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  3.    <title>Collaborative Thinking</title>
  4.    <link rel="self" type="application/atom+xml" href="https://mikeg.typepad.com/perceptions/atom.xml" />
  5.    <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/" />
  6.    <id>tag:typepad.com,2003:weblog-26476</id>
  7.    <updated>2012-10-30T12:04:50-04:00</updated>
  8.    <subtitle>Perceptions on collaboration and social networking by Mike Gotta. The opinions expressed in this blog are my own views and not those of my employer.</subtitle>
  9.    <generator uri="http://www.typepad.com/">TypePad</generator>
  10. <entry>
  11.        <title>Doing What You&#39;re Passionate About</title>
  12.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/10/doing-what-youre-passionate-about.html" />
  13.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/10/doing-what-youre-passionate-about.html" thr:count="16" thr:updated="2012-11-12T14:50:37-05:00" />
  14.        <id>tag:typepad.com,2003:post-6a00d834515a5969e2017ee493a48a970d</id>
  15.        <published>2012-10-30T12:04:50-04:00</published>
  16.        <updated>2012-10-30T12:04:50-04:00</updated>
  17.        <summary>If you’re lucky, there is some aspect of your professional life that your passionate about – something that sparks your intellectual curiosity, something that compels you to advocate for something or someone – something that actually inspires you. While I’ve...</summary>
  18.        <author>
  19.            <name>Mike Gotta</name>
  20.        </author>
  21.        <category term="In The News" />
  22.        
  23.        
  24. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  25. <div xmlns="http://www.w3.org/1999/xhtml"><p>If you’re lucky, there is some aspect of your professional
  26. life that your passionate about – something that sparks your intellectual
  27. curiosity, something that compels you to advocate for something or someone –
  28. something that actually inspires you.</p>
  29. <p>While I’ve truly enjoyed my last two years working at Cisco,
  30. I could never quite shake the sense that my passion, as described here, was
  31. best found by being in an inter-disciplinary role that combined different types
  32. of research (related to media, technology, sociology, etc.) with the ability to objectively apply that insight to help customers reach their goals, and share those
  33. learnings with the broader community at-large interested in those issues.</p>
  34. <p>
  35. <a class="asset-img-link" href="http://mikeg.typepad.com/.a/6a00d834515a5969e2017d3d1e41fb970c-pi" style="display: inline;"><img alt="Gartner" class="asset  asset-image at-xid-6a00d834515a5969e2017d3d1e41fb970c" src="https://mikeg.typepad.com/.a/6a00d834515a5969e2017d3d1e41fb970c-120wi" title="Gartner" /></a></p>
  36. <p><a class="asset-img-link" href="http://mikeg.typepad.com/.a/6a00d834515a5969e2017d3d1e41fb970c-pi" style="display: inline;"></a>To that end, on November 5<sup>th</sup>, I’m happy and
  37. excited to announce that I’ll be returning to <a href="http://www.gartner.com/technology/home.jsp" target="_self">Gartner</a>, joining Sue Landry’s team, focusing on topics related to social software and collaboration. &#0160;</p>
  38. <p>The journey continues…</p></div>
  39. </content>
  40.  
  41.  
  42.  
  43.    </entry>
  44. <entry>
  45.        <title>Can Ethnography Save Enterprise Social Networking</title>
  46.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/09/can-ethnography-save-enterprise-social-networking.html" />
  47.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/09/can-ethnography-save-enterprise-social-networking.html" thr:count="2" thr:updated="2012-10-19T06:49:17-04:00" />
  48.        <id>tag:typepad.com,2003:post-6a00d834515a5969e2017c32027f6c970b</id>
  49.        <published>2012-09-20T12:13:37-04:00</published>
  50.        <updated>2012-09-20T12:13:37-04:00</updated>
  51.        <summary>To read the full article: Can Ethnography Save Enterprise Social Networking (guest blog post on Ethnography Matters) Editor’s note: Enterprise software systems. Sounds a bit boring and inhuman. But they’re not! This month, Mike Gotta from Cisco Systems, makes the...</summary>
  52.        <author>
  53.            <name>Mike Gotta</name>
  54.        </author>
  55.        <category term="design" />
  56.        <category term="Enterprise 2.0" />
  57.        <category term="Social Networking &amp; Collaboration" />
  58.        
  59.        
  60. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  61. <div xmlns="http://www.w3.org/1999/xhtml"><div>To read the full article:&#0160;<a href="http://ethnographymatters.net/2012/09/20/can-ethnography-save-enterprise-social-networking/" target="_self">Can Ethnography Save Enterprise Social Networking</a>&#0160;(guest blog post on <a href="http://ethnographymatters.files.wordpress.com" target="_self">Ethnography Matters</a>)</div>
  62. <blockquote>
  63. <div>
  64. <a class="asset-img-link" href="http://mikeg.typepad.com/.a/6a00d834515a5969e2017d3c30be12970c-pi" style="display: inline;"><img alt="Esn_esn" border="0" class="asset  asset-image at-xid-6a00d834515a5969e2017d3c30be12970c image-full" src="https://mikeg.typepad.com/.a/6a00d834515a5969e2017d3c30be12970c-800wi" title="Esn_esn" /></a></div>
  65. <div></div>
  66. <div>Editor’s note: Enterprise software systems. Sounds a bit boring and inhuman. But they’re not! This month, Mike Gotta from Cisco Systems, makes the case for bringing the human back into enterprise software design and development, starting out with enterprise social networking (<a class="zem_slink" href="http://en.wikipedia.org/wiki/Electronic_serial_number" rel="wikipedia" target="_blank" title="Electronic serial number">ESN</a>).&#0160;Recently,&#0160;&#0160;<a href="http://blogs.cisco.com/collaboration/design-considerations-for-enterprise-social-networks/" target="_blank">Cisco’s collaboration blog</a>&#0160;featured an essay by Mike Gotta,&#0160;<a href="http://blogs.cisco.com/collaboration/design-considerations-for-enterprise-social-networks/" target="_blank">Design Considerations For Enterprise Social Networks</a>.&#0160;&#0160;We asked Mike to guest blog and he wrote&#0160;a new introduction for Ethnography Matter readers, explaining why ethnographers are needed for ESN development.&#0160;</div>
  67. </blockquote></div>
  68. </content>
  69.  
  70.  
  71.  
  72.    </entry>
  73. <entry>
  74.        <title>Design Considerations For Enterprise Social Networks</title>
  75.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/08/design-considerations-for-enterprise-social-networks.html" />
  76.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/08/design-considerations-for-enterprise-social-networks.html" thr:count="1" thr:updated="2012-08-27T14:03:05-04:00" />
  77.        <id>tag:typepad.com,2003:post-6a00d834515a5969e2016769011d45970b</id>
  78.        <published>2012-08-02T12:45:11-04:00</published>
  79.        <updated>2012-08-02T12:45:11-04:00</updated>
  80.        <summary>While enterprise social networking has been covered extensively in the media and by IT analyst firms, one of the least discussed aspects of the topic has been the issue of design and the potential impact of design on employee adoption...</summary>
  81.        <author>
  82.            <name>Mike Gotta</name>
  83.        </author>
  84.        <category term="design" />
  85.        <category term="Enterprise 2.0" />
  86.        <category term="Social Networking &amp; Collaboration" />
  87.        <category term="user-experience" />
  88.        
