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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>VG247 Latest Articles Feed</title><link>/feed</link><description>This is a feed of the latest articles from VG247.</description><atom:link href="/feed" rel="self"/><language>en</language><lastBuildDate>Wed, 29 May 2024 15:55:06 +0000</lastBuildDate><item><title>I can't even begin to explain to you what this anime featuring a deer-human hybrid from the studio behind Spy x Family is meant to be about</title><link>/my-deer-friend-nokotan-new-weird-anime-from-spy-x-family-studio</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 29 May 2024 15:55:06 +0000</pubDate><guid>/my-deer-friend-nokotan-new-weird-anime-from-spy-x-family-studio</guid><category>Wit Studio</category><media:content medium="image" url="https://assetsio.gnwcdn.com/my-deer-friend-nokotan.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/my-deer-friend-nokotan.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  3. <strong>My Deer Friend Nokotan</strong> looks like an anime you would think your friend is making up just to tease you, but it is very real, and very wild looking.
  4. </p><p>
  5. How do I explain My Deer Friend Nokotan? Hmm&hellip; well, it's about a high schooler. Who is a deer-human hybrid? And there's a school club that wants to eradicate her I guess? Also there are just JPEGs of real deer sometimes, CGI models other times, explosions, oh and a catchy anime as hell theme song. I don't think that really captures it, but you can check out the trailer for yourself below. It's a little bit Pop Team Epic, a little bit Nichijou, but without any concept that it's possible to hold back when it comes to the zaniness of it all.
  6. </p><p>
  7. The official synopsis of the show describes the show with a bit more detail: "Koshi Torako, a high schooler, one day feels something cold hit her face. Looking up, she spots a girl stuck, her antlers tangled in power lines. Helping Shikanoko, antlered and peculiar, turns Torako's life, a model student by appearance only, upside down. Thus begins a tale of a girl (once a delinquent) and another (a deer?), in this Girl Meets Deer adventure!" I don't know if that helps all that much, but hey, when you're in for a ride like this one, you might as well just buckle up and roll with it.
  8. </p> <p><a href="/my-deer-friend-nokotan-new-weird-anime-from-spy-x-family-studio">Read more</a></p>]]></description></item><item><title>Amazon is swerving into driving games - via a "narrative-led" open world title from the creators of Forza Horizon</title><link>/amazon-is-swerving-into-driving-games-via-a-narrative-led-open-world-title-from-the-creators-of-forza-horizon</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 29 May 2024 15:37:09 +0000</pubDate><guid>/amazon-is-swerving-into-driving-games-via-a-narrative-led-open-world-title-from-the-creators-of-forza-horizon</guid><category>Third person</category><category>Playground Games</category><category>Xbox 360</category><category>Forza Horizon</category><category>Single Player</category><category>Microsoft</category><category>Racing</category><category>Microsoft Studios</category><category>First person</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/UPDATED_ag_mav_tease_hero.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/UPDATED_ag_mav_tease_hero.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Amazon Games has announced that it's taking a swerve into driving games, entering a publishing agreement with UK-based Maverick Games. Maverick Games - founded in 2022 by several core members of the <a href="/games/forza-horizon-5">Forza Horizon</a> team - is currently developing an open world "narrative-led" driving game. It's this mysterious title that Amazon will be publishing in the near future.
  9. </p><p>Alongside this information comes an Amazon-led interview with Maverick Games studio head Mike Brown, who reveals a bit more about the vision for this game and why Amazon (the company publishing his next game and who ran this mini-interview) was the right fit. It's not like he was gonna slag them off here, but nonetheless it's the first real statement on what the studio is about and thus is worth reading if you're interested in this next project.
  10. </p><p>"We founded Maverick Games with a clear vision: to build a developer-first studio that would foster an environment of creativity and risk-taking [...] This approach empowers our team to produce the most exceptional work of their careers. And ultimately, that means we are creating a game that our players are going to fall in love with," Brown states. "As we got to know the team at Amazon Games it quickly became clear that we had a shared ethos &ndash; a commitment to giving developers the space to really innovate in service of crafting experiences that players will find truly special. Without giving too much away, I will share that the team here is buzzing with excitement about our game and we can&rsquo;t wait to share it with the world.&rdquo;
  11. </p> <p><a href="/amazon-is-swerving-into-driving-games-via-a-narrative-led-open-world-title-from-the-creators-of-forza-horizon">Read more</a></p>]]></description></item><item><title>Moana 2 shows off some pretty lighting and not much else in its first teaser trailer</title><link>/moana-2-first-teaser-trailer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 29 May 2024 14:32:51 +0000</pubDate><guid>/moana-2-first-teaser-trailer</guid><category>The Walt Disney Company</category><category>Film &amp; Television</category><category>Moana 2</category><category>animation</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/moana-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/moana-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  12. The first <a href="/movies/moana-2">Moana 2</a> teaser trailer is here, and it looks pretty enough but&hellip; well, it doesn't really tell us much about what's going on.
  13. </p><p>
  14. It's been almost eight whole years since the first Moana released, and the first trailer for its sequel (quite simply titled Moana 2) is here to offer a first look at the upcoming Disney film. The Rock, Maui himself, was kind enough to share the trailer on his own personal YouTube channel (an odd marketing tactic that personalities like him and Ryan Reynolds appear to have adopted in recent years), and to be honest, it doesn't really point towards what the film will be like. Sure, it's a teaser trailer, but mostly it's just moody, nicely lit shots of Moana in different places not doing all that much, which I'm assuming won't be the whole thing.
  15. </p><p>
  16. An official synopsis does tell us a bit more though: "Moana and Maui three years later for an expansive new voyage alongside a crew of unlikely seafarers. After receiving an unexpected call from her wayfinding ancestors, Moana must journey to the far seas of Oceania and into dangerous, long-lost waters for an adventure unlike anything she&rsquo;s ever faced." David G. Derrick Jr., who's worked as a storyboard artist on films like Megamind, Rise of the Guardians, and the first Moana, is making his feature length directorial debut with this one.
  17. </p> <p><a href="/moana-2-first-teaser-trailer">Read more</a></p>]]></description></item><item><title>PlayStation finally confirms that long-rumoured State of Play for tomorrow</title><link>/playstation-state-of-play-may-2024-event-time-details</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Wed, 29 May 2024 14:14:03 +0000</pubDate><guid>/playstation-state-of-play-may-2024-event-time-details</guid><category>Sony Interactive Entertainment</category><category>PlayStation Showcase</category><category>PS5</category><category>State of Play</category><media:content medium="image" url="https://assetsio.gnwcdn.com/playstation-state-of-play-may-2024.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/playstation-state-of-play-may-2024.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It seems that, for the longest time, rumours and reports have been pointing to some sort of Sony event taking place before <a href="/summer-game-fest-2024-showcase-june-7">fauxE3</a>. Everyone seemed to agree that it&rsquo;s going to be taking place in May.</p><p>As the month went on, however, the chances of that happening continued to diminish. Well, no more! Sony has confirmed today that the next <strong>PlayStation State of Play</strong> is indeed happening this month.</p><p></p> <p><a href="/playstation-state-of-play-may-2024-event-time-details">Read more</a></p>]]></description></item><item><title>Cyberpunk 2077 has officially ended development - over a decade after its reveal</title><link>/cyberpunk-2077-has-officially-ended-development-over-a-decade-after-its-reveal</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 29 May 2024 14:00:53 +0000</pubDate><guid>/cyberpunk-2077-has-officially-ended-development-over-a-decade-after-its-reveal</guid><category>Action Adventure</category><category>Third person</category><category>CD Projekt RED</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Cyberpunk 2077</category><category>First person</category><category>CD Projekt</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/cyberpunk-2077-director-phantom-liberty-repeat-achievable-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/cyberpunk-2077-director-phantom-liberty-repeat-achievable-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Finally, over 12 years since the game's official reveal back in 2012, <a href="">Cyberpunk 2077</a> has ended development. All staff at CD Projekt Red have no stopped working on the game, moving on to work on various projects - including future Witcher and Cyberpunk games - for the foreseeable future.
  18. </p><p>This news came out in the late hours of last night <a href="https://www.cdprojekt.com/pl/wp-content/uploads-pl/2024/05/prezentacja-wynikowa-grupy-cd-projekt-q1-2024-en.pdf">via the quarterly CD Projekt Red earnings call</a>, which revealed that not a single employee had been working on the game since April 30. Following this, staff took to social media to declare their journey on Cyberpunk had concluded.
  19. </p><p>This includes  <a href="https://x.com/PaweSasko/status/1795490110974423520">associate game director Pawel Sasko</a>, who reposted the graph presenting this departure from Cyberpunk 2077 with the following statement, "That's how the team compositions looks like and the projects we are cooking. I am so excited by all this growth and cannot wait to see how it all develops."
  20. </p> <p><a href="/cyberpunk-2077-has-officially-ended-development-over-a-decade-after-its-reveal">Read more</a></p>]]></description></item><item><title>2023's best animated sci-fi series might be getting a second chance at Netflix, but I hate that it's on us to save it</title><link>/scavengers-reign-might-get-a-second-chance-at-netflix</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 29 May 2024 14:00:00 +0000</pubDate><guid>/scavengers-reign-might-get-a-second-chance-at-netflix</guid><category>Warner Bros.</category><category>Netflix</category><category>Film &amp; Television</category><category>Warner Bros. Animation</category><category>Warner Bros Discovery</category><category>Pop Culture</category><category>HBO Max</category><media:content medium="image" url="https://assetsio.gnwcdn.com/scavengers-reign-netflix.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/scavengers-reign-netflix.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  21. Back in the day, about a decade ago, if a show with an active fandom got cancelled, you might find calls for <a href="/companies/netflix">Netflix</a> to save it. It didn't always work, and there weren't even always calls to do so, but Netflix definitely had a helping hand in ensuring shows like <a href="/tv-shows/breaking-bad">Breaking Bad</a> got a fifth season, and it did actually save others like Unbreakable Kimmy Schmidt, one that was originally meant to air on NBC. Ultimately, to this day Netflix has canned a lot more than it has rescued, and yet we're here again hoping that it could potentially save the recently cancelled Scavengers Reign.
  22. </p><p>
  23. You see, Scavengers Reign was a <a href="/companies/hbo-max">MAX</a> exclusive show, and with streaming as it is now, and it being an adult animated series, its fate felt sealed from the moment it debuted, even though it <a href="/adult-animation-has-a-bright-future">depicted a bright future for adult animation</a>. And now, of course, it's been cancelled, though not without some semblance of hope. The show has now moved over to Netflix, and there's word that if it does well enough it could be picked up for a second season, and you know what? I'm a bit sick of that whole thing!
  24. </p><p>
  25. Obviously for a show to warrant a second season it has to do well enough in the first place. Sometimes a show might be so horrifically rated there'd be no point in trying to mix things up with another season, I get it, but Scavengers Reign's quality is hard to refute, so it can't be that. Therefore, it must be because it didn't perform well enough, but nothing ever seems to be when it comes to streaming services, not least to mention the fact that <a href="/companies/warner-bros">Warner Bros.</a> has been actively hostile towards animation since its merger with <a href="/companies/warner-bros-discovery">Discovery</a>.
  26. </p> <p><a href="/scavengers-reign-might-get-a-second-chance-at-netflix">Read more</a></p>]]></description></item><item><title>No Man's Sky is about to live up to its namesake with the Adrift update</title><link>/no-mans-sky-adrift-update-no-npcs-lonely-lookback</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Wed, 29 May 2024 13:01:49 +0000</pubDate><guid>/no-mans-sky-adrift-update-no-npcs-lonely-lookback</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Nintendo Switch</category><category>Third person</category><category>505 Games</category><category>Single Player</category><category>RPG</category><category>Xbox One</category><category>Hello Games</category><category>No Man's Sky</category><category>PS4</category><category>PC</category><category>Simulation</category><category>Virtual Reality</category><category>Blockbuster</category><category>Indie</category><category>First person</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/no-mans-sky-adrift-update-screen-4.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/no-mans-sky-adrift-update-screen-4.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>We&rsquo;re long past the launch era of <a href="/games/no-mans-sky">No Man&rsquo;s Sky</a>, but part of what defined it for many (<a href="/no-mans-sky-ending-centre-of-the-galaxy-angry-players">outside of all the broken pre-release promises</a>) was just <a href="/no-mans-sky-players-defy-the-odds-to-meet-up-but-cant-see-each-other-at-all">how lonely it all felt</a>. Back then, NPCs were a rarity, and so many of the systems and mechanics players associate with the game today had yet to be implemented.</p><p>But, what if you could jump to a time when No Man&rsquo;s Sky <em>truly</em> was a descriptive name for the Hello Games space exploration title?</p><p></p> <p><a href="/no-mans-sky-adrift-update-no-npcs-lonely-lookback">Read more</a></p>]]></description></item><item><title>The 100th Episode of the VG247 EVER - super quickfire round edition!</title><link>/the-100th-episode-of-the-vg247-ever-super-quickfire-round-edition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Wed, 29 May 2024 12:39:57 +0000</pubDate><guid>/the-100th-episode-of-the-vg247-ever-super-quickfire-round-edition</guid><category>Hack &amp; Slash</category><category>VG247 Best Games Ever Podcast</category><category>Man of Steel</category><category>iOS</category><category>Weekly Podcast</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/header_E8HqBII.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/header_E8HqBII.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One-hundred episodes. 100 weeks of The Best Games Ever podcast. I can scarcely believe it. On a personal note, it's been wonderful to host this stupid, daft, funny, sometimes even informative show about games past and present, with its mad politics and meta-games, running gags, plot twists, special guests, and so on.
  27. </p><p>Tom asked me to host it on a freelance basis at first, and it was working with the brilliant VG247 team on this ad-hoc basis that convinced me to snap up the opportunity when he later invited me to put throw my hat in to replace the brilliant Dorrani Williams as VG247's Video Person.  We're definitely not the biggest gaming podcast in the world, or England, or Basingstoke, but we are as far as I'm concerned one of the best.
  28. </p><p>Onto business, then. For the 100th episode we decided to come up with 100 episode topics and blow them all on one huge quiz round, with individual buzzers and everything. Inviting some favourite guests to return (Owen, Richie, and Burns) with the promise that, yes, however many points you score in this mammoth episode they will be added to your overall total for the series. If you want to know who came out on top, you'll have to wait for part two next week.
  29. </p> <p><a href="/the-100th-episode-of-the-vg247-ever-super-quickfire-round-edition">Read more</a></p>]]></description></item><item><title>Hate colours but love Mad Max? Good news! Just like Fury Road, Furiosa is getting a black and white cut</title><link>/just-like-mad-max-fury-road-furiosa-is-getting-a-black-and-white-cut</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 29 May 2024 11:30:09 +0000</pubDate><guid>/just-like-mad-max-fury-road-furiosa-is-getting-a-black-and-white-cut</guid><category>Action Adventure</category><category>Third person</category><category>Warner Bros. Games</category><category>Warner Bros.</category><category>Single Player</category><category>Film &amp; Television</category><category>Mad Max: Fury Road</category><category>Xbox One</category><category>Racing</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Mad Max</category><category>Pop Culture</category><category>Avalanche Studios</category><category>PS3</category><category>Furiosa</category><media:content medium="image" url="https://assetsio.gnwcdn.com/furiosa-mad-max.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/furiosa-mad-max.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  30. If you were hoping that <a href="/movies/furiosa">Furiosa</a> would get a black and white release just like <a href="/movies/mad-max-fury-road">Mad Max: Fury Road</a>, you're in luck.
  31. </p><p>
  32. Both Fury Road and Furiosa are quite colourful films, but there might be some of you out there that wish colours didn't exist, for some strange reason. Or maybe you just like the way old black and white films looked, and wished more films opted to forgo colour for reasons other than just a narrative gimmick. Fury Road did actually receive a black and white version following its initial release, technically referred to as the Black &amp; Chrome Edition (a title that goes pretty hard honestly), and now it seems like Furiosa is set to get a similar treatment.
  33. </p><p>
  34. Director George Miller recently made an appearance on Josh Horowitz's Happy Sad Confused podcast, talking about all things Furiosa and more, where he confirmed that his latest Mad Max outing would too be receiving a black and white cut. This time he's called it "Tinted Black and Chrome" and it sounds like it shouldn't be too far out. "We've done it already. It's the last thing I did on this film, and I call it Tinted Black and Chrome. It's really interesting, I'm still trying to demystify why the black-and-white, for me, has something more elemental to it. I still can't quite put my finger on it. It's not because they look like old black-and-white movies, it's something else. It's like, if we took a picture of ourselves right now, it might look a little more dramatic if it's in black and white."
  35. </p> <p><a href="/just-like-mad-max-fury-road-furiosa-is-getting-a-black-and-white-cut">Read more</a></p>]]></description></item><item><title>Knives Out 3 adds a Sherlock favourite to its cast that's sure to please everyone</title><link>/knives-out-3-adds-a-sherlock-favourite-to-its-cast</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 29 May 2024 09:28:37 +0000</pubDate><guid>/knives-out-3-adds-a-sherlock-favourite-to-its-cast</guid><category>sherlock holmes</category><category>Netflix</category><category>Film &amp; Television</category><category>Wake Up Dead Man: A Knives Out Mystery</category><category>Pop Culture</category><category>Knives Out</category><media:content medium="image" url="https://assetsio.gnwcdn.com/knives-out-3-andrew-scott.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/knives-out-3-andrew-scott.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  36. <strong>Wake Up Dead Man</strong>, or <a href="/movies/knives-out">Knives Out</a> 3, only just got a title reveal this week, but the cast is already coming together, and it's looking strong so far.
  37. </p><p>
  38. Earlier this week, director Rian Johnson and <a href="/companies/netflix">Netflix</a> revealed <a href="/third-knives-out-movie-gets-title-and-release-year">the name of the next Knives Out film is Wake Up Dead Man</a>, and that it's set to release at some point during 2025. That was pretty much all that was confirmed about the next entry in the now beloved detective series, without nary a whisper of who might star in the film. What a difference a couple of days make, though, as it seems like there's already casting news for Wake Up Dead Man, and fans of the Benedict Cumberbatch led Sherlock series will likely be quite happy to hear that Moriarty himself Andrew Scott has joined Knives Out 3. There's no details on what kind of character he'll play, which is just as much information we have when it comes to the plot, so that tracks.
  39. </p><p>
  40. He joins some up-and-coming names who've already joined the cast too, like the three-for-one hit Challengers' Josh O'Connor, and Priscilla's Cailee Spaeny. With these three alone the casting is shaping up to be quite strong, as is obviously one of the most exciting aspects for many fans of the series given the breadth of actors included in the first two films. I'm sure it'll take some time before we hear anything more about the cast, but fingers crossed Johnson throws some kind of wildcard in there for the fun of it.
  41. </p> <p><a href="/knives-out-3-adds-a-sherlock-favourite-to-its-cast">Read more</a></p>]]></description></item><item><title>MultiVersus is better than ever on its second bite of the apple, but I can’t believe it didn’t learn its lesson from the first launch</title><link>/multiversus-is-better-than-ever-but-it-didnt-learn-its-lesson</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Wed, 29 May 2024 09:03:21 +0000</pubDate><guid>/multiversus-is-better-than-ever-but-it-didnt-learn-its-lesson</guid><category>Hack &amp; Slash</category><category>Multiplayer Cooperative</category><category>Player First Games</category><category>Warner Bros. Games</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>PC</category><category>MultiVersus</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/multiversus-header_jVtulTu.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/multiversus-header_jVtulTu.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  42. Ah, <a href="/games/multiversus">MultiVersus</a>. A gem of a game. The only place on earth &ndash; digital or otherwise &ndash; where you can watch Jason Voorhees use a bed to slam Velma from Scooby Doo into a golden blimp full of chicken drumsticks, for some reason. The only game in which you can hear &lsquo;American Boy&rsquo;s&rsquo; Estelle belittle Batman whilst Bugs Bunny takes a reaming from <a href="/rick-and-mortys-season-7-recast-is-the-least-of-its-problems">definitely-not-Justin Roiland</a>.
  43. </p><p>
  44. It&rsquo;s back. And better than ever. If you&rsquo;ve not been following the peculiar drama surrounding this Smash Bros upstart, let me cut it down to under a paragraph for you: <a href="/multiversus-open-beta-closed-offline-play">the game was pulled offline a year ago</a>, with publisher <a href="/companies/warner-bros">Warner Bros.</a> and developer <a href="/companies/player-first-games">Player First Games</a> citing more time in the oven as a reason for taking it away from players (plenty of whom paid for content in the &lsquo;open beta&rsquo;). Fans <a href="/multiversus-low-player-count">bemoaned infrequent updates</a>, and some characters needed to be pulled from the game entirely because they were <a href="/multiversus-has-temporarily-removed-lebron-james-from-the-game">so broken</a>.
  45. </p><p>
  46. But time, as they say, heals all wounds. The game sprung back from the void yesterday, and you know what? I forgot how much I missed the cartoon capering of it all. It&rsquo;s madcap, it&rsquo;s camp, it&rsquo;s absurd, and it&rsquo;s great fun. It might not be as tight or responsive as Smash, and there may not be quite as much depth underwriting the whole experience (yet), but there&rsquo;s a pulsing core of something very special here, and the 2v2 nature of the game feels as strong as ripe for exploitation as ever.
  47. </p> <p><a href="/multiversus-is-better-than-ever-but-it-didnt-learn-its-lesson">Read more</a></p>]]></description></item><item><title>Netflix's CEO thinks Barbie and Oppenheimer could have been just as successful on the streaming service, and pigs have just learned to fly</title><link>/netflixs-ceo-thinks-barbie-oppenheimer-could-have-been-just-as-successful-on-netflix</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 28 May 2024 16:00:52 +0000</pubDate><guid>/netflixs-ceo-thinks-barbie-oppenheimer-could-have-been-just-as-successful-on-netflix</guid><category>Universal Pictures</category><category>Warner Bros.</category><category>Oppenheimer</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Barbie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/barbie-oppenheimer.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/barbie-oppenheimer.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  48. Ted Sarandos, CEO of <a href="/companies/netflix">Netflix</a>, thinks that there isn't "any reason to believe" that <a href="/movies/barbie">Barbie</a> and <a href="/movies/oppenheimer">Oppenheimer</a> couldn't have done just as well on the streaming service.
  49. </p><p>
  50. There is zero doubt that Barbie and Oppenheimer were two of the biggest films of 2023. Barbie managed to gross almost $1.5 billion globally, making it the highest grossing film of the year, with Oppenheimer only half a billion behind putting it in third place - not to mention all those awards it one. The two films obviously fueled each other as well, what with them releasing on the same day, leading to the Barbenheimer meme. It was a big summer for cinemas, and people made a whole event out of seeing both films back to back, a feat that is impossible to replicate but one clearly born out of the joy of going to the cinema. And for some reasons, Sarandos still thinks they could have done just as well on Netflix.
  51. </p><p>
  52. The Netflix CEO recently spoke with <a href="https://www.nytimes.com/2024/05/25/magazine/ted-sarandos-netflix-interview.html">The New York Times</a> in a big fancy profile, talking all things streaming, where the topic of both Barbie and Oppenheimer came up. "Both of those movies would be great for Netflix," Sarandos said in the interview. "They definitely would have enjoyed just as big an audience on Netflix. And so I don't think there's any reason to believe that certain kinds of movies do or don't work. There's no reason to believe that the movie itself is better in any size of screen for all people. My son's an editor. He is 28 years old, and he watched Lawrence of Arabia on his phone. But it is just an interesting thing. At every new development of technology, there's wins for the audience."
