>SEGA</category><category>Fighting</category><category>Text</category><category>Indie</category><category>Subcreation Studio</category><category>Visual Novel &amp; Dating</category><category>Yakuza 6: The Song Of Life</category><category>VG247 Best Games Ever Podcast</category><category>Bird view / Isometric</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/THUMB_extended.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/THUMB_extended.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Welcome to the inaugural SUBS ONLY edition of VG247's Best Games Ever Podcast! Generally speaking, we're aiming to keep the main show to a slim half our of panel show delight, while this special extended edition will be around an hour, containing a special extra segment and some general Inside Baseball sort of noodling and arguing. The real stuff that Proper Fans love to get a piece of.</p><p>Firstly, thank you so much for subscribing. It's no secret that the media landscape in general is a difficult one right now, particularly in the games industry, and so direct support from readers/listeners/viewers is a vital part of the mix that keeps publications like ours going. As this is your special subscriber content, I'd love to know from you what it is you'd like us to use it for. As well as extending our panel show podcast, would you like us to add more general gaming discussion? Get an insight into the industry side of things from our perspective? If anything comes to mind, please let us know in the comments! For now, please enjoy the first Extended Edition VG247 Best Games Ever Podcast via the handy methods listed below.</p><p>Inspired by the recent free drop of current viral sensation <a href="/games/content-warning">Content Warning</a> &ndash; a co-op survival &ldquo;shooter&rdquo; about making spooky FauxTube videos with three of your mates &ndash; this week&rsquo;s Best Games Ever podcast is all about freebies that we&rsquo;d happily pay for.</p> <p><a href="/best-free-game-extended?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>The best FREE games we'd love to PAY FOR – The Best Games Ever Podcast episode 94</title><link>/best-free-game?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 09 Apr 2024 12:48:24 +0000</pubDate><guid>/best-free-game?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Simulation</category><category>RPG</category><category>Third person</category><category>The Looker</category><category>Horror</category><category>Single Player</category><category>Action Adventure</category><category>The Murder Of Sonic The Hedgehog</category><category>PC</category><category>Puzzle</category><category>Hack &amp; Slash</category><category>Weekly Podcast</category><category>Content Warning</category><category>Point and Click</category><category>SEGA</category><category>Fighting</category><category>Text</category><category>Indie</category><category>Subcreation Studio</category><category>Visual Novel &amp; Dating</category><category>Yakuza 6: The Song Of Life</category><category>VG247 Best Games Ever Podcast</category><category>Bird view / Isometric</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/THUMB_FREE.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/THUMB_FREE.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Inspired by the recent free drop of current viral sensation <a href="/games/content-warning">Content Warning</a> &ndash; a co-op survival &ldquo;shooter&rdquo; about making spooky FauxTube videos with three of your mates &ndash; this week&rsquo;s Best Games Ever podcast is all about freebies that we&rsquo;d happily pay for.</p><p>It&rsquo;s a happy coincidence that this topic coincides with the launch of our <a href="/best-free-game-extended">extended podcast</a>: a paid version of the show which includes an extra segment where you get to heart the host&rsquo;s pick, and its subsequent demolishing by the rest of the panel. To paraphrase one recent YouTube commenter, &ldquo;so this is the idiot whose opinions you plan to monetise?&rdquo;. Well, yes, but the point is that they get kicked around like a sheep&rsquo;s bladder, so I&rsquo;m actually nobly offering myself up as the waste organ in question. For more information on how to become a paid VG247 subscriber, which comes with other benefits such as silky-smooth ad-free browsing, check out our <a href="/subscribe/standard">Support Us</a> page.