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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>VG247 Latest Articles Feed</title><link>/feed</link><description>This is a feed of the latest articles from VG247.</description><atom:link href="/feed" rel="self"/><language>en</language><lastBuildDate>Tue, 14 May 2024 20:32:46 +0000</lastBuildDate><item><title>Valheim finally gets the long-awaited Ashlands update with new biomes, creatures, crafting materials, mechanics, and more</title><link>/valheim-ashlands-update-released</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 14 May 2024 20:32:46 +0000</pubDate><guid>/valheim-ashlands-update-released</guid><category>Multiplayer Cooperative</category><category>Valheim</category><category>RPG</category><category>Action Adventure</category><category>Multiplayer Competitive</category><category>Single Player</category><category>Coffee Stain Publishing</category><category>Third person</category><category>PC</category><category>Coffee Stain Studios</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/valheim-ashlands-update-(1).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/valheim-ashlands-update-(1).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Iron Gate Studios has released the long-awaited Ashlands update for its Viking survival game, <strong>Valheim</strong>.</p><p>It&rsquo;s available now for PC, but unfortunately, there are currently issues with the Microsoft and Xbox versions of Valheim, so there will be a slight delay in getting the update for those; however, the current version on Xbox Flight is the same as the version coming to live, so crossplay will still be possible between Xbox Flight and default Steam games.</p><p>That said, <a href="/games/valheim">the Ashlands update</a> is a feature-rich patch that comes with various fixes and improvements along with new mechanics, creatures, crafting materials, craftable items, build pieces and furniture, food and positions, new locations, events, lore, music, terrain changes, a new Forsaken power, and more.</p> <p><a href="/valheim-ashlands-update-released">Read more</a></p>]]>/></item><item><title>Dead by Daylight Dungeon &amp; Dragons, Castlevania Chapters coming this year, plus a new game drops and updates on two titles shared</title><link>/dead-by-daylight-dungeon-dragons-castlevania-what-the-fog-proect-t-casting-of-frank-stone</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 14 May 2024 19:59:49 +0000</pubDate><guid>/dead-by-daylight-dungeon-dragons-castlevania-what-the-fog-proect-t-casting-of-frank-stone</guid><category>PS4</category><category>Xbox Series X/S</category><category>Supermassive Games</category><category>The Casting of Frank Stone</category><category>Nintendo Switch</category><category>Interactive Drama</category><category>Starbreeze Studios</category><category>Dead by Daylight</category><category>Third person</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Behaviour Interactive</category><category>What the Fog</category><category>Indie</category><category>Action Adventure</category><category>Simulation</category><category>PC</category><category>Xbox One</category><category>Horror</category><category>First person</category><category>Behaviour Digital</category><category>Multiplayer Competitive</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-casting-of-frank-stone.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/the-casting-of-frank-stone.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Dead by Daylight</strong> is getting another year of cool content with six updates on the docket including chapters for Dungeons &amp; Dragons and Castlevania set for later in the year along with the long-awaited 2v8 Mode.</p><p>Even more news was announced by Behaviour Interactive, such as updates on What the Fog, The Casting of Frank Stone, and the unnamed session-based PvE action-horror shooter codenamed Project T.</p><p>First, is <strong>Dungeons &amp; Dragons</strong>, Dead by Daylight&rsquo;s next major Chapter. It will feature the iconic villain Vecna, known in Dead by Daylight as The Lich, who imposes his deadly will as the new Killer to make your life a living hell. The Bard, Aestri Yazar, will be the new Survivor and there&rsquo;s a new map, Forgotten Ruins, featuring a dungeon full of easter eggs. D&amp;D staples such as getting loot, magical items, and rolling dice will also be woven into the gameplay.</p> <p><a href="/dead-by-daylight-dungeon-dragons-castlevania-what-the-fog-proect-t-casting-of-frank-stone">Read more</a></p>]]>/></item><item><title>Senua’s Saga: Hellblade 2, Immortals of Aveum, Lords of the Fallen, EA Sports NHL 24, more coming to Game Pass in May</title><link>/senuas-saga-hellblade-2-immortals-of-aveum-lords-of-the-fallen-more-game-pass-may-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 14 May 2024 19:02:31 +0000</pubDate><guid>/senuas-saga-hellblade-2-immortals-of-aveum-lords-of-the-fallen-more-game-pass-may-2024</guid><category>Xbox Series X/S</category><category>Game Pass</category><category>Microsoft</category><category>PC</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lords-of-the-fallen-large.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/lords-of-the-fallen-large.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Microsoft has announced the final batch of titles coming to <strong>Game Pass</strong> in May, and there are quite a few to unpack, so let&rsquo;s get started.</p><p>The critically acclaimed and award-winning classic <strong>Brothers: A Tale of Two Sons</strong> has returned to Game Pass and kicks things off today for cloud, console, and PC.</p><p>Award-winning puzzle adventure game <strong>Chants of Sennaar </strong>arrives tomorrow, May 15<strong> </strong>for cloud, console, and, PC.</p> <p><a href="/senuas-saga-hellblade-2-immortals-of-aveum-lords-of-the-fallen-more-game-pass-may-2024">Read more</a></p>]]>/></item><item><title>If Disney wants a live action or animated Kingdom Hearts, the perfect template is already streaming on Disney Plus</title><link>/animated-kingdom-hearts-disney-plus-doctor-who</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Tue, 14 May 2024 16:00:00 +0000</pubDate><guid>/animated-kingdom-hearts-disney-plus-doctor-who</guid><category>Disney Plus</category><category>Doctor Who</category><category>Kingdom Hearts</category><category>RPG</category><category>Sony Computer Entertainment</category><category>Action Adventure</category><category>Single Player</category><category>Third person</category><category>Pop Culture</category><category>Sony Computer Entertainment Europe</category><category>PS2</category><category>Disney Interactive Studios</category><category>Square Enix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Disney-plus-ncuti.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Disney-plus-ncuti.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/kingdom-hearts-movie-keep-it-simple">The rumor mill is churning</a>, and one of its latest suggestions is one of those concepts so obvious it&rsquo;s difficult to believe that it hasn&rsquo;t happened before: a <strong><a href="/games/kingdom-hearts">Kingdom Hearts</a></strong> movie.</p><p>It was always difficult to imagine how Disney hadn&rsquo;t adapted its role-playing partnership with Square Enix into another medium. In a post-<a href="/animation/spider-man-into-the-spider-verse">Spider-Verse</a> world where everyone is thinking about multiversal crossovers all the time, however, it seems like a total head-scratcher. The base concept of Kingdom Hearts - a swashbuckling adventure that takes an original character on a Magic Kingdom style tour of Disney worlds and properties - feels built for this era.</p><p>There&rsquo;s <a href="/kingdom-hearts-movie-keep-it-simple">one part of the rumor</a> I&rsquo;m not vibing with, however - the idea that this is a movie. Allow me to step back for a moment and make a declarative statement as if I&rsquo;m king of the universe: if there&rsquo;s some sort of Kingdom Hearts adaptation, it should be a TV show. And the format of that TV show is already in place on Disney Plus.</p> <p><a href="/animated-kingdom-hearts-disney-plus-doctor-who">Read more</a></p>]]>/></item><item><title>Amazon's live-action Spider-Man Noir series will once again see Nicholas Cage as an alternate universe Peter Parker</title><link>/amazons-live-action-spider-man-noir-series-adds-nicholas-cage-as-lead</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 14 May 2024 15:54:17 +0000</pubDate><guid>/amazons-live-action-spider-man-noir-series-adds-nicholas-cage-as-lead</guid><category>Spider-Man: Across the Spider-Verse</category><category>Amazon MGM Studios</category><category>Spider-Man Noir</category><category>Pop Culture</category><category>Film &amp; Television</category><category>Sony Pictures</category><category>Spider-Man: Into the Spider-Verse</category><media:content medium="image" url="https://assetsio.gnwcdn.com/spider-man-noir.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/spider-man-noir.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  3. <strong>Amazon</strong> has finally greenlit its <strong>Spider-Man Noir</strong> live-action series, and it's even managed to bring Nicholas Cage back to reprise the role.
  4. </p><p>
  5. Sony and Amazon have been developing a live-action Spider-Man Noir series for a little while now, <a href="/spider-man-noir-series-co-showrunner-the-punisher">having recruited The Punisher creator Steve Lightfoot to helm the show</a>, who'll be doing so alongside Oren Uziel (22 Jump Street). There were even <a href="/nicolas-cage-spider-man-noir-live-action-series-conversations">reports earlier this year</a> that Nicholas Cage might join the show as the black-and-white version of Peter Parker earlier this year, and it seems they were true, as Amazon MGM Studios announced today that the show is going ahead with Cage in the lead role. Currently the series is expected to follow an ageing Peter Parker, this version being a down on his luck private investigator, in 1930s New York, having to deal with his past life as the city's only superhero.
  6. </p><p>
  7. "Expanding the Marvel universe with Noir is a uniquely special opportunity and we are honored to bring this series to our global Prime Video customers," Vernon Sanders, head of television at Amazon MGM Studios, said in a statement. "The extremely talented Nicolas Cage is an ideal choice for our new superhero and the accomplished producing team with Phil Lord, Christopher Miller, Amy Pascal, and the incredible team at Sony is dedicated to expanding this franchise in the most authentic way."
  8. </p> <p><a href="/amazons-live-action-spider-man-noir-series-adds-nicholas-cage-as-lead">Read more</a></p>]]>/></item><item><title>Remember the Fallout TV Show's iconic Roomba Robobrain? It's coming to Fallout 4, but devastatingly not as an adorable follower</title><link>/remember-the-fallout-tv-shows-iconic-roomba-robobrain-its-coming-to-fallout-4-but-devastatingly-not-as-an-adorable-follower</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 14 May 2024 15:36:43 +0000</pubDate><guid>/remember-the-fallout-tv-shows-iconic-roomba-robobrain-its-coming-to-fallout-4-but-devastatingly-not-as-an-adorable-follower</guid><category>First person</category><category>Xbox One</category><category>Fallout</category><category>PS4</category><category>RPG</category><category>Shooter</category><category>Single Player</category><category>Mods</category><category>Third person</category><category>Fallout 4</category><category>Bethesda Softworks</category><category>PC</category><category>Bethesda Game Studios</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-tv-show-vault-maps-analysis-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-tv-show-vault-maps-analysis-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Warning: Spoilers for Amazon's Fallout TV Show lie ahead.</strong></p><p>Ok, so, you remember that bit in the <a href="/tv-shows/fallout">Fallout TV Show</a> when Norm finally discovers the truth behind the experiment that's been going on in his and Lucy's home vault? More specifially, do you remember a certain little funny robot that's by his side when he learns exactly what's being going down. Well, a modder's now working on bringing that Roomba Robobrain to <a href="/games/fallout-4">Fallout 4</a>, but sadly not as the world's most adorable Dogmeat subsitute.</p><p>Yup, stop crying because <a href="/fallout-4-next-gen-update-2-texture-fix-vats-issues">Fallout 4's next-gen updates have</a> - probably - <a href="/fallout-4-mods-popular-get-rid-next-gen-update">messed up your load order</a>, it's time to think about downloading something kinda bizarre that you'll inevitably forget about, then encounter midway through a modded playthrough and think 'oh, when did I install that?'. Hey, at least this time it's not pictures of Walton Goggins' face that'll make you feel things downstairs.</p> <p><a href="/remember-the-fallout-tv-shows-iconic-roomba-robobrain-its-coming-to-fallout-4-but-devastatingly-not-as-an-adorable-follower">Read more</a></p>]]>/></item><item><title>On its 15th anniversary, Killing Floor stands as one of the best zombie shooters – and the timing couldn’t be more perfect for Killing Floor 3</title><link>/killing-floor-best-zombie-shooter-killing-floor-3-timing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Tue, 14 May 2024 15:00:00 +0000</pubDate><guid>/killing-floor-best-zombie-shooter-killing-floor-3-timing</guid><category>Multiplayer Cooperative</category><category>First person</category><category>Shooter: First Person</category><category>PS4</category><category>Xbox Series X/S</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Indie</category><category>Killing Floor</category><category>Tripwire Interactive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Killing-floor-anniv.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Killing-floor-anniv.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>We don&rsquo;t talk enough about <a href="/games/killing-floor">Killing Floor</a>. I get that zombie shooters haven&rsquo;t been in-vogue for a while, but like everything else in life, it&rsquo;s cyclical, and I feel like we&rsquo;re on the other side of that cycle today. Everyone thought <a href="/dead-island-2-review-a-hell-a-zany-take-on-the-co-op-zombie-shooter">a simple game about slashing through zombies for 30 hours with creative weapons</a> wouldn&rsquo;t do well, but <a href="/dead-island-2-million-copies-three-days-hit">how well it did surprised even its own publisher</a>, despite (technically) being in development for ten years.</p><p>Zombies never really go out of style, and I don&rsquo;t think any shooter nailed that feeling of round-based zombie-killing action quite as tightly as the Killing Floor games.</p><p>Today is the 15th anniversary of the original Killing Floor - or 19th, if you count the original Unreal Tournament mod that started it all. Since then, there&rsquo;s been <a href="/games/killing-floor-2">one sequel</a> that took it (mostly) to new heights, and <a href="/killing-floor-2-ramps-up-the-gore-on-ps4-and-pc-in-november">brought it to consoles for the first time</a>. We&rsquo;re eagerly anticipating new details about the recently announced <a href="/games/killing-floor-3">Killing Floor 3</a> as I write this.</p> <p><a href="/killing-floor-best-zombie-shooter-killing-floor-3-timing">Read more</a></p>]]>/></item><item><title>The Lord of the Rings: The Rings of Power season 2 trailer finally shows off Sauron, and he looks... like a regular guy, mostly</title><link>/the-lord-of-the-rings-the-rings-of-power-season-2-trailer-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 14 May 2024 14:58:17 +0000</pubDate><guid>/the-lord-of-the-rings-the-rings-of-power-season-2-trailer-release-date</guid><category>The Lord of the Rings</category><category>Amazon MGM Studios</category><category>The Rings of Power</category><category>New Line Cinema</category><category>Film &amp; Television</category><category>Amazon</category><category>The Lord of the Rings: The Rings of Power</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lord-of-the-rings-rings-of-power-sauron.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/lord-of-the-rings-rings-of-power-sauron.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  9. The first trailer for <strong>The Lord of the Rings: The Rings of Power</strong> season 2 has dropped, and the big bad Sauron has finally been shown off.
  10. </p><p>
  11. It's almost been two years since the first season of The Rings of Power was released, but Prime Video has finally given us a look at season 2 with its first teaser trailer. Those of you that did enjoy the first season will be happy to hear that the second one isn't very far away, as it's set to arrive on the streaming service August 29. The teaser trailer, which you can check out below, is pretty much all about setting up how scary Sauron is, though it doesn't show off all that much, mostly out of context shots set to some ominous music.
  12. </p><p>
  13. Luckily, a plot description has been provided alongside the trailer to help set your expectations for the upcoming season. "Sauron has returned. Cast out by Galadriel, without army or ally, the rising Dark Lord must now rely on his own cunning to rebuild his strength and oversee the creation of the Rings of Power, which will allow him to bind all the peoples of Middle-earth to his sinister will," explains Prime Video.
  14. </p> <p><a href="/the-lord-of-the-rings-the-rings-of-power-season-2-trailer-release-date">Read more</a></p>]]>/></item><item><title>Rather than brush it under the rug, HoYoVerse comes out and addresses Zenless Zone Zero concept art leak and teases official reveal</title><link>/zenless-zone-zero-hoyoverse-addresses-leaks-bilibili-post-idol</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 14 May 2024 14:42:38 +0000</pubDate><guid>/zenless-zone-zero-hoyoverse-addresses-leaks-bilibili-post-idol</guid><category>Cognosphere</category><category>First person</category><category>RPG</category><category>Action Adventure</category><category>Single Player</category><category>Third person</category><category>HoYoVerse</category><category>Zenless Zone Zero</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zenless-zone-zero-beta_MlIQHkj.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/zenless-zone-zero-beta_MlIQHkj.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>HoYoVerse has publically acknoledged <a href="/games/zenless-zone-zero">Zenless Zone Zero</a> concept art leaks that have been circulating the internet as of late. Rather than keep its cards close to the chest, the company has instead opted to pull back the curtain just a little bit by pointing out which portions of the leaks have made it into the full game, and teasing when we'll learn more about the tidbits we've seen.
  15. </p><p>This concept art (which we won't include here - it is leaked assets after all) features early images of characters from unnannounced factions. The situation surrounding these characters was elaborated on <a href="https://www.bilibili.com/opus/931089295663431683?spm_id_from=333.999.0.0">via a public post by the company on Bilibli</a>. You can see this art yourself at the bottom of the post, if you're okay with spoilers.
  16. </p><p>The following statement comes from a member of the ZZZ dev team and is written in Chinese. It has been roughly translated via Google, so don't assume it's definitely word-for-word accurate, but instead something to help give you the gist of the situation. "After verification, it was found that the other party used illegal means to obtain our development materials, including some of our undisclosed character design concept drafts during character production. We are very sorry for this. So, we made a decision that went against the past - rather than covering it up, it was better to disclose it openly."