  89.        
  90. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  91. <div xmlns="http://www.w3.org/1999/xhtml"><p>While enterprise social networking has been covered extensively in the media and by IT analyst firms, one of the least discussed aspects of the topic has been the issue of design and the potential impact of design on employee adoption of such tools and applications.&#0160; At the June <a href="http://www.e2conf.com/social/">Enterprise 2.0 Boston</a> conference, I presented a session, “<a href="http://www.e2conf.com/social/2012/speaker-list/?speaker=mike-gotta">Design Considerations For Enterprise Social Networks: Identity, Graphs, Streams &amp; Social Objects</a>”, in hopes of drawing attention to the issue and to spark conversation around design practices. The session did not focus on any particular user interface (UI) technique or product implementation (e.g., e-mail, community site, social collaboration platform, etc.). Instead, the information was presented at a holistic and inter-disciplinary level, covering a collection of related issues:</p>
  92. <ul>
  93. <li>Affordance-centered design</li>
  94. <li>Social theory and design</li>
  95. <li>Work and personal value</li>
  96. <li>Blended user experience</li>
  97. <li>Psychology of adoption</li>
  98. <li>Enterprise architecture</li>
  99. </ul>
  100. <p>The list of items whose success or failure in the market can be attributed to good or bad design is long and diverse. We can all point to something in our own personal experience (e.g., cars, fashion, electronics, appliances, online web sites), where design had an impact on our perception, or use, of that product or service. The influence of design permeates our everyday life. Its influence can be so subtle that we may not even be aware of how the purposeful shaping of a product or service experience affects our judgment, or how affordances designed into that experience make certain individual or collective actions possible.</p>
  101. <p>However, when we shift the conversation to design of business software, the topic can be treated as an oxymoron. It’s not terribly difficult to prove that the experience we have with consumer software is much preferred to the experience we have using business applications (e.g., CRM, ERP). With enterprise software, we tend to focus design practices on the “known requirements” and functional aspects of how work is performed in process, project, or productivity scenarios. We rarely invest in the time, research, and resources needed to understand the organizational, community, and inter-personnel dynamics that create the cultural context for how the work is done. The result? The industry remains in its early days when it comes to designing social environments that accommodate the myriad subtleties that influence how people network with others beyond the narrow confines of a tool or application.</p>
  102. <p>Nonetheless, the industry continues to deploy enterprise social networking tools in hopes that such environments will improve everything from employee productivity and collaboration to business innovation and transformation. And there have been success stories. At the Enterprise 2.0 conference, attendees heard from companies like <a href="http://blogs.cisco.com/collaboration/webex-social-customers-speak-out-at-enterprise-2-0-boston/">GE, Nike, and Virgin America</a> shared how they are leveraging an enterprise approach towards social collaboration. Also, speakers in sessions throughout the event frequently identified the need for organizations to invest in change management and adoption practices.</p>
  103. <p>While progress has been made in terms of recognizing the benefits of governance, change management, and adoption practices, we need to take the next step and realize that the value employees’ gain from social networking will also be strongly affected by how well an organization:</p>
  104. <ul>
  105. <li>Leverages an inter-disciplinary research methodology to      understand the cultural context of its work environment</li>
  106. <li>Applies those findings to its design practices (e.g.,      user experience, process, information, application, media, technology)</li>
  107. <li>Connects enterprise social networking efforts to its      enterprise architecture (EA) program</li>
  108. <li>Creates feedback loops between related design, HR,      employee engagement, governance, and change management activities</li>
  109. </ul>
  110. <p>The points above summarize the key theme of the presentation. We have focused much of our collaboration strategies on improving the economic production of the enterprise. While social networking augments that endeavor, it also enables us to enhance the cultural production of the organization, which also impacts business performance. Other highlights included:</p>
  111. <p><strong>Leverage affordance-centered design</strong>: While there are scenarios where social networking is explicit and directed towards a particular activity or outcome, there are many situations where employee participation is entirely voluntary. While it may not seem necessary to design for interactions that may not occur, or to design for collective interactions to be observable by an unknown audience, it’s important to accommodate open-ended and serendipitous ways for employees to connect.</p>
  112. <p><strong>Link social theory to the business need</strong>: Practitioners involved in the design process should have access to varying levels of expertise regarding social theory, methodology, and methods. Research and design practitioners likely need to investigate a range of people and media issues (e.g., identity, networked publics, social capital, media literacies, social network analysis (SNA), participatory cultures), but need to synthesize and express such findings in business terms.</p>
  113. <p><strong>Design for both work and personal value</strong>: The old adage, “what’s in it for me,” (WIFM) remains relevant when persuading people to adopt new technology and ways of working triggered through the use of enterprise social networking. While design efforts need to support business objectives, leadership teams need to also invest in practices that improve culture and employee engagement. For instance, people benefit from having informal pathways that allow them to learn new things, tinker with how a job is done, seek out colleagues for advice, shadow experts in their field, or become involved in community endeavors outside their formal job. We also need to think “beyond the screen” regarding how design practices help mediate online and offline social networking that may have little cause-effect association to a specific business task or process.</p>
  114. <p><strong>Plan for blended user experiences</strong>: The first wave of social collaboration solutions implemented a destination site for networking and community building (sometimes referred to as a “corporate Facebook”). Today, the focus has shifted towards adding social capabilities to applications and productivity tools, including mobile scenarios. It’s important for strategists to realize that people’s social networks span any single tool, application, or device. Focusing on a single use case scenario to the detriment of others diminishes overall business and employee value.</p>
  115. <p><strong>Think in terms of a “psychology of adoption”</strong>: Gamification has gained much media attention lately and is a <a href="http://mikeg.typepad.com/perceptions/2012/08/bridging-the-participation-gap.html" target="_self">topic covered in an earlier post</a>. In short, it means the use of game strategy, design techniques, and mechanics to improve user engagement in non-game situations (e.g., business applications). While the focus today is on badges and leader boards, there is a deeper aspect to social networking that warrants consideration. There is a psychology at play (no pun intended) when it comes to the reasons why people connect to each other, cultivate those relationships, and then work to mobilize that network to satisfy a business or personal need. Today, we know little about the underlying rational for how networks are cultivated and mobilized. We need to do more in this area.</p>
  116. <p><strong>Pull it together via Enterprise Architecture (EA)</strong>: There is no perfect area within business or IT organizations to “own” enterprise social networking. It’s likely that there are multiple champions and that some type of governance model is needed. However, one group that can be positioned at least as a coordination point to ensure design, media, and technology efforts are aligned, is the EA team. Enterprise social networking includes a range of architectural issues (e.g., profiles, social graph, activity streams, social objects, and social analytics). There are also new roles to consider for inclusion within EA teams (e.g., the “social scientist”). EA can provide a critical foundation for design groups to channel their business and organizational insights. EA programs can help facilitate an inter-disciplinary community around social networking topics.</p>
  117. <p><strong><span style="text-decoration: underline;"><a href="http://www.slideshare.net/MikeGotta/design-considerations-for-enterprise-social-networks-identity-graphs-streams-social-objects" target="_self">Design Considerations For Enterprise Social Networks: Identity, Graphs, Streams &amp; Social Objects</a></span> </strong>from <strong><span style="text-decoration: underline;"><a href="http://www.slideshare.net/MikeGotta" target="_self">Mike Gotta</a></span></strong></p>
  118. <p>Supporting references (e.g., literature review, annotated bibliography) are included at the end of the deck.</p>
  119. <p>&#0160;</p>
  120. <p>&#0160;</p>
  121. <p>&#0160;</p></div>
  122. </content>
  123.  