</p><p>Anyway, some rules for this episode are: we&rsquo;re talking about actual free games. Not free-to-play games that aren&rsquo;t actually free once you factor in the entire economic model. So free as in beer, not free as in The NHS. Also, stealing doesn&rsquo;t count, <em>Connor</em>.</p> <p><a href="/best-free-game?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Don’t worry, your precious Helldivers 2 platinum trophy is now achievable again after all - probably</title><link>/helldivers-2-automatons-back-platinum-trophy?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 09 Apr 2024 12:24:39 +0000</pubDate><guid>/helldivers-2-automatons-back-platinum-trophy?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-automatons-back-platinum-trophy-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-automatons-back-platinum-trophy-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hold on to your Space Earth military helmet, <a href="/games/helldivers-2">Helldivers 2</a>'s automatons have just returned, you know, literally a day or so after they were soundly defeated and <a href="/helldivers-2-bots-eradicated-despite-mission-concluding-crashes-fixed-very-soon">believed to be eradicated by players</a>. Sadly, that doesn't look to be the case, as the bots have just launched a fresh assault on a bunch of planets.</p><p>If you're out of the hoop, here's a quick rundown of what's been happening in Helldivers lately: players fight automatons, automatons get defeated, arrowhead says automatons are gone forever, no one believes that - especially since it means game's <a href="/helldivers-2-technically-impossible-to-platinum-now-that-automatons-are-gone">PS5 platinum trophy would seemigly be unearnable going forwards</a>, players fight bugs, players get close to defeating bugs, automatons return. Now, I'm gonna remember to take a breath.</p><p>The return of the automatons was announced via the game's official Twitter account. "Somehow, the Automatons returned," Arrowhead wrote, not doubt via a social media manager laughing at their own Star Wars reference.</p> <p><a href="/helldivers-2-automatons-back-platinum-trophy?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>It's not just you: Monster Hunter Now is a bit broken for everyone after the latest update</title><link>/monster-hunter-now-bit-broken-fix?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Tue, 09 Apr 2024 12:20:21 +0000</pubDate><guid>/monster-hunter-now-bit-broken-fix?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>iOS</category><category>Single Player</category><category>Monster Hunter Now</category><category>Capcom</category><category>Action Adventure</category><category>Niantic</category><category>Android</category><category>RPG</category><category>Multiplayer Cooperative</category><category>Bird view / Isometric</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Monster-hunter-now-news.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Monster-hunter-now-news.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you're trying to play <a href="/games/monster-hunter-now">Monster Hunter Now</a> today, you may have noticed a pretty big issue for a title that revovles around you going out into the world and slaying massive beasts: there are no monsters on the map. </p><p>I figured this out for myself at 6am this morning in London, and <a href="https://old.reddit.com/r/MHNowGame/comments/1bzke90/no_spawns_on_map/">other players</a> over on <a href="https://old.reddit.com/r/MHNowGame/comments/1bzovw1/game_not_working_post_update/">the Monster Hunter Now subreddit</a> have also registered their annoyance at a bug that's preventing monsters from spawning on the overworld map. </p><p>If you're reading this, then you're probably looking for a fix, right? Well, there's a little bad news for you: restarting the device and/or re-installing the app does not fix this issue &ndash; it's tied more to something on developer <a href="/companies/niantic">Niantic</a>'s end, and was caused by a bug in the most recent update.</p> <p><a href="/monster-hunter-now-bit-broken-fix?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Wahey, Helldivers 2's latest patch fixes pesky mid-mission crashes - and snowball fights are allowed again</title><link>/helldivers-2-patch-crash-fixes-snowball-fights-back?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 09 Apr 2024 11:14:12 +0000</pubDate><guid>/helldivers-2-patch-crash-fixes-snowball-fights-back?