  53. </p> <p><a href="/netflixs-ceo-thinks-barbie-oppenheimer-could-have-been-just-as-successful-on-netflix">Read more</a></p>]]></description></item><item><title>I am once again asking Capcom to remaster Ace Attorney Investigations: Miles Edgeworth (and its sequel) for modern platforms</title><link>/ace-attorney-investigations-15th-anniversary</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rebecca Jones</dc:creator><pubDate>Tue, 28 May 2024 16:00:00 +0000</pubDate><guid>/ace-attorney-investigations-15th-anniversary</guid><category>Action Adventure</category><category>Point and Click</category><category>Nintendo DS</category><category>Third person</category><category>Visual Novel &amp; Dating</category><category>Ace Attorney Investigations: Miles Edgeworth</category><category>Side view</category><category>Single Player</category><category>Capcom</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ace-attorney-investigations-sprites-in-hallway-without-ui.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ace-attorney-investigations-sprites-in-hallway-without-ui.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Fans of iconic courtroom dramedy visual novels might think they're all caught up on Ace Attorney at this stage. Even if you never touched the series during its original 2001-2017 run, Capcom's admirable interest in preserving their older flagship titles means you've had ample opportunity to play the <a href="/phoenix-wright-ace-attorney-trilogy-review">Phoenix Wright: Ace Attorney Trilogy</a>, which hit then-modern consoles and PC in 2019, and was finally followed by the <a href="/apollo-justice-ace-attorney-trilogy-review">Apollo Justice: Ace Attorney Trilogy</a> earlier this year. Since 2021 you've even been able to play <a href="/the-great-ace-attorney-chronicles-goty-contender">The Great Ace Attorney Chronicles</a>, a prequel duology that many fans were convinced would never be officially localised outside of Japan.</p><p>But one game you probably haven't played if you're a relative newcomer &mdash; heck, maybe not even if you're an old-school fan &mdash; is <strong>Ace Attorney Investigations: Miles Edgeworth</strong>, which remains gated off to modern audiences thanks to its distribution largely relying on an ever-diminishing supply of second-hand Nintendo DS cartridges (although at least you can <a href="/best-mobile-games">play it on mobile</a>). And since today marks the 15th anniversary of that game's original Japanese release, it seems appropriately celebratory for us die-hard Ace Attorney types to make some noise about the fact that while we're really grateful for our current bounty, we'd also really love to see this one get a remaster next, Capcom, <em>please</em>.</p><p>For the benefit of the uninitiated, this two-part spin-off focuses on main series protagonist Phoenix Wright's childhood best friend turned professional rival and later friendly adversary plus probable love interest, no seriously, they're barely even trying to be coy about leaning into that reading any more: Miles Edgeworth. (In case you're wondering, the second Investigations title &mdash; which is not celebrating a birthday today and so shouldn't be hogging our attention too much &mdash; came out in 2011, and remains the only Ace Attorney game aside from half-a-dozen in-browser curios never to be released outside of Japan.)</p> <p><a href="/ace-attorney-investigations-15th-anniversary">Read more</a></p>]]></description></item><item><title>Call of Duty Black Ops 6 will launch on Xbox Game Pass</title><link>/call-of-duty-black-ops-6-will-launch-on-xbox-game-pass</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 28 May 2024 15:48:13 +0000</pubDate><guid>/call-of-duty-black-ops-6-will-launch-on-xbox-game-pass</guid><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Call of Duty: Black Ops 6</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/black-ops-game-pass.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/black-ops-game-pass.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/call-of-duty-2024">Call of Duty:  Black Ops 6</a> will be launching day one on Xbox Game Pass. This was announced via an official blog post on the <a href="https://news.xbox.com/en-us/2024/05/28/play-call-of-duty-black-ops-6-day-one-game-pass/">Xbox Wire website</a>, and while there's not a huge number of details on exactly how this will work, it's a massive move to tempt a new wave of players over to the subscription service.
  54. </p><p>As for when we'll get these additional details, Call of Duty is getting its own little E3-style showcase on June 9 during Summer Game Fest where we'll be able to see the game in-action for the first time, as well as an Xbox games showcase right after where additional details may be shared. So if this news has raised your eyebrows at all, those are worth tuning into.
  55. </p><p>We don't know what tier of Game Pass you'll need to have in order to jump into Black Ops on day one, but regardless, it offers a wild deal to those who own either a PC or console. Being able to hop into a new Call of Duty for a fraction of the price is nuts, especially when you can just cancel the sub when you've had enough and save yourself a tasty pile of cash in doing so. The aim from Microsoft here is obviously to bring in longterm players, those who will stick it out on Game Pass for months and years and eventually eclipse the 60-70 dollar buy in that Call of Duty usually demands.
  56. </p> <p><a href="/call-of-duty-black-ops-6-will-launch-on-xbox-game-pass">Read more</a></p>]]></description></item><item><title>F1 24 review: Breaking the DRS train a little, but not a huge amount</title><link>/f1-24-review-breaking-the-drs-train-a-little-but-not-a-huge-amount</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 28 May 2024 15:00:00 +0000</pubDate><guid>/f1-24-review-breaking-the-drs-train-a-little-but-not-a-huge-amount</guid><category>EA Sports F1 24</category><category>Sports</category><category>Xbox Series X/S</category><category>Xbox One</category><category>Racing</category><category>PS4</category><category>PC</category><category>Racing Simulation</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ea-f1-review-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ea-f1-review-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>As a racing series, F1&rsquo;s in a bit of a weird place at the moment. PR-wise things are arguably going better than they ever have before, with plenty of new fans being pulled in to watch an on-track product that&rsquo;s been, well&hellip; just okay-ish a lot of the time over the past few years. So, where does its <a href="/games/ea-sports-f1-24">latest official video game adaptation</a> sit? Well, in a similarly mid-pack sort of position.</p><p>I&rsquo;m gonna start off by saying that, if you&rsquo;re coming into this year&rsquo;s edition of this annual sports series expecting a huge paradigm shift - much like with its brethren <a href="/games/ea-sports-fc24">EA FC</a> and <a href="/games/nba-2k24">NBA 2K</a> - you may well be left a bit disappointed. There&rsquo;s plenty of furniture that&rsquo;ll be familiar to veterans, from the Podium Pass and Pitcoins that serve as the F1 series versions of similar mechanics every AAA sports game has had to have for a while now, to on-track action that&rsquo;s desperately trying to satisfy both casual and hardcore players.</p><p>That said, we&rsquo;re here to focus on what&rsquo;s new or revamped, so let&rsquo;s get down to that; starting with the mode that&rsquo;s undergone the most comprehensive shift. A number of recent versions of Driver Career - which, as you might expect, allows you to inject yourself into F1 racing - have revolved around Braking Point, a very Drive to Survive-style story mode a bit like FIFA&rsquo;s The Journey.</p> <p><a href="/f1-24-review-breaking-the-drs-train-a-little-but-not-a-huge-amount">Read more</a></p>]]></description></item><item><title>Lego finally reveals its Legend of Zelda set as money mysteriously vanishes from my bank account</title><link>/lego-finally-reveals-its-legend-of-zelda-set</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 28 May 2024 14:58:51 +0000</pubDate><guid>/lego-finally-reveals-its-legend-of-zelda-set</guid><category>Action Adventure</category><category>Nintendo Switch</category><category>Third person</category><category>The LEGO Group</category><category>Nintendo Wii U</category><category>The Legend of Zelda: Ocarina of Time</category><category>Single Player</category><category>RPG</category><category>Nintendo</category><category>Pop Culture</category><category>The Legend of Zelda: Breath of the Wild</category><media:content medium="image" url="https://assetsio.gnwcdn.com/legend-of-zelda-lego-set.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/legend-of-zelda-lego-set.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  57. After several rumours and at least one leak, the official <strong>Lego Legend of Zelda</strong> set has been officially revealed.
  58. </p><p>
  59. The big problem with <a href="/companies/lego-group">Lego</a>, is that it's so easy to look at a set and think "gosh, I bet that'd be fun to put together, maybe I should pick it up." Why's that a problem you ask? Well, because Lego is damn expensive, and this newly revealed <a href="https://click.linksynergy.com/deeplink?id=K/VlntElHRk&amp;mid=13923&amp;murl=https%3A%2F%2Fwww.lego.com%2Fen-us%2Fproduct%2Fgreat-deku-tree-2-in-1-77092&amp;u1=vg247" rel="sponsored noopener" target="_blank">Legend of Zelda 2-in1 Great Deku Tree</a> set is no different at &pound;260/ $300. And yet, damn it all, I obviously want it because it's Zelda, and it's Lego, and it's the first Lego Zelda set! You can see a short trailer revealing the set below, highlighting the fact that it's a set based on the Great Deku Tree from both <a href="/games/the-legend-of-zelda-ocarina-of-time">Ocarina of Time</a> and <a href="/games/the-legend-of-zelda-breath-of-the-wild">Breath of the Wild</a>, with the option to build either one of the versions.
  60. </p><p>
  61. On top of that, there are some great little pieces too. There are four mini figures included, one of Breath of the Wild's Link, one of Zelda, and two Ocarina of Time Links, the young and adult version respectively. From Breath of the Wild there's also some very fun Korok and Hestu builds too, and from Ocarina of Time there's things like those pesky Deku Baba plants and a baby version of the Great Deku Tree. It's a really fun little set, and yes, I am considering contacting my bank so I can take out a loan to pick it up, why do you ask?
  62. </p> <p><a href="/lego-finally-reveals-its-legend-of-zelda-set">Read more</a></p>]]></description></item><item><title>The Nier: Automata anime is finally coming back this July, a whole year after its production-issue-plagued first part finished</title><link>/nier-automata-anime-season-2-finally-coming-this-july</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 28 May 2024 11:04:24 +0000</pubDate><guid>/nier-automata-anime-season-2-finally-coming-this-july</guid><category>Hack &amp; Slash</category><category>Third person</category><category>NieR: Automata</category><category>Nier Automata</category><category>Side view</category><category>PlatinumGames</category><category>Single Player</category><category>Film &amp; Television</category><category>RPG</category><category>Xbox One</category><category>PS4</category><category>PC</category><category>Anime</category><category>Pop Culture</category><category>Square Enix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/nier-automata-anime-season-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/nier-automata-anime-season-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  63. <a href="/games/nier-automata">Nier: Automata</a> Ver 1.1a, the anime adaptation of the beloved <a href="/companies/square-enix">Square Enix</a> game, is finally coming back this July.
  64. </p><p>
  65. Last year saw the arrival of the Nier: Automata anime, a series obviously highly anticipated by fans of the series, but one that suffered from some serious production issues. It started airing in January, but the fourth episode was delayed by almost an entire month for COVID related reasons, and then episodes 9-12 were delayed from March all the way to July, again because of COVID. It was a rough go for the anime, but this coming July will see the return of the series with a second season (well, technically a second cour, but it's being referred to as season 2). The first trailer for Nier: Automata Ver 1.1a dropped earlier today, offering a look at the upcoming season, which you can check out below.
  66. </p><p>
  67. The new season also has a new opening theme, Black Box by LiSA, a singer whose work you'll probably recognise from the first Demon Slayer opening, as well as the theme for the Japanese release of Spider-Man: Across the Spider-Verse. It should pick up where the first season left off, which is roughly where the game's first ending wraps up, so those of you that have only watched the anime and haven't actually played the games should potentially expect some amount of repetition, given the game's themes.
  68. </p> <p><a href="/nier-automata-anime-season-2-finally-coming-this-july">Read more</a></p>]]></description></item><item><title>Zenless Zone Zero release date announced out of nowhere - coming to all platforms July 4</title><link>/zenless-zone-zero-release-date-announced-out-of-nowhere-coming-to-all-platforms-july-4</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 28 May 2024 10:40:08 +0000</pubDate><guid>/zenless-zone-zero-release-date-announced-out-of-nowhere-coming-to-all-platforms-july-4</guid><category>Action Adventure</category><category>Third person</category><category>Single Player</category><category>RPG</category><category>HoYoVerse</category><category>Cognosphere</category><category>First person</category><category>Zenless Zone Zero</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zenless-release-date.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/zenless-release-date.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/zenless-zone-zero">Zenless Zone Zero</a> finally has a confirmed release date after many months of speculation and a few leaks and there. The game will be releasing on all platforms - PC, mobile, and PS5 - on July 4 worldwide.
  69. </p><p>This massive drop was simply posted on social media, rather than the typical flare expected from HoYoVerse - a company known for throwing out trailers for Zenless Zone Zero quite often over the past few months. In the public statement, the company states the following.
  70. </p><p>"Thank you for your ongoing interest in and support of Zenless Zone Zero. Zenless Zone Zero officially releases on all platforms on July 4. We look forward to meeting you on Sixth Street when entry to New Eridu is granted." Alongside this announcement comes a fun little competition, in which a select few can win PS5's, mechanical keyboards, and character stands before June 3.
  71. </p> <p><a href="/zenless-zone-zero-release-date-announced-out-of-nowhere-coming-to-all-platforms-july-4">Read more</a></p>]]></description></item><item><title>Sakamoto Days looks like the next perfect anime for Spy x Family fans that want a bit more action</title><link>/sakamoto-days-looks-perfect-anime-for-spy-x-family-fans</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 28 May 2024 10:03:28 +0000</pubDate><guid>/sakamoto-days-looks-perfect-anime-for-spy-x-family-fans</guid><category>TMS Entertainment</category><category>Film &amp; Television</category><category>Anime</category><category>Pop Culture</category><category>Spy X Family</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sakamoto-days-anime.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sakamoto-days-anime.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  72. Love <a href="/anime/spy-x-family">Spy x Family</a>? Love cool action? Then you're probably going to be a fan of <strong>Sakamoto Days</strong>, which just received confirmation that it's getting an anime.
  73. </p><p>
  74. Sakamoto Days has long proven itself as a successful comedy action manga, so of course many of its fans were hoping that it would be getting an anime somewhere along the line. And now, it was announced yesterday that <a href="/companies/tms-entertainment">TMS Entertainment</a>, known for a huge rage of series like Undead Unluck, Dr. Stone, Detective Conan, Sonic X, and a whole lot more, would be handling the anime adaptation of the popular series. The first trailer for the anime was released too, which gave a brief look at what you can expect from the anime.
  75. </p><p>
  76. Viz Media describes the series: "Time has passed peacefully for Sakamoto since he left the underworld. He&rsquo;s running a neighborhood store with his lovely wife and child and has gotten a bit&hellip;out of shape. But one day a figure from his past pays him a visit with an offer he can&rsquo;t refuse: return to the assassin world or die!" You can see why it should have some appeal for fans of Spy x Family, given the whole alternative family dynamic, though it should have a bit more action than the Forger family comedy series.
  77. </p> <p><a href="/sakamoto-days-looks-perfect-anime-for-spy-x-family-fans">Read more</a></p>]]></description></item><item><title>Helldivers 2 Major Order sparks more Illuminate speculation, may lead to a planet being spaghettified by a black hole</title><link>/helldivers-2-major-order-illuminate-speculation-planet-black-hole</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 28 May 2024 09:38:34 +0000</pubDate><guid>/helldivers-2-major-order-illuminate-speculation-planet-black-hole</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-slugger-nerf-best-sniper-in-game-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-slugger-nerf-best-sniper-in-game-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok, so <a href="/games/helldivers-2">Helldivers 2</a> got a fresh Major Order yesterday, and it looks like it could well kick off the chain of events that leads to the Illuminate finally showing up in game, following plenty of speculation. Or, at least that's what a lot of players think could happen if they manage to let Super Earth's scientists unleash some Dark Fluid on Meridia.</p><p>Yeah, it would seem that, following the <a href="/helldivers-2-players-on-way-to-new-mech-cool-jet-or-bomb-stratagem-possibly-to-follow">arrival of the dual-autocannon EXO-49 Emancipator exosuit</a> as a reward for the game's community successfully completing its previous mission directive from Arrowhead, things aren't about to get any less exciting any time soon. Even if none of the <a href="/helldivers-2-players-on-way-to-new-mech-cool-jet-or-bomb-stratagem-possibly-to-follow">interesting stratagem pitches</a> former CEO Johan Pilestedt was soliciting the other day happen to become a reality in the next little bit.</p><p>So, what is this <a href="https://www.reddit.com/r/Helldivers/comments/1d1u3tf/new_mo_command_wants_angels_venture_fenrir_iii/">latest Major Order</a>? Well, it's about securing three planets - Fenrir 3, Angel's Venture, and Turing - clearing a path so that Super Earth scientists can target the Terminind supercolony on Meridia with some weaponised "Dark Fluid". So far, so quite normal, though as the tweet from Arrowhead that accompanied the order's arrival revealed, this fluid is, er, a bit dangerous, having already caused some scientists to be "spaghettified" by a mini-black hole.</p> <p><a href="/helldivers-2-major-order-illuminate-speculation-planet-black-hole">Read more</a></p>]]></description></item><item><title>Scott Pilgrim Takes Off studio's next anime is a fresh take on cyberpunk classic Ghost in the Shell</title><link>/scott-pilgrim-takes-off-studio-next-is-ghost-in-the-shell</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 28 May 2024 08:58:51 +0000</pubDate><guid>/scott-pilgrim-takes-off-studio-next-is-ghost-in-the-shell</guid><category>Bandai Namco Entertainment</category><category>Kodansha</category><category>Film &amp; Television</category><category>Anime</category><category>Ghost in the Shell</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ghost-in-the-shell-science-saru.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ghost-in-the-shell-science-saru.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  78. <a href="/topics/ghost-in-the-shell">Ghost in the Shell</a> is coming back, this time with a new series from the studio behind <a href="/topics/scott-pilgrim-takes-off">Scott Pilgrim Takes Off</a>.
  79. </p><p>
  80. Most people will know Ghost in the Shell from its original classic '90s cyberpunk film directed by the legendary Mamoru Oshii - it's an iconic piece of animation, and did go on to spawn various sequel films and series too. But as good as the original film is, it isn't actually all that similar to the original manga by Masamune Shirow. The manga is a lot sillier for one, with protagonist Motoko Kusanagi being a lot more comedic than she is in the film, and for two it's also a lot&hellip; raunchier, we'll just say. And now, <a href="/netflix-scott-pilgrim-takes-off-final-fantasy-7-remake">Scott Pilgrim Takes Off</a> and <a href="/scott-pilgrim-takes-need-to-watch-netflix-anime-devilman-crybaby">Devilman Crybaby</a> studio Science Saru has announced its working on a new anime series based on the manga due to release some time in 2026.
  81. </p><p>
  82. Pretty much nothing outside of its existence and release year have been confirmed, but a small teaser trailer was released, which you can watch above. I bring up the manga because all of the art is directly pulled from it, making me think that Science Saru's adaptation will be a lot closer to the original book. I certainly hope so, Science Saru as a studio have released some really wonderfully unique and fun works over the years, so it'd be a perfect fit for the goofier elements of the original manga. Obviously 2026 is still two years away though, so it'll be a while before we even get a proper trailer for the series.
  83. </p> <p><a href="/scott-pilgrim-takes-off-studio-next-is-ghost-in-the-shell">Read more</a></p>]]></description></item><item><title>A Xenoblade Chronicles X speedrunner set a world record no one will ever be able to beat, and it's all Nintendo's fault</title><link>/xenoblade-chronicles-x-speedrunner-set-an-unbeatable-world-record</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 15:53:38 +0000</pubDate><guid>/xenoblade-chronicles-x-speedrunner-set-an-unbeatable-world-record</guid><category>Action Adventure</category><category>Third person</category><category>Nintendo Wii U</category><category>Single Player</category><category>Xenoblade Chronicles X</category><category>RPG</category><category>Nintendo</category><category>Monolith Soft</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Xenoblade-Chronicles-X.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Xenoblade-Chronicles-X.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  84. A speedrunner of <a href="/games/xenoblade-chronicles-10">Xenoblade Chronicles X</a> managed to squeeze in one last world record before <a href="/companies/nintendo">Nintendo</a> shut down the <a href="/platforms/wii-u">Wii U's</a> online servers, making it the last record ever.
  85. </p><p>
  86. Last month, Nintendo did the at best quite annoying, at worst outright destructive thing of shutting down its online servers for both the Wii U and <a href="/platforms/3ds">3DS</a>. That left numerous titles outright unplayable, and others with online modes that are no longer accessible. Xenoblade Chronicles X was one such game with an online mode, but now you can't play it anymore because of the servers being shut down. It's a lesser known entry in the beloved RPG series, but one that many hope will get a <a href="/platforms/switch">Switch</a> port somewhere down the line (or maybe at this point a Switch 2 port). As it turns out, speedrunner YMG-C actually performed one last run of the game's online mode right before the servers shut down, and in the process beat the world record, as shared by a fan on Twitter (thanks, <a href="https://www.gamesradar.com/games/jrpg/xenoblade-chronicles-games-final-speedrunning-world-record-can-never-be-beaten-because-it-was-set-just-before-nintendo-killed-the-wii-u-and-3ds-servers-forever/">GamesRadar</a>).
  87. </p><p>
  88. With the Wii U's servers now offline, this also makes it impossible for anyone else to speedrun the online mode at all, meaning YMG-C will forever be the world record holder. Though, if no one else had decided to do a run before the servers shut down, it wouldn't matter much, as they were the previous world record holder anyway. Their previous record was two hours and 57 minutes long, whereas this new record is a minute shorter at two hours and 56 minutes, and that will be the record forever more. Even if the game does get a Switch port, speedrun categories will also be placed across various platforms, and with the Wii U being a generation behind, that would obviously cause discrepancies in things like load times.
  89. </p> <p><a href="/xenoblade-chronicles-x-speedrunner-set-an-unbeatable-world-record">Read more</a></p>]]></description></item><item><title>Marvel Studios is making a Vision series for Disney Plus whether you want it or not</title><link>/marvel-studios-making-vision-series-for-disney-plus</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 15:49:24 +0000</pubDate><guid>/marvel-studios-making-vision-series-for-disney-plus</guid><category>Marvel Studios</category><category>WandaVision</category><category>TV</category><category>Disney Plus</category><category>Vision</category><category>Pop Culture</category><category>Blockbuster</category><category>Comic Books</category><category>Marvel Cinematic Universe</category><media:content medium="image" url="https://assetsio.gnwcdn.com/White-Vision_WandaVision.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/White-Vision_WandaVision.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Disney CEO Bob Iger and Marvel honcho Kevin Feige have been spending the last few months <a href="/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year" target="_blank">admitting Marvel Studios' recent output largely hasn't been up to snuff</a> and teasing we'll be getting less TV shows (which are also more concise) in the future. However, a (white) Vision series is happening and coming to Disney Plus.</p><p>Variety <a href="https://variety.com/2024/tv/news/marvel-vision-paul-bettany-terry-matalas-1236003735/" target="_blank">broke the shocking news</a>, which confirms the long-gestating idea, born from WandaVision's season finale, has not been dropped nor moved to a larger big-screen project. Despite the slowdown on TV productions teased time and again, a Vision-centric series is moving forward, probably tying into a movie they <em>really</em> want to make.</p><p>Marvel has tapped <a href="/paramount-plus-2024-super-bowl-commercial-patrick-stewart-drew-barrymore" target="_blank">Star Trek: Picard</a> executive producer Terry Matalas to cook up a project for Vision, the android still played by Paul Bettany. The new series is supposedly aiming to release in 2026, but a smooth creative process and genuinely good scripts should be required to deliver something that's worth our time. Matalas will serve as the sole showrunner unless there's one of those creative shakeups that we 'love' so much.</p> <p><a href="/marvel-studios-making-vision-series-for-disney-plus">Read more</a></p>]]></description></item><item><title>Max and DC Studios' Lanterns TV series reveals all-star team of writers, including Damon Lindelof and Tom King</title><link>/dc-studios-lanterns-tv-series-reveals-writers</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 15:09:02 +0000</pubDate><guid>/dc-studios-lanterns-tv-series-reveals-writers</guid><category>Tom King</category><category>Damon Lindelof</category><category>Lanterns</category><category>DC</category><category>TV</category><category>Max</category><category>DCU</category><category>Pop Culture</category><category>Blockbuster</category><category>Comic Books</category><category>DC Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Lanterns_DC.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Lanterns_DC.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The Lanterns TV series for Max that is set to be part of the rebooted DCU's first batch of movies and shows is still alive, and now DC Studios' creative overlord, <a href="/james-gunn-making-sure-peacemaker-stays-canon" target="_blank">James Gunn</a>, has firmly confirmed the all-star group of writers that has cracked the story and the pilot episode.</p><p>Following reports that writers such as Tom King and Damon Lindelof were part of the writers' room, Gunn <a href="https://deadline.com/2024/05/james-gunn-lanterns-update-damon-lindelof-chris-mundy-tom-king-writers-dcu-series-1235941321/" target="_blank">took to Instagram</a> (via Deadline) to confirm the news and previous rumors: "Yes, it&rsquo;s true. The Lanterns DCU series is putting together a crack team of writers, based on a wonderful pilot script and bible by Chris Mundy, Tom King, and Damon Lindelof," the <a href="https://www.instagram.com/p/C7ZgHmdArFH/?utm_source=ig_web_copy_link" target="_blank">original post</a> reads.</p><p>Chris Mundy is mostly known for his work on Ozark and <a href="/jodie-foster-almost-played-princess-leia-star-wars" target="_blank">True Detective: Night Country</a>. Meanwhile, Tom King is one of the biggest names in the realm of DC comic books in recent years, with his work on Batman and Supergirl: Woman of Tomorrow being highlights; he's also been part of the DCU's earliest universe-building stages. As for Lindelof, he's widely known for being one of the minds behind Lost and shepherding other major shows like HBO's Watchmen and The Leftovers.</p> <p><a href="/dc-studios-lanterns-tv-series-reveals-writers">Read more</a></p>]]></description></item><item><title>One simple question made localising Pokemon Crystal a lot more difficult than you would think</title><link>/one-question-made-localising-pokemon-crystal-more-difficult-than-you-think</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 14:43:35 +0000</pubDate><guid>/one-question-made-localising-pokemon-crystal-more-difficult-than-you-think</guid><category>Action Adventure</category><category>Pokémon Crystal</category><category>Side view</category><category>Single Player</category><category>RPG</category><category>Game Freak</category><category>Bird view / Isometric</category><category>Nintendo</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/pokemon-suicune.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/pokemon-suicune.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  90. <a href="/games/pokemon-crystal">Pokemon Crystal</a> was the first game to introduce gender options for the player character, but that made it a touch tricky to localise.
  91. </p><p>
  92. The first question you're faced with in Pokemon Crystal is potentially a simple one: "Are you a boy? Or are you a girl?" Granted, that isn't exactly the easiest question for everyone, but Pokemon Crystal only gives you the two options, so the process is still simple overall. It's not something you'd think about much these days, but was a pretty big deal for video games back in the day. However, the original localiser behind the Pokemon games right from the original Red and Blue right through to Platinum, Nob Ogasawara, has shared a neat little behind the scenes look into the process of localising such a choice, which turned out to be a bit more difficult than you might first expect.