  124.  
  125.  
  126.    </entry>
  127. <entry>
  128.        <title>Bridging the Participation Gap – Networks, Learning, and “Play”</title>
  129.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/08/bridging-the-participation-gap.html" />
  130.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/08/bridging-the-participation-gap.html" thr:count="1" thr:updated="2012-08-07T09:44:46-04:00" />
  131.        <id>tag:typepad.com,2003:post-6a00d834515a5969e2016769011789970b</id>
  132.        <published>2012-08-02T12:40:15-04:00</published>
  133.        <updated>2012-08-02T12:40:15-04:00</updated>
  134.        <summary>As much as the industry talks about social business and the need for organizations to become more “people-centric”, our conversations too often focus on the merits of social applications and platforms. While technology plays a critical role in enabling new...</summary>
  135.        <author>
  136.            <name>Mike Gotta</name>
  137.        </author>
  138.        <category term="Enterprise 2.0" />
  139.        <category term="gaming" />
  140.        <category term="Social Networking &amp; Collaboration" />
  141.        
  142.        
  143. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  144. <div xmlns="http://www.w3.org/1999/xhtml"><p>As much as the industry talks about social business and the need for organizations to become more “people-centric”, our conversations too often focus on the merits of social applications and platforms. While technology plays a critical role in enabling new ways of working, those new practices should also be complimented by management and community-building strategies that encourage employee participation. Fostering a more participatory culture and work experience that motivates people to contribute beyond the minimum required of the job requires leadership teams to re-think the ways we engage and recognize employees.</p>
  145. <p>At the Enterprise 2.0 conference in Boston, I moderated the “Organization Next” workshop that explored different tactics strategists can employ to close the participation gap that occurs when employees disengage from their jobs. Instructors and panelists explored a variety of topics, touching on issues related to motivation, behavior, culture, and the role of technology. The centerpiece of the discussion revolved around the pro’s and con’s of potential solutions such as “gamification”, social networking, and “in-flow of work” learning. Attendees left the workshop with recommendations on how/where to get started, common pitfalls to expect/avoid, and best practices to consider (based on the real-world experiences of instructors and guest panelists). Highlights from two sessions conducted by our instructors included:</p>
  146. <p>Josh Greenbaum, Principal, Enterprise Applications Consulting (Instructor)</p>
  147. <ul>
  148. <li>Employee engagement often acts as an entry-point to a discussion on talent. We often try to solve the talent discovery challenge through the application of new tools but we also need to consider the impact of design practices and user experience.&#0160;“Gamification” initiatives attempt to address this dynamic however many of today’s approaches remain superficial.&#0160;</li>
  149. <li>We need to think beyond badges and leader boards and tackle the complex aspects of influencing behavior change. An enterprise environment is not the same as a consumer environment. Technology-centric gaming approaches can do more damage than not having any game-like experience at all.&#0160;</li>
  150. <li>We also need to be wary of too much monitoring of employee interaction. The capture and use of social analytics by management can be perceived as being overly intrusive and a form of employee surveillance.&#0160;</li>
  151. </ul>
  152. <p>Julie LeMoine, CEO, 3D ICC (Instructor)</p>
  153. <ul>
  154. <li>There’s a “psychology of engagement” that’s necessary when you’re introducing a new social environment to an existing culture. We need to think about “smart harnessing” – ways to bootstrap interaction by creating social and collaborative scaffolding for others to more easily participate in discussions and activities that you’ve partially constructed. Strategists should think about staging incomplete conversations and seeding people to respond to that dialog. An environment that is already in motion can make it easier for people to jump in.&#0160;</li>
  155. <li>Gamification, when designed and implemented well, can trigger new thought processes on issues. Finding the right triggers for people to learn while they work requires a fair amount of pre-work but the payoff can be enormous and supplement the other learning practices available to people. Game design issues strategists should consider include: address real problems, require no specialty training, avoid overlap with the real task, limit the effort needed to interact, and elicit participation through good citizenship.&#0160;</li>
  156. <li>When people enjoy their culture and work experience, learning is not viewed as something separate, as a chore that takes them away from getting their job done. Immersive collaborative experiences can help make people “blissfully productive”.&#0160;</li>
  157. <li>Taking the concept of “smart harnessing” to a higher level, organizations need to avoid limiting themselves to broad knowledge sharing goals. Instead, leadership teams should focus on complex business issues where the impact of payoff of these tools can transform the way work is done, as well as the desired outcome of those activities. The bottom-line? Strategists should be aggressive and apply these practices and tools to transform the way serious work is done.&#0160;</li>
  158. </ul>
  159. <p>What’s next?</p>
  160. <p>The workshop identified that even when done well, the current state of gamification and learning remains centered on the individual. IT organizations are experienced at designing and delivering systems that support well-known, structured business activities. Emergence of Enterprise 2.0 and social business is forcing us to expand that design focus from work that is driven by process and projects to work that is influenced by relationships and communities. Leveraging people’s relationships to bring about collective action to address business issues requires people to know how to cultivate and mobilize their social networks. In a future post (scheduled for early August), I’ll examine design considerations for enterprise social networking.</p>
  161. <p>For a more detailed description of the workshop, Bill Ives posted a great summary <a href="http://billives.typepad.com/portals_and_km/2012/06/boston-e20-notes-organization-next-workshop-bridging-the-participation-gap-networks-learning-and-pla.html" target="_self">here</a> on his Portals and KM blog. For more information on the workshop, instructors, and panelists, you can check out the description <a href="http://www.e2conf.com/social/conference/organization-next-bridging-the-participation-gap-networks-learning-and-play.php" target="_self">here</a> on the Enterprise 2.0 Boston conference site.</p></div>
  162. </content>
  163.  
  164.  
  165.  
  166.    </entry>
  167. <entry>
  168.        <title>Design Considerations For Enterprise Social Networks: Identity, Graphs, Streams &amp; Social Objects</title>
  169.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/design-considerations-for-enterprise-social-networks.html" />
  170.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/design-considerations-for-enterprise-social-networks.html" thr:count="2" thr:updated="2012-02-24T04:29:05-05:00" />
  171.        <id>tag:typepad.com,2003:post-6a00d834515a5969e20167611f4251970b</id>
  172.        <published>2012-01-26T12:33:33-05:00</published>
  173.        <updated>2012-01-26T12:35:39-05:00</updated>
  174.        <summary>I&#39;ve submitted a proposal for the Enterprise 2.0 conference in Boston. Feedback appreciated on the session and if it&#39;s worthwhile, indicate so with a &quot;thumbs up&quot;. Thanks... http://boston2012.e2conf.spigit.com/Page/ViewIdea?ideaid=5069</summary>
  175.        <author>
  176.            <name>Mike Gotta</name>
  177.        </author>
  178.        <category term="Enterprise 2.0" />
  179.        
  180.        