  17. </p> <p><a href="/zenless-zone-zero-hoyoverse-addresses-leaks-bilibili-post-idol">Read more</a></p>]]>/></item><item><title>Minecraft players can claim 500 Minecoins for free to spend on skins, maps, and more through the Minecraft Marketplace</title><link>/minecraft-get-500-minecoins-free-may-15</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 14 May 2024 14:31:23 +0000</pubDate><guid>/minecraft-get-500-minecoins-free-may-15</guid><category>Virtual Reality</category><category>PS4</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>Third person</category><category>Multiplayer Cooperative</category><category>Blockbuster</category><category>Single Player</category><category>Action Adventure</category><category>Simulation</category><category>PC</category><category>Xbox One</category><category>First person</category><category>Minecraft</category><category>Multiplayer Competitive</category><category>PS5</category><category>Microsoft</category><category>MMORPG</category><category>Mojang</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Game-pass-minecoin.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Game-pass-minecoin.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Starting May 15, <a href="/games/minecraft">Minecraft</a> players can claim <strong>500 Minecoins</strong> to spend on the <strong>Minecraft Market</strong> place, for free.</p><p>It's all part of Minecraft's 15th Anniversary celebration, and Mojang has something in the works for it as the studio has said to "watch out for upcoming announcements."</p><p>Speaking of Minecoins, in case you missed the news back in March, <a href="/minecraft-marketplace-pass-monthly-subscription">Microsoft and Mojang announced a new subscription service</a> geared towards players who download items from the Minecraft Marketplace.</p> <p><a href="/minecraft-get-500-minecoins-free-may-15">Read more</a></p>]]>/></item><item><title>Helldivers 2 sold 12 million copies in 12 weeks, its players have casually killed about 100 times as many bots as that in the past few days</title><link>/helldivers-2-sold-12-million-copies-in-12-weeks-players-killed-about-100-times-bots-in-few-days</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 14 May 2024 14:01:03 +0000</pubDate><guid>/helldivers-2-sold-12-million-copies-in-12-weeks-players-killed-about-100-times-bots-in-few-days</guid><category>God of War Ragnarok</category><category>Multiplayer Cooperative</category><category>Shooter</category><category>Action Adventure</category><category>Hack &amp; Slash</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Helldivers 2</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-warbond-polar-patriots-announced-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-warbond-polar-patriots-announced-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>In its latest earnings call, Sony chatted about a lot of numbers, as you'd expect. Some of them were <a href="/ps5-sales-miss-targets-lower-expected-future-decline">PS5 console sales figures</a>, but equally as eye-catching was the number of copies the console maker revealed that <a href="/games/helldivers-2">Helldivers 2</a> sold in the weeks following its release. Yup, the shooter has claimed the title of PlayStation&rsquo;s fastest-selling game ever.</p><p>While it's recently hit a speed bump in the form of the <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">massive backlash Sony got</a> when it tried to make linking your PSN and Steam accounts a mandatory requirement for Helldivers 2's PC players - <a href="/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage">a decision the publisher then walked back</a> - Helldivers has been a roaring success. Even if the real world numbers are dwarfed in pretty funny fashion by some of the ones being chucked around in-game.</p><p>As confirmed in the earnings call, the game managed to shift 12 million copies across PC and PS5 in its first 12 weeks, beating <a href="/games/god-of-war-ragnarok">God of War Ragnarok</a>'s <a href="/ps5-sales-reach-321-million-and-god-of-war-ragnarok-is-selling-rather-well">gaudy numbers</a> out to become a new high mark of the company when it comes to sales success immediately following launch.</p> <p><a href="/helldivers-2-sold-12-million-copies-in-12-weeks-players-killed-about-100-times-bots-in-few-days">Read more</a></p>]]>/></item><item><title>What's the best game where your character gets wet, then slowly dries off? The Best Games Ever Podcast episode 99</title><link>/best-water-in-games-podcast</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 14 May 2024 13:25:49 +0000</pubDate><guid>/best-water-in-games-podcast</guid><category>Multiplayer Cooperative</category><category>Weekly Podcast</category><category>PS4</category><category>RPG</category><category>Strategy: Turn-Based Strategy</category><category>Action Adventure</category><category>Divinity: Original Sin 2</category><category>Multiplayer Competitive</category><category>Single Player</category><category>Nintendo Switch</category><category>Bird view / Isometric</category><category>Larian Studios</category><category>PC</category><category>Xbox One</category><category>VG247 Best Games Ever Podcast</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/header_jb8DC6l.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/header_jb8DC6l.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There's now a premium, <a href="/best-games-ever-podcast-extended-edition-info-page">extended version</a> of this podcast that you can get as a VG247 paid subscriber - check out our <a href="/subscribe/standard">Support Us</a> page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free.</p><p>Realistic water and wetness were seen for years as a litmus test for photorealistic graphics, but by the PS3 generation, developers had it nailed: water shaders had become so sophisticated that Nathan Drake would emerge from a full dousing of seawater and slowly dry off, with his clothes soaked, and skin glistening. It was a mesmerising effect: it&rsquo;s difficult to describe to younger people how incredible it was to see this mundane environmental phenomenon happening, in real time, to a video game character.</p><p>Of course, now these graphical effects are so commonplace that they scarcely raise an eyebrow. Aloy&rsquo;s clothing dries off at varying rates, does it? Who cares. Seen it, mate. But given that, I thought it would be a challenge for our regular panel to come up with the best game ever where your character gets wet and stays wet for a bit. To find out how they got on, you&rsquo;ll simply have to watch or listen to this week&rsquo;s Best Games Ever podcast.</p> <p><a href="/best-water-in-games-podcast">Read more</a></p>]]>/></item><item><title>Fallout 4's latest update has stopped explosive piggy banks turning into red signs, but VATS issues persist</title><link>/fallout-4-next-gen-update-2-texture-fix-vats-issues</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 14 May 2024 11:37:45 +0000</pubDate><guid>/fallout-4-next-gen-update-2-texture-fix-vats-issues</guid><category>First person</category><category>Xbox One</category><category>PS4</category><category>RPG</category><category>Shooter</category><category>Single Player</category><category>Mods</category><category>Third person</category><category>Fallout 4</category><category>Bethesda Softworks</category><category>PC</category><category>Bethesda Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-2-texture-fix-vats-issues-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-2-texture-fix-vats-issues-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The weird second part of <a href="/games/fallout-4">Fallout 4's</a> next-gen update, <a href="/fallout-4-next-gen-update-getting-fixes-next-week">which we first learned about last week</a>, arrived yesterday, bringing with it a host of fixes mainly aimed at getting the game to run and look a bit better. It's also fixed one of the funniest issues folks had reported experiencing with the first update, though other problems look to persist.</p><p>If you're just catching up on things, a lot of the big complants folks had about <a href="/fallout-4-next-gen-update">Fallout 4's next-gen update</a> have involved <a href="/fallout-4-next-gen-update-runs-into-pretty-big-problem-on-ps5-bethesda-working-on-it">problems that've since been resolved</a> or the effect it's had on <a href="/fallout-4-mods-3">mods</a>. Though, there were some other pesky issues highlighted around its release, a couple of which look to still be a thing.</p><p>First, the good news. Players are reporting that the fun new makeshift weapons featured in the quest 'When Pigs Fly' are <a href="https://www.reddit.com/r/fo4/comments/1cr3cex/patch_notes_for_todays_update/">no longer being replaced by the big red signs</a> that usually signify a texture issue of some kind - something some folks <a href="https://www.reddit.com/r/fo4/comments/1cfmauj/when_pigs_fly_quest_bug/">had reported experiencing</a> when delving into the next-gen update for the first time. This includes the new Piggy Bank Fat Man and Piggy Bank mines - which are very fun, if a bit OP to become regular fixtures in everyone's arsenal. </p> <p><a href="/fallout-4-next-gen-update-2-texture-fix-vats-issues">Read more</a></p>]]>/></item><item><title>I hope you like films about CGI chimps, as Kingdom of the Planet of the Apes' producers have plans for at least five more</title><link>/kingdom-of-the-planet-of-the-apes-producers-have-plans-five-more-films</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 14 May 2024 11:08:07 +0000</pubDate><guid>/kingdom-of-the-planet-of-the-apes-producers-have-plans-five-more-films</guid><category>Kingdom of the Planet of the Apes</category><category>Planet of the Apes</category><category>Film &amp; Television</category><category>Pop Culture</category><category>20th Century Fox</category><category>20th Century Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/kingdom-of-the-planet-of-the-apes-poster_tnsw1yg.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/kingdom-of-the-planet-of-the-apes-poster_tnsw1yg.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  18. The <strong>Planet of the Apes</strong> reboots have consistently proven successful, and it's sounding like there's plans for even more of them going forward.
  19. </p><p>
  20. While I haven't seen Kingdom of the Planet of the Apes, which released just last week, I'm definitely quite fond of the reboot films. Sure, the first one, Rise, is a bit more of your generic 2010s blockbuster, its Matt Reeves (The Batman) directed sequels Dawn and War really are some quite good bits of filmmaking. Personally, I'm not sure if we needed Kingdom, but it's here, and in a recent interview with <a href="https://www.hollywoodreporter.com/movies/movie-features/kingdom-of-the-planet-of-the-apes-sequels-1235892576/">The Hollywood Reporter</a>, it seems like franchise producers Rick Jaffa and Amanda Silver are certainly interested in making more.
  21. </p><p>
  22. "When you first came up with this idea, the Apes franchise way back, you saw nine movies," Silver said while speaking to Jaffa in their THR interview. "We thought, 'This is crazy ambitious.' But here we are. We&rsquo;re at four." Jaffa responded saying he "saw nine. I don&rsquo;t know if we&rsquo;ll make it to nine. I would love it. We&rsquo;ve spoken to not just [director Wes Ball, writer Josh Friedman] and [producer] Joe Hartwick Jr., but to Steve Asbell and Scott Aversano at [20th Century Studios] about what these next movies can be."
  23. </p> <p><a href="/kingdom-of-the-planet-of-the-apes-producers-have-plans-five-more-films">Read more</a></p>]]>/></item><item><title>Helldivers 2 patch adds optional account linking to the game's settings and changes the Tenderizer's colour</title><link>/helldivers-2-patch-optional-account-linking-added-settings-tenderizer-colour</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 14 May 2024 10:17:36 +0000</pubDate><guid>/helldivers-2-patch-optional-account-linking-added-settings-tenderizer-colour</guid><category>Multiplayer Cooperative</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Helldivers 2</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-patch-optional-account-linking-added-settings-tenderizer-colour-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-patch-optional-account-linking-added-settings-tenderizer-colour-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Here's another <a href="/games/helldivers-2">Helldivers 2</a> patch, dropping in to offer some fixes to your game - which include adding a fresh option to link your PSN and Steam accounts via the game's settings.</p><p>This is a noteworthy development, given the <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">massive backlash Sony recently got</a> when it tried to make linking your PSN and Steam accounts a mandatory requirerement for PC players, <a href="/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage">a decision the publisher then walked back</a> after the game was review bombed. To be clear, linking the two very much still looks to be an optional thing at the moment, with this patch just adding a new means by which you can initiate the process, if you're so inclined.</p><p>In the <a href="https://store.steampowered.com/news/app/553850/view/4197995070234810124?l=english">notes for patch 1.000.304</a>, which mainly targets some pesky crashes, Arrowhead simply writes that: "Optional account linking [is] now available in the Account section of the in-game settings." So, there's a new way for you to go about doing it if you fancy, which is perfectly fine news for now, even if <a href="https://www.reddit.com/r/Helldivers/comments/1crnub1/todays_patch_adds_an_optional_account_linking/">some players look to be a bit unsure</a> of whether this change should reassure them about linking remaining optional in the long-term.</p> <p><a href="/helldivers-2-patch-optional-account-linking-added-settings-tenderizer-colour">Read more</a></p>]]>/></item><item><title>You might be shocked at how little Anya Taylor-Joy speaks in Furiosa</title><link>/furiosa-anya-taylor-joy-has-very-little-dialogue</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 14 May 2024 10:08:36 +0000</pubDate><guid>/furiosa-anya-taylor-joy-has-very-little-dialogue</guid><category>Warner Bros.</category><category>Warner Bros Discovery</category><category>Mad Max</category><category>Furiosa</category><category>Pop Culture</category><category>Film &amp; Television</category><media:content medium="image" url="https://assetsio.gnwcdn.com/furiosa-mad-max.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/furiosa-mad-max.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  24. Anya Taylor-Joy is the star of <strong>Furiosa: A Mad Max Saga</strong>, but she doesn't talk all that much in it.
  25. </p><p>
  26. I wouldn't say Mad Max is known for its dialogue, other than that <a href="https://www.youtube.com/watch?v=ThJcHjCI9j4&amp;ab_channel=sYgmata">much memed on line from Fury Road</a>. But, you still might be surprised to hear how much, or how little, Taylor-Joy actually talks in the upcoming Furiosa. In a recent interview with <a href="https://www.telegraph.co.uk/films/2024/05/11/tom-hardy-george-miller-mad-max-furiosa-interview/">The Telegraph</a>, director George Miller shared that the film's lead only has about 30 lines of dialogue across its two-and-a-half hour long runtime, which covers around 15 years of Furiosa's life. Miller explained that the problem he finds with dialogue is that it slows things down, and that films are something best enjoyed at high speed. Given the whole souped-up vehicles racing across a desert wasteland thing, I would say that that line of thinking tracks with Miller.
  27. </p><p>
  28. Just because there wasn't much dialogue, it doesn't mean it was an easy experience for Taylor-Joy. In fact, it sounds like quite the opposite, as in an interview with <a href="https://www.nytimes.com/2024/05/12/movies/anya-taylor-joy-furiosa.html">The New York Times</a>, the actor said she would go "months" on set without speaking a single line. "I've never been more alone than making that movie," she continued. "I don't want to go too deep into it, but everything that I thought was going to be easy was hard." When asked to go into more detail on that last point, Taylor-Joy responded, "Next question, sorry. Talk to me in 20 years. Talk to me in 20 years."
  29. </p> <p><a href="/furiosa-anya-taylor-joy-has-very-little-dialogue">Read more</a></p>]]>/></item><item><title>Scott Pilgrim director's next project looks to be a remake of a raunchy cult classic with Euphoria's Sydney Sweeney set to star</title><link>/scott-pilgrim-director-remake-barbarella-euphoria-sydney-sweeney-set-to-star</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 14 May 2024 09:11:35 +0000</pubDate><guid>/scott-pilgrim-director-remake-barbarella-euphoria-sydney-sweeney-set-to-star</guid><category>Pop Culture</category><category>Sony</category><category>Film &amp; Television</category><category>Sony Pictures</category><media:content medium="image" url="https://assetsio.gnwcdn.com/barbarella-remake.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/barbarella-remake.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  30. <strong>Scott Pilgrim</strong> director Edgar Wright is seemingly in talks to direct a remake of '60s cult classic <strong>Barbarella</strong>, with Sydney Sweeney already attached to star.
  31. </p><p>
  32. It's been a while since Wright has sat in the director's chair, with his last film being 2021's Last Night in Soho. To be fair, he was likely busy overseeing last year's <a href="/netflix-scott-pilgrim-takes-off-final-fantasy-7-remake">very good Scott Pilgrim Takes Off</a>, and he is currently working on a remake of The Running Man with Glen Powell in the lead role. Funnily enough, it seems like Wright might also be gearing up to work on another remake with Powell's Anyone But You co-star Sweeney. The Euphoria actor has been attached to a remake of Barbarella for a little while now, and according to a report from <a href="https://deadline.com/2024/05/barbarella-movie-sydney-sweeney-jane-goldman-edgar-wright-1235914102/">Deadline</a>, Wright is currently in talks to helm the film.
  33. </p><p>
  34. With Wright currently working on The Running Man remake, this remake of Barbarella will likely be a ways off yet, and Sweeney herself is busy too. However, Deadline also reported that Jane Goldman and Honey Ross are also in negotiations to pen the screenplay for the project. Goldman has written a number of big-name projects like X-Men: First Class, Kick Ass, and Kingsman: The Secret Service, so she seems like a suitable addition for a film like Barbarella.
  35. </p> <p><a href="/scott-pilgrim-director-remake-barbarella-euphoria-sydney-sweeney-set-to-star">Read more</a></p>]]>/></item><item><title>PlayStation's Jim Ryan replacement is two CEOs as company splits retired boss' role</title><link>/playstation-two-ceos-properly-replace-jim-ryan</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 14 May 2024 09:09:59 +0000</pubDate><guid>/playstation-two-ceos-properly-replace-jim-ryan</guid><category>Sony Interactive Entertainment</category><category>PS4</category><category>Sony PlayStation</category><category>PS5</category><category>Jim Ryan</category><media:content medium="image" url="https://assetsio.gnwcdn.com/playstation-two-ceos-properly-replace-jim-ryan-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/playstation-two-ceos-properly-replace-jim-ryan-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Following the retirement of former CEO Jim Ryan, Sony Interactive Entertainment has announced that a pair of Playstation execs will serve as his replacements going forwards. As of June 1, Hermen Hulst and Hideaki Nishino will step up into new roles that'll fill the departed exec's boots.</p><p>If you're out of the loop, Ryan stepped down from his CEO position at the end of March, not long after <a href="/playstation-announces-plans-to-lay-off-900-people-will-close-london-studio">PlayStation laid off 900 people and closed London Studio as part of those cutbacks</a> - though the exec <a href="/what-does-playstation-look-like-without-jim-ryan">had already revealed he'd be departing his post back in September last year</a>. The occasion of Ryan's retirement was celebrated via a <a href="/you-can-own-a-jim-ryan-playstation-stars-digital-bobblehead">collectable digital bobblehead of him</a> you could grab through the PlayStation Stars program, in case you were wondering.</p><p>Now, as announced via an <a href="https://sonyinteractive.com/en/press-releases/2024/new-leadership-structure-formed-at-sony-interactive-entertainment/">SIE press release</a>, Nishino and Hulst have been officially revealed as his replacements, with the former stepping up into the role of CEO of SIE&rsquo;s Platform Business Group, while the latter becomes CEO of SIE&rsquo;s Studio Business Group. So, that's Nishino in charge of things like hardware, PSN and Playstation's third-party relationships, while Hulst will be in charge of PlayStation&rsquo;s first-party dev teams and helping organise TV and Film adaptations of the console maker's games.</p> <p><a href="/playstation-two-ceos-properly-replace-jim-ryan">Read more</a></p>]]>/></item><item><title>Monster Hunter series sales soar past 100 million as the world braces for Monster Hunter Wilds</title><link>/monster-hunter-series-sales-100-million-monster-hunter-wilds</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Tue, 14 May 2024 09:03:51 +0000</pubDate><guid>/monster-hunter-series-sales-100-million-monster-hunter-wilds</guid><category>Capcom</category><category>Xbox Series X/S</category><category>RPG</category><category>Hack &amp; Slash</category><category>Monster Hunter Wilds</category><category>PSP</category><category>Fantasy</category><category>Single Player</category><category>Third person</category><category>PC</category><category>RPG: Action</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Monster-hunter-sales.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Monster-hunter-sales.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>But the good news doesn't stop there for the action-RPG series. Capcom also announced that the series as a whole has soared past 100 million copies sold &ndash; a massive number, <a href="/resident-evil-series-sales-100-million">matching the behemoth Resident Evil series' numbers from 2020</a>. It's clear that Monster Hunter is a key franchise for the publisher &ndash; and that's a good thing, since we're about to see even more Monster Hunter content launch in the year ahead.</p><p>Only back in January, Capcom revealed that <a href="/games/monster-hunter-world">Monster Hunter World</a> - the first ambitious open world entry in Capcom's legendary action series - <a href="/monster-hunter-world-has-world-has-sold-over-23m-copies-as-the-series-soars-into-the-new-year">surpassed 23 million units sold</a>, accounting for nearly a quarter of the overall figure shared this week.</p><p>So, what's next for the massive monster-hunting series? Well, there's a few things in the works. First off, if you're a regular on this site, you'll know that I'm obsessesed with <a href="/games/monster-hunter-now">Monster Hunter Now</a>, and <a href="/monster-hunter-now-2024-must-play">continue to extol </a>the virtues of the Pokemon Go-like game. The game continues to see regular events and updates, and only recently, loyal players got a series of ice-themed tasks to complete leading up to a Zinogre-based takeover that's coming to the map soon. If you're keen on checking the game out, I recommend perusing our <a href="/monster-hunter-now-codes">Monster Hunter Now codes page</a> to help you get a boost when you start playing. </p> <p><a href="/monster-hunter-series-sales-100-million-monster-hunter-wilds">Read more</a></p>]]>/></item><item><title>Final Fantasy 16, Final Fantasy 7 Rebirth, and Foamstars all fell below Square Enix's expectations, as the company eyes Xbox and PC</title><link>/final-fantasy-16-final-fantasy-7-rebirth-and-foamstars-all-fell-below-square-enixs-expectations-as-the-company-eyes-xbox-and-pc</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 14 May 2024 08:53:49 +0000</pubDate><guid>/final-fantasy-16-final-fantasy-7-rebirth-and-foamstars-all-fell-below-square-enixs-expectations-as-the-company-eyes-xbox-and-pc</guid><category>Final Fantasy VII Rebirth</category><category>Multiplayer Cooperative</category><category>RPG</category><category>Final Fantasy XVI</category><category>Shooter</category><category>Action Adventure</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Third person</category><category>Foamstars</category><category>Square Enix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-feb-screens-(85).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-feb-screens-(85).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Square Enix has released its <a href="https://www.hd.square-enix.com/eng/news/pdf/24q4earnings.pdf">financial report for the 2023 fiscal year</a>, and it looks like all of its major games have fallen below sales expectations. <a href="/games/final-fantasy-vii-rebirth">Final Fantasy 7: Rebirth</a>, <a href="/games/final-fantasy-xvi">Final Fantasy 16</a>, and <a href="/games/foamstars">Foamstars</a> didn't meet established sales targets - with few sales figures shared across the board. Alongside this the company is shifting to focus away from mobile, pushing to bring games to Xbox, Nintendo Switch, PlayStation and PC.