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Helldivers 2</category><category>Single Player</category><category>Shooter: Third Person</category><category>PC</category><category>Third person</category><category>Multiplayer Competitive</category><category>Arrowhead Game Studios</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-patch-crash-fixes-snowball-fights-back-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-patch-crash-fixes-snowball-fights-back-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/helldivers-2">Helldivers 2</a> has just gotten another fresh patch, and I'm delighted to report that one of its fixes finally means crash-free snowball fights are back on the menu! Oh, and it should also rectify a bunch of other pesky freezes that've been frustratigly griding the action to a halt mid-operation for a lot of players.</p><p>Yup, even though there's probably something bad about to happen <a href="/helldivers-2-bots-eradicated-despite-mission-concluding-crashes-fixed-very-soon">now that the galaxy's free from the threat of the automatons</a> - a victory that's <a href="/helldivers-2-technically-impossible-to-platinum-now-that-automatons-are-gone">temporarily made the game un-platinumable</a> - everything's right with the world now. For the first time in just under two weeks, you should be able to <a href="/helldivers-2-not-snowball-fights-crashes">lob a snowball at your mate without worrying that doing so might cause your game to crash</a>.</p><p>As recently teased via the game's Discord server, <a href="https://store.steampowered.com/news/app/553850/view/4176599795031597490?l=english">patch 01.000.202 for Helldivers 2</a> is mainly focused on stopping the game from crashing in a number of different situations. The instances that'd been causing the most ire in the community were those that had been happening either " during extraction [from a mission] and right after it", but you'll be glad to know that those and a host of other mid-mission crashes should hopefully now be a thing of the past.</p> <p><a href="/helldivers-2-patch-crash-fixes-snowball-fights-back?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Robert Downey Jr. wouldn't say no to coming back to Iron Man because you should "never, ever bet against Kevin Feige"</title><link>/robert-downey-jr-wouldnt-say-no-to-coming-back-to-iron-man?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Apr 2024 11:04:03 +0000</pubDate><guid>/robert-downey-jr-wouldnt-say-no-to-coming-back-to-iron-man?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Marvel</category><category>Marvel Studios</category><category>Iron Man</category><category>Robert Downey Jr.</category><category>Film &amp; Television</category><category>Marvel Cinematic Universe</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/iron-man-2008_zJ9pjVh.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/iron-man-2008_zJ9pjVh.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  225. Robert Downey Jr. certainly isn't opposed to an <strong>Iron Man</strong> comeback, even though the character is technically meant to be dead.
  226. </p><p>
  227. Back in 2019, after making films in the Marvel Cinematic Universe, Downey Jr. said goodbye to his career defining role as Tony Stark, aka Iron Man. Death felt like a fitting end for a character whose whole thing was supposed to be attempting to redeem himself for all of the deaths that he caused, and even if I don't love the MCU, it felt like a weighty, if slightly unearned choice to make. However, even though the character is dead, Downey Jr. would be happy to ruin that thematic decision and come back to the character. The now Oscar winner spoke to Esquire following his award for his performance in Oppenheimer last month, where he shared his feeling on the possibility of returning to Iron Man.
  228. </p><p>
  229. "Happily. It&rsquo;s too integral a part of my DNA," Downey Jr. said. "That role chose me. And look, I always say, 'Never, ever bet against Kevin Feige.' It is a losing bet. He&rsquo;s the house. He will always win." To be fair to Feige, though, in an interview with Vanity Fair last year, the MCU head did say that there are no plans to bring Iron Man back from the dead. "We are going to keep that moment and not touch that moment again," he said at the time. "We all worked very hard for many years to get to that, and we would never want to magically undo it in any way."