  181. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  182. <div xmlns="http://www.w3.org/1999/xhtml"><p>I&#39;ve submitted a proposal for the Enterprise 2.0 conference in Boston. Feedback appreciated on the session and if it&#39;s worthwhile, indicate so with a &quot;thumbs up&quot;. Thanks...</p>
  183. <p><a href="http://boston2012.e2conf.spigit.com/Page/ViewIdea?ideaid=5069" target="_self">http://boston2012.e2conf.spigit.com/Page/ViewIdea?ideaid=5069</a></p>
  184. <p><strong><br /></strong></p>
  185. <p>&#0160;</p></div>
  186. </content>
  187.  
  188.  
  189.  
  190.    </entry>
  191. <entry>
  192.        <title>Towards A More Participatory Culture: Enterprise Q&amp;A</title>
  193.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/enterprise-qa.html" />
  194.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/enterprise-qa.html" thr:count="0" />
  195.        <id>tag:typepad.com,2003:post-6a00d834515a5969e2016760cb1572970b</id>
  196.        <published>2012-01-19T09:42:43-05:00</published>
  197.        <updated>2012-01-19T09:42:43-05:00</updated>
  198.        <summary>In October of 2011, AIIM (the Association for Information &amp; Imaging Management, a non-profit research, community and educational association), published a survey-based report that examined social business and Enterprise 2.0 trends. I had the good fortune to hear about the...</summary>
  199.        <author>
  200.            <name>Mike Gotta</name>
  201.        </author>
  202.        <category term="Enterprise 2.0" />
  203.        <category term="Social Networking &amp; Collaboration" />
  204.        
  205.        
  206. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  207. <div xmlns="http://www.w3.org/1999/xhtml"><p>In October of 2011, <a href="http://www.aiim.org/" target="_self">AIIM</a> (the Association for Information &amp; Imaging Management, a non-profit research, community and educational association), published a survey-based report that examined social business and Enterprise 2.0 trends. I had the good fortune to hear about the results first-hand when I co-presented with AIIM’s President, <a href="http://www.aiim.org/About/Executive-Management#mancini " target="_self">John Mancini</a>, on a social networking panel at the Gilbane Conference held in Boston last November. John summarized the work and results of the study. One of the more interesting data points and trending analysis I found intriguing was a growing interest in a class of social application AIIM refers to as “Enterprise Q&amp;A”. &#0160;Historically, when people ask what the common application use case scenarios are for E2.0, the most frequently cited examples have been: expertise location, online communities, and ideation (innovation).</p>
  208. <p>Why the growing interesting in Q&amp;A applications? Perhaps because it’s a pain point all of us – from front-line worker to senior executive – can relate to in our everyday work experience. All of us can recall situations when we’ve had a question about something and have not been able to find an answer through the information and contacts at our disposal. We ask our colleagues. We send out e-mails. We might try discussion forums, knowledge-base applications, and of course – search engines. However, even if we are fortunate enough to find the content, the information may not be presented in a fashion that addresses our need. Sometimes the “question” is not easily resolved by locating content related to the question. Often, what people are asking for (indirectly) when they pose a question is to have a conversation with someone to “make sense” out of that issue. Connecting co-workers via Enterprise Q&amp;A enables people to reach consensus, collaborate on a response, and co-create a workaround. Beyond “answering the question”, this type of conversation allows participants to contribute personal experiences and share work practices that are not formally documented. Passing along the folklore, the unwritten context around a particular question can be a powerful means for people to learn in a social situation. The insight collectively gained can be more insightful to its participants than simply sending someone off to read a document or wiki.</p>
  209.  
  210.  
  211. <p>As organizations invest in social collaboration platforms, many of these systems will have, or soon include, an Enterprise Q&amp;A capability. I believe design methods that prioritize the user experience and social interaction, not just Q&amp;A automation, will deliver the best solution in the long run. While it seems to be straightforward (ask a question, get an answer), the cultural and social networking dynamics are nuanced. Those nuances are easily overlooked if solution providers implement Enterprise Q&amp;A from a technological perspective. Below are several questions you might want to ask yourself if you are looking into this topic:</p>
  212. <ul>
  213. <li>Where should the question get published to maximize the change of getting a applicable answer? While industry exuberance for activity streams makes it the likely candidate, is that always the proper mechanism?</li>
  214. <li>If activity streams are leveraged, is posting a question into a stream cluttered with lots of other items vying for attention the right approach? Should we visually distinguish a question from other types of activity stream entries? What other filtering options should be considered so that questions receive the proper priority?</li>
  215. <li>If posting a question into a stream is not always the best design decision, what other options should be considered? Should we decipher the meta-data associated with a question and map them to expertise tags of people and communities? If so, we can then define a notification process and ping those individuals and groups through different alerting options?</li>
  216. <li>Should submitting questions into an activity stream include the ability to specify people, roles, communities, or other group structures? If so, will this design approach become a forcing function for better filtering of activity stream items so that “my questions” pop up in a pre-defined view of my activity stream? Cisco Quad already does this via its Watch List capability.</li>
  217. <li>What if certain types of topics and questions can only be answered if people possess certain credentials? How do we address security and compliance (risk mitigation) needs in a Q&amp;A solution?</li>
  218. <li>How far should we go in terms of automation? Should there be some type of workflow included that supports an escalation or service level parameter? Should people matched to a question receive reminder notifications? Should questions have “due dates” associated with them? Or does this capability remain informal and rely on voluntary participation? Should people be able to “opt out” of Q&amp;A requests?</li>
  219. <li>As people participate in the Q&amp;A environment, should they have the option to link those questions and responses to their profile? If I answer questions on E2.0 for instance, should my profile have a tab (or other design construct) that shows “My Q&amp;A” where people can quickly see the types of topics and insight I’m currently involved in and historically provided? Today, we add tags to our profile to make claims of our expertise. Associating Q&amp;A to the profile allows people to see how I am performing those claims – this in turn helps validate the relevant tags I’ve added (e.g., E2.0).&#0160;</li>
  220. <li>Should the organization be able to apply analytical reporting to Q&amp;A data collected over time? Organizations are often interested in connecting people and groups from different parts of the enterprise. Q&amp;A interaction data can potentially show how people are traversing organizational boundaries of various types (e.g., geographic, reporting, role/title, etc). &#0160;For instance, it might be a surprise to find that answers are coming from groups unaffiliated with the person and business unit posing the question.&#0160; Organizations might find that Enterprise Q&amp;A helps bridge disparate groups or that there is an advantage in this type of serendipitous interaction that can potentially lead to more regular conversations between people and groups over time that are spatially or structurally separated.</li>
  221. <li>What role will “gamification” practices have when designing the Q&amp;A user experience? Beyond the obvious badges, leadership boards and such, how do we design affordances that encourage personal and teaming motivations, how do we interweave incentives that balance cooperation and competition, feedback loops, and reinforcement mechanisms? However, I have not (yet) explored the topic of gamification to any great detail so my thoughts here are a work-in-progress.</li>
  222. </ul>
  223. <p>Questions are powerful social constructs – more so when they are placed in a public sphere for broad audience participation. A question creates an invitation for co-workers to visibly participate. That public interaction provides people with the opportunity to reinforce their identity as a subject matter expert, or expand their identity if they are not known for, or expected to have, that type of insight. Self-presentation in a public sphere can help workers become recognized beyond their job duties (which might be stereotyped by colleagues and management). If their contributions are valued, that reinforcement can help employees gain a sense of “belonging” which in turn can influence how workers identify with the organization, its goals, and its values.</p>
  224. <p>Since questions and answers are often an iterative social process, the collaborative mass of contributions over time weaves together a network of people connected by a common interest even though they might have differing professional backgrounds and views. These types of “answer networks” can potentially create value in their own right. Participants in such Q&amp;A exchanges have access to social scaffolding they can leverage to form their own communities and perhaps come together on issues beyond the Q&amp;A connection that brought them together. From a design perspective, the question acts as a social object that can mobilize networks, enable social roles to emerge, and allow for creation of social capital.</p>
  225. <p>However, establishing a technological structure that facilitates Enterprise Q&amp;A should not be positioned as some type of panacea. There’s no assurance that employees will share what they know, or that answers will always be perfect. It does not guarantee spillover affects that lead to better levels of employee engagement elsewhere. Alone, it’s unlikely to transform the organization or cause dramatic cultural change. Enterprise Q&amp;A is just one of many affordances social collaboration platforms mediate. There are a host of organizational, leadership, communication, governance, change management, and related practices that need to be designed and championed effectively to influence employee participation and deliver desired business outcomes.</p>
  226. <p>The report is available for <a href="http://www.aiim.org/Research/Industry-Watch/Social-Business-2011" target="_self">download here</a> (note: you do need to provide contact information prior to access).</p>
  227. <p>&#0160;</p></div>
  228. </content>
  229.  