  93. </p><p>
  94. Upon seeing the option, Ogasawara initially thought "'Hot dang, this is progress. It opens up gaming to girls.' (Yeah, naive. I'm glad they've gotten better.)" However, as he notes, "reality sank in. There's no gender-specific text. No options for, 'What's [v1] doing here?' v1 = he, she." What Ogasawara means by that, is that because Japanese isn't a gendered language in the way English is, and doesn't have specific pronouns that change depending on gender, there wasn't anything programmed to make the player character's pronouns change automatically based on whether they choose boy or girl, because that wouldn't be the case in Japanese.
  95. </p> <p><a href="/one-question-made-localising-pokemon-crystal-more-difficult-than-you-think">Read more</a></p>]]></description></item><item><title>The Home Alone house is up for sale, traps not included</title><link>/the-home-alone-house-is-up-for-sale-again</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 13:48:30 +0000</pubDate><guid>/the-home-alone-house-is-up-for-sale-again</guid><category>Movies</category><category>Home Alone</category><category>Pop Culture</category><category>Blockbuster</category><category>Macaulay Culkin</category><category>20th Century Fox</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Home-Alone_house.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Home-Alone_house.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Chances are you're a big fan of Home Alone (at least the first movie), but don't have pockets deep enough to buy the huge house featured in the movie. However, we're sure a big film aficionado with a few extra millions lying around will jump on it.</p><p>Via <a href="https://deadline.com/2024/05/home-alone-house-for-sale-1235940697/" target="_blank">Deadline</a>, we've learned the iconic house from the first movie, located in Winnetka, Illinois, has hit the market yet again. Back in 2012, <a href="https://www.cbsnews.com/chicago/news/home-alone-house-up-for-sale-again/" target="_blank">it was sold for $1.585 million</a>. Now, it's gone up to $5.250, though it remains to be seen whether that price will have to go down. Regardless, that's the North American housing market for you right now.</p><p>If you check out the latest pictures of the property, you'll quickly realize the Winnetka home has changed over the years. In fact, it was fully renovated and expanded in 2018. But of course "the owners kept the front of the stately brick crib exactly the same as depicted in the 1990 film." It's a five-bedroom, six-bathroom house with its own movie theater and a sports court, so even putting its Hollywood fame aside, it's a pretty impressive house. If you're curious about its current state and the listing, <a href="https://www.instagram.com/reel/C7W5UIsum0U/" target="_blank">Kathryn Moor and Dawn McKenna</a> of Coldwell Banker Realty hold the listing.</p> <p><a href="/the-home-alone-house-is-up-for-sale-again">Read more</a></p>]]></description></item><item><title>After being fan-cast time and again, Rahul Kohli could indeed have been The Fantastic Four's Reed Richards</title><link>/rahul-kohli-was-in-the-run-to-play-the-fantastic-four-reed-richards</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 12:08:53 +0000</pubDate><guid>/rahul-kohli-was-in-the-run-to-play-the-fantastic-four-reed-richards</guid><category>Marvel Studios</category><category>Movies</category><category>Pedro Pascal</category><category>Rahul Kohli</category><category>Pop Culture</category><category>Blockbuster</category><category>Comic Books</category><category>Marvel Cinematic Universe</category><category>Fantastic Four</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Rahul-Kohli---Midnight-Mass.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Rahul-Kohli---Midnight-Mass.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Given <a href="/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year" target="_blank">how dire things are right now at Marvel Studios</a>, despite some recent wins, the fact that most people are reasonably excited about the <a href="/marvel-gives-fantastic-four-new-name-finally-announces-cast" target="_blank">upcoming Fantastic Four reboot</a> is surprising. It largely comes down to the <a href="/ralph-ineson-fantastic-four-galactus" target="_blank">attractive cast</a> the studio put together, and we're now even hearing about talented actors, such as Rahul Kohli, who nearly landed a key role in it.</p><p>Anyone who's been watching <a href="/youtuber-chris-stuckmann-horror-movie-shelby-oaks-adds-mike-flanagan-support" target="_blank">Mike Flanagan</a>'s recent output of notable-to-excellent series for Netflix is well aware of how good (and flexible) of a performer Kohli is, so this is a bit of a gut punch - as much as we love Pedro Pascal and the idea of him playing Reed Richards, aka Mr. Fantastic.</p><p>During an interview with the Salaam Nerds (via <a href="https://deadline.com/2024/05/rahul-kohli-fantastic-four-marvel-1235941400/" target="_blank">Deadline</a>), the actor confirmed that, after being fan-cast as Richards for the longest time, he was at some point among the actors actually testing for the coveted role: "Yeah, I don&rsquo;t know if I&rsquo;m allowed to talk about it but I didn&rsquo;t get it, is the important thing... It will flare up once and again. And, I love all of them. On good days, you&rsquo;re like, &lsquo;Man, I&rsquo;m wanted!&rsquo; People really want to see. You&rsquo;re the guy that people will shout out for anything." It's hard to imagine how many hugely popular actors tested for such a crucial Marvel Cinematic Universe role, but we can safely say Kohli was a name that popped up in fan conversations time and again.</p> <p><a href="/rahul-kohli-was-in-the-run-to-play-the-fantastic-four-reed-richards">Read more</a></p>]]></description></item><item><title>Everybody loves Yakuza now, but its creator says Sega "flat out rejected" initial pitches for the series</title><link>/yakuza-creator-says-sega-flat-out-rejected-initial-pitches-for-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 11:56:37 +0000</pubDate><guid>/yakuza-creator-says-sega-flat-out-rejected-initial-pitches-for-it</guid><category>Action Adventure</category><category>Hack &amp; Slash</category><category>Third person</category><category>Like a Dragon: Infinite Wealth</category><category>Fighting</category><category>PS2</category><category>Single Player</category><category>Sports</category><category>RPG</category><category>Yakuza Kiwami</category><category>PS4</category><category>SEGA</category><category>Deep Silver</category><category>PC</category><category>Simulation</category><category>Yakuza</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/YAKUZA-KIWAMI-2_review_14.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/YAKUZA-KIWAMI-2_review_14.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  96. <a href="/games/yakuza-kiwami">Yakuza</a>/ Like a Dragon is everyone's favourite oddball action game/ RPG/ life-sim these days, but Sega apparently completely rejected the first time pitches for the first game.
  97. </p><p>
  98. It took a while, but I think at this point it's pretty safe to say that the Yakuza series, or the Like a Dragon series as it's now been rebranded to, is one of the most beloved game series in the industry. That's definitely in part thanks to some strong localisations with prequels like <a href="/games/yakuza-0">Yakuza 0</a>, remakes like Yakuza Kiwami 1 and 2, and the shift to an RPG format with <a href="/games/yakuza-like-a-dragon">Yakuza: Like a Dragon</a>. While it <a href="/persona-3-reload-atlus-best-steam-launch-granblue-fantasy-relink-better">didn't hit the highs</a> of titles like Granblue Fantasy: Relink, <a href="/games/like-a-dragon-infinite-wealth">Like a Dragon: Infinite Wealth</a> still did very well for itself on Steam at its launch, so the series is clearly here to stay. However, in an interview with Weekly Ochiai (as translated by <a href="https://automaton-media.com/en/news/like-a-dragon-creator-talks-about-sega-flat-out-rejecting-the-first-yakuza-game-thinking-it-wouldnt-sell/">Automaton</a>), former Sega chief creative officer and Yakuza creator Toshihiro Nagoshi shared that Sega rejected his pitches for the series to start.
  99. </p><p>
  100. Nagoshi explained that when he first started thinking about pitching the Yakuza series in the early 2000s, Sega was finding it difficult to release globally successful games. "This led to a mindset of making games that would appeal to the masses, games that could sell anywhere and to anyone," Nagoshi said. "Many producers, including myself, thought this way.
  101. </p> <p><a href="/yakuza-creator-says-sega-flat-out-rejected-initial-pitches-for-it">Read more</a></p>]]></description></item><item><title>Want to leave your Steam account to a friend or family member in your will? It turns out, you can't</title><link>/you-cant-leave-you-steam-account-to-someone-in-your-will</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 11:06:53 +0000</pubDate><guid>/you-cant-leave-you-steam-account-to-someone-in-your-will</guid><category>Steam</category><category>PC</category><category>Valve</category><media:content medium="image" url="https://assetsio.gnwcdn.com/steam-logo_c3jUZeT.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/steam-logo_c3jUZeT.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  102. Sorry, it seems like you won't be able to leave your bloated <a href="/topics/steam">Steam</a> library to anyone in your will - it's against <a href="/companies/valve">Valve's</a> terms of service.
  103. </p><p>
  104. Picture this: you're dying (sorry to hear that, by the way). You've not got long left, and you need to make sure your will is in order. But rats! You just remembered - your Steam account filled with 1039 games (863 of which you've never played) isn't mentioned anywhere. So, you write a list of all the people you could bequeath it to, eventually settling on your cousin Eileen because she's the only gaming family member you have. Then, oops, your time runs out, you make your way up to those pearly gates, and live out the rest of time filled with eternal peace. Accept, as you watch your will being read aloud, you notice a familiar face in the crowd - it's Gabe Newell, and he's there to personally make sure your Steam account isn't handed over to Eileen, because, well, you're not allowed to do that.
  105. </p><p>
  106. Yes, that's right, as first reported by <a href="https://arstechnica.com/gaming/2024/05/after-you-die-your-steam-games-will-be-stuck-in-legal-limbo/">Ars Technica</a>, Resetera user delete12345 recently shared the fact that <a href="https://www.resetera.com/threads/to-anyone-who-is-curious-no-you-cannot-transfer-your-steam-account-via-a-will-you-can-only-take-your-games-to-your-graves.875634/">you are not allowed to put your Steam account in your will</a>. When asked about whether ownership of their Steam account can be transferred via a will, Steam Support responded, "Unfortunately, Steam accounts and games are non-transferable. Steam Support can't provide someone else with access to the account or merge its contents with another account. I regret to inform you that your Steam account cannot be transferred via a will."
  107. </p> <p><a href="/you-cant-leave-you-steam-account-to-someone-in-your-will">Read more</a></p>]]></description></item><item><title>The third Knives Out movie has revealed its title, and the wait for it won't be super long</title><link>/third-knives-out-movie-gets-title-and-release-year</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 10:38:24 +0000</pubDate><guid>/third-knives-out-movie-gets-title-and-release-year</guid><category>Glass Onion: A Knives Out Mystery</category><category>Movies</category><category>Netflix</category><category>Wake Up Dead Man: A Knives Out Mystery</category><category>Rian Johnson</category><category>Pop Culture</category><category>Blockbuster</category><category>Knives Out</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Wake-Up-Dead-Man_Knives-Out-title.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Wake-Up-Dead-Man_Knives-Out-title.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/rian-johnson-pokemon-go-trailer" target="_blank">Rian Johnson</a> isn't letting anyone forget about his ongoing whodunit saga starring Daniel Craig as Benoit Blanc, as the third movie has just received a title (Wake Up Dead Man) and a tentative release window.</p><p>The announcement, which came through <a href="https://www.youtube.com/watch?v=TIonqWLqoJM" target="_blank">Netflix's official channels</a> as well as <a href="https://x.com/rianjohnson/status/1794005920898502741" target="_blank">the filmmaker's social media</a>, is just a small tease and the promise of the threequel hitting Netflix at some point during 2025, but fans are already coming up with all sorts of wild theories about the plot.</p><p>In late 2023, we read about Johnson <a href="https://screenrant.com/knives-out-3-script-development-update-rian-johnson-writing/" target="_blank">being right in the middle of writing</a> the script for his third Benoit Blanc mystery, and it seems like the process has been as smooth as his past efforts. We also knew a basic treatment had been locked for years now, so it was just a matter of working on a final script and kicking off pre-production. It now looks like we could be hearing about the cast for his next movie sooner rather than later.</p> <p><a href="/third-knives-out-movie-gets-title-and-release-year">Read more</a></p>]]></description></item><item><title>Square Enix finally, seemingly, gives a Dragon Quest 3 remake update, but the teaser feels a bit suspicious</title><link>/square-enix-finally-gives-a-dragon-quest-3-remake-update</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 10:04:53 +0000</pubDate><guid>/square-enix-finally-gives-a-dragon-quest-3-remake-update</guid><category>Action Adventure</category><category>Single Player</category><category>RPG</category><category>Dragon Quest III: The Seeds of Salvation</category><category>Bird view / Isometric</category><category>Square Enix</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-quest-3-remake.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-quest-3-remake.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  108. It's been three years since <a href="/companies/square-enix">Square Enix</a> revealed its <a href="/games/dragon-quest-3-the-seeds-of-salvation">Dragon Quest 3</a> remake, and the developer has (probably) finally offered a small, odd update for it.
  109. </p><p>
  110. If you didn't know, May 27 in Japan is Dragon Quest day, as the very first game released on this day all the way back in 1986. Usually Square Enix has some kind of announcement for the series every year, with 2021 being the 35th anniversary of the series, <a href="https://www.polygon.com/22456431/dragon-quest-12-announced-dq3-remake-treasures-keshi">leading to an announcement</a> of both Dragon Quest 12, and an Octopath Traveler style HD-2D remake of Dragon Quest 3. There's pretty much been no word on either title since then, and Square Enix has kept it a little quiet in terms of announcements so far today this year, but it did release a very short teaser for what appears to be the Dragon Quest 3 HD-2D remake.
  111. </p><p>
  112. I say appears to be, because the teaser doesn't actually mention Dragon Quest 3 by name. It shows the series' overall emblem, the iconic Dragon Quest logo, and a logo for the HD-2D visual style, but nothing about Dragon Quest 3 specifically. There were some platforms listed below though, so we definitely know the game is coming to Nintendo Switch, PS5, Xbox Series X/S, and PC, but overall the tease is a bit of an odd one. As posited by our own RPG and Square Enix expert <a href="https://x.com/APZonerunner/status/1795010135993065645">Alex</a>, it's very possible that this remake project might now be of the first three games rather than just the third one.
  113. </p> <p><a href="/square-enix-finally-gives-a-dragon-quest-3-remake-update">Read more</a></p>]]></description></item><item><title>For better and for worse, Furiosa: A Mad Max Saga is an ambitious all-you-can-eat of Wasteland lore</title><link>/furiosa-a-mad-max-saga-review</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Mon, 27 May 2024 10:04:39 +0000</pubDate><guid>/furiosa-a-mad-max-saga-review</guid><category>Movies</category><category>Avalanche Studios</category><category>Furiosa</category><category>Third person</category><category>Racing</category><category>PS4</category><category>George Miller</category><category>Blockbuster</category><category>Warner Bros. Games</category><category>Warner Bros.</category><category>Single Player</category><category>Mad Max</category><category>Pop Culture</category><category>PS3</category><category>Action Adventure</category><category>Chris Hemsworth</category><category>Anya Taylor-Joy</category><category>Xbox One</category><category>Shooter</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Furiosa_fire.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Furiosa_fire.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Furiosa: A Mad Max Saga is smart enough to avoid trying to replicate Fury Road's miracle formula and relentless pacing, but doesn't always hit the mark. <strong>'Too much of a good thing' is indeed a valid complaint here.</strong></p><p>Clocking in at around 148 minutes, <a href="/furiosa-anya-taylor-joy-has-very-little-dialogue" target="_blank">Furiosa</a> is far weightier than you'd expect from a Mad Max movie. <strong>In a way, it's all the extra runtime that allows it to embrace a unique voice and more complex structure that make it more than just a riff on Fury Road or a simpler, Rogue One-ish prequel.</strong> It dovetails right into the 2015 masterpiece, much like the first-ever live-action Star Wars spin-off movie, but it's a far more expansive tale about the Wasteland and every major player involved in Fury Road and then some.</p><p>The severely underrated Mad Max video game by Avalanche Studios, which also arrived in 2015, also acted as <a href="/furiosa-surprise-prequel-to-best-7-10-game" target="_blank">a canonical prequel</a> to the events of the last mainline movie, and Furiosa even acknowledges a couple of major characters and small plot points. If we assume <a href="/next-mad-max-movie-might-be-another-fury-road-prequel" target="_blank">Mad Max: The Wasteland</a> is happening sooner or later and is yet another prequel, it seems that George Miller had <em>a lot</em> of mad worldbuilding done around the fourth Max-led flick.</p> <p><a href="/furiosa-a-mad-max-saga-review">Read more</a></p>]]></description></item><item><title>Not even Larian could escape crunch on Baldur's Gate 3: "to be honest, you will always have a little bit when you're trying to finish something"</title><link>/even-larian-had-to-crunch-on-baldurs-gate-3</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 27 May 2024 09:10:59 +0000</pubDate><guid>/even-larian-had-to-crunch-on-baldurs-gate-3</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Fantasy</category><category>Baldur's Gate III</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Larian Studios</category><category>Bird view / Isometric</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Full product</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-3-promo.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-3-promo.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  114. Crunch is a widespread issue across the games industry, and as beloved as <a href="/companies/larian-studios">Larian Studios</a> is, even it had to do some on <a href="/games/baldurs-gate-iii">Baldur's Gate 3</a>.
  115. </p><p>
  116. Look, nobody likes to hear that their favourite studio crunched to make a game they love, but unfortunately that'll pretty much always be the case with big games. I wish it wasn't, and more should be done to circumvent it, but the game industry hasn't set itself up particularly well to avoid such issues. And unsurprisingly, one of last year's biggest games, Baldur's Gate 3, was subject to some crunching too, as admitted by game director and Larian CEO Swen Vincke in an interview with <a href="https://www.gamesradar.com/games/rpg/baldurs-gate-3-had-less-crunch-than-larians-previous-rpgs-but-its-director-says-you-will-always-have-a-little-bit-of-overtime/">GamesRadar</a>. When asked about whether the team had to work substantial overtime to hit deadlines, Vincke responded, "Certainly less on BG3 than we did in the past. It would be a lie to say that we didn't. We had things happen that we didn't foresee."
  117. </p><p>
  118. Vincke noted that in order to mitigate that, the numerous global studios that Larian had setup were there to ensure that the game had 24-hour coverage, making it so that no single person had to work more to fix a late-night problem. Just last week Larian set up a <a href="/baldurs-gate-3-developer-opens-new-studio-work-on-two-rpgs-gets-going">new Warsaw-based studio</a>, which will be helping with the developer's next couple of "very ambitious RPGs". Vincke did also say that paid overtime did help soften the blow for anyone that did have to work late, though he also claims that crunch on Baldur's Gate 3 wasn't "as long as you would consider crunch." Offices would supposedly be almost empty beyond 8pm at night, and staff working weekends occurred "very, very, very rarely."
  119. </p> <p><a href="/even-larian-had-to-crunch-on-baldurs-gate-3">Read more</a></p>]]></description></item><item><title>Bungie wins its Destiny 2 cheat maker court case, taking home five figure chump change while potentially setting a bad precedent</title><link>/bungie-wins-its-destiny-2-cheat-maker-court-case</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 16:04:00 +0000</pubDate><guid>/bungie-wins-its-destiny-2-cheat-maker-court-case</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Third person</category><category>MMORPG</category><category>Single Player</category><category>Bungie</category><category>RPG</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Activision</category><category>First person</category><category>Destiny 2</category><category>PS5</category><category>Activision Blizzard</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/destiny-2_FGKiYUO.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/destiny-2_FGKiYUO.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  120. <a href="/companies/bungie">Bungie</a> has now won its lawsuit against <a href="/games/destiny-2">Destiny 2</a> cheat sellers AimJunkies/ Phoenix Digital, though it's not much of a win.
  121. </p><p>
  122. Earlier this week, the trial between Bungie and cheat sellers AimJunkies began, and as reported by Stephen Totilo, it was a win for the Destiny 2 developer. This was a pretty landmark case, as it might be the first time a jury, in the US at the very least, has ruled on a game cheating case. The result has led to Bungie receiving a measly (for it, anyway) $63,210 in damages, obviously not a huge sum, but it is just the amount that Bungie will have supposedly lost due to the cheat-selling.
  123. </p><p>
  124. Important to note is that in most cases cheat sellers/ makers just give up when developers impose legal pressures on them, as going up against big companies can obviously be a huge financial risk, but as reported by Totilo at <a href="https://www.gamefile.news/p/bungie-aimjunkies-destiny-2-trial">Game File</a>, AimJunkie/ Phoenix Digital actually counter-sued Bungie, themselves alleging that the developer had accessed the person who allegedly violated Bungie's copyright James May's computer "without his authorization, [then] accessed one or more copyrighted works on his personal computer."
  125. </p> <p><a href="/bungie-wins-its-destiny-2-cheat-maker-court-case">Read more</a></p>]]></description></item><item><title>Warner Bros. is allegedly "threatening to destroy" a popular YouTube modding channel over, er, some silly Mortal Kombat 1 videos</title><link>/warner-bros-allegedly-threatening-to-destroy-popular-youtube-channel-over-mortal-kombat-1-videos</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 15:35:13 +0000</pubDate><guid>/warner-bros-allegedly-threatening-to-destroy-popular-youtube-channel-over-mortal-kombat-1-videos</guid><category>Nintendo Switch</category><category>Warner Bros. Games</category><category>Warner Bros.</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Mortal Kombat 1</category><category>PC</category><category>NetherRealm Studios</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mortal-kombat-1_L59P56x.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mortal-kombat-1_L59P56x.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  126. As popular as they might be, <a href="/companies/warner-bros">Warner Bros.</a> has seemingly threatened to "destroy" YouTuber ToastedShoes' channel over his <a href="/games/mortal-kombat-1">Mortal Kombat 1</a> mod videos.
  127. </p><p>
  128. While they can obviously get you in a bit of trouble, mods for fighting games are actually pretty popular, primarily because it's just plain old funny to watch the most random of people or characters duke it out (take this <a href="/mortal-kombat-1-mod-let-you-settle-kendrick-lamar-and-drake-beef">Mortal Kombat 1 Kendrick vs Drake mod</a>, for example). However, YouTuber ToastedShoes has found himself in that aforementioned trouble, claiming that Warner Bros. is "threatening to destroy" his YouTube channel, leaving him uncertain in what he needs to do. ToastedShoes is known for a big range of popular modding videos, with Mortal Kombat 1 being amongst so of his most popular.
  129. </p><p>
  130. "This morning I received an IP Infringement Notification directly from Warner Brothers stating that the Mortal Kombat mods in my content 'infringe' on their intellectual property rights," ToastedShoes wrote on Twitter earlier this week. "I've been requested to delete all Mortal Kombat 1 videos from my channel or else they will issue copyright strikes and essentially delete my channel in its entirety.
  131. </p> <p><a href="/warner-bros-allegedly-threatening-to-destroy-popular-youtube-channel-over-mortal-kombat-1-videos">Read more</a></p>]]></description></item><item><title>Baldur's Gate 3 writer doesn't care what a possible sequel looks like, as long as whoever makes it doesn't do it just to "hit our earnings next quarter"</title><link>/baldurs-gate-3-writer-doesnt-want-sequel-to-exist-just-for-profit</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 15:11:39 +0000</pubDate><guid>/baldurs-gate-3-writer-doesnt-want-sequel-to-exist-just-for-profit</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Fantasy</category><category>Baldur's Gate III</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Larian Studios</category><category>Bird view / Isometric</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Full product</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-3-key-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-3-key-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  132. <a href="/companies/larian-studios">Larian Studios</a> isn't making the next Baldur's Gate, but the third game's narrative director doesn't care what it's like, as long as it's not made just for profit.
  133. </p><p>
  134. Look, we all know that for rights holders, executives, and the like, sequels and follow-ups to established IP are really just money makers. And with how well <a href="/games/baldurs-gate-iii">Baldur's Gate 3</a> has done since its 1.0 release last year, it's an entirely safe bet that someone will be making a sequel. That someone just won't be Larian, as it <a href="/larian-will-not-be-making-baldurs-gate-4-or-any-baldurs-gate-3-dlc">said as much earlier this year</a>, even if it was something the studio was on board with <a href="/baldurs-gate-3-director-once-on-board-with-sequel-now-hes-aiming-for-very-big-rpg">once upon a time</a>. Wizards of the Coast is <a href="/next-baldurs-gate-shouldnt-be-20-years-away-wizards-of-coast-talking-future">currently looking into potential partners</a> for future Baldur's Gate entries, though nothing is set in stone just yet, so you'll have to wait a little while longer. But in a recent interview with <a href="https://www.gamesradar.com/games/baldur-s-gate/lead-baldurs-gate-3-writer-says-i-dont-care-what-happens-in-a-potential-rpg-sequel-as-long-as-it-doesnt-get-made-to-just-hit-our-earnings-next-quarter/">GamesRadar</a>, narrative director Adam Smith shared his thoughts on a potential sequel.
  135. </p><p>
  136. Smith explained that he doesn't really care about what a sequel might look like, for him the priority is that whoever makes it, they're making it for the sake of passion rather than purely financial reasons. "I don't mean that in a harsh way," he said. "What I would want is for somebody to do it because they wanted to do it, not because somebody said 'that would hit our earnings next quarter.'"
  137. </p> <p><a href="/baldurs-gate-3-writer-doesnt-want-sequel-to-exist-just-for-profit">Read more</a></p>]]></description></item><item><title>Getting sick of getting kicked out of a Helldivers 2 session right before a mission ends? Arrowhead is "working on a solution"</title><link>/arrowhead-working-on-solution-for-helldivers-2-mission-kicking-griefing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 14:11:23 +0000</pubDate><guid>/arrowhead-working-on-solution-for-helldivers-2-mission-kicking-griefing</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-screenshot_jN2e7j8.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-screenshot_jN2e7j8.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  138. <a href="/games/helldivers-2">Helldivers 2</a> still has a problem with players getting kicked out of missions by griefers, but <a href="/companies/arrowhead-game-studios">Arrowhead</a> has at least promised a solution is on the way.