  36. </p><p>Starting with those game sales figures, Final Fantasy 16 was initially on track to hit its targets but ultimately fumbled the full-year sales target as momentum for the game slowed down post-launch. There were no updated sales figures, leaving the <a href="https://press.na.square-enix.com/OVER-3-MILLION-PLAYERS-HAVE-JOURNEYED-INTO-THE-REALMS-OF-VALISTHEA-IN-">three million launch week sales milestone</a> as the final word for now.
  37. </p><p>Final Fantasy 7: Rebirth seems to have done even worse, at least as far as hitting targets is concerned. Unlike Final Fantasy 16, the game didn't hit initial sales targets, nor did it hit yearly targets. No figure was shared on its total sales to this point. Foamstars fits in nicely here, as it stands alongside Rebirth in missing those targets.
  38. </p> <p><a href="/final-fantasy-16-final-fantasy-7-rebirth-and-foamstars-all-fell-below-square-enixs-expectations-as-the-company-eyes-xbox-and-pc">Read more</a></p>]]>/></item><item><title>PS5 sales couldn't reach Sony's revised targets, and Sony expects sales to drop even more</title><link>/ps5-sales-miss-targets-lower-expected-future-decline</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Tue, 14 May 2024 08:28:10 +0000</pubDate><guid>/ps5-sales-miss-targets-lower-expected-future-decline</guid><category>Sony Interactive Entertainment</category><category>PS5</category><media:content medium="image" url="https://assetsio.gnwcdn.com/New-Project-(2)_spGW0KJ.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/New-Project-(2)_spGW0KJ.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Things aren&rsquo;t looking especially good for PlayStation at the moment. Though Sony doesn&rsquo;t appear to be suffering quite like <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">its major competitor Microsoft</a>, the company&rsquo;s PlayStation business simply isn&rsquo;t doing as well as it used to.</p><p>PlayStation 5 hardware sales in the financial year that just ended have missed projections, even after Sony lowered its expectations by a couple of million. The sales dip represents a whopping 29% year-over-year slump in Q4. Recent months clearly haven't been kind to PlayStation.</p><p></p> <p><a href="/ps5-sales-miss-targets-lower-expected-future-decline">Read more</a></p>]]>/></item><item><title>Report: Square Enix's American and European departments to be hit by layoffs</title><link>/square-enixs-american-and-european-departments-to-be-hit-by-layoffs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 13 May 2024 19:27:54 +0000</pubDate><guid>/square-enixs-american-and-european-departments-to-be-hit-by-layoffs</guid><category>RPG</category><category>Final Fantasy XVI</category><category>Single Player</category><category>PS5</category><category>Third person</category><category>Square Enix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-14-online-(5).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-14-online-(5).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Another massive video game company has been hit by layoffs in what is proving to be one of - if not the - toughest period for those working in the industry in recent memory. This time it's <a href="/companies/square-enix">Square Enix</a> up to the cutting board, as the company has announced layoffs in both its European and American departments. Square Enix itself has yet to offer an official announcement.
  39. </p><p>This, <a href="https://www.videogameschronicle.com/news/square-enix-confirms-us-eu-layoffs-as-part-of-restructuring/">first reported by VGC</a>, comes soon after Square announced poor financial results compared to last year, <a href="/square-enix-new-business-plan-shifts-from-quantity-to-quality">due in large part to the cancellation of some unannounced video games</a>. This move was made to better fit with a new longer-term company strategy - dubbed "Square Enix Reboots and Awakens" - but has resulted in a 70% profit deficit in contrast to this time last year.
  40. </p><p>What these games are remains a mystery, but it appears that the publication of this information came as a retreating tide, followed shortly by this wave of Square Enix layoffs. The news was broken to staff via a company'wide town hall meeting, in which president Takashi Kiryu stated that over the next month those from publishing, IT, and Square Enix&rsquo;s Collective indie games division would be most affected. The exact number of layoffs has not been confirmed.
  41. </p> <p><a href="/square-enixs-american-and-european-departments-to-be-hit-by-layoffs">Read more</a></p>]]>/></item><item><title>As we await more GTA 6 news, it looks like a Red Dead Redemption release on PC might finally happen</title><link>/red-dead-redemption-release-on-pc-looks-like-might-finally-happen</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 May 2024 16:03:55 +0000</pubDate><guid>/red-dead-redemption-release-on-pc-looks-like-might-finally-happen</guid><category>Rockstar San Diego</category><category>PS4</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>Third person</category><category>Red Dead Redemption</category><category>Multiplayer Cooperative</category><category>Xbox 360</category><category>Single Player</category><category>Full product</category><category>Red Dead Redemption 2</category><category>Rockstar Games</category><category>Shooter</category><category>Modern Day</category><category>Action Adventure</category><category>Rockstar North</category><category>PC</category><category>Xbox One</category><category>Shooter: Third Person</category><category>First person</category><category>RPG</category><category>Take-Two Interactive</category><category>Grand Theft Auto 6</category><category>Multiplayer Competitive</category><category>PS5</category><category>PS3</category><category>Open World</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rockstar-red-dead-redemption-pc-release-potentially-incoming-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/rockstar-red-dead-redemption-pc-release-potentially-incoming-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It looks like Rockstar might be preparing to finally release the original <a href="/games/red-dead-redemption">Red Dead Redemption</a> on PC, if an update to the developer's launcher is anything to go by. Yup, over a decade on from the release of John Marston's first adventure, you might soon get to experience it on a fresh platform.</p><p>The update that's spurred speculation the company behind <a href="/games/grand-theft-auto-vi">GTA 6</a> - you know, that game we're all preparing to put our lives on hold for sometime soon-ish - was spotted by prominent Rockstar community member Tez2, who's got a pretty good track record when it comes to little changes like this.</p><p>"It looks like Rockstar is gearing up to release RDR1 on PC," they tweeted, sharing some fresh stings of text that've seemigly been added to the site file for Rockstar's launcher today via an update. </p> <p><a href="/red-dead-redemption-release-on-pc-looks-like-might-finally-happen">Read more</a></p>]]>/></item><item><title>Hades 2 fulfilled my greatest wish from the first game, and all it took was a simple change in direction</title><link>/hades-2-fulfilled-my-greatest-wish-from-the-first-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 13 May 2024 16:00:00 +0000</pubDate><guid>/hades-2-fulfilled-my-greatest-wish-from-the-first-game</guid><category>Hades 2</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Single Player</category><category>PS5</category><category>Nintendo Switch</category><category>Roguelike</category><category>Supergiant Games</category><category>Bird view / Isometric</category><category>PC</category><category>Hades</category><category>Xbox One</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Hades-2-header_xjMCNga.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Hades-2-header_xjMCNga.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  42. It might sound like a bit of an oxymoron, but the worst part about the original <a href="/games/hades">Hades</a> is that it ended. A roguelite, with an ending? Ok, sure, you can keep doing runs as often as you like, but narratively everything just kind of ties itself up after you successfully do enough of them. I do really enjoy a good roguelike (or -lite), but I'm not someone that can play them forever - part of <strong>Hades</strong>' appeal is the way it builds its narrative. Back when I finished it, there was one thing I was hoping Supergiant would do as DLC, or perhaps an update, but it never materialised. But lucky me, though, as they've only gone and put it in <strong>Hades 2</strong> instead.
  43. </p><p>
  44. <em>Spoilers for Hades 2 about a particular area you can visit.
  45. </em></p><p>
  46. You see, once you finally manage to beat old daddy dearest in the original Hades, Zagreus is able to go off and find his mother up on the surface, though the Fates unfortunately bind him to the Underworld, ultimately resulting in his death. It's cruel, it's upsetting, it's good storytelling. But for me, as greedy as it might have sounded, it wasn't enough. I wanted to go to Olympus, where all those relatives of Zagreus lived who were kind of dicks but I wanted to meet anyway.
  47. </p> <p><a href="/hades-2-fulfilled-my-greatest-wish-from-the-first-game">Read more</a></p>]]>/></item><item><title>Helldivers 2 Star Wars mod will let you and your nerdy mates do some Clone Wars roleplaying while you kill bugs</title><link>/helldivers-2-star-wars-mod-pack</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 May 2024 14:19:16 +0000</pubDate><guid>/helldivers-2-star-wars-mod-pack</guid><category>Xbox</category><category>Multiplayer Cooperative</category><category>First person</category><category>Halo</category><category>Bungie</category><category>Shooter</category><category>343 Industries</category><category>Multiplayer Competitive</category><category>PS5</category><category>Microsoft</category><category>Mods</category><category>Helldivers 2</category><category>Single Player</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-star-wars-mod-pack-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-star-wars-mod-pack-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hello, <a href="/games/helldivers-2">Helldivers 2</a> people. And Star Wars people. You'll both be glad to know that there's a mod pack in the works which'll bring both of those two things together, by visually transforming the shooter into the perfect tool to re-enact some Clone Wars battles.</p><p>
  48. Yup, you've recently had to consider what Helldivers 2 might have been like <a href="/helldivers-2-almost-wasnt-a-live-service-game">if Arrowhead had opted not to make it live-service</a>, and now you're having to consider what it could be like if all of your team mates looked like something that little green lad - aye, Yoda - could lob into the atmosphere using his force powers.</p><p>The mod pack that accomplishes this is the work of modders Irastris and Kboy, with YouTuber ToastedShoes having recently teamed up with some friends to show off their intergalactic work. As you can see in the clip below, the mod swaps the usual getups of you and your mates with those of clone troopers, as well as filling the game's maps and cinematics with a host of familiar Star Wars ships and droids.</p> <p><a href="/helldivers-2-star-wars-mod-pack">Read more</a></p>]]>/></item><item><title>Hades 2 is so good even the first game has just beaten its own Steam record</title><link>/hades-2-so-good-first-game-just-beaten-its-own-steam-record</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 13 May 2024 11:54:35 +0000</pubDate><guid>/hades-2-so-good-first-game-just-beaten-its-own-steam-record</guid><category>Hades 2</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Single Player</category><category>PS5</category><category>Nintendo Switch</category><category>Roguelike</category><category>Supergiant Games</category><category>Bird view / Isometric</category><category>PC</category><category>Hades</category><category>Xbox One</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hades-09.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hades-09.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  49. <strong>Hades 2</strong> has quickly proven popular, and it's clearly gotten people in the mood for the original, as the 2020 roguelite has also seen a strong boost on Steam.
  50. </p><p>
  51. Last week, Supergiant decided to bless us with a surprise Hades 2 early access drop, so obviously we all immediately put down whatever we were playing and hopped straight into it. The sequel quickly <a href="/hades-2-early-access-launch-top-sellers-steam">shot up to Steam's top sellers</a> pretty much straight after it was released, and if your timeline has been anything like mine, has rapidly taken a hold over <a href="/hades-2-new-character-art-fans-even-hornier-gameplay-stream">every horny person under the sun</a>. What's most impressive is that much like the first one, Hades 2 is just in early access, and yet it's already managed to hit more than double the original games all-time concurrent player count peak, amassing more than 100,000 players when it launched. However, clearly people are fancying more than what the sequel offers, as the first Hades has seen a big player count increase of its own over the weekend.
  52. </p><p>
  53. Previously, the game's concurrent player count record was 37,749, which it set back when it was released in 2020. However, over the weekend the game managed to climb up to a <a href="https://steamdb.info/app/1145360/charts/">new record of 54,240 players</a>, so clearly there will have been some returning and presumably new players all hopping back in off of the popularity of its sequel. I can't exactly blame them, Hades truly is a stellar piece of design, and has a story captivating enough to keep you moving throughout those occasionally brutal runs.
  54. </p> <p><a href="/hades-2-so-good-first-game-just-beaten-its-own-steam-record">Read more</a></p>]]>/></item><item><title>7 forgotten Fallout crossovers that you definitely don't remember</title><link>/7-forgotten-fallout-crossovers-video</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Mon, 13 May 2024 11:50:11 +0000</pubDate><guid>/7-forgotten-fallout-crossovers-video</guid><category>Virtual Reality</category><category>Android</category><category>PS4</category><category>Xbox Series X/S</category><category>Valve Software</category><category>Nintendo Switch</category><category>Third person</category><category>Valve Corporation</category><category>Mac</category><category>Strategy</category><category>Multiplayer Cooperative</category><category>Single Player</category><category>Fallout 4</category><category>Bethesda Softworks</category><category>Dota 2</category><category>Bethesda Game Studios</category><category>iOS</category><category>MOBA</category><category>Shooter</category><category>Action Adventure</category><category>Simulation</category><category>PC</category><category>Xbox One</category><category>Fortnite</category><category>First person</category><category>Epic Games</category><category>RPG</category><category>Minecraft</category><category>Valve</category><category>Multiplayer Competitive</category><category>PS5</category><category>Bird view / Isometric</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout_crossovers.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/fallout_crossovers.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ever since Bethesda took a certain little-known isometric RPG for neckbeards and turned it into a huge mainstream phenomenon (thank you Bethesda), the Fallout brand has done Big Business. And so it has been roped into numerous cross-promotional schemes over the years, lending its iconic branding to all sorts of pointless adornments you can get for other games.</p><p>And also a pretty nifty Minecraft world, packed full of homages to key locations from the series, like a sort of blocky Fallout theme park. Hey, until they build Megaton at Universal Studios, that&rsquo;s probably the closest you&rsquo;ll get to such a thing. You&rsquo;ll have to bring your own devilled eggs.</p><p>Check the video above for a nifty rundown of forgotten brand crossovers featuring Vault Boy, Codsworth, and Red Rocket showing up in other games, thanks to friend of VG247 Ian Higton off of Eurogamer!</p> <p><a href="/7-forgotten-fallout-crossovers-video">Read more</a></p>]]>/></item><item><title>Following a controversial reward switch, EA Sports FC 24 players are threatening to boycott buying FC points</title><link>/ea-sports-fc-24-rewards-switch-ligue-1-backlash</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 May 2024 11:44:20 +0000</pubDate><guid>/ea-sports-fc-24-rewards-switch-ligue-1-backlash</guid><category>EA Canada</category><category>PS4</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>Third person</category><category>EA Sports</category><category>Side view</category><category>Multiplayer Cooperative</category><category>Blockbuster</category><category>EA Sports FC 24</category><category>Single Player</category><category>Full product</category><category>Simulation</category><category>Sports</category><category>PC</category><category>Xbox One</category><category>Electronic Arts</category><category>Multiplayer Competitive</category><category>PS5</category><category>eSports relevant</category><category>Bird view / Isometric</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ea-sports-fc-24-rewards-switch-ligue-1-backlash-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/ea-sports-fc-24-rewards-switch-ligue-1-backlash-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A recent change to how <a href="/games/ea-sports-fc24">EA Sports FC 24</a> is distributing some Champions Player Pick rewards hasn't gone down well with a lot of Ultimate Team players. The backlash to the tweak EA made over the weekend has seen folks accuse the developer of deliberately making it harder for them to acquire a couple of new Team of the Season cards, with some even announcing their intention to boycott buying FC points.</p><p>The cards at the centre of this fracas are the Ligue 1 TOTS versions of PSG stars Kylian Mbappe and Ousmane Dembele, with players reporting that they'd been earning more very good items like those two by playing through the game's most recent weekend league than is normally the case.</p><p>After a lot of folks had blazed through to earn these plum rewards (thanks <a href="https://www.videogameschronicle.com/news/fans-revolt-after-ea-nerfs-ea-fc-rewards-that-were-too-good/">VGC</a>), EA tweeted that it had tweaked an issue with them, posting: "We have identified an issue where the Champions Player Pick rewards were providing unintended results. This has been corrected in-game."</p> <p><a href="/ea-sports-fc-24-rewards-switch-ligue-1-backlash">Read more</a></p>]]>/></item><item><title>New Doom rumoured as Xbox June showcase approaches</title><link>/report-hints-at-a-new-doom-but-will-it-be-xbox-exclusive</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 13 May 2024 11:11:58 +0000</pubDate><guid>/report-hints-at-a-new-doom-but-will-it-be-xbox-exclusive</guid><category>PS4</category><category>Xbox Series X/S</category><category>Nintendo Switch</category><category>Multiplayer Cooperative</category><category>Nintendo GBA</category><category>Xbox 360</category><category>Single Player</category><category>Bethesda Softworks</category><category>DOOM Eternal</category><category>Shooter</category><category>SEGA</category><category>PC</category><category>Xbox One</category><category>Atari</category><category>Activision</category><category>First person</category><category>id Software</category><category>Multiplayer Competitive</category><category>PS5</category><category>Microsoft</category><category>Doom</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Doom-Day-One-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Doom-Day-One-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  55. It's looking like <strong>Microsoft</strong> is gearing up for a new <strong>Doom</strong> reveal, as a new report touches on the potential sequel following the closure of two beloved studios.
  56. </p><p>It's been a good few years since we've last seen a new Doom game from iD software, but it seems that there might be one on the docket in Xbox's <a href="/xbox-activision-summer-call-of-duty-showcases-back-to-back">upcoming summer showcase</a>. According to a new report from <a href="https://www.theverge.com/2024/5/8/24151814/microsoft-xbox-layoffs-strategy-changes-arkane-tango">The Verge</a>, Microsoft is seemingly planning on announcing a new Doom title during this showcase, though the report is more hinting at this fact than outright saying it. A new game would make sense though - Doom Eternal is the most recent entry in the series, having been released in 2020. It was met with generally favourable reviews, <a href="/doom-eternal-review">including from us at VG247</a>, but there's been no official word on another one since then.</p><p>We have actually heard about a new Doom game relatively recently unofficially, though. As part of some <a href="https://twitter.com/Wario64/status/1703996755560546707">leaked documents</a> that came as part of its trial with the FTC, some upcoming titles were seemingly leaked in fiscal year predictions. One of those games was titled Doom Year Zero, which hadn't been revealed at the time, and still hasn't been, so this is likely what we can expect from a summer showcase reveal (though bear in mind the name could have changed since then, as it was originally projected to release in 2023).</p> <p><a href="/report-hints-at-a-new-doom-but-will-it-be-xbox-exclusive">Read more</a></p>]]>/></item><item><title>As Xbox shutters studios, old documentary clips that highlight problems with how Microsoft handles its developers are resurfacing</title><link>/xbox-shutters-studios-old-documentary-clips-highlight-problems-with-how-microsoft-handles-its-developers-resurfacing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 13 May 2024 10:08:20 +0000</pubDate><guid>/xbox-shutters-studios-old-documentary-clips-highlight-problems-with-how-microsoft-handles-its-developers-resurfacing</guid><category>Double Fine Productions</category><category>Platformer</category><category>PS4</category><category>Xbox Series X/S</category><category>Starbreeze Studios</category><category>Third person</category><category>Tango Gameworks</category><category>Multiplayer Cooperative</category><category>Arkane Austin</category><category>Hack &amp; Slash</category><category>Redfall</category><category>Single Player</category><category>Rhythm</category><category>Shooter</category><category>Action Adventure</category><category>PC</category><category>Xbox One</category><category>Xbox Game Studios</category><category>First person</category><category>RPG</category><category>Multiplayer Competitive</category><category>Hi-Fi Rush</category><category>Psychonauts 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/matt-booty-xbox.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/matt-booty-xbox.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Following last week&rsquo;s big news that Microsoft was shutting down several studios under its umbrella and all of the interesting things its executives have said since that point, folks have dusted off old documentary clips that they reckon illustrate some of the issues with how Xbox handles the studios it buys.</p><p>As a refresher, MS recently made headlines due to the <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">pretty shocking decision to shut down a bunch of Xbox studios</a>, including Hi-Fi Rush maker Tango Gameworks and Redfall developer Arkane Austin. Especially given just how good the first of those is, it&rsquo;s a move that&rsquo;s unsurprisingly left a lot of folks pretty miffed.</p><p>Enter a clip from Double Fine PsychOdyssey, the making-of documentary series that follows Double Fine&rsquo;s efforts to make <a href="/games/psychonauts-2">Psychonauts 2</a>, and includes some interesting sections about the aftermath of <a href="/tim-schafer-explains-double-fine-microsoft">Microsoft&rsquo;s acquisition of the studio in 2019</a>. The main section that&rsquo;s caught people&rsquo;s eye sees Xbox&rsquo;s Matt Booty, who&rsquo;s caught a lot of flak for some of his statements around this latest batch of cuts.</p> <p><a href="/xbox-shutters-studios-old-documentary-clips-highlight-problems-with-how-microsoft-handles-its-developers-resurfacing">Read more</a></p>]]>/></item><item><title>Love those mid-range Square Enix titles? You might want to prepare to say goodbye to them as the Final Fantasy dev shifts from "quantity to quality"</title><link>/square-enix-new-business-plan-shifts-from-quantity-to-quality</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 13 May 2024 09:06:40 +0000</pubDate><guid>/square-enix-new-business-plan-shifts-from-quantity-to-quality</guid><category>Android</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch</category><category>PC</category><category>iOS</category><category>Square Enix</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-girls-night.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-7-rebirth-girls-night.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  57. The days of <strong>Square Enix</strong> making loads of medium-budget games might be over, as it outlines its new medium-term business plan.