  230.  
  231.  
  232.    </entry>
  233. <entry>
  234.        <title>Are We In A &quot;Post E2.0 Era&quot;?</title>
  235.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/post-e20-era.html" />
  236.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/post-e20-era.html" thr:count="3" thr:updated="2012-01-23T09:27:20-05:00" />
  237.        <id>tag:typepad.com,2003:post-6a00d834515a5969e20162fee545f0970d</id>
  238.        <published>2012-01-02T10:58:29-05:00</published>
  239.        <updated>2012-01-02T11:01:22-05:00</updated>
  240.        <summary>I just read an interesting report from my ex-colleague Larry Cannel from Gartner (&quot;The Post-2.0 Era: Social in the Context of My Work&quot;). It was recently published under the Burton IT1 Research if you have access. My thoughts - not...</summary>
  241.        <author>
  242.            <name>Mike Gotta</name>
  243.        </author>
  244.        <category term="Enterprise 2.0" />
  245.        
  246.        
  247. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  248. <div xmlns="http://www.w3.org/1999/xhtml"><p>I just read an interesting report from my ex-colleague Larry Cannel from Gartner (&quot;<a href="http://www.gartner.com/DisplayDocument?id=1883914&amp;ref=g_fromdoc" target="_self">The Post-2.0 Era: Social in the Context of My Work</a>&quot;). It was recently published under the Burton IT1 Research if you have access. My thoughts - not directly in response to Larry&#39;s report, just in general concerning Enterprise 2.0 (which is what came to mind as I read the document)...</p>
  249. <p>Are We In The Post-2.0 Era?&#0160;</p>
  250. <p>Yes. And No.</p>
  251.  
  252.  
  253. <p>The term “Enterprise 2.0” (E2.0) has been around since 2006. However, many of the technologies associated with E2.0 have been around longer (e.g., blogs, wikis, RSS) while others emerged post-2006 (e.g., micro-blogging). The most recent definition of E2.0 is on <a href="http://andrewmcafee.org/2006/05/enterprise_20_version_20/">Andrew McAfee’s blog</a>:</p>
  254. <blockquote>
  255. <p>Enterprise 2.0 is the use of emergent social software platforms within companies, or between companies and their partners or customers.</p>
  256. <p>Social software enables people to rendezvous, connect or collaborate through computer-mediated communication and to form online communities.</p>
  257. <p>Platforms are digital environments in which contributions and interactions are globally visible and persistent over time.</p>
  258. <p>Emergent means that the software is freeform, and that it contains mechanisms to let the patterns and structure inherent in people’s interactions become visible over time.</p>
  259. <p>Freeform means that the software is most or all of the following:</p>
  260. <p style="padding-left: 30px;">Optional</p>
  261. <p style="padding-left: 30px;">Free of up-front workflow</p>
  262. <p style="padding-left: 30px;">Egalitarian, or indifferent to formal organizational identities</p>
  263. <p style="padding-left: 30px;">Accepting of many types of data</p>
  264. </blockquote>
  265. <p>The term has been abused to the point where its definition has been stretched and altered to fit the agenda of vendors, analysts, and media pundits. However, if we are trying to determine whether we are in a Post-E2.0 era, I think it is important to acknowledge definitions and intended meaning from the person who invented to term (Professor McAfee). It should be noted that McAfee I believe also stated that there were parallels his use of the term E2.0 and Web 2.0.</p>
  266. <p>Before getting to a Post-E2.0 era it’s also relevant to think about the Pre-E2.0 Era. Before the term E2.0 emerged, the collaboration market was pretty stable from a technology viewpoint. While people used e-mail to collaborate, technically e-mail was considered a messaging tool. Collaboration technologies included discussion forums, web conferencing, and virtual workspaces. Virtual workspaces were the “hot topic”. They aggregated document libraries, discussion forums, team calendars, and some level of task organization, into a cohesive destination – a single place for people to “go to” when they needed to work together. Other technologies such as portals, search, content management, instant messaging and presence tools helped round out the typical collaboration manifest (even though they were not technically collaboration tools per se). There had been earlier inflection points in the timeline of collaboration tools as well. Expertise location grew out of the KM heyday of the late nineties for instance. Still, around 2006, the technology landscape was fairly stable.</p>
  267. <p>It should also be noted that the idea of&#0160; “contextual collaboration” had also emerged circa 1999. The idea of embedded collaboration services contextually within line of business applications,&#0160;like virtual workspaces,&#0160;would help drive adoption, and increase effectiveness of collaboration experiences. Portals represented the best-in-class capability back then to enable contextual collaboration since application and collaboration portlets could be composed into a single, integrated user experience. While there were plenty of technology limitations, it’s important to historically note that today’s siren call to integrate social tools into business apps and processes is not a new idea. The argument is redundant with the case made over decade ago that contextual integration of collaboration tooling is better than forcing people to go to another place to get work done. That said, we do have better tools, integration methods, architectures, etc to accomplish this goal in a more comprehensive manner.</p>
  268. <p>So when E2.0 emerged, we (as an industry) had already gone through a cycle of tools, suites, and platforms that started out as stand-alone silos and evolved into platforms with development interfaces that allowed people to build collaborative applications, and integrate collaboration services into portals. The tooling was not as advanced as what we have today, but the cycle is similar in certain respects to what we are witnessing happening in the market today re: E2.0.</p>
  269. <p>One thing E2.0 accomplished is that it gave a name to an underserved area of collaboration. E2.0, per McAfee’s definition, targeted emergent collaboration rather than the more activity-centric/document-centric collaboration prevalent at the time. E2.0 identified a more free-form type of information sharing and collaborative interactions where participation was optional, more community-centric, and “free of up-front workflow”. E2.0 platforms made people’s interactions visible over time – a counter to the virtual workspace tools that were often made more permission-based. Even though E2.0 remained a “squishy” concept and encouraged the type of evangelism that often derailed KM efforts, it did open the door to a new array of tools that were categorized as enterprise social software: blogs, wikis, RSS, tagging, bookmarking, micro-blogging, and so on.</p>