  230. </p> <p><a href="/robert-downey-jr-wouldnt-say-no-to-coming-back-to-iron-man?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Fallout: Breaking, new fan film from creator of the series that inspired Fallout New Vegas' goofiest weapon, gets its first trailer</title><link>/fallout-breaking-fan-firm-first-trailer-nuka-break?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 09 Apr 2024 10:08:40 +0000</pubDate><guid>/fallout-breaking-fan-firm-first-trailer-nuka-break?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Fallout</category><category>iOS</category><category>Bandai Namco Entertainment</category><category>Obsidian Entertainment</category><category>Single Player</category><category>Fallout 3</category><category>Apple</category><category>Shooter</category><category>Xbox 360</category><category>Bethesda Game Studios</category><category>RPG</category><category>PC</category><category>Bethesda Softworks</category><category>Third person</category><category>Fallout: New Vegas</category><category>First person</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-breaking-fan-firm-first-trailer-nuka-break-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-breaking-fan-firm-first-trailer-nuka-break-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Yup, this month just has too many cool Fallout things too keep track of. While you're probably aware of The <a href="/tv-shows/fallout">Fallout TV Show</a>, which we've just learned is now dropping via <a href="https://amzn.to/3VWS46i" rel="sponsored noopener" target="_blank">Amazon Prime</a> on April 10, a number of fan projects and creations have also been arriving as part of the Fallout mania. The latest of these is the first trailer for Fallout: Breaking, a new fan film from someone you might be familiar with if you're a series veteran.</p><p>For those who aren't, here's a little refresher. Back in the halcyon days of 2011, when the idea of a Fallout TV or movie adaptation seemed a little more like a pipe dream, Fallout: Nuka Break came out. Originally planned and released as a fan film, it ended up <a href="https://www.youtube.com/watch?v=GcgxXnEVVyM">becoming a web series</a> that ran for a couple of seasons, got some spin-offs, and <a href="https://archive.ph/20120802165319/http://www.formspring.me/JESawyer/q/248301503574449231">was even referenced</a> in <a href="/games/fallout-new-vegas">Fallout New Vegas</a> - via the Nuka-Breaker, a Nuka Cola sign melee weapon that's part of the Gun Runners' Arsenal DLC.</p><p>Now, Nuka Break's creator, Zack Finfrock, is back with <a href="https://twitter.com/ZackFinfrock/status/1777537208255176740">the first trailer</a> for a new fan film he's been working on, dubbed Fallout: Breaking. As well as featuring a Nuka-Breaker - don't worry, someone does get hit with it - the first trailer for Breaking focuses on the main character, Twig, Finfrock's role from Nuka Break that he's reprising.</p> <p><a href="/fallout-breaking-fan-firm-first-trailer-nuka-break?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Daisy Ridley is excited for her solo Star Wars film, but she didn't immediately say yes to it</title><link>/daisy-didnt-immediately-say-yes-to-solo-star-wars-film?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Apr 2024 10:04:50 +0000</pubDate><guid>/daisy-didnt-immediately-say-yes-to-solo-star-wars-film?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>The Walt Disney Company</category><category>Star Wars</category><category>Daisy Ridley</category><category>Lucasfilm</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Rey Skywalker</category><media:content medium="image" url="https://assetsio.gnwcdn.com/star-wars-rey.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/star-wars-rey.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  231. Daisy Ridley is set to return as Rey in an upcoming solo outing for the <strong>Star Wars</strong> character, but she apparently didn't sign up right away.
  232. </p><p>
  233. A new Star Wars trilogy was always going to be somewhat controversial, no matter how good the films ended up being, because to put it perhaps slightly unkindly, Star Wars fans can be a bit annoying. I get it, you love this massive universe filled with all kinds of wonder! But you can stop complaining about The Phantom Menace now, it's not actually that bad. Of course, the new trilogy of films did go on to be received quite radically differently depending on who you asked, resulting in a difficult time for its cast, but in a new interview with <a href="https://www.empireonline.com/movies/news/daisy-ridley-return-star-wars-rey-owning-it-exclusive/">Empire</a>, Ridley has said she's "coming in a bit more eyes wide open" to her next stint as Rey.
  234. </p><p>
  235. "I suppose I feel more like I&rsquo;m owning it. I suppose I owned it the first time. Basically, I&rsquo;m an adult now. I certainly did not feel like an adult at the time. Obviously, personally, things have changed, and professionally, I&rsquo;ve had lots of other experiences, and so I definitely feel like it&rsquo;s a different thing this time." Ridley still has a lot of love for the films too, even with all the conversations (and harassment) surrounding them, going on to say "There's just a lot of joy with me and these films. Honestly, if I wasn't excited, I wouldn't have done it. It feels like a great thing to be a part of."