  58. </p><p>
  59. Square Enix might not be a developer that always hits it out of the park, but you can't say that it doesn't have a pretty broad portfolio. Only problem is, even with its tentpoles like Final Fantasy, its games never quite seem to meet its expectations. Just last month it was reported that the developer <a href="/square-enix-absorbs-140-million-hit-as-canceled-games-take-significant-financial-toll-company-revising-approach-to-hd-titles">had to take a $140 million loss</a> as it cancelled several games. Now, Square Enix has shared its <a href="https://tdnet-pdf.kabutan.jp/20240513/140120240513592496.pdf">new medium-term business plan</a> for the fiscal years 2025-2027, and it sounds like some big changes are being planned. For one, as odd a plan as it might sound given it does release games on various platforms, Square Enix will be moving to a multiplatform strategy.
  60. </p><p>
  61. "For HD titles, the Group will aggressively pursue a multiplatform strategy that includes Nintendo platforms, PlayStation, Xbox, and PCs," writes Square Enix. "Especially, in regards to major franchises and AAA titles including catalog titles, it will build an environment where more customers can enjoy our titles." Essentially, it sounds like it wants to be able to bring more of its titles to various platforms, where currently certain games might only release on the Switch or PS5. It went on to mention mobile titles, writing, "it will also devise a platform strategy for SD titles that includes not only iOS and Android, but also the possibility of PC launches."
  62. </p> <p><a href="/square-enix-new-business-plan-shifts-from-quantity-to-quality">Read more</a></p>]]>/></item><item><title>Another Crab's Treasure is firmly in the sights of speedrunners, gets smoked in less than 40 minutes</title><link>/another-crabs-treasure-firmly-in-sights-of-speedrunners-smoked-less-than-40-minutes</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 13 May 2024 09:05:37 +0000</pubDate><guid>/another-crabs-treasure-firmly-in-sights-of-speedrunners-smoked-less-than-40-minutes</guid><category>Another Crab's Treasure</category><category>Platformer</category><category>RPG</category><category>Action Adventure</category><category>Single Player</category><category>Nintendo Switch</category><category>Third person</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/another-crabs-treasure_59Y5bmR.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/another-crabs-treasure_59Y5bmR.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/another-crabs-treasure">Another Crab's Treasure</a> is firmly in the sights of speedrunners, with one dedicated player hitting credits in less than 40 minutes. The game - which usually takes around 13 hours to beat if you're focused on main objectives alone - finds itself at this sweet spot where folks are really nailing down the fastest routes.
  63. </p><p>The speedrunner in question is <a href="https://twitter.com/LilAggyTV/status/1789829936548630746">LilAggy</a>, a <a href="/best-soulslikes-2024-not-fromsoftware">Soulslike</a> player and content creator who specialises in speedrunning and challenge runs for various games in that subgenre. They've been taking a crack at Another Crab's Treasure ever since the game released late April, and have finally managed to whittle a run down to the sub-40 minute mark.
  64. </p><p>You can watch the run yourself here, <a href="https://www.twitch.tv/videos/2144305550">via a Twitch recording of LilAggy's run</a>. It has a bunch of cool little details that should appeal to the speed freaks out there. This includes specific "lines" that allow players to maintain momentum between objectives, as well as various techniques that allow LilAggy to move at max speed for as long as possible. If you're just interested in the major stuff though, I recommend watching the Inkerton skip at roughly the 28 minute mark, as well as the Camtshca skip at 31:50 (aka the bubble boost). </p> <p><a href="/another-crabs-treasure-firmly-in-sights-of-speedrunners-smoked-less-than-40-minutes">Read more</a></p>]]>/></item><item><title>Doctor Who finally has its mojo back thanks to Russell T. Davies: the best to ever do it</title><link>/doctor-who-finally-has-its-mojo-back-thanks-to-russell-t-davies-the-best-to-ever-do-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Sun, 12 May 2024 18:19:35 +0000</pubDate><guid>/doctor-who-finally-has-its-mojo-back-thanks-to-russell-t-davies-the-best-to-ever-do-it</guid><category>Doctor Who</category><category>BBC iPlayer</category><category>Disney+</category><category>BBC Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/russelltdavies.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/russelltdavies.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It could so easily have been that last year&rsquo;s specials starring David Tennant were merely a victory lap for his era. A celebration of the revived show at the height of its power, with everyone&rsquo;s favourite and arguably most dashing Doctor to have ever served in the role, coming back for one last reminder of why we all fell in love with the series in the first place, farting aliens and all.</p><p>Thankfully, they were just the start of RTD&rsquo;s second wind as Whovian-in-Chief. And what a statement of intent: yes, this is the show as you remember it. Vibrant. Gleaming. Brimming with all the chaotic energy of Ant &amp; Dec&rsquo;s Saturday Night Takeaway and shot through with all the warmth and world-weary empathy of Davies&rsquo; other, more serious works, with a sixth sense for casting (bolstered by longtime collaborator Andy Pryor) that other showrunners would kill for. Being able to summon Neil Patrick Harris to Bristol to play the Celestial Toymaker is testament to RTD&rsquo;s Time Lord-like powers as a producer, and positioning him as a dark mirror for David Tennant is divine genius.</p><p>But this is also a new era of Doctor Who, future-proofed for Gen Alpha and reinventing itself for a jaded age that desperately needs new myths. Ncuti Gatwa is so far from the &ldquo;classic&rdquo; image of The Doctor &ndash; he&rsquo;s not a middle-aged white man, obviously, but that&rsquo;s not why. He&rsquo;s effortlessly cool, rocking an ever-changing wardrobe and grooming regimen that no previous Doc could pull off. I mean, he even managed to look stylish during his debut episode, which he spent in a shirt and underpants. There&rsquo;s nothing stuffy or superior about him at all &ndash; he brims with the essence of creativity and invention. If all the previous Doctors are Phil Collins, he&rsquo;s Prince, and he can do anything.</p> <p><a href="/doctor-who-finally-has-its-mojo-back-thanks-to-russell-t-davies-the-best-to-ever-do-it">Read more</a></p>]]>/></item><item><title>Microsoft sets its sights on your phone as it plans to open its own mobile games store this summer</title><link>/microsoft-plans-to-open-its-own-mobile-games-store-this-summer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 14:52:41 +0000</pubDate><guid>/microsoft-plans-to-open-its-own-mobile-games-store-this-summer</guid><category>iOS</category><category>Android</category><category>Microsoft</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-game-pass_UxnUyor.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-game-pass_UxnUyor.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  65. <strong>Microsoft</strong> is coming for that mobile money, as it confirms it plans to open its own mobile gaming store later this year.
  66. </p><p>
  67. You might assume that the major reason behind Microsoft buying Activision Blizzard would be because of titles like Call of Duty, Overwatch, and World of Warcraft, particularly that first one. Well, you'd probably be somewhat right there, but it's obvious that Microsoft had another aspect in mind: the mobile market. For one, Call of Duty itself is already successful on mobile, but Microsoft also now owns Candy Crush developer King, a mobile title that still rakes in money all these years later. And now, speaking at the recent <a href="https://www.bloomberg.com/news/articles/2024-05-09/microsoft-to-launch-mobile-game-store-vying-with-apple-google?srnd=undefined">Bloomberg Technology Summit</a> (paywalled, thanks <a href="https://www.gamespot.com/articles/microsoft-set-to-launch-mobile-games-store-this-july/1100-6523350/?ftag=CAD-01-10abi2f">GameSpot</a>), Xbox president Sarah bond announced that the company plans to launch a mobile gaming store this coming July.
  68. </p><p>
  69. The store will apparently first launch on the web, rather than an app, so that it can be accessed across a broad range of devices, though an app is likely to follow suit. This isn't the first mention of plans for a mobile gaming store, as Microsoft had mentioned its intention to do so last year following the European Union's Digital Markets Act, which made it easier for companies to open their own digital stores. Bond noted that initially the store will feature games from Microsoft-owned studios, like Candy Crush Saga.
  70. </p> <p><a href="/microsoft-plans-to-open-its-own-mobile-games-store-this-summer">Read more</a></p>]]>/></item><item><title>Helldivers 2 is everyone's favourite live-service game right now, but it almost wasn't one</title><link>/helldivers-2-almost-wasnt-a-live-service-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 14:31:51 +0000</pubDate><guid>/helldivers-2-almost-wasnt-a-live-service-game</guid><category>Multiplayer Cooperative</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Helldivers 2</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2_jSCjHdI.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2_jSCjHdI.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  71. Ignoring that whole PSN thing recently, <strong>Helldivers 2</strong> is probably everyone's favourite live-service game right now - but it wasn't originally meant to be.
  72. </p><p>
  73. Yeah, alright, sure, some players were unhappy about <a href="/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage">needing to connect a PSN account</a> to their PC copy of Helldivers 2, but for the most part everyone is still loving it. No one expected it to take off as much as it did, but you'll likely be hard pressed to find a more loved live-service game this year, even with all of the ups and downs it's had. But when the game started development, much like the first game, it wasn't going to be a live-service title.
  74. </p><p>
  75. Speaking to <a href="https://www.inverse.com/gaming/helldivers-2-lead-writer-interview-russ-nickel">Inverse</a>, former lead writer on the game Russ Nickel explained that Helldivers 2 being an evolving experience felt "like what live service was born to do. For a while, Arrowhead [Game Studios] didn't know if the sequel was going to be a live-service title. But as we talked about it more, it was clear that this would make for such a cool live service experience, one where the story can change constantly so it really does feel alive."
  76. </p> <p><a href="/helldivers-2-almost-wasnt-a-live-service-game">Read more</a></p>]]>/></item><item><title>It might have taken almost four years, but Cyberpunk 2077 is finally heading into "overwhelmingly positive" territory on Steam</title><link>/cyberpunk-2077-finally-heading-into-overwhelmingly-positive-territory-on-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 14:07:49 +0000</pubDate><guid>/cyberpunk-2077-finally-heading-into-overwhelmingly-positive-territory-on-steam</guid><category>CD Projekt RED</category><category>First person</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Shooter</category><category>Action Adventure</category><category>CD Projekt</category><category>Cyberpunk 2077</category><category>PS5</category><category>Single Player</category><category>Third person</category><category>PC</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/cyberpunk-2077-cd-projekt-done-adding-small-tweaks-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/cyberpunk-2077-cd-projekt-done-adding-small-tweaks-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  77. <strong>Cyberpunk 2077</strong> infamously had an awful launch, but some recent positive reviews have put the game in a much better position.
  78. </p><p>
  79. At the time of writing, Cyberpunk 2077 is currently sitting at an "overwhelmingly positive" rating for recent reviews. For those that don't know, that means at least 95% of the most recent 7000 reviews from the last 30 days are positive, a difficult to achieve feat for most Steam games given how&hellip; well, how gamers can be sometimes, if you know what I mean. Cyberpunk is still just at "very positive" for all reviews, but there are more than 650,000 of those, so that'll probably take a while longer to fix. Unsurprisingly, this has meant a lot to CD Projekt Red's global community director Marcin Momot and associate game director Pawe&lstrok; Sasko.
  80. </p><p>
  81. On Twitter, Momot shared a screencap of the fact that the game has hit 95% positive reviews recently, thanking players profusely for the achievement. Sasko quote tweeted Momot's post, saying "You can't imagine how much it means to me. I have never been close to giving up and always believed this could be somehow possible, but never thought I will actually see it. Thank you so much for the second chance chooms."
  82. </p> <p><a href="/cyberpunk-2077-finally-heading-into-overwhelmingly-positive-territory-on-steam">Read more</a></p>]]>/></item><item><title>UPDATE: Managed to get access to Marvel Rivals' alpha? Make sure you don't criticise it, as that contract you signed doesn't let you</title><link>/marvel-rivals-alpha-contract-doesnt-let-you-criticise-it</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 13:38:35 +0000</pubDate><guid>/marvel-rivals-alpha-contract-doesnt-let-you-criticise-it</guid><category>Blockbuster</category><category>Shooter</category><category>Marvel Rivals</category><category>PC</category><category>Free-to-play</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marvel-rivals-1_mt12rxi.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/marvel-rivals-1_mt12rxi.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Update</strong>: In a statement sent to <a href="https://www.pcgamesn.com/marvel-rivals/contract">PCGamesN</a>, NetEase has apologised for the "inappropriate and misleading terms" in its contract for Marvel Rivals. "The contract is a draft version aiming for long-term cooperation with the creators who are interested in Marvel Rivals," NetEase said. "The development team hopes to have more meaningful and consistent feedback, suggestions, and criticisms through more in-depth cooperation." It is apparently now "working [on] revising terms and will share [them] back to the content creators community. All terms will go live only when both parties have discussed and have agreed."</p><p>A message was shared in the content creator Discord for Marvel Rivals provided by one of the game's community managers, saying that the dev's stance is "absolutely open for both suggestions and criticisms to improve our game. We are now working to revise the miscommunication terms from our commitment. The progress will be shared with every creator in a timely manner."</p><p>Original story follows.
  83. </p> <p><a href="/marvel-rivals-alpha-contract-doesnt-let-you-criticise-it">Read more</a></p>]]>/></item><item><title>Is No Rest for the Wicked worth a punt on early access, or should you wait for the full release?</title><link>/is-no-rest-for-the-wicked-worth-a-punt-on-early-access-or-should-you-wait-for-the-full-release</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Sun, 12 May 2024 13:21:49 +0000</pubDate><guid>/is-no-rest-for-the-wicked-worth-a-punt-on-early-access-or-should-you-wait-for-the-full-release</guid><category>Multiplayer Cooperative</category><category>Xbox Series X/S</category><category>RPG</category><category>Private Division</category><category>Action Adventure</category><category>Moon Studios</category><category>Hack &amp; Slash</category><category>Narrative / Story Driven</category><category>PS5</category><category>Exploration</category><category>Fantasy</category><category>RPG: Hack &amp; Slash</category><category>Single Player</category><category>Third person</category><category>PC</category><category>Story Rich</category><category>No Rest for the Wicked (2024)</category><category>RPG: Action</category><media:content medium="image" url="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-header_ISm2B8w.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/no-rest-for-the-wicked-header_ISm2B8w.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>I have mixed feelings about the early access model. It&rsquo;s a great way for studios to get projects off the ground, a much needed part of the funding mix in an age of ballooning budgets and perilously long development cycles. But as a consumer, you&rsquo;re essentially paying to be a play tester. So while I&rsquo;m glad it exists as one of the ways to get games made in the first place, I find it deeply unattractive as a proposition.</p><p>There are times, though, such as in the case of recent early access triumph <a href="/baldurs-gate-3-walkthrough">Baldur's Gate 3</a>, where it works beautifully for players as well as creators. Given that No Rest for the Wicked is similarly ambitious in scope, potentially offering vast and endless replayability following a 1.0 release, is it worth diving into sooner rather than later?</p><p>And what is it, exactly? A Soulslike? A Diablo clone? A Rogue-lite? For the video above I sat down with site contributor Sherif Saed, who&rsquo;s been <a href="/no-rest-for-the-wicked-makes-killer-first-impression">putting the game through its paces</a> for some weeks, to find out exactly what the craic is.</p> <p><a href="/is-no-rest-for-the-wicked-worth-a-punt-on-early-access-or-should-you-wait-for-the-full-release">Read more</a></p>]]>/></item><item><title>One year on, Zelda: Tears of the Kingdom still doesn't feel like a sequel – it's a second act</title><link>/zelda-tears-of-the-kingdom-anniversary-its-a-second-act</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 13:00:00 +0000</pubDate><guid>/zelda-tears-of-the-kingdom-anniversary-its-a-second-act</guid><category>The Legend of Zelda: Tears of the Kingdom</category><category>RPG</category><category>Action Adventure</category><category>Single Player</category><category>Nintendo Wii U</category><category>Nintendo</category><category>Nintendo Switch</category><category>The Legend of Zelda: Breath of the Wild</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zelda-anniv-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/zelda-anniv-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  84. Over the several years that <strong>Nintendo</strong> spent marketing <a href="/zelda-tears-of-the-kingdom-walkthrough">The Legend of Zelda: Tears of the Kingdom</a>, it never felt particularly clear just how the game differed from <strong>Breath of the Wild</strong>. Eventually we were made privy to a few tidbits about how mechanics worked, but there was still so much hidden from us, namely what the story even would be. Once the game finally made it into everyone's hands, it quickly became clear how different it was from its predecessor. Weirdly though, it didn't feel different in the typical way a sequel might.
  85. </p><p>
  86. Some fans of the first game found frustration in the fact that the game doesn't wholly acknowledge the events of Breath of the Wild, to the point theories formed around what happened to the Divine Beasts and all of the old ancient Sheikah technology, though the answer was it <a href="https://www.telegraph.co.uk/gaming/features/legend-of-zelda-tears-of-the-kingdom-making-of-interview/">ultimately disappeared for&hellip; some reason</a>. In one way it's a bit of a cop out answer, sure, but if we're being honest the lack of direct discussion over the events of Breath of the Wild was simply to make it easier for new players to get into.
  87. </p><p>
  88. Personally, I never had much issue with this admittedly odd narrative choice, mostly because of the small nods you can find to Breath of the Wild, and the way that it connects to Tears of the Kingdom in interesting ways (ways that are maybe a bit too lore-heavy to get in to). But for me, it made Tears of the Kingdom not really feel like a sequel. For a while, I've been trying to figure out what it does feel like to me. Maybe a do-over? Another chance to really offer a unique Hyrule to play around in? Hmm, no, that's not quite it. Maybe, as my partner theorises, it's a retelling of Ocarina of Time - some of those plot beats really do line up with the classic N64 game, and I'm not opposed to that idea, but that didn't feel like the solution to my personal conundrum.
  89. </p> <p><a href="/zelda-tears-of-the-kingdom-anniversary-its-a-second-act">Read more</a></p>]]>/></item><item><title>Fallout 4's next-gen update is broken, but don't worry, some fixes are coming next week</title><link>/fallout-4-next-gen-update-getting-fixes-next-week</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 11:28:23 +0000</pubDate><guid>/fallout-4-next-gen-update-getting-fixes-next-week</guid><category>First person</category><category>Xbox One</category><category>PS4</category><category>RPG</category><category>Shooter</category><category>Single Player</category><category>Third person</category><category>PC</category><category>Fallout 4</category><category>Bethesda Softworks</category><category>Bethesda Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-next-gen-update-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  90. History repeated itself when <strong>Fallout 4's</strong> next-gen update arrived broken, but Bethesda has promised an update is coming next week.