  270. <p>Since then, the E2.0 (enterprise social software) market has evolved from an array of stand-alone tools and suites to an environment where platforms are becoming more dominant. Development interfaces are maturing, and we are beginning to see “social applications” (e.g., ideation, Enterprise Q&amp;A) emerge and discussion of how social capabilities need to be integrated with line-of-business applications.</p>
  271. <p>Social platforms that started off as an explicit destination site (mimicking the model made popular in the consumer market) are now becoming an integration hub that enables a distributed social experience across devices, content, and applications as well as a centralized store of people’s social data. This does not mean that stand-alone tools no longer have their place in the overall ecosystem, but increasingly such tools need to integrate and co-exist with infrastructure services that embed social capabilities.</p>
  272. <p>Sound familiar?&#0160; This is a more advanced version of what was transpiring circa 2006, albeit with better tooling, methods, and architectures, etc. It’s not a perfect comparison – mobile and analytics are much more prominent today than earlier, consumerization of IT, etc. etc. Still, I find the parallels interesting and often not recognized.</p>
  273. <p>So back to the original question – are we in a Post E2.0 Era?</p>
  274. <p>Yes: The technology has become less volatile. We’re not seeing the continued wave of new tools entering the space as we did years ago. The user experience and tooling is becoming more ubiquitous. In some ways, this is the Hype Circle playing. We are also beginning to think less of E2.0 as an end in-and-of-itself and more of a means-to-an-end. Organizations are not doing E2.0 for the sake of E2.0 but to improve certain business and organizational capabilities. The more we talk about the non-technology aspects of employee participation, information sharing, collaboration, etc – then E2.0 has achieved its goal and it’s time to move on. For instance, E2.0 has opened up the door to analytics being an integral part of collaboration strategies – something that was not assumed prior to E2.0. We do need to think in more purposeful ways, adopt a renewed focus on worker experiences – however we need to avoid losing some of the softer goals (e.g., KM-related) of E2.0.</p>
  275. <p>No: While the technology discussion is less prominent, there is much to be learned and applied from a non-technological perspective. We have barely scratched the surface of our understanding when it comes to issues raised by E2.0 pertaining to identity, participation, social networking, social capital, media literacies, and so on. We are also just at the beginning when it comes to understanding the cultural, structural, and change management aspects of what E2.0 dynamics trigger. While it’s fashionable to dismiss the softer aspects of E2.0 and over-generalize / over-simplify that we merely need “to get work done”, that viewpoint will likely result in very traditional approaches when it comes to applying E2.0 technologies to improve worker productivity and business performance.</p>
  276. <p>For me, the issue is not “do we focus on the community and social networking aspects of E2.0 … OR … do we focus on integrating E2.0 into business activities to get real work done” – I would rather suggest that strategsts replace the OR with an AND to find the proper balance. Each side has value and a focus on both is necessary. &#0160;</p></div>
  277. </content>
  278.  
  279.  
  280.  
  281.    </entry>
  282. <entry>
  283.        <title>Missing Pieces: The Activity Stream Aggregator</title>
  284.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/missing-pieces-the-activity-stream-aggregator.html" />
  285.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2012/01/missing-pieces-the-activity-stream-aggregator.html" thr:count="3" thr:updated="2012-01-15T15:28:31-05:00" />
  286.        <id>tag:typepad.com,2003:post-6a00d834515a5969e20162fed98f2f970d</id>
  287.        <published>2012-01-01T13:58:08-05:00</published>
  288.        <updated>2012-01-01T13:58:08-05:00</updated>
  289.        <summary>Industry discussions on the value of activity streams have been going on for a few years. The concept is pretty straightforward. Social network sites (e.g., Facebook, Twitter, LinkedIn in the consumer space as well as many enterprise social software vendors)...</summary>
  290.        <author>
  291.            <name>Mike Gotta</name>
  292.        </author>
  293.        <category term="ActivityStreams" />
  294.        <category term="Enterprise 2.0" />
  295.        <category term="Social Networking &amp; Collaboration" />
  296.        
  297.        
  298. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  299. <div xmlns="http://www.w3.org/1999/xhtml"><p>Industry discussions on the value of activity streams have been going on for a few years. The concept is pretty straightforward. Social network sites (e.g., Facebook, Twitter, LinkedIn in the consumer space as well as many enterprise social software vendors) display a chronological list of human-readable content fragments that describe actions taken by people and applications. For example, in Facebook this capability is referred to as a News Stream. Typically, an activity stream lists status updates from the people in your social graph as well as from applications you have given permission to publish into your stream. That permission might be direct, or indirect (e.g., a “like” gesture results in a subscription subsequent updates).</p>
  300. <p>Promised benefits are many. Some industry experts go as far as to claim that activity streams represent a new type of “inbox” that will replace e-mail. Other experts claim that activity streams enable work to be more “observable” enabling a new type of ambient intimacy (being able to safely watch from a distance without being directly involved in that activity). Industry strategists also position activity streams as an important mechanism for extending an individual’s social graph as well as a means people can leverage to mobile their social network connections (e.g., by posting a question into the activity stream). There is also an argument that activity streams represent a new type of “social presence” that extends presence concepts linked to unified communications (e.g., a person’s activity stream gives people a richer mental model of what someone is doing over time that presence indicators and status messages within IM clients). Activity streams are becoming an integral part of any discussion on the enterprise social graph. Mining the data store containing the sum of all activity stream items is being discussed as an opportunity for organizations to discover interesting work patterns.</p>
  301. <p>What I’ve listed above is illustrative and not meant to be a finite list of possible benefits. What I’ve tried to point out though is that while there are real and significant affordances enabled by activity streams, there is some risk that as an industry, we are portraying activity streams as a panacea to whatever problem ails you as an organization. It also masks discussion of the key architectural component needed, the activity stream aggregator, which will help make the credible benefits of activity streams a reality.</p>
  302.  
  303.  