  236. </p> <p><a href="/daisy-didnt-immediately-say-yes-to-solo-star-wars-film?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Can you beat Dragon's Dogma 2 using only your fists? One unfortunate soul decided to find out</title><link>/dragons-dogma-2-beating-the-game-fists-only-punching?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Tue, 09 Apr 2024 10:04:46 +0000</pubDate><guid>/dragons-dogma-2-beating-the-game-fists-only-punching?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Dragon's Dogma</category><category>Xbox Series X/S</category><category>Blockbuster</category><category>Single Player</category><category>Open World</category><category>Capcom</category><category>Action Adventure</category><category>RPG</category><category>PC</category><category>Dragon's Dogma 2</category><category>Third person</category><category>PS5</category><category>Fantasy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragons-dogma-2-(22).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragons-dogma-2-(22).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/dragons-dogma-2-review">Dragon's Dogma 2</a> shares a few elements with immersive sims, in that you&rsquo;re given a lot of freedom in how to tackle quests, and the opportunity to come up with clever solutions to problems.</p><p>But what if the problem is that you don&rsquo;t want to use any weapons to fight off the game&rsquo;s many monsters?</p><p></p> <p><a href="/dragons-dogma-2-beating-the-game-fists-only-punching?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item><item><title>Paramount wants to make the Sonic movies "Avengers-level events," but can the blue hog keep up with the MCU?</title><link>/paramount-wants-sonic-movies-to-be-avengers-level-events?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 09 Apr 2024 09:11:20 +0000</pubDate><guid>/paramount-wants-sonic-movies-to-be-avengers-level-events?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed</guid><category>Nintendo Wii</category><category>iOS</category><category>Android</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Paramount Pictures</category><category>Platformer</category><category>PS3</category><category>Sonic the Hedgehog</category><category>Single Player</category><category>Action Adventure</category><category>Xbox 360</category><category>Side view</category><category>Multiplayer Competitive</category><category>Knuckles</category><category>Paramount</category><category>SEGA</category><category>Sonic the Hedgehog 3</category><category>Multiplayer Cooperative</category><category>Sonic Team</category><category>SEGA Australia</category><category>Sonic the Hedgehog 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Knuckles-(2024)-trailer---Sonic-%26-Knuckles.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"></media:content><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Knuckles-(2024)-trailer---Sonic-%26-Knuckles.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  237. <strong>Paramount's</strong> ambitions are high when it comes to <strong>Sonic</strong>, as the franchise's lead producer wants them to be "Avengers-level events."
  238. </p><p>
  239. It can't be denied that the Sonic movies are popular. Both of them sit within the top 10 highest-grossing video game film adaptations, and they've definitely relit a spark in the Sonic fandom, even if the movies haven't translated into overwhelmingly strong video game sales. Even still, franchise and series executive producer Toby Ascher has some bold plans for the live-action Sonic universe. Speaking to <a href="https://www.pastemagazine.com/tv/animation/animated-series-news-april-2024-ark-the-animated-series-fright-krewe-kaiju-no-8-knuckles-sonic">Paste</a> about the Knuckles series, Ascher said, "We got really excited about the idea of expanding our characters in our world into television, specifically, because it gives us a platform to really do character studies.
  240. </p><p>
  241. "We knew that, with Shadow coming into Sonic 3 and some of the bigger things that we want to do, the Sonic franchise on the movie side is going to be these Avengers-level events. They're going to be these big, exciting stories that have a lot of different characters. And so what television did for us is it gave us time to go into some of the more supporting characters in depth and really build them out in cool ways."
  242. </p> <p><a href="/paramount-wants-sonic-movies-to-be-avengers-level-events?utm_source=feed&utm_medium=rss&utm_campaign=feed">Read more</a></p>]]></description></item></channel></rss><div class="mads-block"></div>
  243.  
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