  91. </p><p>
  92. It must be written in a contract somewhere that anything Bethesda does with Fallout 4, it has to be buggy as all hell, because that's the only reason I can imagine the game's next-gen update released in the state it did. Maybe it's just tradition too, but it is a bit of a pain nonetheless, so much so that some of Fallout 4's most popular mods recently were just ones that <a href="/fallout-4-mods-popular-get-rid-next-gen-update">got rid of the update</a>. Thankfully, though, it seems like Bethesda is working on some fixes for the update. As Bethesda shared in a post from its official Twitter account, "On Monday, May 13 we will be updating Fallout 4 on all platforms. This update will include new options for graphics and performance settings as well as further fixes and improvements. Thanks for your continued feedback and support!"
  93. </p><p>
  94. Whether that'll outright fix all of the update's problems, we'll obviously have to wait until the patch drops tomorrow to find out, but it's something at the very least. In the meantime, you're probably better off playing the game without the next-gen update, if only so that you can comfortably play the game with your favourite mods.
  95. </p> <p><a href="/fallout-4-next-gen-update-getting-fixes-next-week">Read more</a></p>]]>/></item><item><title>Oh dear, Ghost of Tsushima will be releasing in almost 180 fewer countries on Steam thanks to its PSN requirement</title><link>/ghost-of-tsushima-releasing-almost-180-fewer-countries-on-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 10:53:42 +0000</pubDate><guid>/ghost-of-tsushima-releasing-almost-180-fewer-countries-on-steam</guid><category>PS4</category><category>RPG</category><category>Ghost of Tsushima</category><category>Sony Computer Entertainment</category><category>Action Adventure</category><category>Sucker Punch Productions</category><category>Hack &amp; Slash</category><category>Single Player</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Ghost-of-Tsushima-Climbing-Header-07022020.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Ghost-of-Tsushima-Climbing-Header-07022020.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  96. The <strong>Helldivers 2</strong> PSN fiasco might be over now, but it seems that <strong>Ghost of Tsushima</strong> won't be releasing in nearly 180 countries on Steam due to its PSN requirement.
  97. </p><p>
  98. For a long while now, PlayStation has been finding quite a lot of success by releasing its first-party titles on Steam, even if the ports have needed some fixes along the way. Recently, though, it made a bit of a large blunder by forcing Helldivers 2 PC players to connect a PSN account to their game, something which <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">did not go down well</a> to put it lightly. The game was then <a href="/helldivers-2-pulled-from-sale-steam-in-over-170-countries">removed from sale in over 170 countries</a>, though the decision was <a href="/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage">walked back</a> because of how poorly it was received. The backlash was so bad that even Sucker Punch had to clarify whether PC players would need to link a PSN account for Ghost of Tsushima's upcoming PC release (<a href="/ghost-of-tsushima-pc-psn-account-linking-legends-single-player-clarification">the answer is yes</a>, but only for the game's online mode Legends).
  99. </p><p>
  100. Well, that does still seem to be the case, except ahead of its release next week, the game has been pulled from sale in the exact same countries Helldivers 2 was. Players noticed the change on Steam's backend through <a href="https://steamdb.info/sub/962153/history/?changeid=23492090">SteamDB</a>, which appears to list the exact same countries as Helldivers 2 was removed from, all territories where you can't actually make a PSN account (not including Japan, though why it's included I'm not entirely sure). Some players have even reported that they've <a href="https://www.reddit.com/r/ghostoftsushima/comments/1cp2h5p/ghost_of_tsushima_being_autorefunded_by_steam/">automatically received a refund</a> from Steam due to its removal, though your mileage may vary there.
  101. </p> <p><a href="/ghost-of-tsushima-releasing-almost-180-fewer-countries-on-steam">Read more</a></p>]]>/></item><item><title>As everyone waits for Bungie's new take on Marathon, the original games come to Steam for free</title><link>/original-marathon-games-bungie-free-on-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 12 May 2024 10:16:28 +0000</pubDate><guid>/original-marathon-games-bungie-free-on-steam</guid><category>First person</category><category>Marathon Infinity</category><category>Bungie</category><category>Marathon (2023)</category><category>Xbox Series X/S</category><category>Shooter</category><category>Marathon</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Daniel Blezek</category><category>PC</category><category>iOS</category><category>Classic Marathon</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marathon-bungie_co7Bd4c.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/marathon-bungie_co7Bd4c.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  102. While you wait for <strong>Marathon</strong>, why don't you play Marathon, the classic <strong>Bungie</strong> shooter that's currently free on Steam.
  103. </p><p>
  104. It's coming up to a year now since Bungie announced it was <a href="/marathon-is-bungies-first-ps5-and-pc-playstation-studios-game-and-its-first-new-game-since-destiny">bringing back Marathon</a>, one of the studio's earliest titles and an important '90s shooter in its own right. There hasn't been a new entry in the series since the third one, Marathon Infinity, and this new entry will be the first non-Destiny title Bungie has worked on since the original Destiny (which is a decade old this year, sorry to say). Now, though, you'll be able to pick up the original 1994 game completely for free on <a href="https://store.steampowered.com/app/2398450/Classic_Marathon/">Steam</a>, all thanks to the efforts of the Aleph One community of open-source devs.
  105. </p><p>
  106. "This classic 1994 Bungie FPS had a foundational influence on the genre, and is now maintained by the fan community," reads the game's description on Steam. "Experience authentic game play using the original data files, with optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation, just in case the original is too authentic." Best of all, both <a href="https://store.steampowered.com/app/2398490/Classic_Marathon_2/">Marathon 2</a> and <a href="https://store.steampowered.com/app/2398520/Classic_Marathon_Infinity/">Marathon Infinity</a> are coming to Steam too, and you can add them both to your wishlist now so you can be notified when they release. All three games will be available on both Mac and Windows, and will include the features listed above too.
  107. </p> <p><a href="/original-marathon-games-bungie-free-on-steam">Read more</a></p>]]>/></item><item><title>Large Manor Lords patch contains plenty of fixes, new mechanics, a new unit, upgraded buildings and armor, more</title><link>/manor-lords-patch-new-mechanics-fixes-upgrades-more</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Sat, 11 May 2024 18:25:55 +0000</pubDate><guid>/manor-lords-patch-new-mechanics-fixes-upgrades-more</guid><category>Single Player</category><category>Bird view / Isometric</category><category>Slavic Magic</category><category>PC</category><category>Manor Lords</category><category>Strategy</category><category>Strategy: Real-Time Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/manor-lords-bring-out-yer-dead.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/manor-lords-bring-out-yer-dead.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Slavic Magic has released an experimental patch for <a href="/games/manor-lords">Manor Lords</a>, and it comes with plenty of fixes, new game mechanics, and some upgrades.</p><p><a href="https://store.steampowered.com/news/app/1363080/view/4201372769976733265?l=english">The patch</a> addresses some of the more commonly reported issues such as the rate of Hildebolt's claims, the "None" people spawning in huge numbers and refusing to do any work, clogged Trading Posts, weak archer damage, ineffective sawpits and inefficient marketplace supply.</p><p>It also fixes issues with the game being stuck at the summary screen after a victory or game over, some of the problems with optimizations in large cities, problems with crops erasing in the winter, too harsh oversupply and undersupply systems, people and livestock staying homeless despite having enough living space, and overly high ale consumption - which can be a problem in real life too when down the pub.</p> <p><a href="/manor-lords-patch-new-mechanics-fixes-upgrades-more">Read more</a></p>]]>/></item><item><title>Bungie's classic 1994 first-person shooter Marathon now available on Steam, and it's free-to-play for PC and Mac</title><link>/bungie-classic-marathon-free-steam-pc-mac</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Sat, 11 May 2024 17:42:02 +0000</pubDate><guid>/bungie-classic-marathon-free-steam-pc-mac</guid><category>Shooter: First Person</category><category>First person</category><category>Science Fiction</category><category>marathon</category><category>Bungie</category><category>Aleph One Developers</category><category>classics</category><category>PC</category><category>Bungie Studios</category><category>Mac</category><category>Classic Marathon</category><category>Aleph One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marathon-infinity-craig-mullins-bungie.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/marathon-infinity-craig-mullins-bungie.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Classic Marathon</strong>, the revival of Bungie's classic first-person shooter released in 1994 for Macintosh, is now available and <a href="https://store.steampowered.com/app/2398450/Classic_Marathon/">free-to-play on Steam</a> for Mac and PC.</p><p>Made for modern hardware by Aleph One Developers and powered by the Aleph One engine, Classic Marathon features the original&rsquo;s foundational gameplay with optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation. It's been <a href="https://alephone.lhowon.org/">available for free for a while now online</a>, but just recently released on Steam.</p><p>Marathon takes place in 2794 aboard the UESC Marathon, a large colony ship made from the Martian moon Deimos. The passengers are on a mission to colonize the fourth planet in the Tau Ceti system and you are one of the security guards.</p> <p><a href="/bungie-classic-marathon-free-steam-pc-mac">Read more</a></p>]]>/></item><item><title>Star Trek: Discovery goes out as it came in: robbing better shows of their mystique</title><link>/star-trek-discovery-goes-out-as-it-came-in-robbing-better-shows-of-their-mystique</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Sat, 11 May 2024 15:06:08 +0000</pubDate><guid>/star-trek-discovery-goes-out-as-it-came-in-robbing-better-shows-of-their-mystique</guid><category>TV</category><category>Star Trek</category><category>Paramount</category><category>Star Trek: Discovery</category><category>Star Trek: The Next Generation</category><category>Streaming</category><category>Star Trek: Deep Space Nine</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Disco_thumb.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Disco_thumb.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><em>Warning: spoilers up to Discovery S05E07 within.</em></p><p>Cards on the table: I&rsquo;ll watch anything if it has Star Trek in the title. Hell, I&rsquo;ll happily watch Enterprise, which infamously ditched the franchise branding for its first two seasons in an ill-advised attempt to modernise. It was a bit pants &ndash; an ill-fitting prequel series where the ship seemed way more advanced than Kirk&rsquo;s and had a captain unfit to lick his boots, in the shape of Quantum Leap's nice boy Scott Bakula. At the time, we all thought Star Trek could scarcely get any worse. Oh boy.</p><p>Star Trek, much like its hyperactive younger sibling Star Wars, has succumbed to a fate that befalls many legacy IPs in that those in charge of it are so terrified of alienating its existing audience that they rarely, if ever, invent new stuff. And so every new addition to the canon becomes an exercise in navel-gazing: where Star Trek used to be about exploring strange new worlds, it is now mostly about Star Trek. Star Wars is less about the star war than it is about the same twelve lads kicking sand on Tatooine. New Ghostbusters is an expensive eulogy for Old Ghostbusters. Even Doctor Who has favourite versions of himself. The list goes on.</p> <p><a href="/star-trek-discovery-goes-out-as-it-came-in-robbing-better-shows-of-their-mystique">Read more</a></p>]]>/></item><item><title>Man's best friend in a Wasteland: Why Dogmeat reigns supreme in the Fallout universe</title><link>/why-dogmeat-reigns-supreme-in-the-fallout-universe</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Sat, 11 May 2024 14:19:37 +0000</pubDate><guid>/why-dogmeat-reigns-supreme-in-the-fallout-universe</guid><category>Science Fiction</category><category>Xbox One</category><category>Fallout</category><category>Blockbuster</category><category>Xbox Series X/S</category><category>RPG</category><category>Xbox 360</category><category>PC</category><category>Bethesda Softworks</category><category>Dogmeat</category><category>Bethesda Game Studios</category><category>Story Rich</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Dogmeat-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Dogmeat-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Dogmeat. The name conjures up images of a loyal canine companion, braving the radioactive wastes alongside you in the <strong><a href="/best-fallout-games-ranked-list">Fallout</a></strong> franchise. And for good reason - Dogmeat is arguably the most beloved companion in any Bethesda game, earning the adoration of players, designers, and critics alike (except for one, but we won&rsquo;t put them on blast).</p><p>This enduring affection goes beyond mere gameplay mechanics. It taps into something primal, a universal love for dogs that transcends the boundaries of reality and digital worlds. After all, in the real world, dogs hold a special place in our hearts. <a href="https://www.forbes.com/advisor/pet-insurance/pet-ownership-statistics/">According to a 2022 report</a> from the American Veterinary Medical Association, at least one dog resided in 44.5% of households in the US &ndash; that's over 65 million homes with a furry friend. Dogs provide companionship, unconditional love, and a sense of security. They're our confidants, cheerleaders, and, sometimes, even furry therapists.</p><p>The Fallout universe is a harsh and unforgiving place. It's no wonder players crave a beacon of loyalty and affection. Dogmeat fills that void as a constant reminder of the simple joys and unwavering companionship that can exist even in the face of nuclear apocalypse.</p> <p><a href="/why-dogmeat-reigns-supreme-in-the-fallout-universe">Read more</a></p>]]>/></item><item><title>Hi-Fi-Rush and The Evil Within games being "positive" review bombed on Steam in wake of Microsoft's closure of Tango Gameworks</title><link>/hi-fi-rush-evil-within-games-positive-review-bombed-on-steam-tango-gameworks-closure</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Fri, 10 May 2024 19:12:45 +0000</pubDate><guid>/hi-fi-rush-evil-within-games-positive-review-bombed-on-steam-tango-gameworks-closure</guid><category>Platformer</category><category>PS4</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Hack &amp; Slash</category><category>PS5</category><category>Single Player</category><category>Hi-Fi Rush</category><category>Third person</category><category>PC</category><category>Xbox One</category><category>Tango Gameworks</category><category>Rhythm</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hi-fi-rush_G8zakRQ.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hi-fi-rush_G8zakRQ.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Steam users have taken to the service to review bomb Tango Gameworks titles <strong>Hi-Fi Rush</strong>, <strong>The Evil Within</strong>, and <strong>The Evil Within 2</strong> - but in a positive manner.</p><p>Review bombs are usually made in anger over some reason or another, mainly as an attack on the game as a whole, its developer, or over being &ldquo;woke&rdquo; or not &ldquo;woke&rdquo; enough. The reasons are endless, really.</p><p>But sometimes, folks band together and positively review bomb a game in support, as is currently the case with three Tango Gameworks titles.</p> <p><a href="/hi-fi-rush-evil-within-games-positive-review-bombed-on-steam-tango-gameworks-closure">Read more</a></p>]]>/></item><item><title>The Rogue Prince of Persia studio pushes back Steam Early Access launch to avoid current Early Access darling Hades 2</title><link>/rogue-prince-of-persia-early-access-delayed-becasue-hades-2</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Fri, 10 May 2024 17:01:20 +0000</pubDate><guid>/rogue-prince-of-persia-early-access-delayed-becasue-hades-2</guid><category>Roguelike</category><category>Historical</category><category>Platformer</category><category>The Rogue Prince Of Persia</category><media:content medium="image" url="https://assetsio.gnwcdn.com/RPOP_KEYART_1920x1080_Logo_Announcement_041024_745PM_CEST.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/RPOP_KEYART_1920x1080_Logo_Announcement_041024_745PM_CEST.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Evil Empire, the studio behind <strong>The Rogue Prince of Persia</strong>, has announced the game will not enter Steam Early Access on May 14 as originally planned.</p><p>Why? Because everyone is playing Hades 2 right now, which recently went into Early Access.</p><p>According to the developer, delaying the Early Access launch was the best decision since &ldquo;everyone and their mum&rdquo; is playing Hades 2, including the team at Evil Empire.</p> <p><a href="/rogue-prince-of-persia-early-access-delayed-becasue-hades-2">Read more</a></p>]]>/></item><item><title>Is Call of Duty coming to Xbox Game Pass? Yes, no, maybe, who knows - but it’s clear no one believes what Xbox says any more</title><link>/call-of-duty-on-xbox-game-pass-day-one-reports-dilemma</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Fri, 10 May 2024 16:00:00 +0000</pubDate><guid>/call-of-duty-on-xbox-game-pass-day-one-reports-dilemma</guid><category>PS4</category><category>Xbox Series X/S</category><category>Call of Duty: Modern Warfare 3 (2023)</category><category>Multiplayer Cooperative</category><category>Blockbuster</category><category>Game Pass</category><category>Single Player</category><category>Call of Duty: Modern Warfare II (2022)</category><category>Infinity Ward</category><category>Shooter</category><category>PC</category><category>Xbox One</category><category>Call of Duty</category><category>Xbox Game Studios</category><category>Activision</category><category>First person</category><category>Multiplayer Competitive</category><category>PS5</category><category>Microsoft</category><category>eSports relevant</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-call-of-duty-shadow-game-pass-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-call-of-duty-shadow-game-pass-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>2024 will forever be known as <a href="https://www.gamesindustry.biz/topics/layoffs">the year of record games industry layoffs and studio closures</a>, but I&rsquo;d argue it will be just as remembered as the year <strong>Xbox</strong> lost the plot. Every other month, Microsoft&rsquo;s gaming division has what ranges from avoidable PR scandal to full-on doom-and-gloom meltdown.</p><p>We&rsquo;re not even halfway through the year yet, and Xbox has already had to <a href="/xbox-playstation-fine-future-of-xbox-consoles">assuage fears it&rsquo;s abandoning the console market entirely</a>, and hand-wring about the apparent survival necessity behind its decision <a href="/sea-of-thieves-topping-the-ps5-pre-order-chart">to publish some of its games on rival platforms</a>. A couple of weeks prior, <a href="/microsoft-lays-of-1900-staff-from-its-video-game-division">the company let go of 1,900 people from its gaming division</a>, after promising it won&rsquo;t do that when it was trying to convince regulators that it would make the <em>perfect</em> steward of Activision Blizzard. As recently as this week, Microsoft&rsquo;s ruthless campaign of shortsighted cost-cutting continued with <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">the closure of four studios</a>, including some that are responsible for some of its most unique and well-beloved games, just as it continues its hollow calls <a href="/xbox-reveals-desire-for-smaller-award-winning-games-shortly-after-closing-studio-behind-hi-fi-rush">for more games of this type to be made</a>.</p><p>Looming over all that is the shadow of <a href="/topics/game-pass"><strong>Game Pass</strong></a>, the service that Microsoft spent years building, and investing millions of dollars into to bolster its content offering &ndash; including <a href="/microsoft-completes-activision-blizzard-acquisition-even-a-trailer">the $69 billion Activision Blizzard acquisition</a>.</p> <p><a href="/call-of-duty-on-xbox-game-pass-day-one-reports-dilemma">Read more</a></p>]]>/></item><item><title>Rumor has it God of War: Ragnarok will be announced for PC this month - possibly via a State of Play stream, which is also rumored</title><link>/god-of-war-ragnarok-pc-announcement-in-may-rumor-state-of-play</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Fri, 10 May 2024 15:35:21 +0000</pubDate><guid>/god-of-war-ragnarok-pc-announcement-in-may-rumor-state-of-play</guid><category>God of War Ragnarok</category><category>Blockbuster</category><category>God of War</category><category>PS4</category><category>Mythology</category><category>Action Adventure</category><category>Santa Monica Studio</category><category>Hack &amp; Slash</category><category>PS5</category><category>Single Player</category><category>Fantasy</category><category>Third person</category><category>PC</category><category>Sony</category><category>kratos</category><media:content medium="image" url="https://assetsio.gnwcdn.com/god-of-war-ragnarok-larger-images-(3).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/god-of-war-ragnarok-larger-images-(3).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It&rsquo;s rumored that Sony is set to announce <strong>God of War: Ragnarok for PC</strong> sometime this month.</p><p><a href="https://www.dealabs.com/magazine/lexclusivite-playstation-god-of-war-ragnarok-sortira-bientot-sur-pc-50164">According to prolific leaker</a> <strong>billbil_kun</strong>, who has in the past proven rather reliable, Sony is set to reveal the PC port this month, possibly during the first State of Play of 2024 - also rumored.</p><p>Per billbil_kin, several sources, including reliable ones, provided this information, but the leaker pointed out that the information cannot be confirmed, presently.</p> <p><a href="/god-of-war-ragnarok-pc-announcement-in-may-rumor-state-of-play">Read more</a></p>]]>/></item><item><title>Prelude Dark Pain may look like isometric Darkest Dungeon, but its influences run much, much deeper than that</title><link>/prelude-dark-pain-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Fri, 10 May 2024 15:00:00 +0000</pubDate><guid>/prelude-dark-pain-preview</guid><category>Quickfire Games</category><category>Historical</category><category>Strategy</category><category>PC</category><category>Prelude Dark Pain</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/prelude-dark-pain.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/prelude-dark-pain.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Last weekend, I spent far less time than I'd have liked checking out cool indie games at <a href="https://guadalindie.com/" target="_blank">Guadalindie 2024</a>, a little but hard-hitting event in Malaga, Spain, which I wholeheartedly recommend if more editions are happening in the future. Coming out of this celebration of indie games and devs, <a href="https://store.steampowered.com/app/2479090/Prelude_Dark_Pain/" target="_blank">Prelude Dark Pain</a> was by far the coolest, most impressive title I could play.</p><p>At first glance, Seville-based <a href="https://quickfiregames.es/" target="_blank">Quickfire Games</a>' debut may look like a straightforward take on <a href="/games/darkest-dungeon" target="_blank">Darkest Dungeon and its sequel</a>, and <a href="https://x.com/preludethegame/status/1788510569399558490" target="_blank">they're more than willing to admit that influence</a>, yet the whole packs more ideas and sticks closer to classic tactical RPGs such as Final Fantasy Tactics. Beyond that playable core also lies a more ambitious structure tying it all together.</p><p>The preview build I was able to play featured two different missions, one designed to be a tutorial of sorts and another quest which was wave-based and took place on top of two moving carriages drawn by armored tusked beasts. Prelude knows how to make a first impression, that's for sure; the art style is familiar, but also packs a number of graphical peculiarities that mesh well with the isometric view and overall design of the levels I was able to conquer.</p> <p><a href="/prelude-dark-pain-preview">Read more</a></p>]]>/></item><item><title>From the publisher that popularised loot boxes comes... in-game ads - didn't we do all this in in the late 2000s?</title><link>/from-publisher-that-popularised-loot-boxes-comes-in-game-ads-didnt-we-do-all-this-in-in-the-late-2000s</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 10 May 2024 14:37:57 +0000</pubDate><guid>/from-publisher-that-popularised-loot-boxes-comes-in-game-ads-didnt-we-do-all-this-in-in-the-late-2000s</guid><category>Xbox</category><category>Need for Speed Underground 2</category><category>Electronic Arts</category><category>First person</category><category>Nintendo GBA</category><category>Pocketeers Limited</category><category>Multiplayer Competitive</category><category>Arcade</category><category>Nintendo GameCube</category><category>Racing</category><category>Simulation</category><category>Single Player</category><category>Third person</category><category>Nintendo DS</category><category>PC</category><category>EA</category><category>PS2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/need-for-speed-underground-2-ad_K3wGyry.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/need-for-speed-underground-2-ad_K3wGyry.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>EA CEO Andrew Wilson has stated in a <a href="https://s22.q4cdn.com/894350492/files/doc_financials/2024/q4/Q4-FY24-Transcript-FINAL.pdf">company earnings call</a> that considerations towards adding advertisements into future video games are very much alive within the company. However it's not a surefire thing - and he stresses that they have to be "very thoughtful" about it.