  304. <p>Why do we need to think about an activity stream aggregator? It’s not because of where are today in the industry. Today, every enterprise SNS solution in the market aggregates activity stream items that originate within its own environment. Few, if any (none that I’m aware of), implement a standardized framework for aggregating activity stream events that occur externally (proprietary API’s don’t count). This is where the industry is heading. To succeed, there is a need for a common collection of mechanisms that enable a standardized means of aggregating activities that occur outside a particular SNS. This gap is actually what ignited work to define an industry standard (originating in the consumer space) called “<a href="http://activitystrea.ms/">activitystrea.ms</a>”.</p>
  305. <p>What drove interest in standardizing activity streams in the consumer market is linked to FriendFeed (acquired by Facebook in 2009). FriendFeed was a popular aggregator that harvested information from a variety of social sites (music, blogs, photos, status updates, etc) and expressed that information in a common format. Two design and architectural issues created a scaling challenge for FriendFeed. First not all sites offered a public interface (e.g., RSS) that resulted in construction of custom connectors. Second, a formatting process was necessary to render activity stream content in the uniform manner.&#0160; Building custom connectors clearly creates a scale issue (e.g., development time, maintenance, etc) and the lack of a common risked some loss of context and fidelity of the original content. The activity streams standard emerged to alleviate these barriers and improve interoperability between providers of social network sites and various content providers that wanted to publish into the activity stream of multiple SNS’s.&#0160;</p>
  306. <p>The same activity steam dynamic (interoperability between enterprise SNS’s and internal content providers (e.g., CRM, ERP, and HRMS systems) exists today. However, the market has been slow to respond. The activitystrea.ms standard is still not widely implemented by enterprise social software vendors as well as not widely adopted by various content providers. Some of the delay could be attributed to maturity of the standard and/or competitive pressures (vendor desire to own the enterprise activity stream), but more likely we’re faced with a “which came first – the chicken or the egg” dilemma. Until content providers support the standard why should enterprise social software vendors implement the standard? Conversely, until enterprise social software vendors implement the standard, why should application vendors make their content available via activitystrea.ms? And in either situation, there is a competitive aspect that cannot be avoided – especially if that vendor is both an application/content provider and offers it’s own SNS (it can be argued that there’s some short-run advantage by being a walled garden initially). Additionally, there are valid concerns regarding security and compliance that might slow down “opening up” of certain content being published into an activity stream.</p>
  307. <p>Right now, it seems like there will be a slow progression towards interoperable standards-based activity stream aggregators. Right now I see 5 major inflection points to track:</p>
  308. <ul>
  309. <li>Level 1: Enterprise SNS-specific activity stream aggregator</li>
  310. </ul>
  311. <p style="padding-left: 60px;">Where we are today.</p>
  312. <ul>
  313. <li>Level 2: Enterprise SNS + consumer activity stream aggregator</li>
  314. </ul>
  315. <p style="padding-left: 60px;">Blending in select content from consumer sites (Twitter, LinkedIn, etc).</p>
  316. <ul>
  317. <li>Level 3: Vendor-specific, portfolio-wide activity stream aggregator</li>
  318. </ul>
  319. <p style="padding-left: 60px;">Standards-based activity stream interoperability across all application and infrastructure products within a single vendor.</p>
  320. <ul>
  321. <li>Level 4: Enterprise-wide activity stream aggregator</li>
  322. </ul>
  323. <p style="padding-left: 60px;">Application content providers can all publish to various internal SNS’s and any enterprise SNS can aggregate activities from any application content provider.</p>
  324. <ul>
  325. <li>Level 5: Enterprise-wide + external business entity activity stream aggregator</li>
  326. </ul>
  327. <p style="padding-left: 60px;">A federation model emerges that enables activities to be shared across business boundaries (e.g., supply chain, etc).</p>
  328. <p>On top of all this – which will take time, so clearly we are at the beginning of a long journey – we will need to deal with other important capabilities within activity streams such as filtering. I also believe that we will see “designer streams” emerge that are purpose-built for either certain audiences or specific business processes. Lastly, the data store aspects of activity streams (including security and compliance needs) and the integration of activity streams into the enterprise social graph (both topics not covered in this post), will gain higher visibility and importance as we mature beyond where we are today (Level 1).</p>
  329. <p>Thoughts?&#0160;</p></div>
  330. </content>
  331.  
  332.  
  333.  
  334.    </entry>
  335. <entry>
  336.        <title>Abstract: Social Capital (Key Ideas)</title>
  337.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2011/12/abstract-social-capital-key-ideas.html" />
  338.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2011/12/abstract-social-capital-key-ideas.html" thr:count="0" />
  339.        <id>tag:typepad.com,2003:post-6a00d834515a5969e201675fbfe071970b</id>
  340.        <published>2011-12-31T14:51:42-05:00</published>
  341.        <updated>2011-12-31T14:51:42-05:00</updated>
  342.        <summary>Field, J. (2008). Social Capital (2nd ed.). Routledge. Abstract John Field is Director of the Division of Academic Innovation and Continuing Education at the University of Stirling. His book, Social Capital, is part of a complimentary collection of essays to...</summary>
  343.        <author>
  344.            <name>Mike Gotta</name>
  345.        </author>
  346.        <category term="Enterprise 2.0" />
  347.        <category term="Media Studies MA Class" />
  348.        <category term="Social Networking &amp; Collaboration" />
  349.        
  350.        
  351. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  352. <div xmlns="http://www.w3.org/1999/xhtml"><p><strong>Field, J. (2008). Social Capital (2nd ed.). Routledge.</strong></p>
  353. <p><strong>&#0160;</strong><em>Abstract</em></p>
  354. <p><em></em>John Field is Director of the Division of Academic Innovation and Continuing Education at the University of Stirling. His book, Social Capital, is part of a complimentary collection of essays to the series, Key Sociologists. The author continues to focus on the topic of social capital as it apples to lifelong learning. In this publication, Field adopts a social networking centric view of social capital. The connections people establish through social networks create resources that can be subsequently leveraged (thus the association that this intangible “good” is a type of capital). Field also introduces the role of “agency” and connects the ability to act to social capital.&#0160; People will use both formal (institutions and entities of various kinds) and informal structures to mobilize and apply social capital in enabling (positive) and constraining (negative) ways. While social capital is a relatively simply concept, Field concludes that conceptualizations to-date are incomplete, too loose, and even possibly flawed. The lack of theoretical maturity concerning social capital suggests that more empirical investigation needs to be done. &#0160;For instance, how participants mobilize their networks to activate their social capital is one topic Field notes. What can be concluded is that social capital is the property of relationships. Also, social capital delivers no value unless its participants possess the agency to leverage it. A more through examination of social capital also enables researchers to gain a better understanding of the “meso level” of social structures that integrates individuals to broader societal-wide structures.</p>
  355. <p>Membership in networks is key for social capital to form and evolve. Field frames the work of Bourdieu and Coleman in the context of their respective era and context. Bourdieu examined social capital in an era where elites and social hierarchy were dominant. Coleman’s perspective was influenced by the field of economics and the theory of rational choice / rational action. For Coleman, social capital was driven by an individual’s desire to maximize his or her own self-interests. Social capital was a means for rationalizing how people managed to cooperate (investing in a future reciprocity rather than an immediate gain). It seems that social capital becomes more of a public good and rationalizes collective action, even though individuals are pursuing their own agendas, according to Coleman. Social capital then is more of a by-product of a cooperative pursuit by individuals to further his or her own self-interests.</p>
  356. <p>In addition to Bourdieu and Coleman, Field points to the work of Robert Putnam and his influence on raising the visibility of social capital. Putnam’s perspective comes from the political and public policy realm. He is best known for the book, “Bowling Alone”.&#0160; Putnam focuses on the decline of social capital in the U.S. and attributes its collapse to the decline in civic and social engagement (note: others in the field argue that Putnam ignores new structures and forms of social capital). For Putnam, “social capital” refers to the collection of networks, norms of reciprocity, and the trust that arises within them which enables its participants to act together more effectively to pursue their shared objectives. Putnam also distinguishes between types of social capital: “bridging” (social capital that brings diverse participants together) and “bonding” (social capital that reinforces solidarity within a homogeneous group). Field also notes that Bourdieu, Coleman, and Putman have not dived deeply enough into the negative aspects of social capital.</p>
  357. <p>Field notes the contribution of Pamela Paxton to the thinking around social capital. Specifically, that social capital can have different effects at the individual and community level – that there can be differing sphere’s of social capital that can act with or against each other. Field also highlights the contribution of Nan Lin who examines social capital and how participants cooperate and gain reciprocity in the context of strong and weak ties (leveraging the work of Granovetter). Lin suggests that certain mechanisms help lead to the type of cooperation and reciprocity necessary for social capital to deliver positive benefits (e.g., information, influence through intermediaries, confirmation of trustworthiness, and reinforcement of promises and commitments). However, Field notes that cooperation that benefits its participants does not always result in a positive benefit to society (which gets back to negative aspects of social capital that can sometimes be a derivative result).</p>
  358. <p>Measuring social capital is challenging and Field points to the work of the World Bank and OECD in this area. Indicators of social capital are often proxies that do not directly measure social capital and can mislead as well as inform. There is also the risk that attempts to measure and adjust policies to influence social capital can come across as attempts at social engineering.</p>
  359. <p>Keywords:&#0160;&#0160;social_capital, social_structures, social_networks, Field</p>
  360. <p>&#0160;</p></div>
  361. </content>
  362.  