  139. </p><p>
  140. In this day and age, it's pretty necessary to allow lobby leaders in games to kick players out of a squad if they're causing trouble. After all, if someone is just taking the mick, harassing other players, or anything similar, it can really ruin the experience of playing. It could especially cause problems in a game like Helldivers 2 which features friendly fire - just imagine if players could come in and kill other players without consequences. But, Helldivers 2 actually has a different problem that comes from the ability to kick other players out - one that sees lobby leaders kicking others out right before a mission ends so they can't benefit from the results.
  141. </p><p>
  142. Right now, there's no solution to this problem, but as spotted by <a href="https://www.videogamer.com/news/helldivers-2-solution-is-coming-kicked-by-lobby-leaders/">VG.com</a>, over in the official Helldivers 2 Discord, a spark of hope has at least been offered. After one member of the server asked if players could "keep 50 percent of the samples collected if [they] get kicked by an arsehole lobby leader when the dropship has been called" community manager Twinbeard shared that Arrowhead is "actually working on a solution to mitigate problems with, well, 'getting kicked by an arsehole lobby leader' as someone once eloquently put it. No ETA on that, but it's coming."
  143. </p> <p><a href="/arrowhead-working-on-solution-for-helldivers-2-mission-kicking-griefing">Read more</a></p>]]></description></item><item><title>Fortnite will finally be back on iOS late next year, alongside the Epic Games Store - well, in the UK at least</title><link>/fortnite-finally-back-on-ios-2025-alongside-epic-games-store-in-uk</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 13:39:48 +0000</pubDate><guid>/fortnite-finally-back-on-ios-2025-alongside-epic-games-store-in-uk</guid><category>Epic Games</category><category>iOS</category><category>Third person</category><category>RPG</category><category>PS4</category><category>Single Player</category><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Xbox One</category><category>Mac</category><category>Shooter</category><category>PC</category><category>Android</category><category>Fortnite</category><category>Strategy</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fortnite-1_icHZo3e.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fortnite-1_icHZo3e.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  144. <a href="/games/fortnite">Fortnite</a> has long been easily playable on iOS, but <a href="/companies/epic-games">Epic</a> has confirmed it'll finally be returning to <a href="/companies/apple">Apple</a> devices in the second half of 2025.
  145. </p><p>
  146. A few years ago, Apple removed Fornite from the App Store due to Epic letting users buy the battle royale's in-game currency elsewhere, circumnavigating the iPhone maker's 30% cut of all transactions. This then led to a <a href="/epic-vs-apple-ruling-app-store-third-party-payments">big ole lawsuit between the pair</a>, and currently the game is still not available on iOS. However, next year, that'll all change, as the official Fortnite Twitter account shared that both the game and the Epic Games Store will be coming to iOS in the UK in the second half of 2025. How is this possible? Well, it's all thanks to the UK's Digital Markets, Competition and Consumers act.
  147. </p><p>
  148. This particular act, as described on the <a href="https://www.gov.uk/government/news/digital-markets-competition-and-consumers-act-receives-royal-assent">UK government's own website</a>, could "give consumers the room to freely choose the services they use, or stop companies from withholding information consumers need to make good decisions" as well as giving regulators "powers to intervene and direct a firm to change its behaviour to boost competition &ndash; whether that is to benefit people using smartphones or businesses dependent on cloud services."
  149. </p> <p><a href="/fortnite-finally-back-on-ios-2025-alongside-epic-games-store-in-uk">Read more</a></p>]]></description></item><item><title>Remember Skull and Bones? No? Well, Ubisoft is letting everyone play it for free for a week anyway</title><link>/skull-and-bones-will-be-free-for-a-week</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 11:30:16 +0000</pubDate><guid>/skull-and-bones-will-be-free-for-a-week</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Ubisoft Singapore</category><category>Historical</category><category>Single Player</category><category>Open World</category><category>Xbox Series X/S</category><category>PC</category><category>Full product</category><category>Skull and Bones</category><category>PS5</category><category>Ubisoft</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/skull-and-bones-screenshot-(2).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/skull-and-bones-screenshot-(2).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  150. You might have forgotten <a href="/games/skull-and-bones">Skull and Bones</a>, but it's back to remind you it exists with an upcoming free week.
  151. </p><p>
  152. Oh boy. Skull and Bones was never going to come out to rave reviews, given just how many times it was delayed prior to its release. When it did finally launch in&hellip; February (yeesh, that really did just come and go, huh), it was ultimately met with quite average reviews, and on the physical sales front it <a href="https://x.com/Chris_Dring/status/1759832457153486935">sold less than a quarter of Sea of Thieves' launch figures</a>, which doesn't sound great overall, even in a digital age. But perhaps all is not lost, as there is always the possibility Ubisoft will pull a No Man's Sky and actually bring Skull and Bones to the heights it could achieve (though I do doubt it). But even with that negative critical reception, it's always possible you want to try the game out for yourself, and you're in luck because from next week, it'll be available to play for free for an entire week!
  153. </p><p>
  154. As detailed on <a href="https://www.ubisoft.com/en-gb/game/skull-and-bones/free-weekend">Ubisoft's website</a>, Skull and Bones is getting a free week from May 30 to June 6 where you can "battle your way through treacherous waters, as you rise to become the most infamous pirate captain!" It goes on to explain that "during this free week, you are free to play any content you want, whether it is to progress through the main storyline or tackle challenging content with your friends." On top of that, "every achievement, every treasure, and every ship upgrade you unlock during the free week will be waiting for you" if you decide to purchase the game after the trial period ends.
  155. </p> <p><a href="/skull-and-bones-will-be-free-for-a-week">Read more</a></p>]]></description></item><item><title>Don't worry, story haters, Wuthering Waves will soon let you skip more of those pesky cutscenes</title><link>/wuthering-waves-will-soon-let-you-skip-more-cutscenes</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 10:42:10 +0000</pubDate><guid>/wuthering-waves-will-soon-let-you-skip-more-cutscenes</guid><category>Action Adventure</category><category>Kuro Game Studio</category><category>Science Fiction</category><category>Fantasy</category><category>MMO</category><category>Free-to-play</category><category>Wuthering Waves</category><category>Open World</category><category>RPG</category><category>Windows Phone</category><category>PC</category><category>Anime</category><category>iOS</category><category>Exploration</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Wuthering-Waves-header-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Wuthering-Waves-header-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  156. <a href="/games/wuthering-waves">Wuthering Waves</a> has had a slightly rough launch, but some changes are coming that should bring some quality of life improvements.
  157. </p><p>
  158. It's only been a few days since Wuthering Waves launched, and it's safe to say it hasn't been perfect - all those kind of hilarious <a href="/wuthering-waves-bugs-graphics-pc-mobile">visual bugs</a> are a testament to that. But the dev team has at least <a href="https://www.reddit.com/r/WutheringWaves/comments/1cylvho/known_issues_bug_fixes/">outlined the known issues in the game</a>, so it's not like fixes aren't coming for these sometime soon. However, for some players the issues don't just stop at the bugs. The official Wuthering Waves Twitter account has shared some other plans for updates that will be coming to the game based on feedback that players have offered for the game so far.
  159. </p><p>
  160. First up is the ability to skip more cutscenes. In a post covering <a href="https://wutheringwaves.kurogames.com/en/main/news/detail/790">gameplay issues and the plan for future improvements</a>, "We have received your feedback regarding the Skip function including 'not enough skippable scenes,' 'UI design of the Skip button not readable enough,' and 'the main quest storyline feeling lengthy,'" reads the post. "We plan to optimize your experience by introducing support for skipping all types of scenes in storylines and reviewing functions for storyline scripts and cutscenes."
  161. </p> <p><a href="/wuthering-waves-will-soon-let-you-skip-more-cutscenes">Read more</a></p>]]></description></item><item><title>While you wait for Warhammer 40K: Space Marine 2, you can pick up another game from the tabletop series for free</title><link>/warhammer-40000-gladius-relics-of-war-is-free-right-now</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 26 May 2024 10:02:10 +0000</pubDate><guid>/warhammer-40000-gladius-relics-of-war-is-free-right-now</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Warhammer 40,000: Space Marine 2</category><category>Saber Interactive</category><category>Single Player</category><category>Xbox Series X/S</category><category>Bird view / Isometric</category><category>Shooter</category><category>Focus Entertainment</category><category>PC</category><category>Slitherine Software UK</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Warhammer 40,000: Gladius - Relics of War</category><category>PS5</category><category>Focus Home Interactive</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/warhammer-40000-gladius.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/warhammer-40000-gladius.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  162. <a href="/games/warhammer-40000-space-marine-2">Warhammer 40K: Space Marine 2</a> is a few months out still, but those of you with a mind for strategy might be happy to hear about a currently free game.
  163. </p><p>
  164. Sure, strategy games aren't for everyone, but do you know what everyone does love? Free stuff! Particularly free games, considering how expensive they can be, and right now the 4X strategy game <a href="/games/warhammer-40000-gladius-relics-war">Warhammer 40K: Gladius - Relics of War</a> is free across all the notable PC storefronts, <a href="https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/">including Steam</a>, you can think of (thanks, <a href="https://www.pcgamesn.com/warhammer-40000-gladius/free-steam-game">PCGamesN</a>). You'll want to act relatively quickly though, as it's only available for free until next week, Thursday, May 30, and once it's no longer free it'll shoot back up to $40 again (so you can see why the price of free is quite the bargain).
  165. </p><p>
  166. In Warhammer 40K: Gladius, you can "play as one of four iconic Warhammer factions (Astra Militarum, Space Marines, Orks or Necrons), each with their own unique playstyle and technology tree. Explore a randomly generated world filled with special features and threatening wildlife that can crush your troop's morale. Secure control of powerful ancient artefacts to grant you an edge against rival factions." On top of that you can build cities and fortifications to "expand your empire and produce an army to vanquish your foes" and each faction has its own unique storyline too. I'm not big into strategy games myself, but it certainly sounds like there's a lot on offer here.
  167. </p> <p><a href="/warhammer-40000-gladius-relics-of-war-is-free-right-now">Read more</a></p>]]></description></item><item><title>2XKO makes a surprise showing at Combo Breaker</title><link>/2xko-makes-surprise-showing-at-combo-breaker</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 24 May 2024 16:15:44 +0000</pubDate><guid>/2xko-makes-surprise-showing-at-combo-breaker</guid><category>2XKO</category><media:content medium="image" url="https://assetsio.gnwcdn.com/2xko-combo-breaker.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/2xko-combo-breaker.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/project-l">2XKO</a> has made a surprise appearance at Combo Breaker 2024, allowing attendees to try out the latest demo build while wondering the tournament floor. If nothing else, this should make for an entertaining distraction from those who go 0-2 in bracket.
  168. </p><p>The build in question is the english version of the <a href="/illaoi-finally-gets-gameplay-showcase-ahead-of-2xko-evo-japan-demo">demo we saw shown off at Evo Japan 2024</a> - featuring the same playable cast <a href="/project-l-preview-impressions-evo">we saw at Evo 2023</a> with the addition of <a href="/project-l-will-be-free-to-play-with-illaoi-joining-the-roster">Illaoi</a>, as well as various gameplay adjustments. There are four custom cabinents in total, allowing for a maximum of eight players to play at once. There will likely be a line.
  169. </p><p>Aside from entertainment for the attendees, this will also provide ample opportunity for players who weren't able to make it out to Japan earlier this year to try out the game for themselves. Many of the changes and additions have already been explored by various influencers and pro players, but there's nothing quite like personally getting your hands on the game to see how things feel. Expect an influx of new impressions online from those trying it out for the first time.
  170. </p> <p><a href="/2xko-makes-surprise-showing-at-combo-breaker">Read more</a></p>]]></description></item><item><title>GTA 5 set to depart PlayStation Plus after six months, in terrible news for the three people who're still yet to play it</title><link>/gta-5-set-to-depart-playstation-plus-after-six-months-in-terrible-news-for-the-three-people-whore-still-yet-to-play-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 24 May 2024 16:08:54 +0000</pubDate><guid>/gta-5-set-to-depart-playstation-plus-after-six-months-in-terrible-news-for-the-three-people-whore-still-yet-to-play-it</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Take-Two Interactive</category><category>Grand Theft Auto 5</category><category>Third person</category><category>Single Player</category><category>Shooter</category><category>Rockstar North</category><category>First person</category><category>Rockstar Games</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gta-5-trailers-gta-6-02.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gta-5-trailers-gta-6-02.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've somehow yet to play <a href="/games/grand-theft-auto-v">GTA 5</a> (first of all, this is a gaming site, how did you get here?) here's some sad news. It's set to depart PlayStation Plus' Extra tier next month, having only joined the serive back in December 2023.</p><p>Yup, your plan to desperately burn through the series for the first time and become a GTA expert before <a href="/gta-6-release-date-leaks-map-trailer-reveal-rumours">GTA 6</a> <a href="/take-two-narrows-down-gta-6-release-date-fall-2025-gta-5-breezes-past-200-million-sold">drops in fall 2025</a> without paying retail price for at least one entry in it is in tatters. My condolences. You'll just have to watch last year's <a href="/gta-6-trailer-released">first GTA 6 trailer </a> over and over again until the time comes.</p><p>The journeying of Michael, Franklin and Trevor's adventure into the PS Plus sunset has been confirmed thanks to the PlayStation Store's 'last chance to play' page (thanks, <a href="https://www.pushsquare.com/news/2024/05/ps-plus-extra-premium-lose-12-games-in-june-including-gta-5">PushSquare</a>). June 18 is the fateful date when you'll have to kiss goodbye to the PS5 and PS4 versions of the game, probably with tears in your eyes.</p> <p><a href="/gta-5-set-to-depart-playstation-plus-after-six-months-in-terrible-news-for-the-three-people-whore-still-yet-to-play-it">Read more</a></p>]]></description></item><item><title>"I thought to myself, why don't I do it?" - inside a Fallout New Vegas fan's campaign to get Mr House on the Vegas sphere</title><link>/inside-fallout-new-vegas-fan-campaign-to-get-mr-house-on-vegas-sphere-interview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 24 May 2024 16:00:00 +0000</pubDate><guid>/inside-fallout-new-vegas-fan-campaign-to-get-mr-house-on-vegas-sphere-interview</guid><category>Third person</category><category>Bandai Namco Entertainment</category><category>Xbox 360</category><category>Single Player</category><category>Obsidian Entertainment</category><category>RPG</category><category>Bethesda Softworks</category><category>Shooter</category><category>Fallout 3</category><category>Bethesda Game Studios</category><category>PC</category><category>Apple</category><category>iOS</category><category>PS3</category><category>First person</category><category>Fallout: New Vegas</category><media:content medium="image" url="https://assetsio.gnwcdn.com/FNV-3.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/FNV-3.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It all started with a post on r/falloutnewvegas, Evan Zarsaz says.</p><p>&ldquo;A user posted the meme with Mr House displayed on the sphere - original made by <a href="/fallout-new-vegas-modder-perfect-memorial-matthew-perry">@tunnelsnakesfool</a> on Instagram - with the next photo showing the price to advertise on the sphere,&rdquo; he tells me, &ldquo;and a caption that said &lsquo;Hey guys did you know if all the members of the subreddit donated 5 dollars we would be able to put Mr House on the Las Vegas sphere&rsquo;.</p><p>&ldquo;Several users suggested that someone set up a fundraiser, and I thought to myself, why don't I do it?&rdquo;</p> <p><a href="/inside-fallout-new-vegas-fan-campaign-to-get-mr-house-on-vegas-sphere-interview">Read more</a></p>]]></description></item><item><title>XDefiant is fantastic - but can it last with a new Call of Duty on the horizon?</title><link>/xdefiant-is-fantastic-but-can-it-last-with-new-call-of-duty-on-horizon</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 24 May 2024 15:01:39 +0000</pubDate><guid>/xdefiant-is-fantastic-but-can-it-last-with-new-call-of-duty-on-horizon</guid><category>Ubisoft Entertainment</category><category>XDefiant</category><category>Ubisoft San Francisco</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>First person</category><category>PS5</category><category>Ubisoft</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xdefiant_wPRDfDH.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xdefiant_wPRDfDH.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I'm having a brilliant time with <a href="/games/tom-clancys-xdefiant">XDefiant</a>. I must admit that I wasn't particularly sold on the game prior to its release. Didn't play any of the early access periods or betas, didn't do any press previews or anything like that. Given how hectic and packed this time of year is with brilliant games, I decided to just boot it up and give it a bash when it dropped, like everyone else did. I must say it's a darn good effort - but I'm not sure how long it'll keep kicking.
  171. </p><p>I need to stress straight away that these fears don't stem from anything the XDefiant team has done. The game appears - at least to someone putting in two or so hours in every evening - to be well balanced, fast-paced, and a loving send up of many of Ubisoft's modern franchises. These worries stem entirely from exterior factors: namely the impending release of a new Call of Duty, and the rough industry environment as a whole.
  172. </p><p>Let's start with Call of Duty - as that's the obvious big obstacle to long-lasting success for any fast-paced arcadey FPS right now. It's no secret that a big AAA release can suck the oxygen out of the room for its competitors. Just look at the slew of otherwise cool games that were swallowed up by the attention maw of <a href="/games/baldurs-gate-iii">Baldur's Gate 3</a>, <a href="/games/elden-ring">Elden Ring</a>, and so on. This effect is felt more keenly when a giant release in the same genre as your game comes out. MMORPGs with a keen and dedicated audience see sharp decreases in playercount when a new expansion for World of Warcraft or Final Fantasy 14 drops. It is a reality of the live service lives that these releases lead.
  173. </p> <p><a href="/xdefiant-is-fantastic-but-can-it-last-with-new-call-of-duty-on-horizon">Read more</a></p>]]></description></item><item><title>Fortnite's Fallout stuff arrives today, because we all need to see a guy in power armour chug Nuka Cola while hitting the griddy</title><link>/fortnites-fallout-stuff-arrives-today-guy-in-power-armour-chug-nuka-cola</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 24 May 2024 14:51:54 +0000</pubDate><guid>/fortnites-fallout-stuff-arrives-today-guy-in-power-armour-chug-nuka-cola</guid><category>Epic Games</category><category>iOS</category><category>Avalanche Studios</category><category>Fortnite Battle Royale</category><category>Third person</category><category>Fallout 4</category><category>Fallout</category><category>RPG</category><category>Bird view / Isometric</category><category>PS4</category><category>Racing</category><category>First person</category><category>Warner Bros. Games</category><category>Warner Bros.</category><category>Single Player</category><category>Bethesda Softworks</category><category>Mad Max</category><category>PS3</category><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Nintendo Switch</category><category>Xbox Series X/S</category><category>Xbox One</category><category>Mac</category><category>Shooter</category><category>Bethesda Game Studios</category><category>PC</category><category>Android</category><category>Fortnite</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fortnite-wrecked-event-fallout-stuff-launches-today-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fortnite-wrecked-event-fallout-stuff-launches-today-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It's been a big few months for <a href="/tv-shows/fallout">Fallout</a>, mainly thanks to that little TV show you might have heard about, but also some updates to <a href="/games/fallout-4">Fallout 4</a> that've, er, garnered <a href="/fallout-4-next-gen-update-2-texture-fix-vats-issues">a pretty mixed reaction</a>. Now, though, the series has really made it into the mainstream - starting today, some stuff from it's in <a href="/games/fortnite">Fortnite</a>.</p><p>Yup, stop worrying about <a href="/fallout-4-next-gen-update-2-texture-fix-vats-issues">your VATS not working like it should</a>, it's time to shake your gyatt by hitting the default dance and skibidi toilet with high level rizz into the litness, my dudes. I'm 25, and life already scares me.</p><p>We'd already <a href="https://x.com/FortniteGame/status/1793056269177360818">gotten a few sneak peeks</a> at the T-60 power armour - very much the in-vogue power armour since Fallout 4 dropped - which is being added to Fortnite as part of <a href="https://www.fortnite.com/news/crash-the-party-in-fortnite-battle-royale-chapter-5-season-3-wrecked?lang=en-US">Chapter 5 Season 3</a>. Dubbed Wrecked, this season's also bringing bottles of Nuka Cola to the game, which you can chug to restore ypur health and a bit of shield.</p> <p><a href="/fortnites-fallout-stuff-arrives-today-guy-in-power-armour-chug-nuka-cola">Read more</a></p>]]></description></item><item><title>Wuthering Waves players have been testing an unreleased character by changing the date on their devices</title><link>/wuthering-waves-players-testing-unreleased-characters-by-changing-the-date-on-their-devices</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 24 May 2024 11:15:20 +0000</pubDate><guid>/wuthering-waves-players-testing-unreleased-characters-by-changing-the-date-on-their-devices</guid><category>Action Adventure</category><category>Kuro Game Studio</category><category>Science Fiction</category><category>Fantasy</category><category>MMO</category><category>Free-to-play</category><category>Wuthering Waves</category><category>Open World</category><category>RPG</category><category>Windows Phone</category><category>PC</category><category>Anime</category><category>iOS</category><category>Exploration</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wuthering-waves-early-trail.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wuthering-waves-early-trail.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/wuthering-waves">Wuthering Waves</a> is out and about, and loads of players are diving in and messing around with the open world action gacha. But, while many are out and about pumping up their union level or <a href="/wuthering-waves-echoes">hunting down echoes</a>, others are pushing the game's limits to see if they can break anything. It turns out, they can. By adjusting your device's clock, you can access a five-star character trail before its intended release.
  174. </p><p>The <a href="/wuthering-waves-character-list">Wuthering Waves character</a> in question is Yinlin, a five star who isn't available in game at the moment via normal means. Through changing the device date to a point in the future when the Yinlin character trail is active and playable, cheeky players have been able to hop in and check her out early <a href="https://www.bilibili.com/video/BV18w4m1U7pJ/">as shown in this bilibili video</a>.
  175. </p><p>Thankfully, it doesn't appear that you can use this technique to access other content, such as limited events or future dailies, but this sort of thing appearing to work client-side has many curious as to what further exploits are possible. For those who don't know, client-side refers to things the game determines on the player's end, whereas server-side refers to bits of the game the devs handle from their servers and the like. That's a very simplified explainer but for the purposes of this story it'll do!
  176. </p> <p><a href="/wuthering-waves-players-testing-unreleased-characters-by-changing-the-date-on-their-devices">Read more</a></p>]]></description></item><item><title>No Rest for the Wicked finally lets you remap controller buttons in its biggest update yet</title><link>/no-rest-for-the-wicked-major-patch-2-controller-remap-respec-dlss-fsr</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Fri, 24 May 2024 10:26:48 +0000</pubDate><guid>/no-rest-for-the-wicked-major-patch-2-controller-remap-respec-dlss-fsr</guid><category>Hack &amp; Slash</category><category>No Rest for the Wicked (2024)</category><category>Point and Click</category><category>Story Rich</category><category>Moon Studios</category><category>Third person</category><category>Gugames</category><category>Narrative / Story Driven</category><category>RPG</category><category>Fantasy</category><category>RPG: Hack &amp; Slash</category><category>Single Player</category><category>Private Division</category><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>No Rest For The Wicked</category><category>RPG: Action</category><category>Side view</category><category>Xbox Series X/S</category><category>Mac</category><category>PC</category><category>PS5</category><category>Exploration</category><media:content medium="image" url="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-moon-studios-(6).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-moon-studios-(6).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/no-rest-for-the-wicked">No Rest for the Wicked</a> players have waited a long time for this one, but the second major Early Access patch for the action RPG has finally arrived. This is easily the game&rsquo;s biggest update, releasing a little over one month after launch.</p><p>Early Access Patch 2 brings the often-requested feature to change button remaps on controllers, as well as the ability to wield weapons even when you do not meet their required stats.</p><p></p> <p><a href="/no-rest-for-the-wicked-major-patch-2-controller-remap-respec-dlss-fsr">Read more</a></p>]]></description></item><item><title>After 269 hours, Elden Ring streamer beats all the bosses on new game +7 at level one - is finally ready for Shadow of the Erdtree</title><link>/elden-ring-streamer-beats-new-game-7-level-1-269-hours-missmikkaa</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 24 May 2024 09:29:33 +0000</pubDate><guid>/elden-ring-streamer-beats-new-game-7-level-1-269-hours-missmikkaa</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox One</category><category>PS4</category><category>Elden Ring</category><category>PC</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-(7)_7TW9X54.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-(7)_7TW9X54.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I was pretty certain that I was pretty good at <a href="/games/elden-ring">Elden Ring</a> y'know? I can beat the game handily, and have a save file parked right in Mohg's boss arena ready for Shadow of the Erdtree when it launches in the near future. However, one player has destroyed such illusions. Compared to MissMikkaa, I am garbage.
  177. </p><p>You may be wondering why? Well, dear reader, MissMikkaa has managed to beat Elden Ring's new game +7 difficulty with a level one character. She managed the feat in 269 hours, having to take on and overcome each and every boss before the job was done. This journey happened on Twitch, where she streamed the entire process.