  108. </p><p>Wilson says, "To answer your question on advertising broadly, again, I think it's still early on that front. And we have looked over the course of our history to be very thoughtful about advertising in the context of our play experiences. But again, as we think about the many, many billions of hours spent, both playing, creating, watching and connecting and where much of that engagement happens to be on the bounds of a traditional game experience, our expectation is that advertising has an opportunity to be a meaningful driver of growth for us."
  109. </p><p>That history is worth noting, as this wouldn't be the first time EA has dabbled in video game advertisements. Indeed, <a href="/games/need-for-speed-underground">Need for Speed Underground</a> 2 was ripe will billboard ads that players could see while driving around, Barack Obama even put political ads in <a href="/games/burnout-paradise">Burnout Paradise</a> in a somewhat controversial move. So the company on a macro scale does have a history with this, it knows what works and how far it can push before people start kicking off.
  110. </p> <p><a href="/from-publisher-that-popularised-loot-boxes-comes-in-game-ads-didnt-we-do-all-this-in-in-the-late-2000s">Read more</a></p>]]>/></item><item><title>"Being acquired is a stepping stone to having your studio shut down" Gaming founders and CEOs speak out on the current state of the industry</title><link>/video-game-ceo-acquisition-tango-gameworks-microsoft-sony</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 10 May 2024 13:59:50 +0000</pubDate><guid>/video-game-ceo-acquisition-tango-gameworks-microsoft-sony</guid><category>Blockbuster</category><category>Xbox Series X/S</category><category>Single Player</category><category>PS5</category><category>Microsoft</category><category>Third person</category><category>PC</category><category>Layoffs</category><category>Tango Gameworks</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Hi-Fi-Rush-game-over.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Hi-Fi-Rush-game-over.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  111. This week's news of <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">Microsoft shutting down several studios</a> - including Tango Gameworks and Arkane Austin - has left an especially sour taste in the mouth of pretty much everybody. It's the latest entry into the acquisition fallout saga - which seems to be one of the biggest hits in the video game industry right now. <a href="/phil-spencer-discusses-microsoft-layoffs">Activision Blizzard's post-acquisition cuts</a>, <a href="/embracer-group-splits-itself-into-three-companies">Embracer group ruthlessly gutting studios</a> it's bought. It begs the question - why would CEOs even want to sell their studios to one of these massive companies right now?
  112. </p><p>
  113. To find out, we reached out to various CEOs and founding members of independent studios to give their thoughts, under an assurance of anonymity. The answers we got back will likely match your assumptions; if it <em>can</em> be avoided, an acquisition is <em>absolutely</em> something to avoid. This is especially the case now, with the bruises of recent news still sore, but recent reports have also emboldened pre-existing sentiments on the matter.
  114. </p><p>One source &ndash; when asked if they'd want to be acquired by Microsoft or Sony right now, even with the huge influx of cash that would bring - painted a clear picture.</p> <p><a href="/video-game-ceo-acquisition-tango-gameworks-microsoft-sony">Read more</a></p>]]>/></item><item><title>From FF to… FF? Final Fantasy 16's Cid is going to be in Marvel’s Fantastic Four</title><link>/ralph-ineson-fantastic-four-galactus</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Fri, 10 May 2024 09:21:45 +0000</pubDate><guid>/ralph-ineson-fantastic-four-galactus</guid><category>Xbox</category><category>Activision</category><category>Nintendo GBA</category><category>Nintendo GameCube</category><category>Fantastic Four</category><category>Ralph Ineson</category><category>PC</category><category>Digital Eclipse</category><category>PS2</category><category>Marvel</category><media:content medium="image" url="https://assetsio.gnwcdn.com/raplph-ineson-galactus.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/raplph-ineson-galactus.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ralph Ineson has been cast in a major role in the upcoming Fantastic Four film. The British Actor, known for his serious roles in a variety of movies as well as video games in recent years will be putting on the purple crown as Galactus - marking his second appearance in the Marvel Cinematic Universe.
  115. </p><p>Fantastic Four is lined up for a 2025 release date, and so far features a cast of interesting actors, Ineson included. Vanessa Kirby, Pedro Pascal, Jeseph Quinn and Julia Garner are filling the shoes of a variety of key characters. But Ineson stands out as a particularly gravelling addition to the roster.
  116. </p><p>Video game fans may be more familar with Ralph Ineson due to his recent ventures in away from the silver screen. Not only did he garner much praise as Lorath from <a href="/games/diablo-iv">Diablo 4</a>, but he also blew away fans of <a href="/games/final-fantasy-xvi">Final Fantasy 16</a> as the ever-dependable Cid. It looks to be a real upswing in his career as of late - something those who have heard his recent work knows he well deserves.
  117. </p> <p><a href="/ralph-ineson-fantastic-four-galactus">Read more</a></p>]]>/></item><item><title>Street Fighter 6 is about to get some huge balance changes - here's some highlights from the upcoming patch</title><link>/street-fighter-6-season-2-balance-changes-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andi Hamilton</dc:creator><pubDate>Fri, 10 May 2024 01:00:00 +0000</pubDate><guid>/street-fighter-6-season-2-balance-changes-preview</guid><category>Capcom</category><category>PS4</category><category>Fighting</category><category>Xbox Series X/S</category><category>Multiplayer Competitive</category><category>Arcade</category><category>PS5</category><category>Single Player</category><category>Street Fighter 6</category><category>PC</category><category>Side view</category><media:content medium="image" url="https://assetsio.gnwcdn.com/manon-sf6.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/manon-sf6.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Street Fighter 6 entering its second year can mean only one thing - a meta-shattering balance patch. About damn time.</p><p>May 22nd is a big day for <strong><a href="/games/street-fighter-6">Street Fighter 6</a></strong>, as it brings classic series icon Akuma to the game. Even so, Akuma won't be the biggest news on the day - because the Raging Demon is bringing along something even more terrifying and potentially demonic - the first major balance patch for the game. </p><p>When I got to go <a href="/akuma-street-fighter-6-hands-on-op-character">hands-on with Akuma's SF6 variation</a>, the build of SF6 I was playing also happened to be the build that featured the balance changes. While I was there, it only seemed right to highlight some additions and tweaks that stood out to me.</p> <p><a href="/street-fighter-6-season-2-balance-changes-preview">Read more</a></p>]]>/></item><item><title>The most OP character in Street Fighter history is set to terrorize Street Fighter 6 - hands-on</title><link>/akuma-street-fighter-6-hands-on-op-character</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andi Hamilton</dc:creator><pubDate>Fri, 10 May 2024 01:00:00 +0000</pubDate><guid>/akuma-street-fighter-6-hands-on-op-character</guid><category>Capcom</category><category>PS4</category><category>Fighting</category><category>Xbox Series X/S</category><category>Multiplayer Competitive</category><category>Arcade</category><category>PS5</category><category>Single Player</category><category>Street Fighter 6</category><category>PC</category><category>Side view</category><media:content medium="image" url="https://assetsio.gnwcdn.com/akuma-sf6.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/akuma-sf6.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Akuma is ALWAYS a problem.</p><p>Whether it is because of his traditional moveset that contains everything a Street Fighter character needs to trouble the top of a tier list or his often ludicrous damage output, Akuma is a character who is going to cause problems whenever he appears in a game. Throughout the years, since his first appearance as a secret character in Super Street Fighter II Turbo, Akuma is almost always one of the best characters in any game he is a playable character in. Hell, he even ended up in Tekken 7 and was one of the best characters in that series, too.</p><p>Akuma is inevitable. And now, he&rsquo;s on the cusp of appearing in <strong><a href="/games/street-fighter-6">Street Fighter 6</a></strong> as the final DLC character in season one. May God have mercy on our souls.</p> <p><a href="/akuma-street-fighter-6-hands-on-op-character">Read more</a></p>]]>/></item><item><title>Roblox teams with Netflix on virtual "theme park" Nextworld to bring Stranger Things, One Piece, and more to millions of players</title><link>/roblox-teams-with-netflix-on-nextworld-stranger-things-one-piece-more</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Thu, 09 May 2024 20:09:14 +0000</pubDate><guid>/roblox-teams-with-netflix-on-nextworld-stranger-things-one-piece-more</guid><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>Single Player</category><category>Roblox Corporation</category><category>Netflix</category><category>Roblox</category><media:content medium="image" url="https://assetsio.gnwcdn.com/netflix-roblox.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/netflix-roblox.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Netflix</strong> and <strong>Roblox</strong> are launching a &ldquo;digital theme park&rdquo; called Nextworld and it features characters and content from Stranger Things, One Piece &ldquo;Cobra Kai, and Rebel Moon.</p><p>&ldquo;Once you enter Nextworld, which is your central hub in the Netflix universe, you can dive deeper into the series and films you love,&rdquo; said <a href="https://www.netflix.com/tudum/roblox-nextworld">Netflix</a>.</p><p>&ldquo;Think of it as a digital theme park full of characters, easter eggs, and games with immersive titles like Stranger Things: Escape from Hawkins High, One Piece: East Blue Brawls, and Rebel Moon: Outskirts Battles will connect you with your favorite characters in a whole new way.</p> <p><a href="/roblox-teams-with-netflix-on-nextworld-stranger-things-one-piece-more">Read more</a></p>]]>/></item><item><title>Mark Hamill's Joker is back: MultiVersus announces The Clown Prince as a playable character via new cinematic trailer</title><link>/mark-hamill-joker-multiversus-playable-character</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Thu, 09 May 2024 16:18:30 +0000</pubDate><guid>/mark-hamill-joker-multiversus-playable-character</guid><category>The Joker</category><category>PS4</category><category>Xbox Series X/S</category><category>Side view</category><category>Multiplayer Cooperative</category><category>Hack &amp; Slash</category><category>Single Player</category><category>Player First Games</category><category>DC Comics</category><category>Free-to-play</category><category>Fighting</category><category>MultiVersus</category><category>PC</category><category>the joker</category><category>Epic Games Store</category><category>Xbox One</category><category>Multiplayer Competitive</category><category>PS5</category><category>Warner Bros. Games</category><category>Steam</category><media:content medium="image" url="https://assetsio.gnwcdn.com/multiversus-joker-(1).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/multiversus-joker-(1).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Warner Bros. Games has released a new <strong>MultiVersus</strong> cinematic trailer revealing The Joker as the latest playable character to join the upcoming free-to-play platform fighter.</p><p>The character will be voiced by actor Mark Hamill, who previously played the iconic madman in the Batman: Arkham video game series and Batman: The Animated Series before retiring from his role as the DC Super-Villain.</p><p>Of course, the news isn&rsquo;t much of a surprise considering <a href="/multiversus-datamine-mark-hamill-joker">a datamine of the open beta suggested Hamill and The Joker would be added</a> to the game at some point.</p> <p><a href="/mark-hamill-joker-multiversus-playable-character">Read more</a></p>]]>/></item><item><title>Everyone should just chill about the Superman costume reveal because we've been here before</title><link>/the-superman-costume-reveal-brings-back-old-drama</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 09 May 2024 16:00:00 +0000</pubDate><guid>/the-superman-costume-reveal-brings-back-old-drama</guid><category>DC Studios</category><category>Blockbuster</category><category>Warner Bros Discovery</category><category>Superman</category><category>David Corenswet</category><category>Movies</category><category>Comic Books</category><category>Pop Culture</category><category>James Gunn</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Superman-costume-cropped.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Superman-costume-cropped.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It appears that everyone has very strong feelings, positive or negative, about the <a href="/superman-legacy-sense-of-humour" target="_blank">Superman</a> (2025) costume reveal that James Gunn <a href="https://www.instagram.com/p/C6ogjVERTl8/" target="_blank">finally shared a few days ago</a> with <a href="/new-twisters-trailer-starring-glen-powell-arrives" target="_blank">David Corenswet</a> in the role. The thing is... we've been here before, but everyone seems to have just forgotten about the announcements of old.</p><p>Of course, the first costume reveal that comes to mind is Man of Steel's 'here's your first look at the new Superman moment' <a href="https://www.theguardian.com/film/2011/aug/05/henry-cavill-superman-costume-revealed" target="_blank">back in 2011</a>. I vividly remember all the heavy criticism over a single image, way before we saw the movie in movement for the first time. Mind you, <a href="/snyder-cut-2-the-justice-league-director-thinks-he-can-fix-his-widely-panned-sucker-punch" target="_blank">Zack Snyder</a>'s DC movies aren't exactly widely beloved, contrary to what recent revisionism might suggest, but almost everyone warmed up to Henry Cavill's portrayal of the character &mdash; and the wardrobe that came with him &mdash; over the years. Now, after many months of asking for an early look at Supes (this is just a slightly touched-up production still), everyone seems to be mad. Comic book fans never change, I guess.</p><p>There's a reason why some studios have chosen over the years to play things safe and simply keep the first-ever looks at new costumes and characters under wraps for as long as possible. While early peeks at the stars of the show may help build up hype even before a teaser trailer is released, unchecked hate campaigns organized by the worst sections of a fandom can spread like wildfire and kneecap projects, regardless of the final quality, before the actual marketing campaigns kick off.</p> <p><a href="/the-superman-costume-reveal-brings-back-old-drama">Read more</a></p>]]>/></item><item><title>Perfect Dark report claims things are in a "very rough state" after years of set-backs and other development woes</title><link>/perfect-dark-in-a-very-rough-state-after-years-of-set-backs-report</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Thu, 09 May 2024 15:41:30 +0000</pubDate><guid>/perfect-dark-in-a-very-rough-state-after-years-of-set-backs-report</guid><category>The Initiative</category><category>Crystal Dynamics</category><category>First person</category><category>Perfect Dark Reboot</category><category>Xbox Game Studios</category><category>Blockbuster</category><category>Xbox Series X/S</category><category>Shooter</category><category>Action Adventure</category><category>Single Player</category><category>Microsoft</category><category>Perfect Dark</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/perfect-dark-logo.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/perfect-dark-logo.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A new report states the <strong>Perfect Dark</strong> reboot is again experiencing development issues, with sources going so far as to state the game is in a &ldquo;very rough state.&rdquo;</p><p>This is according to folks familiar with the matter, who told <a href="https://www.youtube.com/watch?v=vcvbGRsH3G0&amp;t=1692s">Giant Bombcast&rsquo;s Jeff Grubb</a> that things aren&rsquo;t going according to plan with the PC and Xbox Series X/S game.</p><p>According to Grubb, he&rsquo;s been hearing &ldquo;for years&rdquo; that &ldquo;Perfect Dark is in a rough state; it sounds like it's in a very rough state," he said. "And it doesn't sound like it's really come together in any way since [the announcement] and [news of] Crystal Dynamics coming on board to help with that."</p> <p><a href="/perfect-dark-in-a-very-rough-state-after-years-of-set-backs-report">Read more</a></p>]]>/></item><item><title>Should I play Hades 2 in Early Access, or should I wait for the full launch? Here’s what we think</title><link>/should-i-play-hades-2-in-early-access-or-should-i-wait</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 09 May 2024 15:00:00 +0000</pubDate><guid>/should-i-play-hades-2-in-early-access-or-should-i-wait</guid><category>Hades 2</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Single Player</category><category>PS5</category><category>Nintendo Switch</category><category>Roguelike</category><category>Supergiant Games</category><category>Bird view / Isometric</category><category>PC</category><category>Hades</category><category>Xbox One</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Hades-2-ea.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Hades-2-ea.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  118. If you're anything like me, you probably only started playing the first <strong>Hades</strong> when it received its full 1.0 launch towards the end of 2020. I'd seen it around, sure, and was generally aware of <strong>Supergiant Games</strong>' works given how praised titles like Transistor were, but my first experience with the studio's games was with Hades. Like everyone else under the sun, I was immediately hooked - hot gods, tight rogue-lite combat, a killer soundtrack, a compelling narrative/ gameplay loop, did I mention some really hot gods? It had it all!