  363.  
  364.  
  365.    </entry>
  366. <entry>
  367.        <title>Abstract: Social Capital: Its Origins and Applications in Modern Sociology</title>
  368.        <link rel="alternate" type="text/html" href="https://mikeg.typepad.com/perceptions/2011/12/abstract-social-capital-origins-and-applications.html" />
  369.        <link rel="replies" type="text/html" href="https://mikeg.typepad.com/perceptions/2011/12/abstract-social-capital-origins-and-applications.html" thr:count="0" />
  370.        <id>tag:typepad.com,2003:post-6a00d834515a5969e20162fea6ed96970d</id>
  371.        <published>2011-12-29T15:22:41-05:00</published>
  372.        <updated>2011-12-29T15:22:41-05:00</updated>
  373.        <summary>Source: Portes, A. (1998). Social Capital: Its Origins and Applications in Modern Sociology. Annual Reviews. Abstract Portes is professor of sociology at Princeton University. His primary focus is on economic sociology with an emphasis on immigration and urbanization. In this...</summary>
  374.        <author>
  375.            <name>Mike Gotta</name>
  376.        </author>
  377.        <category term="Enterprise 2.0" />
  378.        <category term="Media Studies MA Class" />
  379.        <category term="Social Networking &amp; Collaboration" />
  380.        
  381.        
  382. <content type="xhtml" xml:lang="en-US" xml:base="https://mikeg.typepad.com/perceptions/">
  383. <div xmlns="http://www.w3.org/1999/xhtml"><p><em>Source</em>:</p>
  384. <p><strong>Portes, A. (1998). Social Capital: Its Origins and Applications in Modern Sociology. Annual Reviews.</strong></p>
  385. <p><em>Abstract</em></p>
  386. <p>Portes is professor of sociology at Princeton University. His primary focus is on economic sociology with an emphasis on immigration and urbanization. In this paper, Portes examines the origins of social capital, concentrating mostly on the works of Bourdieu, Loury, and Coleman. Portes concludes that there is a level of enthusiasm for the concept of social capital that is unlikely to subside. &#0160;However, while the formation, evolution, and application of social capital is a dynamic with sound research grounding, that grounding is also incomplete. There is a risk that proponents of social capital will over-reach and see it as a remedy for too many of our major social issues. Portes points out that the processes that underpin social capital have been historically examined in other contexts. There is a temptation to “re-label” some of this prior work as “social capital” to modernize presentation of the information. Portes also infers that there is a tendency for us to celebrate its positive value of social capital without critical examination of its negative effects. A more dispassionate assessment of social capital is necessary in the field to better situate its theories and applications. Overall, Portes adopts a positive position on social capital as a phenomenon and consequence of sociability.</p>
  387. <p>Portes credits the first modern-day analysis of social capital to Pierre Bourdieu. Portes’ interpretation of Bourdieu’s work credits him with focusing on the benefits that accrue to individuals through their participation in groups with the intent of that sociability to create the resource (i.e., social capital). According to Bourdieu, social capital enables people to gain access to a variety of benefits (economic and cultural – introduction to experts, status, etc). Social capital is fungible and creates unspecific obligations over an unknown time period with no promise of return (that is, there is no guarantee of reciprocity).&#0160;</p>
  388. <blockquote>
  389. <p><span style="text-decoration: underline;"><em>My Note:</em></span> It seems that Portes and/or Bourdieu seem to agree with Burt (in Neighbor Networks) that benefits of social networks are not a given – that affordances of any relation need to be accompanied by a strategy at group and individual levels to be in a position to claim that resource (social capital) down the road. This connects nicely to work done recently by Ellison (Benefit of Facebook Friends) concerning her research on the cultivation of social resources (CSR) and other work that examines “social grooming” as a means of gaining future reciprocity.</p>
  390. </blockquote>
  391. <p>Portes makes note of Loury’s work but seemingly in passing as a gateway to the work of Coleman (who Coleman acknowledges in addition to Nan Lin and Mark Granovetter). Coleman’s definition is somewhat vague, focusing on social structures and how such structures facilitate actions of its actors as the core elements. With such an umbrella framework, a lot of associated processes can be framed under the social capital label. Portes seems to prefer the more explicit distinctions made by Bourdieu that distinguishes social capital from the resources acquired through it.</p>
  392. <p>Portes seems to be advocating that more research is needed to understand the motivations of recipients and donors of social capital. Portes sees a systematic approach as distinguishing between “(a) the possessors of social capital (those making claims); (b) the sources of social capital (those agreeing to these demands); (c) the resources themselves”.&#0160;</p>
  393. <p>Absence of such analysis has led to much confusion in how the term “social capital” is used and its scope when applied. For instance, social capital is often hidden in other contexts according to Portes. A good example is Granovetter’s “strength of weak ties” findings&#0160; re: referral for a job by someone with whom you have lost touch with can be viewed as the reciprocity expectation created through social capital processes.&#0160;</p>
  394. <p>Portes identifies other definitions of social capital as well:</p>
  395. <ul>
  396. <li>W. Baker: “a resource that actors derive from specific social structures and then use to pursue their interests; it is created by changes in the relationship among actors”</li>
  397. <li>M. Schiff: “the set of elements of the&#0160;social structure that affects relations among people and are inputs or arguments of the production and/or utility function”</li>
  398. <li>R. Burt: “friends, colleagues, and more general contacts through whom you receive opportunities to use your financial and human capital”</li>
  399. </ul>
  400. <p>Portes concludes then that the consensus definition for social capital has become as follows: the ability of actors to secure benefits by virtue of membership in social networks&#0160;or other social structures.</p>
  401. <p>There are negative aspects of social capital such as: its use to exclude outsiders, its abuse by other group members (“free riding”), as a means of control (demands for solidarity with community norms limits personal behaviors). The negative causes and consequences are often overlooked, as we tend to view social capital as only a positive phenomenon. &#0160;</p>
  402. <p>Keywords: social_capital, social_structures, social_networks, Portes</p></div>
  403. </content>
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