  178. </p><p>"I used no <a href="/elden-ring-spirit-calling-bell-summoning">summons</a>, <a href="/elden-ring-rune-arc-explained-how-to-gain-the-effects-of-great-runes">great runes</a>, throwing pots, <a href="/elden-ring-best-spells">sorceries</a> nor <a href="/elden-ring-best-incantations">incantations</a>," MissMikkaa posted on Twitter, highlighting interesting details for those keen to learn more. This info came alongside footage of her Malenia kill, which required 63 attempts. Interestingly enough it was the pair of Valiant Gargoyles that proved the most daunting, taking 405 tries. In total, MissMikkaa died 2145 times on new game +7.
  179. </p> <p><a href="/elden-ring-streamer-beats-new-game-7-level-1-269-hours-missmikkaa">Read more</a></p>]]></description></item><item><title>Helldivers 2 players are on the way to earning a new mech, with a cool jet or bomb-based stratagem possibly to follow</title><link>/helldivers-2-players-on-way-to-new-mech-cool-jet-or-bomb-stratagem-possibly-to-follow</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 24 May 2024 09:16:55 +0000</pubDate><guid>/helldivers-2-players-on-way-to-new-mech-cool-jet-or-bomb-stratagem-possibly-to-follow</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-mechs-nearly-ready-to-deploy-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-mechs-nearly-ready-to-deploy-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've been a bit frustrated with the state of <a href="/games/helldivers-2">Helldivers 2</a> and are looking for reasons to jump back into the Galactic War - well, Arrowhead's here to provide 'em. The latest Major Order will reward a new mech if completed, and the studio's been taking community pitches for a new stratagem.</p><p>In case you missed it, Arrowhead's Johan Pilestedt recently <a href="/helldivers-2-boss-pilestedt-new-role-focus-on-helping-develop-game-and-community">stepped aside as CEO</a>, in order to focus more heavily on helping oversee Helldivers 2's development. While the wider effects of this will <a href="/helldivers-2-next-weapon-balancing-patch-more-time-eruptor">likely take a little while to come to fruition</a>, that hasn't stopped the developer from <a href="/helldivers-2-pilestedt-outlines-plans-following-role-change">getting off to a quick start</a> - he's already asked the community for some stratagem ideas they'd like to see become a thing.</p><p>Before we get to that, though let's start with <a href="https://x.com/helldivers2/status/1793674703359353305">this latest Major Order</a>. The task is to liberate one planet - Varylia 5 - something players have already gotten around 30% of the way through as of writing. The reward would be "the dual-autocannon EXO-49 Emancipator exosuit", a mech that'll be possible to produce if an automaton "Petafactory" on the planet can be secured for Super Earth.</p> <p><a href="/helldivers-2-players-on-way-to-new-mech-cool-jet-or-bomb-stratagem-possibly-to-follow">Read more</a></p>]]></description></item><item><title>Paper Mario: The Thousand Year Door review: a worthy new version of a must-play classic</title><link>/paper-mario-the-thousand-year-door-review</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Thu, 23 May 2024 19:12:39 +0000</pubDate><guid>/paper-mario-the-thousand-year-door-review</guid><category>Action Adventure</category><category>Nintendo Switch</category><category>Third person</category><category>Single Player</category><category>RPG</category><category>Nintendo</category><category>Nintendo GameCube</category><category>Paper Mario: The Thousand Year Door</category><category>Strategy: Turn-Based Strategy</category><category>Intelligent Systems</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mario-1000-year-door-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mario-1000-year-door-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Remaking a classic is always tricky. Video game development is like alchemy; that anyone happens upon the exact right combination of elements to make a true classic title is practically a miracle. Even saying that is a slight disservice, though - as the process is undoubtedly less scientific than that. All this is to say: it&rsquo;s very easy to upset the cart <em>ever so slightly</em> with a remake or even remaster, and <em>bam</em> - just like that, it&rsquo;s a classic no more.</p><p>But when the process works, it&rsquo;s a joy. Twenty years on from its GameCube release, <strong>Paper Mario: THe Thousand Year Door</strong> is back - and it&rsquo;s as brilliant as it ever was. That makes it one of Mario&rsquo;s best spin-off outings, by the way.</p><p>The Thousand Year Door stands apart from the Paper Mario titles since with a simple, vital fact: it is a role-playing game. A proper one. That to me is the template that the Paper Mario series should follow, especially given its status as a de-facto follow-up to <a href="/games/super-mario-rpg-remake">Super Mario RPG</a>, which also enjoyed a Nintendo Switch remake.</p> <p><a href="/paper-mario-the-thousand-year-door-review">Read more</a></p>]]></description></item><item><title>Warhammer 40,000: Space Marine 2 is giving off all the right Xbox 360 vibes with 6v6 PvP, and Operations co-op mode</title><link>/warhammer-40-000-space-marine-2-pvp-operations-co-op-mode-details</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 23 May 2024 16:43:43 +0000</pubDate><guid>/warhammer-40-000-space-marine-2-pvp-operations-co-op-mode-details</guid><category>Action Adventure</category><category>Third person</category><category>Warhammer 40,000: Space Marine 2</category><category>Saber Interactive</category><category>Single Player</category><category>Xbox Series X/S</category><category>Shooter</category><category>Focus Entertainment</category><category>PC</category><category>Warhammer Skulls</category><category>Shooter: Third Person</category><category>Blockbuster</category><category>PS5</category><category>Focus Home Interactive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/warhammer-40k-space-marine-2-01.jpeg.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/warhammer-40k-space-marine-2-01.jpeg.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>As promised, the Warhammer Skulls event was full of exciting announcements for Warhammer and Warhammer 40,000 fans. None were more impressive than the <a href="/games/warhammer-40000-space-marine-2">Space Marine 2</a> reveals, however.</p><p>The Saber Interactive-developed action-shooter delivered two big pieces of news, even if one of them <a href="/warhammer-40k-space-marine-2-getting-pvp-mode-according-to-leaked-artbook">technically leaked a little while ago</a>.</p><p></p> <p><a href="/warhammer-40-000-space-marine-2-pvp-operations-co-op-mode-details">Read more</a></p>]]></description></item><item><title>Warhammer 40,000: Darktide updates just aren't stopping, and there's a new in-game event to jump in right now</title><link>/warhammer-40-000-darktide-secrets-of-the-machine-god-update-decollation-event</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 23 May 2024 16:33:08 +0000</pubDate><guid>/warhammer-40-000-darktide-secrets-of-the-machine-god-update-decollation-event</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Warhammer 40,000: Darktide</category><category>Fatshark Games</category><category>Game Pass</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Shooter</category><category>PC</category><category>Warhammer Skulls</category><category>Blockbuster</category><category>Indie</category><category>First person</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/darktide_lpgr0BW.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/darktide_lpgr0BW.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It wouldn&rsquo;t be a Warhammer Skulls showcase without some news from Fatshark, the developer behind the beloved Darktide and Vermintide games. Today, the studio delivered a few reveals for both <a href="/games/warhammer-40000-darktide">Warhammer 40,000: Darktide</a> and <a href="/games/warhammer-vermintide-2">Vermintide 2</a>.</p><p>The next Darktide update has been named and given a release date. We also know a lot more about what to expect - there&rsquo;s even something you can play right now.</p><p></p> <p><a href="/warhammer-40-000-darktide-secrets-of-the-machine-god-update-decollation-event">Read more</a></p>]]></description></item><item><title>Warhammer 40,000: Boltgun is finally getting a horde mode, and a fresh new DLC next month</title><link>/warhammer-40000-darktide-boltgun-dlc-horde-mode-new-edition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 23 May 2024 16:29:00 +0000</pubDate><guid>/warhammer-40000-darktide-boltgun-dlc-horde-mode-new-edition</guid><category>Warhammer 40,000: Boltgun</category><category>Single Player</category><category>Auroch Digital</category><category>Shooter</category><category>Focus Entertainment</category><category>PC</category><category>Arcade</category><category>Warhammer Skulls</category><category>Indie</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/warhammer_40000_boltgun_reveal_screen_2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/warhammer_40000_boltgun_reveal_screen_2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I don&rsquo;t know about you, but I certainly didn&rsquo;t expect to get some <a href="/games/warhammer-40000-boltgun">Warhammer 40,000: Boltgun</a> news at Warhammer Skulls. Auroch Digital nevertheless delivered, and it may be even more than fans of the retro shooter expected.</p><p>Boltgun is getting some new content in the form of the <strong>Forges of Corruption</strong> DLC, right alongside a free update that delivers a long-requested feature.</p><p></p> <p><a href="/warhammer-40000-darktide-boltgun-dlc-horde-mode-new-edition">Read more</a></p>]]></description></item><item><title>Relive your best Twisted Metal days with the free Warhammer 40,000: Speed Freeks beta, playable right now</title><link>/warhammer-40-000-speed-freeks-beta-details</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 23 May 2024 16:18:03 +0000</pubDate><guid>/warhammer-40-000-speed-freeks-beta-details</guid><category>Third person</category><category>Plaion</category><category>Free-to-play</category><category>Racing</category><category>Shooter</category><category>PC</category><category>Warhammer Skulls</category><category>Steam</category><category>Warhammer 40,000: Speed Freeks</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/warhammer-40-000-speed-freeks-screen-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/warhammer-40-000-speed-freeks-screen-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Not everything revealed today at Warhammer Skulls was all serious, sometimes you have to get a little silly. This is clearly what <a href="/games/warhammer-40000-speed-freeks">Warhammer 40,000: Speed Freeks</a>, the combat racer from Caged Element, represents.</p><p>Speed Freeks was <a href="/warhammer-40000-speed-freeks-is-a-new-racer-filled-with-orks-blowing-each-other-up">initially unveiled last year</a>, and the developer pretty quickly (and frequently) offered players the chance to jump in early and feel things out. But it&rsquo;s been a year, which is plenty of time for a few things to have changed.</p><p></p> <p><a href="/warhammer-40-000-speed-freeks-beta-details">Read more</a></p>]]></description></item><item><title>73 Yards is more than just an all-time great Doctor Who episode, it’s one of the best bits of TV in years - Review</title><link>/73-yards-is-more-than-just-an-all-time-great-doctor-who-episode-its-one-of-the-best-bits-of-tv-in-years-review</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Thu, 23 May 2024 16:00:00 +0000</pubDate><guid>/73-yards-is-more-than-just-an-all-time-great-doctor-who-episode-its-one-of-the-best-bits-of-tv-in-years-review</guid><category>Doctor Who</category><category>Disney+</category><category>Pop Culture</category><category>Blockbuster</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dr-who-73-yards-episode-review-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dr-who-73-yards-episode-review-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Some may have taken a critical eye to the light-hearted, breezy opening episodes to this new reboot of <a href="/topics/doctor-who">Doctor Who</a>, streaming now on Disney+ around the world and on BBC iPlayer in the show&rsquo;s native UK - but weeks 3 and 4 are aiming to remind that the beauty of Doctor Who is that it can be <em>anything</em>. Better still, it&rsquo;s a reminder that sometimes, when Doctor Who takes a big swing at an unexpected idea, it&rsquo;s often when the show is at its best.</p><p>73 Yards may very well be the new poster child for that concept. Last week&rsquo;s episode toyed with a single concept that was still very Doctor Who - ratcheting up the tension as the powerful hero is stuck in a single spot. This week&rsquo;s episode is a similar twist - stripping many of the show&rsquo;s core ideas and themes away but with purpose - unnecessary trappings excised in order to place what remains under a microscope.</p><p>Most keenly examined is companion Ruby Sunday, with Millie Gibson putting in a masterful performance that should prove as absolute proof of her ability to duke it out with the best of Doctor Who&rsquo;s companions - which is pretty heady company to keep.</p> <p><a href="/73-yards-is-more-than-just-an-all-time-great-doctor-who-episode-its-one-of-the-best-bits-of-tv-in-years-review">Read more</a></p>]]></description></item><item><title>As Battlefield 2042 winds down, an unlikely new contender is ready to take its place</title><link>/battlefield-2042-winds-down-delta-force-hawk-ops-contender</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Thu, 23 May 2024 15:00:00 +0000</pubDate><guid>/battlefield-2042-winds-down-delta-force-hawk-ops-contender</guid><category>Free-to-play</category><category>iOS</category><category>Battlefield</category><category>Delta Force: Hawk Ops</category><category>PS4</category><category>Blockbuster</category><category>First person</category><category>Single Player</category><category>Electronic Arts</category><category>DICE</category><category>TiMi Studio Group</category><category>Level Infinite</category><category>Shooter: First Person</category><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Xbox Series X/S</category><category>Xbox One</category><category>Shooter</category><category>PC</category><category>Android</category><category>Battlefield 2042</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Delta-force-hawk-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Delta-force-hawk-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/delta-force">Delta Force</a> is back, have you heard? No, it&rsquo;s not a revival of the classic Novalogic tactical shooter, but it&rsquo;s something that may actually prove to be no less interesting. In a word, the new game, titled <strong>Delta Force: Hawk Ops</strong>, <a href="/delta-force-gameplay-reveal-hero-shooter-tencent-gamescom-2023">has more of Battlefield in it than Delta Force</a>.</p><p>It&rsquo;s pretty common knowledge now that EA is moving on from <a href="/games/battlefield-2042">Battlefield 2042</a>. The game recently received its final major update, as <a href="/battlefield-2042-content-ending-motive-joins-battlefield-teams">several studios within EA embark on the next adventure in the series</a>. By most accounts, we&rsquo;re well over a year from getting our hands on a new Battlefield, so there&rsquo;s a window of opportunity here for a new game to offer Battlefield&rsquo;s particular flavour of gameplay.</p><p>It&rsquo;s easy to be sceptical about Delta Force: Hawk Ops. It&rsquo;s a game that picked an unusual classic franchise to attach itself to. It&rsquo;s certainly raised its profile, but the game&rsquo;s Chinese publisher-developer isn&rsquo;t exactly known for making this style of game. I initially dismissed it as a knock-off, one that will inexplicably become popular in parts of Asia while the rest of world ignores it.</p> <p><a href="/battlefield-2042-winds-down-delta-force-hawk-ops-contender">Read more</a></p>]]></description></item><item><title>Remembering Total War Three Kingdoms, 5 years later – a game too good to be left behind</title><link>/total-war-three-kingdoms-5-years-later</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Thu, 23 May 2024 14:38:22 +0000</pubDate><guid>/total-war-three-kingdoms-5-years-later</guid><category>Multiplayer Cooperative</category><category>Total War: Three Kingdoms</category><category>The Creative Assembly</category><category>Single Player</category><category>Bird view / Isometric</category><category>SEGA</category><category>PC</category><category>Creative Assembly</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Strategy: Real-Time Strategy</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/total_war_three-kingdoms_effects_pack-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/total_war_three-kingdoms_effects_pack-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If there's one Total War game I keep coming back to, on those late nights when I hunger for the series' beloved brand of tactical management gameplay, it's <a href="/games/total-war-three-kingdoms">Total War Three Kingdoms</a>. A delve into the romantic depiction of China's great history, a time where acts of heroism placed generals and tacticians in the pantheon alongside gods. A great revolution thwarted, legendary betrayals and alliances, and a country engulfed in flames. It is one of my feel good games - the great stress diluter - and it stands today a butchered pariah. A game whose life was cut short, and ultimately resigned to history.
  180. </p><p>But how did this happen? Well, back in 2022 the Creative Assembly team behind Three Kingdoms announced that <a href="https://www.youtube.com/watch?v=0zId4puekfU">development on the game's post-launch DLC would cease in favour of a sequel of sorts</a>.</p><p><a href="/creative-assembly-total-war-three-kingdoms-romance-of-the-three-kingdoms">This new project</a>, set within the Three Kingdoms universe, was met with some skeptisism. Many enjoyed the Three Kingdoms they had, and weren't ready to move onto a new game only two years after its release. Others, myself included at the time, were excited at what a sequel could bring. In my mind the team had proven themselves, and while I was bummed out to here the game I loved would be cut short of DLC, I could live with that as long as an exciting new game would come in its place.
  181. </p> <p><a href="/total-war-three-kingdoms-5-years-later">Read more</a></p>]]></description></item><item><title>UPDATE: Yup, Call of Duty Black Ops 6 is the name of 2024's CoD title</title><link>/call-of-duty-black-ops-6-looks-like-cod-2024-name</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 23 May 2024 12:08:25 +0000</pubDate><guid>/call-of-duty-black-ops-6-looks-like-cod-2024-name</guid><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Call of Duty: Black Ops 6</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-looks-like-cod-2024-name-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-looks-like-cod-2024-name-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Activision's stepped up the teasers for this year's Call of Duty title recently, mainly by putting some blindfolds on stone versions of several former US presidents, but those hints now look to have given way to a proper promo push. Yup, it looks like CoD 2024 finally has its proper name - <strong>Call of Duty Black Ops 6</strong>.</p><p>Yup, forget about all of those <a href="/reports-now-say-call-of-duty-2024-to-game-pass">debates as to whether the series should be on Xbox Game Pass or not</a>, it's time to start getting hyped up about being able to shoot a guy, then compain about the TTK, then shoot a guy again in a new setting at some point relatively soon.</p><p>As spotted by eagle-eyed fans, today's edition on USA Today looks to include some advertising that specifically refers to the game as Black Ops 6, via text that appears alongside the game's logo featuring a trio of little doggies - or one doggie casting two shadows - and some not quite real news stories refering to in-game story developments.</p> <p><a href="/call-of-duty-black-ops-6-looks-like-cod-2024-name">Read more</a></p>]]></description></item><item><title>XDefiant has been out for two days and already has cheaters</title><link>/xdefiant-out-for-a-day-and-already-has-cheaters</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Thu, 23 May 2024 11:46:15 +0000</pubDate><guid>/xdefiant-out-for-a-day-and-already-has-cheaters</guid><category>Ubisoft Entertainment</category><category>XDefiant</category><category>Ubisoft San Francisco</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>PC</category><category>First person</category><category>PS5</category><category>Ubisoft</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xdefiant-cheaters.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xdefiant-cheaters.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/tom-clancys-xdefiant">XDefiant</a> is out and is pretty darn fun! It feels a lot like some classic, arcadey shooters from my childhood. Running fast in Modern Warfare 2 and the like - the exact thing every old man has been begging for over the last decade. But with all good things come the bad, and a wave of cheaters have set their sights on Ubisoft's latest release.
  182. </p><p>Now it's important to note that, like every game that suffers from cheaters, this isn't impacting every match, or even the majority of matches. This in its current form appears to be a niche, but nonetheless frustrating, issue. If you want a prime example of what it looks like you can see it in action on <a href="https://www.reddit.com/r/XDefiant/comments/1cyj42j/hacks_already/">the XDefiant subreddit</a>. It's a classic spread of wall hacks and aimbots working in tandem, the Hall and Oates of FPS cheats.
  183. </p><p>So what can players do? Nothing! Nothing can be done. XDefiant uses BattleEye anti-cheat, which is a common service you'll find in Rainbow Six: Siege, Escape from Tarkov, etc. If you're even remotely familar with either of those games you'll know that cheating is very much an issue in both. Tarkov is infamous for its cheating problem, and the rolling ban announcements in Siege are a constant reminder of how many losers use this illicit software.
  184. </p> <p><a href="/xdefiant-out-for-a-day-and-already-has-cheaters">Read more</a></p>]]></description></item><item><title>Sony's vision for the future includes a controller that looks like a ring light with joysticks, and, er, Horizon Zero Dawn</title><link>/sony-creative-vision-for-future-video-horizon-zero-dawn</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 23 May 2024 10:54:16 +0000</pubDate><guid>/sony-creative-vision-for-future-video-horizon-zero-dawn</guid><category>Action Adventure</category><category>Third person</category><category>Horizon Zero Dawn</category><category>Guerrilla Games</category><category>Single Player</category><category>RPG</category><category>PS4</category><category>Shooter</category><category>PC</category><category>Sony Computer Entertainment</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sony-creative-vision-for-future-video-horizon-zero-dawn-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sony-creative-vision-for-future-video-horizon-zero-dawn-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok. So, as part of a <a href="https://www.sony.com/en/SonyInfo/IR/library/presen/strategy/">corporate strategy meeting</a>, Sony's decided to give us all a look at its "Creative Entertainment Vision" - basically what it thinks the world might look like from its perspective in ten years time. What's in the forecast for 2034, you ask? Well, some floaty gadgets and an open-world game that's just alright.</p><p>That's not to say the company isn't aiming high though, having even gone as far as creating renders for a game that's set to come out in 2035 - that's in this video's timeline, I stress, we don't know if this title about a woman just kinda flying through space will actually be a thing in the real world (I'd guess not).</p><p>Yup, if you check out the two minute-ish long glimpse that shows Sony's vision - you'll see some interesting things. There's some people standing around a futuristic table putting personal touches on that game I mentioned above - it's dubbed Ignition, but isn't the <a href="https://store.steampowered.com/app/577990/Ignition/">90s racing game</a> - by using their fingers to mainputate stuff hanging in the air.</p> <p><a href="/sony-creative-vision-for-future-video-horizon-zero-dawn">Read more</a></p>]]></description></item><item><title>Wuthering Waves is proving troublesome for mobile and PC players, with bugs and performance issues running wild</title><link>/wuthering-waves-bugs-graphics-pc-mobile</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Thu, 23 May 2024 09:39:48 +0000</pubDate><guid>/wuthering-waves-bugs-graphics-pc-mobile</guid><category>Action Adventure</category><category>Kuro Game Studio</category><category>Science Fiction</category><category>Fantasy</category><category>MMO</category><category>Free-to-play</category><category>Wuthering Waves</category><category>Open World</category><category>RPG</category><category>Windows Phone</category><category>PC</category><category>Anime</category><category>iOS</category><category>Exploration</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/wuther-waves-buggy-custom.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/wuther-waves-buggy-custom.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/wuthering-waves">Wuthering Waves</a> is finally out, and for a lot of players who've been keen on the open world action game are diving in and having a blast. However, that's not to say it's been a smooth launch by any means, with numerous reports of bugs, graphical problems, and performance flubs.
  185. </p><p>Lets start with those performance problems! Many players, taking the leap over from Genshin Impact or other gachas, have been hit by a wall of issues. These include the much-beloved A pose, an animation bug which has been posted across the internet to the joy of of many.
  186. </p><p>The game has also been critiqued for poor performance and texture qualities by various players, even those with PCs that should be able to run a mobile action RPG with relative ease. Blurring textures are present, which while not disasterous, is a bit rough to be seeing on decent set ups. Now, there are workarounds! Turning off or tweaking settings like anti-aliasing can vastly improve your experience. This is especially true for mobile players, who are seeing vast and significant enhancements to their gacha sessions with some simple adjustments.
  187. </p> <p><a href="/wuthering-waves-bugs-graphics-pc-mobile">Read more</a></p>]]></description></item><item><title>Helldivers 2 boss wastes no time outlining plans to improve game, starting with need to get more devs playing</title><link>/helldivers-2-pilestedt-outlines-plans-following-role-change</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 23 May 2024 09:26:19 +0000</pubDate><guid>/helldivers-2-pilestedt-outlines-plans-following-role-change</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-pilestedt-outlines-plans-following-role-change-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-pilestedt-outlines-plans-following-role-change-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>In case you missed it, Arrowhead's Johan Pilestedt stepped aside as CEO of the studio yesterday, in order to focus more heavily on helping to develop <a href="/games/helldivers-2">Helldivers 2</a> from a creative perspective. He looks to be wasting no time in starting to tackle the game's percieved issues either, having already outlined some thoughts and plans to folks on Twitter.</p><p>Now serving solely as a chief creative officer and chairman at Arrowhead, having <a href="/helldivers-2-boss-pilestedt-new-role-focus-on-helping-develop-game-and-community">forked over a lot of the his business resposiblities to new CEO Shams Jorjani</a>, it's not too surprising to see Pilestedt immediately engaging with the game's community in a pretty open manner. Even if odds are it'll probably <a href="/helldivers-2-next-weapon-balancing-patch-more-time-eruptor">take a little while </a>for the changes some players are hoping for to actually start arriving in game.</p><p>In responses to a bunch of players commenting on his tweet about the role switch, Pilestedt's said a whole bunch about the current state of Helldivers 2 and what steps he and the studio'll be taking to try and remedy them.</p> <p><a href="/helldivers-2-pilestedt-outlines-plans-following-role-change">Read more</a></p>]]></description></item><item><title>Haikyu!! The Dumpster Battle made me a believer in sports anime</title><link>/haikyu-the-dumpster-battle-made-me-a-believer-in-sports-anime</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 23 May 2024 06:00:00 +0000</pubDate><guid>/haikyu-the-dumpster-battle-made-me-a-believer-in-sports-anime</guid><category>Sony Pictures</category><category>Sony</category><category>Film &amp; Television</category><category>Haikyu!!</category><category>Anime</category><category>Pop Culture</category><category>Crunchyroll</category><media:content medium="image" url="https://assetsio.gnwcdn.com/haikyu-the-dumpster-battle.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/haikyu-the-dumpster-battle.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  188. You know, in all my years of watching <a href="/topics/anime">anime</a>, the one sub-genre I've never really gotten into is sports anime. To be honest, that most likely comes from the fact I just don't care for real world sports all that much - everything takes too long and the drama of it all can feel a bit too forced for my liking. But there is one series that I've been meaning to check out for a long while, and have consistently said to myself that I'll watch it eventually, because everyone I know that's watched it loves it more than anything: <a href="/anime/haikyu">Haikyu</a>.