  119. </p><p>
  120. Then, when <strong>Hades 2</strong> was announced in 2022, once again promising an early access release, I found a bit of a dilemma on my hands. You see, I'm not always the biggest fan of early access games. I completely get why they exist, it can be a great way to build up an audience, as well as tinker with complicated systems so that the broader player base doesn't end up having too easy or difficult a time. But personally, I like to play the full thing, if only so I don't lose focus on it and end up never going back to it. Hades, though, is one of my favourite games, so I didn't know if I could resist the temptation of picking up its sequel when it surprise dropped earlier this week. Spoiler alert: I couldn't.
  121. </p><p>
  122. Yeah, OK, fine, I succumbed to my desires (don't judge me) and dived right back into hell again, so to speak anyway. But there's a but. But! I'll only play a little bit, just get a taste, and that'll be enough to keep me going until Supergiant manages to finish things up. Sorry, hang on, I can hear something&hellip; "Just one more run&hellip;" Ah. Balls. Alright, fine, just one more! And then one more. And then, well, you get the point.
  123. </p> <p><a href="/should-i-play-hades-2-in-early-access-or-should-i-wait">Read more</a></p>]]>/></item><item><title>If you still dream about Bloodborne 2, maybe this expensive Bloodborne pocket watch will sate your hunger - it won't</title><link>/if-you-still-dream-about-bloodborne-2-maybe-this-expensive-bloodborne-pocket-watch-will-sate-your-hunger-it-wont</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Thu, 09 May 2024 14:48:32 +0000</pubDate><guid>/if-you-still-dream-about-bloodborne-2-maybe-this-expensive-bloodborne-pocket-watch-will-sate-your-hunger-it-wont</guid><category>PS4</category><category>RPG</category><category>Sony Computer Entertainment</category><category>Action Adventure</category><category>Multiplayer Competitive</category><category>Bloodborne</category><category>Single Player</category><category>Third person</category><category>FromSoftware</category><media:content medium="image" url="https://assetsio.gnwcdn.com/bloodborne-pocket-watch-custom.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/bloodborne-pocket-watch-custom.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Sony is partnering up with Super Groupies yet again with a <a href="https://www.super-groupies.com/feature/bloodborne_03_watch">new range of Bloodborne apparel</a>. This time, you can buy a pair of leather boots, gloves, and a pocket watch. It's not quite <strong>Bloodborne 2</strong>, but blowing hundreds of dollars on sombre goth clothes may tide you over until its eventual release... If it ever happens.
  124. </p><p>The Stargazer model pocket watch is a lush looking handwatch on a metal chain, with golden etchings and highlights throughout. It's a hefty looking thing that's mighty fancy - if you're the type of important person who uses such a thing. It'll run you $169 or your regional equivalent - woe the costs of being a <a href="/games/bloodborne">Bloodborne</a> superfan.
  125. </p><p>The Hunter Model boots are up next. They have that gothic leather look, obviously. Lace up, with a removable belt that covers said laces if you're hoping to emulate that Yharnam look. These laces are for show however - the actual boot has a zip along the side that should make it less of a hassle to get on and off. This one ain't cheap either - coming in at $162 for the pair.
  126. </p> <p><a href="/if-you-still-dream-about-bloodborne-2-maybe-this-expensive-bloodborne-pocket-watch-will-sate-your-hunger-it-wont">Read more</a></p>]]>/></item><item><title>A new, Gollum-centric Lord of the Rings movie is coming, and we can only hope it's better than the game</title><link>/new-lord-of-the-rings-movie-2026-hunt-for-gollum</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 09 May 2024 14:15:52 +0000</pubDate><guid>/new-lord-of-the-rings-movie-2026-hunt-for-gollum</guid><category>Embracer Group</category><category>Blockbuster</category><category>Warner Bros Discovery</category><category>The Lord of the Rings: The Hunt for Gollum</category><category>The Lord of the Rings</category><category>Movies</category><category>Novels</category><category>New Line Cinema</category><category>Pop Culture</category><category>Andy Serkis</category><category>Peter Jackson</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Gollum_LOTR.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Gollum_LOTR.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hey, remember when Embracer <a href="/lord-of-the-rings-killing-floor-and-more-gobbled-up-by-embracer-group" target="_blank">gobbled up Middle-earth Enterprises</a> and the rights to both The Lord of the Rings and The Hobbit across all forms of media? Well, a new movie is now in active development as promised, and it's about... Gollum.</p><p><a href="https://variety.com/2024/film/news/lord-of-the-rings-movie-2026-release-warner-bros-1235997102/" target="_blank">This announcement</a> (via Variety), which arrived on May 9, shouldn't be blindsiding anyone, as Embracer had expressed active interest in developing a new batch of movies as soon as they gained control of the renowned IP. In early 2023, we learned they and New Line Cinema, who'd already handled all six previous Peter Jackson-directed epics, <a href="https://embracer.com/releases/embracer-groupss-middle-earth-enterprises-and-new-line-cinema-join-forces-to-further-explore-the-cinematic-universe-of-the-lord-of-the-rings-and-the-hobbit/" target="_blank">had joined forces</a> to develop the new projects. Now, we also know that Peter Jackson and his creative partners are directly involved in the development of the Gollum-centric prequel tentatively titled The Lord of the Rings: The Hunt for Gollum.</p><p>The traditional collaboration isn't just bringing back Jackson as producer, as his longtime collaborators Fran Walsh and Philippa Boyens are also producing and helping develop the script alongside Phoebe Gittins and Arty Papageorgiou; both had co-written <a href="https://deadline.com/2023/08/lord-of-the-rings-war-of-the-rohirrim-delayed-2024-1235527601/" target="_blank">The Lord of the Rings: The War of the Rohirrim</a>, an animated movie set to release this Christmas, before the Embracer acquisition.</p> <p><a href="/new-lord-of-the-rings-movie-2026-hunt-for-gollum">Read more</a></p>]]>/></item><item><title>Xbox must fully embrace third-party and Xbox Game Pass to find success – but is Microsoft struggling to see the bigger picture?</title><link>/xbox-must-fully-embrace-third-party-and-xbox-game-pass-to-find-success-but-is-microsoft-is-struggling-to-see-the-bigger-picture</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tom Orry</dc:creator><pubDate>Thu, 09 May 2024 13:51:11 +0000</pubDate><guid>/xbox-must-fully-embrace-third-party-and-xbox-game-pass-to-find-success-but-is-microsoft-is-struggling-to-see-the-bigger-picture</guid><category>Xbox Game Studios</category><category>Blockbuster</category><category>Xbox Series X/S</category><category>Game Pass</category><category>Microsoft</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-on-playstation.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-on-playstation.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/topics/game-pass">Xbox Game Pass</a> has always, in my mind, been a wonderfully enticing offering. Pay a relatively small fee each month/year in exchange for an ever-revolving door of games to play. These games would span the genres, the scale, and budgets that the industry offers, giving a curated taste that would satisfy the majority of people looking to play as a hobby without the need to be so 'online' they know the shoe size of every developer working today. But there's always been a problem: <a href="/xbox-reassures-fans-amidst-rumours-the-biggest-games-are-going-to-continue-to-come-to-xbox">Xbox doesn't have the big games</a>, and its biggest rarely make die-hard fans of other platforms jealous.</p><p>Right now, years into a ridiculous period of spending, Xbox is the owner of some of the very biggest games, the kind of IP pretty much every publisher on the planet would be envious of. <a href="/xbox-activision-summer-call-of-duty-showcases-back-to-back">It has Call of Duty</a>, Fallout, Elder Scrolls, Diablo, World of Warcraft, Doom, Halo, Sea of Thieves, Gears of War, Forza Horizon, Minecraft, Starcraft, Crash Bandicoot, Wolfenstein&hellip; I could go on. Go deeper and there's a treasure trove of loved but underused franchises, too, plus a raft of titles that look super promising.</p><p>Cue the massive balls up. <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">Xbox's recent closure of four Bethesda studios</a>, including Tango Gameworks and Arkane Austin, were reportedly due in part to those studios not having any games coming soon. That's a bizarre, borderline inept, reason to shut quality studios that have a history of creating award-winning games. Prestige games that turn heads and make noise. You have a reputation for a lack of games, so you close studios responsible for some amazing games. Xbox has always faced an uphill battle winning over the 'community' and given its enormous resources <a href="/closure-tango-gameworks-xbox-message-japanese-games">are justly mired in negativity</a> when things like this happen.</p> <p><a href="/xbox-must-fully-embrace-third-party-and-xbox-game-pass-to-find-success-but-is-microsoft-is-struggling-to-see-the-bigger-picture">Read more</a></p>]]>/></item><item><title>The new offshoot The Office series is now ordered, and its premise sounds enticing and eerily relevant</title><link>/the-office-reboot-series-ordered-first-plot-details</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 09 May 2024 10:32:59 +0000</pubDate><guid>/the-office-reboot-series-ordered-first-plot-details</guid><category>TV</category><category>Blockbuster</category><category>Peacock</category><category>Pop Culture</category><category>The Office</category><category>NBC Universal</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-Office---Michael-Scott.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/The-Office---Michael-Scott.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The <a href="/new-the-office-series-with-creator-greg-daniels-in-development" target="_blank">new offshoot series set in The Office universe</a> (whatever that entails) is now a go at Peacock, and its premise sounds really good, actually.</p><p>Expectations weren't exactly low, given that The Office creator Greg Daniels and Nathan for You co-creator Michael Koman were involved, but looking at the mid quality of some recent TV revivals quickly put together to boost streaming offerings, it's reasonable to stay cautious. Now, with the first-ever premise details out in the wild and the initial pitch quickly moving forward, plus <a href="https://variety.com/2024/tv/news/new-the-office-series-cast-sabrina-impacciatore-domhnall-gleeson-1235976706/" target="_blank">a couple of great leads</a>, we're starting to feel pretty good about this one.</p><p>Via <a href="https://deadline.com/2024/05/the-office-new-series-greenlight-peacock-1235908815/" target="_blank">Deadline</a>, the official press release from Peacock and Universal Television confirms <strong>the series will start shooting as soon as this July</strong>. More importantly, a strong connection to the original (US) show has been confirmed through the plot synopsis: "The documentary crew that immortalized Dunder Mifflin&rsquo;s Scranton branch is in search of a new subject when they discover a dying historic Midwestern newspaper and the publisher trying to revive it with volunteer reporters."</p> <p><a href="/the-office-reboot-series-ordered-first-plot-details">Read more</a></p>]]>/></item><item><title>The new Twisters trailer reminds us star-driven disaster movies might be back, and Glen Powell sure sells it</title><link>/new-twisters-trailer-starring-glen-powell-arrives</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 09 May 2024 09:43:28 +0000</pubDate><guid>/new-twisters-trailer-starring-glen-powell-arrives</guid><category>Warner Bros.</category><category>Blockbuster</category><category>Glen Powell</category><category>Twisters</category><category>Daisy Edgar-Jones</category><category>David Corenswet</category><category>Movies</category><category>Universal Pictures</category><category>Amblin Entertainment</category><category>Pop Culture</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Twisters_cast.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Twisters_cast.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Climate change is very much real and we're constantly feeling its effects even if we're not paying much attention to it right now due to, uh, more pressing real-world matters. Anyway, with this conversation being relevant once again and <a href="/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year" target="_blank">other genre fare not performing as well as it used to</a>, it only makes sense that Hollywood is bringing big-budget disaster movies back, and Twisters <em>looks</em> like a decent return to form.</p><p>Marketing for this one has been swirling up for a while, but now Universal Pictures and Warner Bros. International are putting the pedal to the metal, as <strong>the movie drops on July 19</strong>, which is closer than most people realize. While we're currently looking at <a href="/kingdom-of-the-planet-of-the-apes-physical-release-no-apes-cut" target="_blank">Kingdom of the Planet of the Apes</a> and <a href="/next-mad-max-movie-might-be-another-fury-road-prequel" target="_blank">Furiosa: A Mad Max Saga</a>, Twisters and more popcorn flicks should be ruling the <em>proper</em> summer season.</p><p>Of course, a return to disaster movies isn't a surefire hit, no matter how stunning the CG spectacle and real-life locations look, so Universal and Amblin were smart enough to juice the sequel-reboot (no one really knows for sure) up with a star-studded cast that includes Daisy Edgar-Jones (Normal People), Anthony Ramos (In the Heights), Glen Powell (Top Gun: Maverick), David Corenswet (<a href="/james-gunn-making-sure-peacemaker-stays-canon" target="_blank">James Gunn's Superman</a>), Kiernan Shipka (Chilling Adventures of Sabrina), and Katy O'Brian (Love Lies Bleeding), among others.</p> <p><a href="/new-twisters-trailer-starring-glen-powell-arrives">Read more</a></p>]]>/></item><item><title>Xbox reveals desire for smaller award winning games shortly after closing studio behind Hi-Fi Rush</title><link>/xbox-reveals-desire-for-smaller-award-winning-games-shortly-after-closing-studio-behind-hi-fi-rush</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Thu, 09 May 2024 09:06:42 +0000</pubDate><guid>/xbox-reveals-desire-for-smaller-award-winning-games-shortly-after-closing-studio-behind-hi-fi-rush</guid><category>Platformer</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Hack &amp; Slash</category><category>Single Player</category><category>Hi-Fi Rush</category><category>Third person</category><category>Tango Gameworks</category><category>Rhythm</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hi-fi-rush-oh-god.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hi-fi-rush-oh-god.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Head of Xbox, Matt Booty, expressed during an internal town hall meeting that the company wants "smaller games that give us prestige and awards". This comes <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">following the closure of several Microsoft-owned developers including Tango Gameworks</a> - which created a smaller award winning game last year.
  127. </p><p>This information comes via a report <a href="https://www.theverge.com/2024/5/8/24152137/xbox-hi-fi-rush-tango-gameworks-matt-booty">by Ash Parrish at The Verge</a>, who revealed information on this meeting overnight. Hi-Fi Rush - a game that apparently was successful <a href="https://twitter.com/aarongreenberg/status/1649431572137779203?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1649431572137779203%7Ctwgr%5E25b3a6b32d939955b31ee3a24364793568e2f73c%7Ctwcon%5Es1_&amp;ref_url=https%3A%2F%2Fwww.theverge.com%2F2024%2F5%2F8%2F24152137%2Fxbox-hi-fi-rush-tango-gameworks-matt-booty">"across all key measurements" according to Xbox's VP of video game marketing Aaron Greenburg</a> - seemingly fits that description but was not safe from widespread cuts.
  128. </p><p>The last few days have been a PR nightmare for Microsoft. Not only does this mark the second time in the company's history that they've fumbled Japanese studios - <a href="/closure-tango-gameworks-xbox-message-japanese-games">sending an accidental message that they're not the company for gamers who enjoy Japanese games</a> - but it paints the company as short-sighted. Tango Gameworks was a relatively small studio based in Japan - existing at a time when the Japanese Yen is at a historic low relative to the US Dollar. Cheap, small, and great.
  129. </p> <p><a href="/xbox-reveals-desire-for-smaller-award-winning-games-shortly-after-closing-studio-behind-hi-fi-rush">Read more</a></p>]]>/></item><item><title>Action RPG Lords of the Fallen and Sniper Ghost Warrior Contracts 2 coming to Game Pass sometime this year - per CI Games</title><link>/lords-of-the-fallen-sniper-ghost-warrior-contracts-2-coming-to-game-pass</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 08 May 2024 22:15:11 +0000</pubDate><guid>/lords-of-the-fallen-sniper-ghost-warrior-contracts-2-coming-to-game-pass</guid><category>Android</category><category>PS4</category><category>HexWorks</category><category>Third person</category><category>Lords of the Fallen</category><category>Xbox 360</category><category>Hack &amp; Slash</category><category>Single Player</category><category>WarChest</category><category>Bandai Namco Entertainment</category><category>iOS</category><category>Sniper: Ghost Warrior 2</category><category>CI Games</category><category>Shooter</category><category>PC</category><category>Xbox One</category><category>City Interactive</category><category>First person</category><category>RPG</category><category>Splash Damage</category><category>Multiplayer Competitive</category><category>PS3</category><media:content medium="image" url="https://assetsio.gnwcdn.com/sniper-ghost-warrior-contracts-2.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/sniper-ghost-warrior-contracts-2.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Looks like Game Pass subscribers will be able to play <strong>Lords of the Fallen</strong> and <strong>Sniper Ghost Warrior Contracts 2</strong> at some point this year.</p><p>News of the entries comes from developer and publisher CI Games.</p><p>The agreement to bring both games to Microsoft&rsquo;s service was <a href="https://www.bankier.pl/wiadomosc/CI-GAMES-S-E-Zawarcie-umowy-dotyczacej-udostepnienia-gier-w-programie-Game-Pass-8740320.html">signed on May 3</a>, according to a financial note from the Polish firm (via <a href="https://www.ign.com/articles/microsoft-signs-deal-to-bring-lords-of-the-fallen-and-sniper-ghost-warrior-contracts-2-to-game-pass-in-2024">IGN</a>). A date was not provided.</p> <p><a href="/lords-of-the-fallen-sniper-ghost-warrior-contracts-2-coming-to-game-pass">Read more</a></p>]]>/></item><item><title>Destiny 2 offers up a free month of The Witch Queen, Beyond Light, and Shadowkeep to new and lapsed players with Open Access</title><link>/destiny-2-offers-up-a-free-month-of-the-witch-queen-beyond-light-and-shadowkeep-to-new-and-lapsed-players-with-open-access</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 08 May 2024 20:13:28 +0000</pubDate><guid>/destiny-2-offers-up-a-free-month-of-the-witch-queen-beyond-light-and-shadowkeep-to-new-and-lapsed-players-with-open-access</guid><category>PS4</category><category>Xbox Series X/S</category><category>Third person</category><category>Destiny 2: The Witch Queen</category><category>Multiplayer Cooperative</category><category>Blockbuster</category><category>Bungie</category><category>Single Player</category><category>Shooter</category><category>Action Adventure</category><category>Destiny 2: Beyond Light</category><category>Activision Blizzard</category><category>Destiny 2</category><category>PC</category><category>Sony</category><category>Xbox One</category><category>Destiny 2: Shadowkeep</category><category>Activision</category><category>First person</category><category>RPG</category><category>Multiplayer Competitive</category><category>PS5</category><category>MMORPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/destiny-2_HRPEHZL.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/destiny-2_HRPEHZL.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Sony has made three <strong>Destiny 2</strong> expansions free to play through its <a href="https://blog.playstation.com/2024/05/07/how-to-make-the-most-of-destiny-2-expansion-open-access-live-now/">Expansion Open Access</a> incentive.</p><p>What it does is give new and lapsed players free access to the expansions The Witch Queen, Shadowkeep, and Beyond Light from now until June 3 and it&rsquo;s available across all platforms.</p><p>Those with a PlayStation Plus subscription can also nab the Lighfall expansion as part of May&rsquo;s games lineup.</p> <p><a href="/destiny-2-offers-up-a-free-month-of-the-witch-queen-beyond-light-and-shadowkeep-to-new-and-lapsed-players-with-open-access">Read more</a></p>]]>/></item><item><title>Dragon Age: Dreadwolf expected to arrive before spring 2025, per new report and slight hints from Electronic Arts</title><link>/dragon-age-dreadwolf-targeting-release-by-end-of-march-2025-report</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 08 May 2024 17:20:49 +0000</pubDate><guid>/dragon-age-dreadwolf-targeting-release-by-end-of-march-2025-report</guid><category>Electronic Arts</category><category>Bioware</category><category>Dragon Age: Dreadwolf</category><category>Blockbuster</category><category>Dragon Age</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Single Player</category><category>PS5</category><category>Fantasy</category><category>Third person</category><category>PC</category><category>EA</category><category>Strategy</category><category>RPG: Action</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-dreadwolf_DnuUwWQ.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-dreadwolf_DnuUwWQ.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Dragon Age: Dreadwolf</strong> could be released at some point this fiscal year, according to a report.</p><p>EA released its <a href="/ea-celebrates-thriving-apex-legends-sims-4-says-biggest-ever-battlefield-team-working-on-next-game">Q4 and full-year 2024 fiscal results</a> overnight, and in the report, the firm noted it has two unannounced titles <a href="https://s22.q4cdn.com/894350492/files/doc_financials/2024/q4/Q4-FY24-Earnings-Slides-FINAL.pdf">slated to be released by March 2025</a>. The company&rsquo;s current fiscal year ends on March 31, 2025.</p><p>One of the games is a partner title, and the other is an &ldquo;owned IP title,&rdquo; which according to <a href="https://www.eurogamer.net/ea-has-two-unannounced-games-to-launch-this-year-one-is-dragon-age-dreadwolf">Eurogamer</a> is Dreadwolf.</p> <p><a href="/dragon-age-dreadwolf-targeting-release-by-end-of-march-2025-report">Read more</a></p>]]>/></item><item><title>One of the best games of all time is included with Netflix on iOS, and just in time for its sequel</title><link>/best-game-all-time-netflix-ios-hades</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Billcliffe</dc:creator><pubDate>Wed, 08 May 2024 16:00:00 +0000</pubDate><guid>/best-game-all-time-netflix-ios-hades</guid><category>Xbox One</category><category>Blockbuster</category><category>PS4</category><category>Xbox Series X/S</category><category>Single Player</category><category>PS5</category><category>Nintendo Switch</category><category>Roguelike</category><category>Supergiant Games</category><category>Netflix</category><category>PC</category><category>Story Rich</category><category>Hades</category><category>iOS</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zagreus-netflix.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/zagreus-netflix.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If fighting through the same dungeons over-and-over, inching through the stygian halls of Tartarus, magma-singed islands of Ashphodel and raging battlegrounds of Elysium in a quest for freedom sounds like something of a Sisyphean task: it is.</p><p><a href="/games/hades">Hades</a> tells the story of Prince Zagreus, son of the titular God of the Underworld, as he tries to escape Hell in a bid to reunite with the Greek pantheon on Mount Olympus. It&rsquo;s a &ldquo;roguelike&rdquo; RPG, where you replay variations of the same levels and start again when you die, gathering resources to purchase permanent upgrades which help you to take each run further and further, and now, <a href="/best-netflix-games">via Netflix Games</a>, it&rsquo;s also available on iOS and included with your Netflix subscription.</p><p>But Hades isn&rsquo;t your typical roguelike. It stymies over-repetition by drizzling a new layer of story over everything you do. As Zagreus makes a break towards the surface, the Olympic Gods don&rsquo;t just offer him boons in the form of power-ups, but encouragement and insight into their characters, revealing new story threads and lore via their voice lines. Then, when things almost inevitably come crashing down, you also get to wander the House of Hades and rub shoulders with the Chthonic Gods and fallen heroes of the Underworld.</p> <p><a href="/best-game-all-time-netflix-ios-hades">Read more</a></p>]]>/></item><item><title>Final Fantasy's Yoshitaka Amano and Ghost in The Shell's director's weird as hell film about anime Jesus is getting the 4K remaster treatment</title><link>/angels-egg-final-fantasy-artist-ghost-in-the-shell-director-getting-4k-remaster</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 08 May 2024 15:54:36 +0000</pubDate><guid>/angels-egg-final-fantasy-artist-ghost-in-the-shell-director-getting-4k-remaster</guid><category>Pop Culture</category><category>Film &amp; Television</category><category>Anime</category><media:content medium="image" url="https://assetsio.gnwcdn.com/angels-egg.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/angels-egg.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  130. <strong>Angel's Egg</strong>, an anime you probably haven't heard of from the director of Ghost in the Shell and OG Final Fantasy character designer, is getting a 4K remaster.