  189. </p><p>
  190. This isn't about me watching Haikyu, I'm sorry to say. Or, well, it is, just not the series. As silly as it might sound, I'm here today to tell you about Haikyu!! The Dumpster Battle, and yes, I recognise that I'm kind of starting at the end of the series, but hey ho, what better way to decide whether you want to check something out than via a breezy, roughly 90 minute long movie? There is of course the question of whether it's even enjoyable for someone that knows nothing about Haikyu, one of the main reasons I actually wanted to check it out, but we'll get back to that.
  191. </p><p>
  192. Haikyu!! The Dumpster Battle follows on right after the fourth season, with Shoyo Hinata and the rest of Karasuno High's volleyball team facing off against their rivals Nekoma at the Spring Nationals tournament. It's the first official match between the two schools, despite them having played against each other before, so the stakes are raised slightly on this occasion, for obvious reasons (and as a note, the whole film is just one match, so don't expect all that much downtime). Right off the bat, as someone that again, literally knew next-to-nothing about the series, the biggest surprise is who the main focus of the film actually is.
  193. </p> <p><a href="/haikyu-the-dumpster-battle-made-me-a-believer-in-sports-anime">Read more</a></p>]]></description></item><item><title>Top Gun Maverick's Glen Powell turned down Jurassic World 4 despite his love for the series, but it's not for the reason you think</title><link>/top-gun-mavericks-glen-powell-turned-down-jurassic-world-4-despite-his-love-for-the-series-but-its-not-for-the-reason-you-think</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 15:49:31 +0000</pubDate><guid>/top-gun-mavericks-glen-powell-turned-down-jurassic-world-4-despite-his-love-for-the-series-but-its-not-for-the-reason-you-think</guid><category>Jurassic World</category><category>Universal Pictures</category><category>Top Gun: Maverick</category><category>Film &amp; Television</category><category>Jurassic Park</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/top-gun-maverick-glen-powell.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/top-gun-maverick-glen-powell.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  194. Glen Powell, star of films like <a href="/movies/top-gun-maverick">Top Gun: Maverick</a> and Anyone But You, was offered a role in <a href="/movies/jurassic-world">Jurassic World</a> 4, but he turned it down.
  195. </p><p>
  196. While he's been in a number of projects over the years, with his debut being the age-old classic Spy Kids 3: Game Over, it wasn't until 2022's Top Gun: Maverick that he became something of a household name. Now, he's been in films like Hit Man and Anyone But You, and he's starring in the upcoming <a href="/new-twisters-trailer-starring-glen-powell-arrives">Twisters</a> reboot, as well as Edgar Wright's remake of The Running Man. But as he shared in a recent interview with <a href="https://www.hollywoodreporter.com/movies/movie-features/glen-powell-interview-hit-man-movie-texas-move-1235905159/">The Hollywood Reporter</a>, it seems that he passed on quite a big role: Jurassic World 4, or, the Jurassic World reboot to be a bit more precise.
  197. </p><p>
  198. "Jurassic is one of my favourite movies," Powell said of the original film, explaining why he declined starring in the upcoming Jurassic World film. "It's one of the things I've wanted to do my whole life. I'm not doing that movie because I read the script and I immediately was like, my presence in this movie doesn&rsquo;t help it." That obviously rings some alarm bells, especially considering <a href="/jurassic-world-sequel-bringing-back-jurassic-park-writer">original Jurassic Park writer David Koepp has been brought back on to pen the screenplay</a>. But, Powell seemingly didn't turn the film down because of a lack of quality.
  199. </p> <p><a href="/top-gun-mavericks-glen-powell-turned-down-jurassic-world-4-despite-his-love-for-the-series-but-its-not-for-the-reason-you-think">Read more</a></p>]]></description></item><item><title>Shot One Fighters thinks it has what it takes to go head-to-head with fighting game royalty like Street Fighter and Tekken</title><link>/shot-one-fighters-thinks-it-has-what-it-takes-to-go-head-to-head-with-fighting-game-royalty-like-street-fighter-and-tekken</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 22 May 2024 14:46:29 +0000</pubDate><guid>/shot-one-fighters-thinks-it-has-what-it-takes-to-go-head-to-head-with-fighting-game-royalty-like-street-fighter-and-tekken</guid><category>Shot One Fighters</category><category>Fighting</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/shot-one-justin-wong.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/shot-one-justin-wong.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I don't believe it's absurd or particuarly outrageous to say that fighting games are a relatively niche genre. Yes games like <a href="/games/tekken-8">Tekken 8</a> and <a href="/games/street-fighter-6">Street Fighter 6</a> sell millions of copies, but compared to bigger hitters out there like the various FPS and MMO titles that dominate the industry, these games don't warrant a king's portion. Indie fighting games, made by smaller teams of nontheless talented and passionate people, are selling to an even smaller consumer base. These games have historically had to be fantastic from day one to garner a sizable community.
  200. </p><p>So how do you place your metaphorical hands on the popularity scale and increase the odds of such a success? Well, for the team behind <a href="https://shotonefighters.com/">Shot One Fighters</a> the solution lands in the lap of one Justin Wong. You may recognise that name, even if you're not a fighting game afficionado. Legendary pro player, influencer, content creator, father, and <a href="https://www.youtube.com/watch?v=Ny5rYcmUNvM&amp;ab_channel=BasedMonster">occasional trash talker</a>. He's been brought on as a sort of consultant for the game, a fact the Shot One Fighters team has been keen to publicise.
  201. </p><p>"They're like 'Go at it, break it, check it out and give us feedback on everything.' This includes characters, how they feel, how they should move, what they think we should add [...] I think that&rsquo;s pretty cool because they obviously put their hearts out there online, and I have to basically tell them what it is,&rdquo; states Wong over a Discord call. The sort of feedback he's giving ranges from firsthand impressions, to offering successful solutions to problems the team may be having. For example, one character in One Shot Fighters has a low-hitting projectile. Wong can then point to a similar move that Kung Lao from Mortal Kombat uses, why it works, how to keep it from being overly frustrating, etc. A well of knowledge for a team hoping to nail the eventual release of the game.
  202. </p> <p><a href="/shot-one-fighters-thinks-it-has-what-it-takes-to-go-head-to-head-with-fighting-game-royalty-like-street-fighter-and-tekken">Read more</a></p>]]></description></item><item><title>Helldivers 2 boss Pilestedt steps aside as CEO in order to focus more on helping develop the game and its community</title><link>/helldivers-2-boss-pilestedt-new-role-focus-on-helping-develop-game-and-community</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 22 May 2024 14:45:34 +0000</pubDate><guid>/helldivers-2-boss-pilestedt-new-role-focus-on-helping-develop-game-and-community</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-ceo-new-position-focus-on-game-community-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-ceo-new-position-focus-on-game-community-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Since <a href="/games/helldivers-2">Helldivers 2</a> took the world by storm, Johan Pilestedt has become a household name, with the Arrowhead CEO's hands-on nature in terms of sharing updates on the game and openly interacting with its players having endeared him to a lot of Super Earth soldiers. Now, Pilestedt's chosen to step down from being a CEO, staying on at the studio in a capacity that's aimed to allow him to focus more heavily on the creative side of developing the game.</p><p>Yup, one of the very few CEOs you've ever been able to find responding to posts in a Reddit community - without coming off like either an annoying douche or that Steve Buscemi 'how do you do, fellow kids' meme - is gonna be getting to do more of what he seems to love most, working on Helldivers. Plus, given that the studio's looking to <a href="/helldivers-2-next-weapon-balancing-patch-more-time-eruptor">spend more time getting the likes of updates and patches for the game just right</a>, after some recent tweaks earned a bit of ire, this move seems like another positive step in helping Arrowhead be the best it can be.</p><p>So, what's gone down? Well, as reported by <a href="https://www.gamesindustry.biz/helldivers-2-developer-arrowhead-names-shams-jorjani-as-its-new-ceo">GamesIndustry.biz</a>, Arrowhead has named Shams Jorjani as its new CEO, with Pilestedt opting to give up that position, while retaining his roles as Arrowhead's chief creative officer and chairman.</p> <p><a href="/helldivers-2-boss-pilestedt-new-role-focus-on-helping-develop-game-and-community">Read more</a></p>]]></description></item><item><title>The Boys' creator wants to make the show a touch more supernatural with a specific cast addition</title><link>/the-boys-creator-wants-to-make-the-show-a-touch-more-supernatural</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 14:36:47 +0000</pubDate><guid>/the-boys-creator-wants-to-make-the-show-a-touch-more-supernatural</guid><category>Amazon MGM Studios</category><category>Film &amp; Television</category><category>Prime Video</category><category>Supernatural</category><category>Pop Culture</category><category>The Boys</category><category>Amazon</category><media:content medium="image" url="https://assetsio.gnwcdn.com/supernatural-jensen-ackles-jared-padalecki.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/supernatural-jensen-ackles-jared-padalecki.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  203. <a href="/tv-shows/the-boys">The Boys</a> showrunner Eric Kripke is looking ahead to future cast members, and he's certainly interested in adding <a href="/tv-shows/supernatural">Supernatural</a> star Jared Padalecki for at least one episode.
  204. </p><p>
  205. When you think of Jensen Ackles, you almost definitely will think about his former Supernatural costar Jared Padalecki. They were on that show for so long together, it's hard not to, and seemingly Kripke thinks similarly. The Boys showrunner recently spoke with <a href="https://ew.com/the-boys-boss-wants-jared-padalecki-for-role-exclusive-8652041">Entertainment Weekly</a> about his hopes to bring Padalecki on board in some capacity, telling the outlet that "Texts have been sent." He went to say the he feels "like it would be a bummer to not have Jared on the show one way or another at this point, even if it's just the one-episode thing. He's been shooting Walker, but with that show wrapping up, maybe he'll have some time to come in and play with us. I would love it. We have definitely talked about it."
  206. </p><p>
  207. That quote from Kripke apparently came a few days before news emerged about the Padalecki-led show Walker <a href="https://www.hollywoodreporter.com/tv/tv-news/walker-canceled-the-cw-4-seasons-1235905836/">having been cancelled</a>. With that cancellation, as Kripke noted, Padalecki will have a bit more time on his hands, and quite conveniently, Amazon renewed The Boys for a fifth season <a href="/the-boys-gets-an-early-season-5-renewal">just last week</a>. That renewal has come a little early, actually, as season 4 of the popular Prime Video series isn't set to debut on the service until June 13, an entire month away, but when it does arrive it'll do so with three whole episodes before switching to a weekly release.
  208. </p> <p><a href="/the-boys-creator-wants-to-make-the-show-a-touch-more-supernatural">Read more</a></p>]]></description></item><item><title>Yes, My Adventure with Superman's Clark Kent is meant to be hot because he's "a space princess and must always be treated as such"</title><link>/yes-my-adventure-with-superman-clark-kent-is-meant-to-be-hot</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 11:58:43 +0000</pubDate><guid>/yes-my-adventure-with-superman-clark-kent-is-meant-to-be-hot</guid><category>Adult Swim</category><category>Warner Bros.</category><category>Film &amp; Television</category><category>My Adventures with Superman</category><category>Max</category><category>animation</category><category>Pop Culture</category><category>Warner Bros Discovery</category><category>Warner Bros. Animation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/my-adventures-with-superman-clark.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/my-adventures-with-superman-clark.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  209. If you've been looking at <a href="/tv-shows/my-adventures-with-superman">My Adventures with Superman's</a> titular hero and thought "damn, he's hot," it turns out you were meant to!
  210. </p><p>
  211. My Adventures with Superman's first season felt like a really refreshing take on the beloved superhero given how miserable he's been to watch in <a href="/companies/dc">DC's</a> film universe so far. Sure, origin stories are a dime a dozen with characters like Superman, but when it's done well, it's done well. And it's certainly helped that this take on Clark Kent is pretty easy on the eyes too, something numerous fans have certainly revelled in since the first season. Now, in an interview with <a href="https://comicbook.com/anime/news/my-adventures-with-superman-clark-shirtless-hot/">ComicBook.com</a>, co-executive producer Jake Wyatt and co-producer Josie Campbell have made it very clear that their Clark is absolutely meant to be hot.
  212. </p><p>
  213. When asked if there was some kind of requirement to make Clark as hot as he can be, Wyatt explained, "Why wouldn't there be? There's actually a mandate to make everyone as hot as possible, but especially Clark. Early on in retakes, when we were revising animation, we sent the note to mirror that Clark has big, beautiful Disney Princess eyes. Right, Clark is a space princess and must always be treated as such. Yes, Clark has to be beautiful all the time."
  214. </p> <p><a href="/yes-my-adventure-with-superman-clark-kent-is-meant-to-be-hot">Read more</a></p>]]></description></item><item><title>Sorry, Godzilla x Kong fans, but it sounds like director Adam Wingard won't be back for a sequel</title><link>/godzilla-x-kong-director-adam-wingard-wont-be-back-for-a-sequel</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 11:07:29 +0000</pubDate><guid>/godzilla-x-kong-director-adam-wingard-wont-be-back-for-a-sequel</guid><category>Legendary Pictures</category><category>Film &amp; Television</category><category>Pop Culture</category><category>Godzilla x Kong: The New Empire</category><media:content medium="image" url="https://assetsio.gnwcdn.com/godzilla-x-kong-the-new-empire.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/godzilla-x-kong-the-new-empire.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  215. <a href="/movies/godzilla-x-kong-the-new-empire">Godzilla x Kong: The New Empire</a> has done very well at the box office, but Adam Wingard reportedly won't be back for the next one.
  216. </p><p>
  217. It's clear that audiences just love big ole monsters duking it out, as Godzilla x Kong: The New Empire surpassed $563 million at the <a href="https://www.boxofficemojo.com/release/rl3351937793/">box office</a> earlier this week, positioning it to take the top spot in the MonsterVerse's rankings (Kong: Skull Island took home $568 million at the box office). But money isn't everything, as The Hollywood Reporter has claimed that Wingard won't be back for another sequel, despite being interested in having more stories to tell in that world. This is apparently because Wingard is now <a href="https://www.hollywoodreporter.com/movies/movie-news/a24-scoops-up-adam-wingard-onslaught-1235889025/">attached to direct the A24 project Onslaught</a>, an action thriller, where he'll be working with his regular work partner Simon Barrett (they made You're Next and The Guest together).
  218. </p><p>
  219. The Hollywood Reporter claims that with Wingard set to shoot this next, this didn't fit into <a href="/companies/legendary-pictures">Legendary's</a> plans to quickly move on to another instalment in its MonsterVerse. An earlier hint that Wingard had split off from directing the next entry is that <a href="https://www.hollywoodreporter.com/movies/movie-news/godzilla-x-kong-follow-dave-callaham-1235895879/">the sequel has attached Dave Callaham</a>, best known for writing Shang-Chi and the Legend of the Ten Rings and co-writing Spider-Man: Across the Spider-Verse. Now, according to THR's sources, the split between Wingard and Legendary is official. This obviously leaves Legendary looking for a new director, but if it's looking to get moving quickly, it probably won't be long before someone gets attached.
  220. </p> <p><a href="/godzilla-x-kong-director-adam-wingard-wont-be-back-for-a-sequel">Read more</a></p>]]></description></item><item><title>The Street Fighter movie shows off its logo and it looks... exactly how you'd expect</title><link>/the-street-fighter-movie-shows-off-its-logo</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 10:06:47 +0000</pubDate><guid>/the-street-fighter-movie-shows-off-its-logo</guid><category>Street Fighter 6</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Film &amp; Television</category><category>Capcom</category><category>PS4</category><category>PC</category><category>Arcade</category><category>Pop Culture</category><category>Legendary Pictures</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/street-fighter-1994.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/street-fighter-1994.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  221. If you forgot a new <a href="/games/street-fighter-6">Street Fighter</a> movie was happening, don't worry, me too, but the film's logo is here to remind us it exists.
  222. </p><p>
  223. Last year, <a href="/companies/legendary-pictures">Legendary Entertainment</a> gave the honestly not that surprising announcement that a <a href="/a-new-street-fighter-movie-is-in-production">Street Fighter movie was in the works</a>. Video game movies are all the rage these days, after all, and the same production company also made Detective Pikachu and found a lot of success there, so why not a franchise like Street Fighter? We still haven't actually seen anything of the movie itself, nor has any talent been attached to it just yet, but thanks to <a href="https://collider.com/new-street-fighter-movie-logo-poster-licensing-expo/">Collider</a> there is a small update on the project: we now know what the film's logo will look like. And as you can see below, it&hellip; well, it looks like a Street Fighter logo! Not necessarily from any one particular game, more just a distillation of all of them (except for Street Fighter 6's very boring one), but it's certainly easily recognisable.
  224. </p><p>
  225. While we might not know who will star as classic characters like Ryu or Chun Li, we do at least know who'll be directing. It was announced shortly after the film was revealed to be in the works that Australian twin filmmaker duo Danny and Michael Philippou will be helming the film as directors. The brothers are probably now best known for their directorial debut, the 2022 supernatural horror film Talk To Me, which ended up doing very well at the box office compared to its small budget of $4.5 million. Prior to that, the two found a lot of success with their YouTube channel RackaRacka, which uh, we won't discuss the quality of.
  226. </p> <p><a href="/the-street-fighter-movie-shows-off-its-logo">Read more</a></p>]]></description></item><item><title>Witcher 3 mod lets you explore the first Witcher game's Vizima, less than a day after REDkit made it possible</title><link>/witcher-3-mod-witcher-1-maps-port-redkit</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 22 May 2024 09:45:37 +0000</pubDate><guid>/witcher-3-mod-witcher-1-maps-port-redkit</guid><category>Third person</category><category>CD Projekt RED</category><category>RPG</category><category>The Witcher</category><category>Bird view / Isometric</category><category>PS4</category><category>Warner Bros. Games</category><category>Bandai Namco Entertainment</category><category>CD Projekt Localisation Centre</category><category>Single Player</category><category>The Witcher 3: Wild Hunt</category><category>CD Projekt</category><category>Action Adventure</category><category>Mods</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PC</category><category>PS5</category><category>Atari</category><media:content medium="image" url="https://assetsio.gnwcdn.com/witcher-3-mod-witcher-1-maps-port-redkit-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/witcher-3-mod-witcher-1-maps-port-redkit-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok, so it's been less than 24 hours since CD Projekt let folks get their hands on <a href="/games/the-witcher-3-wild-hunt">The Witcher 3</a>'s new REDkit modding tools. Naturally, someone's already had a go at porting the bunch of areas that make up the city of Vizima in The first Witcher game into 3.</p><p>If you're out of the loop, REDKIT is <a href="/witcher-3-redkit-mod-editor-release-date">designed to give folks modding CDPR's masterpiece more power than ever before</a>, with access to a lot of the same tools the studio orginally used to create the game itself. That includes the ability to do stuff like create new quests, or as is key in this case, add in entire new territories.</p><p>So, the latter's exactly what modder AngryCatster's <a href="https://www.nexusmods.com/witcher3/mods/9139?tab=description">tried with some of the maps from the first Witcher game</a>, porting them across into TW3 just to see how things look. While they admit that this is "fairly low-effort attempt" at bringing these areas to the newer game, what they've ended up with is essentially an empty version of Vizima that Geralt can explore.</p> <p><a href="/witcher-3-mod-witcher-1-maps-port-redkit">Read more</a></p>]]></description></item><item><title>Hot off of the success of X-Men '97, the MCU seemingly finds a writer for its own X-Men film</title><link>/marvel-cinematic-universe-seemingly-finds-a-writer-for-its-own-x-men-film</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 22 May 2024 09:01:23 +0000</pubDate><guid>/marvel-cinematic-universe-seemingly-finds-a-writer-for-its-own-x-men-film</guid><category>The Walt Disney Company</category><category>Marvel</category><category>Film &amp; Television</category><category>Pop Culture</category><category>X-Men</category><category>Marvel Cinematic Universe</category><media:content medium="image" url="https://assetsio.gnwcdn.com/x-men-fox.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/x-men-fox.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  227. The <a href="/universes/x-men">X-Men</a> have been teased in the <a href="/universes/marvel-cinematic-universe">MCU</a> for a little while now, but it's sounding like a film of their own is finally in the works.
  228. </p><p>
  229. In films like Doctor Strange in the Multiverse of Madness, and series like Ms. Marvel, the MCU has slowly been sowing the seeds of the X-Men, with the former having an alternate universe of Patrick Stewart's Charles Xavier slightly unceremoniously killed off, and the latter retconning Ms. Marvel to be a mutant as opposed to an Inhuman. Now, as reported by <a href="https://deadline.com/2024/05/x-men-movie-marvel-studios-momentum-as-michael-lesslie-writer-1235924562/">Deadline</a>, it sounds like Marvel is getting its ass in gear with the X-Men. According to Deadline's report, Michael Lesslie, the original writer behind the Assassin's Creed movie, as well as last year's The Hunger Games: The Ballad of Songbirds &amp; Snakes, is currently in negotiations to write the screenplay for an X-Men film.
  230. </p><p>
  231. Deadline also writes that the film is still in early development, with no talent or director currently attached, and no release date currently planned. You probably also won't be surprised to hear that Marvel Studios president Kevin Feige is attached to produce, but then when isn't he? Both Marvel and Disney have recently found success in the nostalgic throwback/ comeback series X-Men '97, which is set to get a second season, though <a href="/desperate-for-x-men-97-season-2-marvel-streaming-boss-says-you-will-have-to-wait">Marvel's streaming boss would like you to remember</a> that animation takes quite a while, so don't expect it any time soon.
  232. </p> <p><a href="/marvel-cinematic-universe-seemingly-finds-a-writer-for-its-own-x-men-film">Read more</a></p>]]></description></item><item><title>Who is currently winning the Best Games Ever Podcast?</title><link>/podcast-scores-and-revelations</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 21 May 2024 21:48:23 +0000</pubDate><guid>/podcast-scores-and-revelations</guid><category>Weekly Podcast</category><category>Single Player</category><category>VG247 Best Games Ever Podcast</category><media:content medium="image" url="https://assetsio.gnwcdn.com/AUDIT-FOUR-thumbnail.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/AUDIT-FOUR-thumbnail.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There's now a premium, <a href="/best-games-ever-podcast-extended-edition-info-page">extended version</a> of this podcast that you can get as a VG247 paid subscriber - check out our <a href="/subscribe/standard">Support Us</a> page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free.</p><p>Ahead of our big 100th Episode Quickfire Special Featuring Steve Burns, which is going to irrevocably change the scoreboard forever, Tom and I decided to do another one of our Best Games Ever Podcast audits, where we review everyone's picks in the last few months, reveal who ranks best in overall wins and win percentages, and maybe... just maybe... Tom will successfully lobby to get the scores changed.</p><p>
  233. Stay tuned for a new episode of <em>The Best Games Ever Show</em> every Friday. Subscribe <a href="/topics/vg247-best-games-ever-podcast">right here on VG247</a>, or wherever you get your podcasts:
  234. </p> <p><a href="/podcast-scores-and-revelations">Read more</a></p>]]></description></item><item><title>Desperate for X-Men '97 season 2? Understandable, but Marvel's streaming boss wants you to remember how long animation takes</title><link>/desperate-for-x-men-97-season-2-marvel-streaming-boss-says-you-will-have-to-wait</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 21 May 2024 15:58:45 +0000</pubDate><guid>/desperate-for-x-men-97-season-2-marvel-streaming-boss-says-you-will-have-to-wait</guid><category>The Walt Disney Company</category><category>Disney+</category><category>Marvel</category><category>Film &amp; Television</category><category>Pop Culture</category><category>X-Men '97</category><media:content medium="image" url="https://assetsio.gnwcdn.com/x-men-97_XrVSseE.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/x-men-97_XrVSseE.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  235. It sure sounds like <a href="/animation/x-men-97">X-Men '97</a> season 2 is happening, but <a href="/companies/marvel">Marvel's</a> head of streaming has offered a friendly reminder of how long animation takes to make.
  236. </p><p>
  237. X-Men: The Animated Series might have wrapped up almost 30 years ago, but as evidenced by the success of X-Men '97, it's clear people were hungry for more of that particular take on the beloved world of mutants. Marvel could see that success coming too, clearly, as a second season was greenlit before the show even aired. However, it is an animated series, and a lot of people just don't seem to realise how long animation takes from script to screen. In a recent interview with <a href="http://ComicBook.com">ComicBook.com</a>, Marvel streaming boss Brad Winderbaum gave an update as to where X-Men '97 season 2 is at, so that people can put their expectations in the right place.
  238. </p><p>
  239. "It's still an animatic phase. Animation takes so long to make as I'm sure you know. There was a great bit about this in Invincible Season 2," Winderbaum explained, <a href="https://www.youtube.com/watch?v=uhndpv7sEqE&amp;ab_channel=VinegarRations">referencing a scene in the Prime Video series</a> that pokes a bit of lighthearted fun at the animation process. They just nailed it so hard, it is the greatest. And it takes a long time. Because the studio wants to see how successful the first season is before they greenlight the second season there's a lag. We were lucky enough to get the greenlight before we aired so there's maybe less of a lag. People are just going to have to be patient with us."
  240. </p> <p><a href="/desperate-for-x-men-97-season-2-marvel-streaming-boss-says-you-will-have-to-wait">Read more</a></p>]]></description></item><item><title>Shadow of the Erdtree story trailer tells a Messmerising tale of Elden Ring's big expansion</title><link>/elden-ring-shadow-of-the-erdtree-story-trailer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Tue, 21 May 2024 15:07:34 +0000</pubDate><guid>/elden-ring-shadow-of-the-erdtree-story-trailer</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>RPG: Action</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox One</category><category>PS4</category><category>Elden Ring</category><category>PC</category><category>Blockbuster</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-dlc-esrb-rating-repeat-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-dlc-esrb-rating-repeat-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/elden-ring-shadow-of-the-erdtree-story-trailer-watch-here">As promised</a>, FromSoftware has released a fresh look at <strong>Shadow of the Erdtree</strong>, the massive expansion coming to <a href="/games/elden-ring">Elden Ring</a> in just a few weeks. This new story trailer is full of new footage, though most of it is CG.</p><p>The trailer is fairly beefy, clocking in at about three minutes. Though it does offer an updated look at the inciting events behind the DLC's story, it's mainly a mood piece more than anything.</p><p></p> <p><a href="/elden-ring-shadow-of-the-erdtree-story-trailer">Read more</a></p>]]></description></item><item><title>Watch the Elden Ring Shadow of the Erdtree story trailer here</title><link>/elden-ring-shadow-of-the-erdtree-story-trailer-watch-here</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 21 May 2024 13:36:38 +0000</pubDate><guid>/elden-ring-shadow-of-the-erdtree-story-trailer-watch-here</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Third person</category><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox One</category><category>PS4</category><category>Elden Ring</category><category>PC</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-shadow-of-erdtree-story-trailer-watch-here-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-shadow-of-erdtree-story-trailer-watch-here-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Boom, out of nowhere - as is its wont - <strong>FromSoftware's dropping a fresh trailer for <a href="/games/elden-ring">Elden Ring</a>'s Shadow of the Erdtree DLC on us today, May 21</strong>. This one's a story trailer too, so get ready to have a bunch of lore dropped on you when you watch that trailer with us here in a little bit!</p><p>Yup, after <a href="/elden-ring-shadow-of-the-erdtree-dlc-first-trailer-drops">Shadow of the Erdtree's first trailer blew all of our pants off back in February</a>, we're getting more ahead of its arrival on June 21, 2024. Will this one leave people <a href="/elden-ring-dlc-trailer-players-theorising-demigod-children-butterflies-curtains">speculating about curtains</a>? Who knows, but you'd better tune in.</p><p>You can watch today's Elden Ring Shadow of the Erdtree story trailer above when it airs at <strong>3PM UTC - that's 4PM BST/11AM ET/8AM PT/5PM CEST</strong>. Seriously, just click play right there when the time hits, and dive into it like you once dived into a battle with Malenia not knowing what kind of hell awaited you.</p> <p><a href="/elden-ring-shadow-of-the-erdtree-story-trailer-watch-here">Read more</a></p>]]></description></item><item><title>Nintendo acquires the latest studio to depart Embracer's lovely, hunky-dory friendship group</title><link>/nintendo-acquires-shiver-port-studio-embracer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 21 May 2024 11:53:52 +0000</pubDate><guid>/nintendo-acquires-shiver-port-studio-embracer</guid><category>Nintendo Switch</category><category>Warner Bros. Games</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Nintendo</category><category>Mortal Kombat 1</category><category>PC</category><category>NetherRealm Studios</category><category>Embracer Group</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/nintendo-acquires-shiver-port-studio-embracer-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/nintendo-acquires-shiver-port-studio-embracer-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hello there. Another games studio has left the warm, er, embrace of the <a href="/embracer-group-splits-itself-into-three-companies">nice little friendship thing Embracer Group recently morphed into</a>, and it's via an acquisition by Nintendo this time. The studio is Shiver Entertainment, and if you've ever played <a href="/games/mortal-kombat-1">Mortal Kombat 1</a> on Switch, you've enjoyed a bit of their work.</p><p>This news follows what's been an interesting year so far for the publisher that <a href="/embracer-group-not-evil-company-everyone-likes-to-pick-on-saber-founder">Saber Interactive founder Matthew Karch has argued gets a bit of a bad rap</a>, with Embracer having jettisoned <a href="/saber-interactive-buys-itself-from-embracer-for-500m-gear">Saber</a> and <a href="/games/borderlands">Borderlands</a> developer <a href="/embracer-group-has-divested-itself-of-gearbox-with-take-two-acquiring-the-company-for-460-million">Gearbox Software</a> in recent months.</p><p>As outlined in <a href="https://www.nintendo.co.jp/ir/pdf/2024/240521e.pdf">Nintendo's notice of acquisition</a>, its ageed to a deal to "acquire 100% of the outstanding shares" in Shiver - which was founded back in 2012 - thereby making it a full-blown subsidiary of the Switch maker.</p> <p><a href="/nintendo-acquires-shiver-port-studio-embracer">Read more</a></p>]]></description></item><item><title>The '80s continues to refuse to die a dignified death as Apple's Time Bandits finally gets a release date</title><link>/apple-time-bandits-series-finally-gets-a-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 21 May 2024 10:59:05 +0000</pubDate><guid>/apple-time-bandits-series-finally-gets-a-release-date</guid><category>Film &amp; Television</category><category>Time Bandits</category><category>Apple</category><category>Pop Culture</category><category>Apple TV</category><media:content medium="image" url="https://assetsio.gnwcdn.com/time-bandits-apple.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/time-bandits-apple.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  241. The '80s just seems to be repeating on loop, as <a href="/companies/apple">Apple</a> finally confirms the release date for its TV adaptation of <a href="/tv-shows/time-bandits">Time Bandits</a>.
  242. </p><p>
  243. Look, I get it, to some of you, the '80s was this fun decade that reinvented pop culture, but to someone that wasn't even born then, seeing nostalgia for it or reboots from that era is just starting to feel a bit rote. But, here we are, with an <a href="https://www.apple.com/tv-pr/news/2024/05/apple-tv-announces-the-date-for-first-ever-television-adaptation-of-cult-classic-time-bandits-starring-lisa-kudrow-premiering-wednesday-july-24/">announcement from Apple</a> that its "first-ever television adaptation of cult classic" Time Bandits is finally out this coming July 24. The series will of course be streaming on the hardware and software maker's <a href="/topics/apple-tv">Apple TV+</a>, so you'll have to add another subscription to your list if you are at all interested in checking out this remake. The series is also notably led by Flight of the Conchords' Jermaine Clement, The Inbetweeners' Iain Morris, and Our Flag Means Death's Taika Waititi, so it's possible it'll be a little funny at the very least.
  244. </p><p>
  245. Apple writes of the show in a press release, "guided by Lisa Kudrow, the eccentric crew of bandits embark on epic adventures while evil forces threaten their conquests and life as they know it. As the group transports through time and space, the gang stumbles upon fascinating worlds of the distant past while seeking out treasure, depending on Kevin to shed light on each situation. The Time Bandits witness the creation of Stonehenge, see the Trojan Horse in action, escape dinosaurs in the prehistoric ages, wreak havoc during medieval times, experience the ice age, ancient civilizations, the Harlem Renaissance, and much more along the way."
  246. </p> <p><a href="/apple-time-bandits-series-finally-gets-a-release-date">Read more</a></p>]]></description></item><item><title>Buckle up, Need For Speed Unbound's new Underground-inspired drag and drift races have just arrived</title><link>/need-for-speed-unbound-update-underground-drag-and-drift-drops</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 21 May 2024 10:38:47 +0000</pubDate><guid>/need-for-speed-unbound-update-underground-drag-and-drift-drops</guid><category>Third person</category><category>Need For Speed: Underground</category><category>Need for Speed: Unbound</category><category>PS2</category><category>Electronic Arts</category><category>Single Player</category><category>Racing</category><category>Criterion Games</category><category>Nintendo GBA</category><category>Nintendo GameCube</category><category>PC</category><category>Simulation</category><category>Xbox</category><category>First person</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/need-for-speed-unbound-update-underground-drag-and-drift-drops-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/need-for-speed-unbound-update-underground-drag-and-drift-drops-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Good news, people who enjoy it when video games bring back things people used to like many years ago in the hopes that you'll still like them now you're a lot older. <a href="/games/need-for-speed-underground">NFS Underground</a>-inspired drag and drift events have arrived in <a href="/games/need-for-speed-unbound">Need For Speed: Unbound</a> today, May 21, as part of the latest update to the series' most recent entry.</p><p>We originally learned that these modes would be coming to the game <a href="/need-for-speed-unbound-underground-hot-pursuit-races">via the release roadmap back in February, which outlined a year of in-game stuff designed to help celebrate NFS turning 30 in December</a>. Now, however, since they're actually here, there's more info regarding what they look like, so let's get into it.</p><p>As outlined in the <a href="https://www.ea.com/en-gb/games/need-for-speed/need-for-speed-unbound/news/vol7-drift-and-drag-update">blog post announcing its arrival</a>, Vol. 7: Drift &amp; Drag brings those two classic modes to Unbound, with a couple of changes designed to help bring them up to date with what racing games can do in 2024.</p> <p><a href="/need-for-speed-unbound-update-underground-drag-and-drift-drops">Read more</a></p>]]></description></item><item><title>I hope you like Pirates of the Caribbean, because both a reboot and that thought-to-be-dead Margot Robbie movie are in the works</title><link>/pirates-of-the-carribbean-both-reboot-and-margot-robbie-movie-in-the-works</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 21 May 2024 10:19:30 +0000</pubDate><guid>/pirates-of-the-carribbean-both-reboot-and-margot-robbie-movie-in-the-works</guid><category>The Walt Disney Company</category><category>Margot Robbie</category><category>Film &amp; Television</category><category>Pirates of the Caribbean</category><category>Pop Culture</category><category>Barbie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/pirates-of-the-caribbean-margot-robbie.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/pirates-of-the-caribbean-margot-robbie.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  247. Turns out that the <a href="/personas/margot-robbie">Margot Robbie</a> led <a href="/universes/pirates-of-the-caribbean">Pirates of the Caribbean</a> movie is still happening, but it's a separate one from the upcoming reboot.
  248. </p><p>
  249. It's been a good seven years since the last Pirates of the Caribbean film, which in one part makes me feel a bit old, but in another makes me think "hang on, they were making those films right through to 2017?" Back in March, franchise producer Jerry Bruckheimer spoke of his <a href="/next-pirates-of-the-caribbean-will-reboot-franchise">intention to reboot the series</a> because that's "easier to put together because you don't have to wait for certain actors." This reboot wasn't thought to include Robbie in it, as back in 2022 in an interview with <a href="https://www.vanityfair.com/hollywood/2022/11/margot-robbie-cover-babylon-star-on-navigating-hollywood">Vanity Fair</a> she said that she guessed Disney didn't want to do it anymore despite development taking place for it. However, in a new interview with <a href="https://ew.com/pirates-of-the-caribbean-reboot-margot-robbie-movie-exclusive-8651023">Entertainment Weekly</a>, Bruckheimer clarified what the intention is with the franchise: "It's two different movies."
  250. </p><p>
  251.  
  252. One of them is still the reboot he previously mentioned, which should have 2019's The Lion King writer Jeff Nathanson attached to it. And the other is the film that Robbie was meant to star in, with Birds of Prey's Christina Hodson penning it. "We hope to get 'em both made, and I think Disney agrees they really want to make the Margot one, too." Obviously there's questions as to whether Robbie is even aware of this intention, but considering just how well Barbie performed last year, it isn't exactly surprising that Disney wants a cut of that Robbie star power.
  253. </p> <p><a href="/pirates-of-the-carribbean-both-reboot-and-margot-robbie-movie-in-the-works">Read more</a></p>]]></description></item><item><title>My most anticipated anime movies of the year finally get an international release date, but they'll be looking a bit different</title><link>/dead-dead-demons-dededede-destruction-international-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 21 May 2024 09:04:59 +0000</pubDate><guid>/dead-dead-demons-dededede-destruction-international-release-date</guid><category>Dead Dead Demons Dededede Destruction</category><category>Film &amp; Television</category><category>Anime</category><category>Pop Culture</category><category>Crunchyroll</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dead-dead-demons-still.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dead-dead-demons-still.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  254. <a href="/anime/dead-dead-demons-dededede-destruction">Dead Dead Demons Dededede Destruction</a> released as a pair of films in Japan, but <a href="/companies/crunchyroll">Crunchyroll</a> has announced its international release will be as a series.
  255. </p><p>
  256. Sorry to those of you that were hoping the first anime adaptation of a title from acclaimed mangaka Inio Asano would make it over to cinemas in the west, but yesterday Crunchyroll announced that it would be releasing both Dead Dead Demons Dededede Destruction films as an 18 episode long series. The only bad news is that you won't be able to check it out in cinemas, as mostly the western release brings good news. For one, there's the fact that the series will include brand new footage not seen in cinemas. And for two, the series is out soon - really soon, actually, as it'll be coming to the anime streaming service this week, Thursday, May 24.
  257. </p><p>
  258. On top of that, the movie's theme ZeZeZeZettai Seiiki will "also be a part of the new television version" of Dead Dead Demons, according to a press release. This particular track is performed by ano and Lilas Ikuta, the former of which you might recognise as the singer of <a href="https://youtu.be/msZ5b2usBNc?si=X4G38ZhdSLdvN7kW">Chainsaw Man's seventh ending</a>. More importantly she stars as Oran Nakagawa in Dead Dead Demons, one of the two main characters. Ikuta should also be a recognisable voice to a number of you, as she's a member of Yoasobi, the group behind the opening themes for anime like <a href="/dead-dead-demons-anime-casts-oshi-no-ko-singer">Oshi no Ko</a>, <a href="/frieren-beyond-journeys-end-final-fantasy-14">Frieren: Beyond Journey's End</a>, and Mobile Suit Gundam the Witch from Mercury. She'll be playing the other main character Kadode Koyama.
  259. </p> <p><a href="/dead-dead-demons-dededede-destruction-international-release-date">Read more</a></p>]]></description></item><item><title>Much-anticipated Sims challenger Life by You catches another delay, just two weeks before its planned early access launch</title><link>/life-by-you-early-access-launch-delay</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rebecca Jones</dc:creator><pubDate>Tue, 21 May 2024 08:55:15 +0000</pubDate><guid>/life-by-you-early-access-launch-delay</guid><category>Third person</category><category>Life by You</category><category>Paradox Tectonic</category><category>Electronic Arts</category><category>RPG</category><category>Single Player</category><category>Xbox One</category><category>Bird view / Isometric</category><category>Mac</category><category>PS4</category><category>PC</category><category>Simulation</category><category>Paradox Interactive</category><category>The Sims 4</category><category>Maxis</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/LifebyYou_Screenshot_2_Gardening_lJZDNs8.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/LifebyYou_Screenshot_2_Gardening_lJZDNs8.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Prospective <a href="/games/the-sims-4">Sims</a> competitor <a href="/games/life-by-you"><strong>Life by You</strong></a> has caught its third delay, and this one's come as a bit of a surprise, since only three weeks ago the team at Paradox Tectonic <a href="/life-by-you-early-access-release-date-confirmed">seemed extremely confident</a> that they were going to hit their June 4 early access launch. Furthermore, this time the team has elected not to announce a revised release date, which marks a departure from the <a href="/life-by-you-sims-competitor-delay">first couple of delays</a>, both of which came with a new target already in sight.</p><p><a href="https://www.paradoxinteractive.com/media/update-on-life-by-yous-early-access-release-date">A short update post</a> on parent company and publisher Paradox Interactive's website announced the delay late yesterday, citing a need for "additional development time", without going into detail. The statement from Mattias Lilja, the recently installed deputy CEO at Paradox, further stated that: "While we would have preferred to commit to a new release window, we believe it is more prudent to hold off while we plan ahead, rather than committing to a new date that we cannot be certain to meet." He ended by thanking players for their patience, and affirming that further information would be made public as soon as possible.</p><p>This latest delay once again leaves life sim fans in something of a limbo state, with several exciting new titles announced over the past few years &mdash; including Life by You, <a href="/games/the-sims-5">Project Rene (a.k.a. The Sims 5)</a>, <a href="/games/inzoi">inZOI</a>, <a href="/games/paralives">Paralives</a>, and an as-yet-unnamed project that <a href="/midsummer-games-founded-announce-new-sims-rival-life-sim">recently recruited former Sims lead Grant Rodiek</a> &mdash; but none with firm release dates. inZOI and Paralives currently have broad early access windows of "late 2024" and <a href="/paralives-early-access-release-window-announced">"sometime in 2025"</a>, respectively, but with Life by You now indefinitely delayed, there's nothing you can mark on your calendar for the time being.</p> <p><a href="/life-by-you-early-access-launch-delay">Read more</a></p>]]></description></item><item><title>Senua's Saga: Hellblade 2 review – it’s the intrusive thought that counts</title><link>/senuas-saga-hellblade-2-review</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Tue, 21 May 2024 08:00:00 +0000</pubDate><guid>/senuas-saga-hellblade-2-review</guid><category>Action Adventure</category><category>Senua's Saga: Hellblade II</category><category>Third person</category><category>Historical</category><category>Single Player</category><category>Xbox Series X/S</category><category>Ninja Theory</category><category>Story Rich</category><category>Reviews</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/HELLBLADE-REVIEW-HEADER.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/HELLBLADE-REVIEW-HEADER.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Intrusive thoughts are impossible to live with. Cloying, claustrophobic, incessant, inescapable. Radio chatter from a distant room you can&rsquo;t turn off at best, some hot, odorous wet breath in your ear at worst. They might have your voice, but they&rsquo;re not your words, not really. They&rsquo;re unfiltered, almost primal, a communion with bits of yourself you might never know &ndash; or have wanted to know &ndash; existed. This is where <a href="/games/senuas-saga-hellblade-ii">Hellblade 2</a> gets it right, because the intrusive thoughts are agonizing.</p><p>But they&rsquo;re supposed to be. That&rsquo;s the point. <a href="/platforms/xbox">Xbox</a>&rsquo;s very adult and very serious series has, within two games, made itself totemic of two things; portraying mental health, and looking good whilst doing it. As far as these two very separate vocations go, Hellblade 2 nails it. At first, I was so aggrieved by the chattering voices (realised in binaural sound so it sounds like they&rsquo;re planted somewhere in your bastard skull) that I searched the vast suite of accessibility options to see if I could turn them off.</p><p>But that&rsquo;s the point, isn&rsquo;t it? These spectres dug into Senua&rsquo;s conscience like a pair of blood-hungry ticks are never going away. They&rsquo;re going to offer commentary on everything you do, all the time. &lsquo;You&rsquo;re not good enough to solve this puzzle&rsquo;. &lsquo;God, this level goes on a bit, ey?&rsquo; &lsquo;Hell yeah, you&rsquo;re smashing this combat encounter!&rsquo; &lsquo;Oh no, the boss is absolutely destroying you!&rsquo;</p> <p><a href="/senuas-saga-hellblade-2-review">Read more</a></p>]]></description></item><item><title>Helldivers 2 devs taking "more time" to cook up its next weapon balancing patch, with an Eruptor revamp on many wishlists</title><link>/helldivers-2-next-weapon-balancing-patch-more-time-eruptor</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 20 May 2024 15:58:30 +0000</pubDate><guid>/helldivers-2-next-weapon-balancing-patch-more-time-eruptor</guid><category>Multiplayer Cooperative</category><category>Third person</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter</category><category>PC</category><category>Shooter: Third Person</category><category>Helldivers 2</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-next-weapon-balancing-patch-more-time-eruptor-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-next-weapon-balancing-patch-more-time-eruptor-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>While <a href="/games/helldivers-2">Helldivers 2</a> players still have plenty of enemies to cut down in order to accplish the game's least Major Order, plenty are already thinking about what they'd like to see from Arrowhead's next bout of weapon balancing. The Eruptor looks to be a the top of a lot of their lists, but it looks like they could be waiting a little while, with Arrowhead suggesting that it still needs a bit more time to cook up something good.</p><p>While things have been chugging on just fine in-game, even <a href="/helldivers-2-players-fail-latest-major-order-arrowhead-casually-declares-second-galactic-war">now that we're into the Second Galactic War</a> all of a sudden, some of the game's recent patches have left some vocal players a bit underwhelmed. That said, <a href="/helldivers-2-devs-plan-to-revamp-enemy-spawn-rates-again-more-baddies-than-intended-overwhelm-folks">a recently announced reversion of enemy spawn rates to their pre-patch state</a> went down pretty well, so here's hoping this next batch of weapon revamps can do the same, even if pleasing everyone's impossible.</p><p>Responding to a player in Helldivers 2's Discord server asking whether there'll be another weapon balancing patch arriving soon, community manager Twinbeard simply responded: "More time. We're cooking." The player response to this looks to be bit mixed. Some have applauded the studio for taking more time to test things out before setting them in stone than it seemigly has with a few of the game's recent tweaks and updates, while others are citing a lack of faith in the studio's ability to cook up a balacing patch that'll earn their seal of approval.</p> <p><a href="/helldivers-2-next-weapon-balancing-patch-more-time-eruptor">Read more</a></p>]]></description></item><item><title>Senua's Saga: Hellblade 2 launch trailer is here to remind you that it's out tomorrow</title><link>/senuas-saga-hellblade-2-launch-trailer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 20 May 2024 15:55:32 +0000</pubDate><guid>/senuas-saga-hellblade-2-launch-trailer</guid><category>Action Adventure</category><category>Third person</category><category>Senua's Saga: Hellblade II</category><category>Single Player</category><category>Ninja Theory</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hellblade-2_dxeWGre.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/hellblade-2_dxeWGre.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  260. The launch trailer for <a href="/games/senuas-saga-hellblade-ii">Senua's Saga: Hellblade 2</a> is here, in case you need a reminder that it is, in fact, out tomorrow.
  261. </p><p>
  262. There hasn't been all that much promo from <a href="/platforms/xbox">Xbox</a> with the upcoming Hellblade sequel from <a href="/companies/ninja-theory">Ninja Theory</a>, so it'd be understandable if you didn't realise it was coming out tomorrow, May 21. I for one missed that it was out so soon until recently, a point that has made some a bit nervous given the fact that <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">Microsoft just shut down Arkane Austin and Tango Gameworks</a>. But, at the very least, Xbox has now shared Hellblade 2's official launch trailer, offering a moody look at the game ahead of its release tomorrow set to Animal Soul by Aurora. You can say what you like about the content of the trailer (it is mostly just contextless, vaguely emotional looking shots of people and Senua running), but you certainly can't knock how the game looks visually.
  263. </p><p>
  264. As described on the game's Steam page, in the sequel "Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without." Gameplay will be similar to its predecessor, with puzzles and such, and combat has been revamped a bit to make every sword swing have a heavier weight to it.
  265. </p> <p><a href="/senuas-saga-hellblade-2-launch-trailer">Read more</a></p>]]></description></item><item><title>MultiVersus is finally relaunching next week, and it's bringing the iconic duo, er, Jason Voorhees and The Matrix's Agent Smith with it</title><link>/multiversus-launch-trailer-jason-voorhees-the-matrix-agent-smith</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 20 May 2024 15:10:46 +0000</pubDate><guid>/multiversus-launch-trailer-jason-voorhees-the-matrix-agent-smith</guid><category>Hack &amp; Slash</category><category>Multiplayer Cooperative</category><category>Player First Games</category><category>Warner Bros. Games</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Xbox One</category><category>PS4</category><category>PC</category><category>MultiVersus</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/multiversus-jason-voorhees-agent-smith.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/multiversus-jason-voorhees-agent-smith.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  266. After facing controversy for a lengthy offline period, <a href="/games/multiversus">MultiVersus</a> is back with its full launch next week, and it's adding a funny pairing of characters with it.
  267. </p><p>
  268. Earlier today, <a href="/companies/player-first-games">Player First Games</a> released its launch trailer for MultiVersus, which is finally coming back next week, May 28. The trailer is all CG, showing characters like Finn and Velma facing off against Bugs Bunny and The Joker, and Marvin the Martian and the Iron Giant against Cake the Cat and Stripe. All of this culminates with a bunch of the game's playable characters eventually arriving at Game of Thrones' Iron Throne, with The Joker perched on it, quite clearly outnumbered.
  269. </p><p>
  270. Of course, he has some backup, as a couple more classic villains warp in: Friday the 13th's Jason Voorhees, and The Matrix's Agent Smith. Alright, a bit of an odd combo, but hey, if you've got the IP, use it I suppose? They are of course new additions, alongside The Joker himself, though I do have to say adding in Agent Smith before Neo is a bit of an odd choice.
  271. </p> <p><a href="/multiversus-launch-trailer-jason-voorhees-the-matrix-agent-smith">Read more</a></p>]]></description></item><item><title>Wuthering Waves is giving out some brilliant launch rewards to day one players</title><link>/wuthering-waves-is-giving-out-some-brilliant-launch-rewards-to-day-one-players</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 20 May 2024 13:46:17 +0000</pubDate><guid>/wuthering-waves-is-giving-out-some-brilliant-launch-rewards-to-day-one-players</guid><category>Action Adventure</category><category>Kuro Game Studio</category><category>Science Fiction</category><category>Fantasy</category><category>MMO</category><category>Free-to-play</category><category>Wuthering Waves</category><category>Open World</category><category>RPG</category><category>Windows Phone</category><category>PC</category><category>Anime</category><category>iOS</category><category>Exploration</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Wuthering-Waves-Header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Wuthering-Waves-Header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/wuthering-waves">Wuthering Waves</a> is nearly here, launching worldwide on May 22. To celebrate, Kuro Game Studio is offering a nice spread of rewards and unlockables for those willing to download the game and play it on launch.
  272. </p><p>We'll go through them all in detail below, but in short it seems especially easy to secure at least two five star characters quickly, as well as various loot and valuable items to use as you play. These sorts of launch prizes aren't necessarily unique (many of you might remember the amount of free stuff <a href="/genshin-impact-codes">Genshin Impact</a> threw at players when it launched all those years ago), but Wuthering Waves and its devs are certainly pushing to get folks invested straight away.
  273. </p><p>So, when you start the game you'll be presented with a beginner's banner that you can roll through at a 20% discount until its depleted. This should reward you with a <a href="/wuthering-waves-character-list">Wuthering Waves character</a> once you do so, which means you'll be getting a lush new squadmate to mess around with fairly quickly! After it's gone don't worry, because you'll be able to set a character focus on the regular banner. This means that, after a select number of rolls, you'll get the character you want gaurenteed.
  274. </p> <p><a href="/wuthering-waves-is-giving-out-some-brilliant-launch-rewards-to-day-one-players">Read more</a></p>]]></description></item><item><title>The top ten worst vaults in Fallout</title><link>/the-top-ten-worst-vaults-in-fallout-video</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Mon, 20 May 2024 12:08:24 +0000</pubDate><guid>/the-top-ten-worst-vaults-in-fallout-video</guid><category>Third person</category><category>Fallout 4</category><category>Single Player</category><category>RPG</category><category>Bethesda Softworks</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>Bethesda Game Studios</category><category>PC</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Fallout-top-ten-thumb.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Fallout-top-ten-thumb.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  275. They were supposed to keep people safe from the horrors of nuclear war and the ensuing, er, fallout, but Vault Tec had other plans.
  276. </p> <p><a href="/the-top-ten-worst-vaults-in-fallout-video">Read more</a></p>]]></description></item><item><title>This forgotten Xbox 360 gem gets a new lease of life in VR</title><link>/prey-xbox-vr-video</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Mon, 20 May 2024 12:08:06 +0000</pubDate><guid>/prey-xbox-vr-video</guid><category>Aspyr</category><category>Prey</category><category>Xbox 360</category><category>First person</category><category>Single Player</category><category>Human Head Studios</category><category>Shooter</category><category>PC</category><category>2K Games</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ian-prey-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ian-prey-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  277. Prey featured portals before Portal, so watch as Eurogamer's Ian Higton steps aboard to revisit it in VR.
  278. </p> <p><a href="/prey-xbox-vr-video">Read more</a></p>]]></description></item><item><title>Baldur’s Gate 3 developer opens new Warsaw studio, as work on "two very ambitious RPGs"  properly gets going</title><link>/baldurs-gate-3-developer-opens-new-studio-work-on-two-rpgs-gets-going</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 20 May 2024 11:58:28 +0000</pubDate><guid>/baldurs-gate-3-developer-opens-new-studio-work-on-two-rpgs-gets-going</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Fantasy</category><category>Baldur's Gate III</category><category>Single Player</category><category>Xbox Series X/S</category><category>RPG</category><category>Larian Studios</category><category>Bird view / Isometric</category><category>PC</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>Full product</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/baldurs-gate-3-anti-diversity-mod-taken-down-nexus-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/baldurs-gate-3-anti-diversity-mod-taken-down-nexus-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/baldurs-gate-3-walkthrough">Baldur's Gate 3</a> developer Larian has opened up a new studio in the Polish city of Warsaw. Why? Well, it's causally expanding its influence as it "ramps up" development on "two very ambitious RPGs" that we're <a href="/baldurs-gate-3-patch-7-tease-next-project-tease">definitely not all getting quite hyped up about</a>.</p><p>Yup, while <a href="/larian-will-not-be-making-baldurs-gate-4-or-any-baldurs-gate-3-dlc">Baldur's Gate 4 won't be coming from the folks behind BG3</a>, and the <a href="/baldurs-gate-3-director-once-on-board-with-sequel-now-hes-aiming-for-very-big-rpg">"very big RPG that will rule them all"</a> that Swen Vincke's talked about seems like it's still a ways off, Larian's doing some growing.</p><p>Announced via a tweet, the new studio is called Larian Studios Warsaw, and is based, as you'd expect, in the Polish capital. "With two very ambitious RPGs now starting development," the developer wrote, "what better way to see our visions realised than by growing the team and opening a 7th studio in the heart of Poland&rsquo;s lively gaming scene!"</p> <p><a href="/baldurs-gate-3-developer-opens-new-studio-work-on-two-rpgs-gets-going">Read more</a></p>]]></description></item><item><title>Take-Two says Rockstar is aiming for "an experience that no one has seen before" with GTA 6, seemingly forgetting how wild Florida actually is</title><link>/take-two-says-rockstar-is-aiming-for-an-experience-that-no-one-has-seen-before-with-gta-6-seemingly-forgetting-how-wild-florida-actually-is</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 20 May 2024 11:12:24 +0000</pubDate><guid>/take-two-says-rockstar-is-aiming-for-an-experience-that-no-one-has-seen-before-with-gta-6-seemingly-forgetting-how-wild-florida-actually-is</guid><category>Action Adventure</category><category>Third person</category><category>Single Player</category><category>Open World</category><category>Xbox Series X/S</category><category>Shooter</category><category>Modern Day</category><category>Shooter: Third Person</category><category>Full product</category><category>PS5</category><category>Rockstar Games</category><category>Grand Theft Auto 6</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gta-6-05.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/gta-6-05.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  279. <a href="/gta-6-release-date-leaks-map-trailer-reveal-rumours">Grand Theft Auto 6</a> is essentially locked-in for a fall 2025 release date, and the CEO of the game's publisher <a href="/companies/take-two-interactive">Take-Two</a> has said it's "highly confident" it can make that date.
  280. </p><p>
  281. Last week, Take-Two graced us with the information that GTA 6 will <a href="/take-two-narrows-down-gta-6-release-date-fall-2025-gta-5-breezes-past-200-million-sold">finally be releasing sometime in fall 2025</a>, a wait of more than a year, but a wait that should feel easier now that we have a rough release window. Now, in an interview with CNBC, Take-Two CEO Strauss Zelnick was asked about the upcoming open-world game's release, including how the publisher is feeling about it. Zelnick was asked about how a release date is generally determined internally, where he noted how you can look at the "number of bugs in a title" to figure out how far along the game is. "For example every one of us will make sure we have as few bugs in a title as possible before we launch.
  282. </p><p>
  283. "However in the case of an extraordinary title, for which there are extraordinary expectations, it's not really about bugs. It's about creating an experience that no one has seen before, and <a href="/companies/rockstar">Rockstar Games</a> seeks perfection. Perfection is hard to measure." Now, for one, I'm not exactly sure that Rockstar can make an experience no one has seen before, considering GTA 6 is a sequel so how different can it really be? But also, that <a href="/gta-6-trailer-released">first trailer</a> clearly shows how Rockstar is tapping into the wildness that is simply the state of Florida, something that could never truly be replicated simply because of how much unbelievable nonsense happens there on a day to day basis.
  284. </p> <p><a href="/take-two-says-rockstar-is-aiming-for-an-experience-that-no-one-has-seen-before-with-gta-6-seemingly-forgetting-how-wild-florida-actually-is">Read more</a></p>]]></description></item><item><title>This Mortal Kombat 1 mod will let you settle Kendrick Lamar and Drake's beef in extra-fatal Def Jam style</title><link>/mortal-kombat-1-mod-let-you-settle-kendrick-lamar-and-drake-beef</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 20 May 2024 11:01:22 +0000</pubDate><guid>/mortal-kombat-1-mod-let-you-settle-kendrick-lamar-and-drake-beef</guid><category>Nintendo Switch</category><category>Warner Bros. Games</category><category>Mods</category><category>Fighting</category><category>Side view</category><category>Single Player</category><category>Xbox Series X/S</category><category>Mortal Kombat 1</category><category>PC</category><category>NetherRealm Studios</category><category>PS5</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mortal-kombat-1-mod-drake-kendrick-lamar-beef-01-(1).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mortal-kombat-1-mod-drake-kendrick-lamar-beef-01-(1).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've been following along with the big tiff rappers Kendrick Lamar and Drake have been playing out via some pretty spicy diss tracks since things came to a bit of a head back in March, you'll be glad to know that you can now make the two settle their differences via a good old-fashioned brawl. Yup, a <a href="/games/mortal-kombat-1">Mortal Kombat 1</a> modder has swapped out some of its fighters for the pair of feuding dudes.</p><p>I'm not gonna even try and get you up to speed on the beef if you're not already, though <a href="https://en.wikipedia.org/wiki/Drake%E2%80%93Kendrick_Lamar_feud">the wikipedia entry about it</a> is set out in a similar manner to the way the site does pages about actual wars between countries, and it should hopefully provide you with a decent rundown of proceedings, albeit one you wouldn't cite in an essay. Basically, some things have been said in songs that've made the opposing side go 'nuh-uh, I don't agree with that', and as of right now, it seems like most people feel Kendrick's won.</p><p>If you don't think things are quite over yet and fancy settling them for youself, modder NegativeZoneNerd's '<a href="https://www.nexusmods.com/mortalkombat/mods/570?tab=description">Def Jam MK1 Pack 1 - Kendrick VS Drake</a>' (thanks, <a href="https://kotaku.com/mortal-kombat-1-drake-kendrick-lamar-mod-beef-feud-1851485363">Kotaku</a>) might help with that. As you can see below, it helpfully swaps in models of the pair for the default skins of Kung Lao or Reiko (in the case of Kendrick) and Johnny Cage (in Drake's case).</p> <p><a href="/mortal-kombat-1-mod-let-you-settle-kendrick-lamar-and-drake-beef">Read more</a></p>]]></description></item><item><title>Sony says it's working in "close collaboration" with Miyamoto on the Zelda movie, a sentence I never thought I'd write</title><link>/sony-working-in-close-collaboration-with-miyamoto-on-the-zelda-movie</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 20 May 2024 10:15:04 +0000</pubDate><guid>/sony-working-in-close-collaboration-with-miyamoto-on-the-zelda-movie</guid><category>Action Adventure</category><category>Nintendo Switch</category><category>Third person</category><category>Sony Pictures</category><category>Sony</category><category>Single Player</category><category>Film &amp; Television</category><category>RPG</category><category>Nintendo</category><category>Pop Culture</category><category>The Legend of Zelda: Tears of the Kingdom</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zelda-links-awakening_Wm2D4JR.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/zelda-links-awakening_Wm2D4JR.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  285. As weird as it is to write, <strong>Sony</strong> has said it's working very closely with <strong>Zelda</strong> creator Shigeru Miyamoto on the upcoming film adaptation.
  286. </p><p>
  287. Ever since <a href="/nintendo-announces-live-action-zelda-movie">it was announced</a>, it's felt strange that Sony is the one to help Nintendo make its live-action adaptation of The Legend of Zelda. But, it is, and for Sony Motion Pictures Group chair Tom Rothman, who spoke to <a href="https://deadline.com/2024/05/tom-rothman-streaming-audiences-quentin-tarantino-1235920644/">Deadline</a> in a recent interview with the outlet, "The Legend of Zelda is going to be huge for us. Massive." Rothman also spoke of how these days, "if you want a star, you&rsquo;ve got to have great material," and that in turn brings you a great filmmaker, so you want something fresh and original to get an "exciting filmmaker." But, he also stressed that "big IP movies are going to stay big," seemingly trying to make it clear that IP is king at the box office over just having good material. "The Legend of Zelda is going to be huge for us," he went on to say. "Massive."
  288. </p><p>
  289. Rothman also explained that "the movie is being developed and made in the closest possible collaboration with Shigeru Miyamoto. He&rsquo;s a true genius in that world, and it&rsquo;s really his strong vision that is motivating it. He created it and understands it thoroughly. You only [need] to look at the results of Super Mario Brothers to see." He did also go on to note how the "larger point" he's making is that "a healthy slate going forward is not going to be one side of the divide or the other. It&rsquo;s going to have a balance of big IP solid sequels." Following that he listed off sequels for films like Across the Spider-Verse, a new Tom Holland Spider-Man, more Karate Kid films, and the third and last Venom, so you can get the feeling how important those big names are for Sony.
  290. </p> <p><a href="/sony-working-in-close-collaboration-with-miyamoto-on-the-zelda-movie">Read more</a></p>]]></description></item><item><title>Pokemon fans are facing a serious dilemma following the end of Nintendo 3DS online features</title><link>/pokemon-fans-facing-serious-dilemma-following-end-of-nintnedo-3ds-online-features</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 20 May 2024 10:01:13 +0000</pubDate><guid>/pokemon-fans-facing-serious-dilemma-following-end-of-nintnedo-3ds-online-features</guid><category>Action Adventure</category><category>Pokémon Sun and Moon</category><category>Single Player</category><category>RPG</category><category>Game Freak</category><category>Nintendo</category><category>Strategy: Turn-Based Strategy</category><category>Strategy</category><category>The Pokémon Company International</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Pokemon-Ultra-Sun-and-Moon.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Pokemon-Ultra-Sun-and-Moon.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Pokemon</strong> fans are facing a bit of a dilemma right now. With the end of Nintendo 3DS online features and Nintendo's urging of players to transfer their catches off the platform, a very specific and special kind of pokemon are set to lose their quirks when they make the jump over to Pokemon Home.
  291. </p><p>These pokemon are totem variants! These Sun and Moon exclusive creatures are notable for two main reasons: they're larger than usual and come with enhanced stats. These were a key feature in the <a href="/games/pokemon-sun-moon">Sun and Moon</a> generation of Pokemon and made sense as part of its stories. There were twelve in total that you could grab, and they made for interesting, cool collectables for Pokemon players.
  292. </p><p>However, when you try to transfer these totem pokemon off the 3DS via the Pokemon Bank, and onto Pokemon Home (a modern and current pokemon storage app that's being pushed by Nintendo right now), these totem pokemon lose their increased size and stats, leaving them as regular versions rather than special variants.
  293. </p> <p><a href="/pokemon-fans-facing-serious-dilemma-following-end-of-nintnedo-3ds-online-features">Read more</a></p>]]></description></item><item><title>Thankfully, Fallout 4's next-gen update part two sounds like it shouldn't have caused too much trouble for Fallout: London</title><link>/fallout-4-next-gen-update-part-two-shouldnt-have-caused-trouble-fallout-london</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 20 May 2024 09:40:51 +0000</pubDate><guid>/fallout-4-next-gen-update-part-two-shouldnt-have-caused-trouble-fallout-london</guid><category>Third person</category><category>Fallout 4</category><category>Mods</category><category>Single Player</category><category>RPG</category><category>Bethesda Softworks</category><category>Xbox One</category><category>PS4</category><category>Shooter</category><category>Bethesda Game Studios</category><category>PC</category><category>Fallout: London</category><category>First person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-part-2-not-affect-fallout-london-too-much-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-part-2-not-affect-fallout-london-too-much-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>After <a href="/games/fallout-4">Fallout 4</a>'s next-gen update <a href="/fallout-london-former-release-date-passes-effects-of-bethesda-lack-of-next-gen-update-communication">forced its creators to abandon their planned release date of April 23</a>, <a href="/games/fallout-london">Fallout: London</a> has been left in what's felt like a bit of a purgatory. Behind the scenes, however, the modders have been working very hard to get it ready to release in a form that'll work with these latest changes to Fallout 4. Thankfully, it sounds like Bethesda's latest tweaks won't cause too much of a hold-up.</p><p>If you're out of the loop, Fallout: London's a full conversion mod for Fallout 4 that's set to let us explore a post-apocalytic version of the English capital, complete with fresh factions and quests. We've been <a href="/fallout-london-update-video-baldurs-gate-3-voice-actor">getting regular updates from the team behind it</a> over the past couple of years, and now things are slotting in place to finally let us take to the streets of London, whenever those streets are deemed 100% ready.</p><p>Speaking to <a href="https://www.thegamer.com/fallout-london-gog-release-delay-fallout-4-update-interview/">TheGamer</a> on the same day the <a href="/fallout-4-next-gen-update-2-texture-fix-vats-issues">second part to Fallout 4's next-gen update dropped</a>, Fallout: London project lead, Dean 'Prilladog' Carter seemed to outline that he didn't think it'd pose too much of a hurdle for the mod - at least in comparision to the much heftier first part of the update.</p> <p><a href="/fallout-4-next-gen-update-part-two-shouldnt-have-caused-trouble-fallout-london">Read more</a></p>]]></description></item><item><title>Wuthering Waves release times for every region</title><link>/wuthering-waves-release-times</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kelsey Raynor</dc:creator><pubDate>Mon, 20 May 2024 09:36:33 +0000</pubDate><guid>/wuthering-waves-release-times</guid><category>Action Adventure</category><category>Kuro Game Studio</category><category>Science Fiction</category><category>Fantasy</category><category>MMO</category><category>Free-to-play</category><category>Wuthering Waves</category><category>Open World</category><category>RPG</category><category>Windows Phone</category><category>PC</category><category>Anime</category><category>iOS</category><category>Exploration</category><category>Android</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Wuthering-Waves-key-art.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Wuthering-Waves-key-art.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It&rsquo;s not too long now until <a href="/games/wuthering-waves">Wuthering Waves</a> becomes available for the 30+ million pre-registrants to dive into, but the <strong>Wuthering Waves release times</strong> can be a tad confusing, depending on where you live. Fortunately, while waiting for developer, Kuro Game, to launch the latest gacha RPG to rival <a href="/games/genshin-impact">Genshin Impact</a>, one content creator has detailed the exact time players can expect to access the game, including when you can <a href="/wuthering-waves-preload-pc-ios-android">pre-load Wuthering Waves</a>.</p><p>Wuthering Waves features characters known as Resonators, who - as is usually the case in these games - are trying to tirelessly save their home from the looming threat of danger and destruction. Combat looks to be pretty satisfying, and I don&rsquo;t know about you, but I&rsquo;m keen to see what some of these monstrous bosses look like on launch&hellip; Either way, <strong>here&rsquo;s the Wuthering Waves release times for every region</strong>, so you know exactly when you can expect to start playing the RPG.</p><p>While the release date for Wuthering Waves is listed as 22 May on the game&rsquo;s official X account (formerly Twitter), most players can expect to actually be able to play the game from 23 May.</p> <p><a href="/wuthering-waves-release-times">Read more</a></p>]]></description></item><item><title>Sony keeps finding success on PC as Ghost of Tsushima manages to take over God of War as PlayStation's biggest Steam launch</title><link>/sony-keeps-finding-success-on-pc-as-ghost-of-tsushima-manages-to-take-over-god-of-war-as-playstations-biggest-steam-launch</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 20 May 2024 08:57:14 +0000</pubDate><guid>/sony-keeps-finding-success-on-pc-as-ghost-of-tsushima-manages-to-take-over-god-of-war-as-playstations-biggest-steam-launch</guid><category>Action Adventure</category><category>Ghost of Tsushima</category><category>Hack &amp; Slash</category><category>Sony Santa Monica</category><category>Sucker Punch Productions</category><category>Third person</category><category>PS2</category><category>Single Player</category><category>RPG</category><category>Capcom</category><category>Santa Monica Studio</category><category>PS4</category><category>Strategy</category><category>PC</category><category>God of War</category><category>Sony Computer Entertainment</category><category>Sony Computer Entertainment Europe</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ghost-of-tsushima-key-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ghost-of-tsushima-key-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  294. <strong>Ghost of Tsushima</strong> might have had a slightly slower start than <strong>God of War</strong> on PC, but over the weekend it took the top spot for PlayStation's biggest PC launch.
  295. </p><p>
  296. Sony has slowly but surely been bringing some of its biggest names to PC over the past few years, and God of War has kept the top spot in terms of launch numbers since it arrived on the platform in 2022. That is, until last week, when Ghost of Tsushima finally arrived on PC. The Sucker Punch developed game <a href="/ghost-of-tsushima-pc-steam-release-vs-god-of-war-sony-playstation-exclusives">didn't quite manage</a> to reach God of War's heights at first, only hitting just under 58,000 concurrent players the first day after launch compared to Kratos' peak of just under 74,000 players. However, it turns out that all Ghost of Tsushima needed was a little bit of time, as over the weekend quite a few more players flocked to it, helping it reach a peak of 77,154, a good amount higher than God of War's own record (via <a href="https://steamdb.info/app/2215430/charts/">SteamDB</a>).
  297. </p><p>
  298. That weekend boost has dethroned God of War's long-held record, knocking down Marvel's Spider-Man Remastered to third place too with its own peak of 66,436 concurrent players. Of course, all of this is ignoring Helldivers 2, though that one's a bit of a special case given it launched simultaneously on PlayStation and PC, whereas titles like Ghost of Tsushima, God of War, and Marvel's Spider-Man Remastered released on PC years after their PlayStation launches.
  299. </p> <p><a href="/sony-keeps-finding-success-on-pc-as-ghost-of-tsushima-manages-to-take-over-god-of-war-as-playstations-biggest-steam-launch">Read more</a></p>]]></description></item><item><title>An original Morrowind dev is back to working on the game 20 years after quitting Bethesda with an impressive sounding mod</title><link>/an-original-morrowind-dev-working-on-the-game-with-an-impressive-sounding-mod</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 19 May 2024 15:26:46 +0000</pubDate><guid>/an-original-morrowind-dev-working-on-the-game-with-an-impressive-sounding-mod</guid><category>Action Adventure</category><category>Third person</category><category>Single Player</category><category>ZeniMax Media</category><category>RPG</category><category>Bethesda Softworks</category><category>Ubisoft</category><category>Bethesda Game Studios</category><category>Xbox</category><category>First person</category><category>The Elder Scrolls III: Morrowind</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elder-scrolls-3-morrowind.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elder-scrolls-3-morrowind.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  300. Douglas Goodall, a quest designer for <strong>Morrowind</strong>, is once again working on the classic <strong>Bethesda</strong> game through the power of mods.
  301. </p><p>
  302. While it's been more than 20 years since Goodall actually worked at Bethesda, the game designer has been back at work on Morrowind, having worked on a mod for the game that features an all new storyline (thanks, <a href="https://www.gamesradar.com/games/the-elder-scrolls/20-years-after-quitting-bethesda-veteran-morrowind-dev-returns-to-the-funky-rpg-to-create-new-mods/">GamesRadar</a>). Goodall has been working on the mod under the pseudonym AFFA, where he's been serving as a writer for it. The <a href="https://www.nexusmods.com/morrowind/mods/54525?tab=description">mod in question</a> is titled Red Wisdom - An Ashlandr Prophecy, and sees you embarking "on a mystical journey as you unravel the ancient prophecy of Red Wisdom. Join forces with wide-eyed Nirani to unlock the hidden truths that lie within the sacred burial sites of the tribes. Explore a new angle to Ashlander lore, confront wild beasts and Daedric interlopers, and piece together the puzzle which may shape the fate of Morrowind."
  303. </p><p>
  304. Some of the features of the mod listed include the ability to "explore a brand new grotto used by the Ahemmusa tribe to 'bury' their dead" and "visit the exterior burial sites of the Erabenimsun and Zainab tribes." You'll also be able to collect "four elemental-themed Ashlander trinkets" all which have custom art, as well as experience "new Ashlander lore through the trials of a young Wise Woman apprentice." It sounds like a pretty impressive mod overall, and the fact it has an original Morrowind designer attached to it certainly adds something special to it too.
  305. </p> <p><a href="/an-original-morrowind-dev-working-on-the-game-with-an-impressive-sounding-mod">Read more</a></p>]]></description></item><item><title>Hate waiting to play your Xbox games because of a new update? Don't worry, you'll soon be able to pre-download them</title><link>/xbox-will-soon-let-you-pre-download-updates</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 19 May 2024 15:01:51 +0000</pubDate><guid>/xbox-will-soon-let-you-pre-download-updates</guid><category>Action Adventure</category><category>Multiplayer Cooperative</category><category>Rare</category><category>Xbox Game Studios</category><category>Xbox Series X/S</category><category>Xbox One</category><category>Microsoft Studios</category><category>PC</category><category>Sea of Thieves</category><category>Simulation</category><category>First person</category><category>Multiplayer Competitive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sea-of-thieves-1_ZxB3nb1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/sea-of-thieves-1_ZxB3nb1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  306. <strong>Xbox</strong> will soon let you pre-download game updates before their scheduled release so you can make your life just that little bit easier.
  307. </p><p>
  308. Look, in this day and age, we all know game updates are a necessary thing, but that doesn't make them any less annoying. I'm not gonna do that whole thing of "remember when you could just pop a game in and it would just be ready to play, no installing, no downloading" but I do miss those days. However, I do appreciate when my life is made easier when it comes to those annoying fiddly bits. For example, Microsoft has announced that you'll soon be able to pre-download updates for games before they're meant to be out, a feature that'll surely be welcome for fans of online games in particular.
  309. </p><p>
  310. The feature is actually <a href="https://support.xbox.com/en-US/help/hardware-network/xbox-insider-release-notes/console/alpha/2024/05/alpha-2406-240509-2000">already available to Xbox Insider members</a>, with the Xbox Update Preview released on the Alpha ring as of a few days ago. "Games that enable support for update pre-download will allow updates to be downloaded days before they are scheduled to release, so you can jump in and start playing right when the update goes live," reads a description for the feature. To be clear, that means this won't be the case for every game, so don't get mad at me when the main title in your rotation doesn't work with this feature.
  311. </p> <p><a href="/xbox-will-soon-let-you-pre-download-updates">Read more</a></p>]]></description></item></channel></rss><div class="mads-block"></div>
  312.  
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