  131. </p><p>
  132. Before joining Square to work on Final Fantasy in the late '90s, Yoshitaka Amano was an established artist in his own right. He was the illustrator behind the classic series Vampire Hunter D, and perhaps less notably, he was also the character designer for a film called Angel's Egg. Released in 1985, Angel's Egg was an anime OVA directed by Ghost in the Shell's Mamoru Oshii, and to be possibly reductive about it, it was weird as hell. The film never actually made it over to the west, not technically anyway, and there's still no confirmation of a release over here, but to celebrate its 40th anniversary, there is some good news: it's getting a 4K remaster.
  133. </p><p>
  134. Announced during the early hours of this morning (at least in my timezone), an official Twitter was set up to confirm that the new version of the film is in the works for its 40th anniversary in 2025. Oshii himself is also apparently supervising the remaster, though details on how it will be shown, whether that be through a theatrical release or via DVD and Blu-ray, hasn't been confirmed just yet. The remaster will apparently be done through a new scan of a 35mm print of the film, so it should come out looking really good as long as it isn't botched in any way (and as long as no AI upscaling is used either, as so far that's not gone very well for modern releases of older anime).
  135. </p> <p><a href="/angels-egg-final-fantasy-artist-ghost-in-the-shell-director-getting-4k-remaster">Read more</a></p>]]>/></item><item><title>EA celebrates thriving live service games Apex Legends and Sims 4, says Battlefield team is "largest" in franchise history</title><link>/ea-celebrates-thriving-apex-legends-sims-4-says-biggest-ever-battlefield-team-working-on-next-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Wed, 08 May 2024 15:36:25 +0000</pubDate><guid>/ea-celebrates-thriving-apex-legends-sims-4-says-biggest-ever-battlefield-team-working-on-next-game</guid><category>Electronic Arts</category><category>Electronic Arts Financials</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch</category><category>Motive Studio</category><category>Financials</category><category>EA</category><category>PC</category><category>Motive Studios</category><category>Battlefield</category><media:content medium="image" url="https://assetsio.gnwcdn.com/apex-legends_rEKHtAJ.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/apex-legends_rEKHtAJ.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Electronic Arts <a href="https://ir.ea.com/press-releases/press-release-details/2024/Electronic-Arts-Reports-Q4-and-FY24-Results/default.aspx">released its Q4 and fiscal year-end financials</a>, showcasing continued strength in its live service offerings and some color on developing the next Battlefield game.</p><p>With its live service games, <strong>Apex Legends</strong> leads the charge with $3.4 billion in lifetime net bookings. The Sims 4 also remains a powerhouse, boasting a player base of 85 million and experiencing double-digit year-over-year (yoy) growth in FY24. <strong>The Sims</strong> franchise, as a whole, has surpassed 500 million downloads across various platforms, and <strong>The Sims 4</strong> players can anticipate 15 content updates planned for this year.</p><p>In a call to investors, EA CEO Andrew Wilson reaffirmed the company&rsquo;s commitment to the <strong>Battlefield</strong> series, noting that it has assembled the &ldquo;largest Battlefield development team in franchise history.&rdquo; This group includes seasoned studios like DICE and Motive, promising to mix the former&rsquo;s Frostbite technology with the latter&rsquo;s storytelling expertise to <a href="/battlefield-2042-content-ending-motive-joins-battlefield-teams">craft a sprawling Battlefield experience</a> with innovative multiplayer and single-player adventures.</p> <p><a href="/ea-celebrates-thriving-apex-legends-sims-4-says-biggest-ever-battlefield-team-working-on-next-game">Read more</a></p>]]>/></item><item><title>Blade Runner 2099 might be an Amazon exclusive, but its lead cast member will take it everywhere all at once</title><link>/blade-runner-2099-adds-michelle-yeoh-as-lead</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 08 May 2024 14:47:11 +0000</pubDate><guid>/blade-runner-2099-adds-michelle-yeoh-as-lead</guid><category>Warner Bros.</category><category>Warner Bros Discovery</category><category>Pop Culture</category><category>Film &amp; Television</category><category>Blade Runner 2099</category><media:content medium="image" url="https://assetsio.gnwcdn.com/blade-runner-2049_iv0V4yr.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/blade-runner-2049_iv0V4yr.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  136. <strong>Blade Runner 2099</strong> might still be a bit of a mysterious project, but it's just cast Michelle Yeoh in a lead role, so I'm already sold on it.
  137. </p><p>
  138. Back in 2022, Amazon started development on a <a href="https://variety.com/2022/tv/news/blade-runner-sequel-series-amazon-1235178884/">Blade Runner sequel series</a>, and since then we haven't heard much else about it. Silka Louisa, who served as a supervising producer and writer on Paramount's Halo, is currently slated to write and run the show, with the original film's director Ridley Scott set to executive produce via Scott Free Productions. And now, as reported by <a href="https://variety.com/2024/tv/news/michelle-yeoh-blade-runner-2049-sequel-series-amazon-1235993492/">Variety</a>, we have an idea of who to expect in the series: Michelle Yeoh. The iconic actor has apparently been tapped to play the lead, a character by the name of Olwen, who is reportedly described as a replicant near the end of her life.
  139. </p><p>
  140. Variety writes that Amazon declined to comment on specific character details, so maybe take it with a small pinch of salt in case it turns out to be wrong/ the writers change course on the idea at some point. There still aren't any specific plot details, but with the combination of Yeoh as the lead, and the potential direction her character is heading in, I'm definitely interested in checking it out. Yeoh is easily one of the best in the biz, having appeared in classics like Crouching Tiger, Hidden Dragon, and finally nabbing an Oscar from her performance in Everything Everywhere All at Once last year.
  141. </p> <p><a href="/blade-runner-2099-adds-michelle-yeoh-as-lead">Read more</a></p>]]>/></item><item><title>With the closure of Tango Gameworks, Xbox sends an accidental message: it is not a platform for fans of Japanese games</title><link>/closure-tango-gameworks-xbox-message-japanese-games</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Wed, 08 May 2024 14:10:01 +0000</pubDate><guid>/closure-tango-gameworks-xbox-message-japanese-games</guid><category>Xbox Game Studios</category><category>Xbox Series X/S</category><category>Xbox 360</category><category>Microsoft</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Japan-xbox.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Japan-xbox.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Japan has always been a sticking point for <a href="/platforms/xbox">Xbox</a>. I&rsquo;ve heard some people at games publishers describe the brand&rsquo;s fortunes in the country as &lsquo;cursed&rsquo;. That seems a bit dramatic, but let&rsquo;s roll with it. Some argue that it all started with the name.</p><p>The DirectX box - the Xbox - was always a sort of unfortunate name in the territory. An X is a &lsquo;batsu&rsquo; - a cross used to indicate you&rsquo;ve gotten an answer wrong in a test or somesuch. You&rsquo;ll often see Japanese cross their forearms in an X shape at oblivious tourists doing something they shouldn&rsquo;t - a non-verbal way of saying &lsquo;don&rsquo;t do that&rsquo;. This is why on earlier PlayStation consoles, X and O were reversed in Japan - O for &lsquo;OK&rsquo;, and X for &lsquo;Cancel&rsquo;, the opposite of the West. In the West, X marks the spot. At the electoral ballot box, you place an X next to the person you want to represent you. In Japan, a lot of the time, X means &lsquo;no&rsquo;. The No-Box.</p><p>Even if you don&rsquo;t buy that cultural element, it&rsquo;s undeniable that Xbox has had its struggles in Japan. Even its best-selling generation, <a href="/platforms/xbox-360">the Xbox 360</a>, trailed all rivals by millions of units. Since then, it&rsquo;s only gotten worse. But this has never just been about Japan as a market to sell consoles.</p> <p><a href="/closure-tango-gameworks-xbox-message-japanese-games">Read more</a></p>]]>/></item><item><title>Speaking of blowing your cash - Zenless Zone Zero makes surprise appearance during the Apple showcase</title><link>/speaking-of-blowing-your-cash-zenless-zone-zero-makes-surprise-appearance-during-the-apple-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 08 May 2024 13:43:09 +0000</pubDate><guid>/speaking-of-blowing-your-cash-zenless-zone-zero-makes-surprise-appearance-during-the-apple-showcase</guid><category>Cognosphere</category><category>First person</category><category>RPG</category><category>Action Adventure</category><category>Single Player</category><category>Third person</category><category>HoYoVerse</category><category>Zenless Zone Zero</category><media:content medium="image" url="https://assetsio.gnwcdn.com/zenless-ipad-air.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/zenless-ipad-air.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Fans of HoyoVerse's catalogue of video games are no strangers to blowing their money, such is the way with gacha games and the slot machine-esque montetization. But it turns out this particular fanbase of wallet emptiers recently clashed with an altogether different crew of likeminded broke boys - as <a href="/games/zenless-zone-zero">Zenless Zone Zero</a> wash briefly showcased during <a href="https://youtu.be/f1J38FlDKxo?t=483">Apple's May product showcase</a>.
  142. </p><p>Spotted during the technical rundown of the upcoming iPad Air, Zenless Zone Zero can be seen running on the handheld proudct without signs of graphical downgrades, stuttering, or problematic performance issues of any kind. Not that it would in what is essentially a giant commerical - but it provides a quick glance at what exactly the gameplay experience will be like on larger handhelds in the near future.
  143. </p><p>We see an analog movement button on the left of the iPad, where various attack and ability buttons can be seen on the left. Now, HoYoVerse games have always been made for mobile platforms - it was only with the humongous success of Genshin Impact that we started seeing ports to consoles post-launch. With the iPad Air having a faster CPU, GPU, and Neural Engine, alongside a impressive number of other technical improvements from previous models, it looks to be a bit of hardware that can keep up with Zenless' fater paced action.
  144. </p> <p><a href="/speaking-of-blowing-your-cash-zenless-zone-zero-makes-surprise-appearance-during-the-apple-showcase">Read more</a></p>]]>/></item><item><title>Crow Country is so much more than the sum of its Final Fantasy 7 and Resident Evil-inspired polygonal parts, and probably one of the best horror games of the year</title><link>/crow-country-is-more-than-the-sum-of-its-polygonal-parts</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 08 May 2024 13:00:00 +0000</pubDate><guid>/crow-country-is-more-than-the-sum-of-its-polygonal-parts</guid><category>Xbox Series X/S</category><category>SFB Games</category><category>Action Adventure</category><category>Single Player</category><category>PS5</category><category>Crow Country</category><category>Bird view / Isometric</category><category>PC</category><category>Indie</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/crow-country-hed.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/crow-country-hed.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  145. You remember <strong><a href="/games/crow-country">Crow Country</a></strong> right? Course you do! It's that classic '90s, PSX horror game, the one that's really expensive on eBay these days because it didn't print many copies, but YouTubers started making videos about it and now everyone loves it. Yeah, that Crow Country! Or, I guess, not that Crow Country, considering as it's a game that's releasing in 2024, and not actually three decades old (sorry, old timers, the '90s really were that long ago).</p><p>It feels like that's how I should be talking about it, though, because it fits so perfectly within the pantheon of classics like <strong><a href="/games/resident-evil">Resident Evil</a></strong>, <strong><a href="/games/silent-hill">Silent Hill</a></strong>, and all the rest of them.
  146. </p><p>
  147. Crow Country sells itself quite easily. It's open about the fact that it's inspired by a fun combo of Resident Evil, its main source of gameplay inspirations, and <strong><a href="/games/final-fantasy-vii">Final Fantasy 7</a></strong>, which you can see in its toy-like, low-poly character designs. It follows Special Agent Mara Agent, a young woman who's tasked with a missing person's case. The stomping grounds? An abandoned theme park. Honestly, I don't really think I need to say much more than that to catch most people's interests, but I'm going to tell you what's so good about this game anyway because I like it a whole lot.
  148. </p> <p><a href="/crow-country-is-more-than-the-sum-of-its-polygonal-parts">Read more</a></p>]]>/></item><item><title>After some box office misses, Marvel is slowing down its output to a couple of films and series a year</title><link>/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 08 May 2024 11:47:58 +0000</pubDate><guid>/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year</guid><category>Marvel Cinematic Universe</category><category>The Walt Disney Company</category><category>Pop Culture</category><category>Film &amp; Television</category><category>Marvel</category><media:content medium="image" url="https://assetsio.gnwcdn.com/marvel-thanos.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/marvel-thanos.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  149. The MCU hasn't been doing so hot recently, even if it is still making lots of money, so <strong>Marvel</strong> is planning on reducing its output going forward.
  150. </p><p>
  151. It's fair to say that 2023 was a fine year for Marvel - definitely not a good one, maybe even bad actually. Ant-Man 3 <a href="https://variety.com/2023/film/news/ant-man-3-box-office-flop-marvel-disney-1235564875/">certainly underperformed</a>, for one, and The Marvels is the <a href="https://variety.com/2023/film/box-office/the-marvels-box-office-lowest-grossing-mcu-movie-history-1235819808/">lowest-grossing MCU movie</a> since its inception. Not a great look for a franchise whose previous output makes up four of the top 10 highest-grossing films of all time, with Avengers: Endgame even holding the number one spot for a while. Now, though, it seems like both Disney and Marvel want to course correct the waning franchise, as in the former's recent quarterly earnings call, CEO Bob Iger spoke of the companies' plans for the MCU (via <a href="https://variety.com/2024/tv/news/marvel-tv-shows-movies-reduced-bob-iger-disney-1235994149/">Variety</a>).
  152. </p><p>
  153. According to Iger, Marvel will be reducing its film output to around two to three movies a year, and TV series to only a couple per year, in a move that's part of Disney's overall strategy to reduce what it makes to focus on quality, an angle that's "particularly true with Marvel". Iger explained that "We're slowly going to decrease volume and go to probably about two TV series a year instead of what had become four and reduce our film output from maybe four a year to two, or a maximum of three. And we're working hard on what that path is."
  154. </p> <p><a href="/marvel-slowing-down-output-to-a-couple-of-films-and-series-a-year">Read more</a></p>]]>/></item><item><title>Love original animated Disney movies? Too bad, Bob Iger says they plan to "lean on sequels" for a while</title><link>/disney-plans-to-lean-on-animated-sequels-for-a-while</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 08 May 2024 10:28:37 +0000</pubDate><guid>/disney-plans-to-lean-on-animated-sequels-for-a-while</guid><category>Inside Out 2</category><category>Pop Culture</category><category>Film &amp; Television</category><category>The Walt Disney Company</category><media:content medium="image" url="https://assetsio.gnwcdn.com/inside-out-2-toy-story.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/inside-out-2-toy-story.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  155. Don't get your hopes up for more unique animated <strong>Disney</strong> films, as it sounds like the house of mouse is going to rely on sequels for a while.
  156. </p><p>
  157. It's not exactly a secret that these days, Disney is more interested in capitalising on pre-existing IP than trying to make waves with a new idea. We've seen that best with the decade long flogging of the dead horse known as Frozen, and in the clear cash-in that is Toy Story 4. Unfortunately, those of us that like something original over a pointless sequel don't reflect what the wider audience wants, and our wants certainly differ from what Disney's plans are. The company recently held its quarterly earnings call, where CEO Bob Iger spoke about various plans the studio currently has for its upcoming project, including on the animated front (via <a href="https://variety.com/2024/tv/news/marvel-tv-shows-movies-reduced-bob-iger-disney-1235994149/">Variety</a>).
  158. </p><p>
  159. When asked about Disney's focus on sequels and originals, and how the focus appears to be more on franchise films, Iger said "We're gonna balance sequels with originals. Specifically in animation, we had gone through a period where our original films and animation, both Disney and Pixar, were dominating. We're now swinging back a bit to lean on sequels." Iger specifically made note of Toy Story 5, which received a June 19, 2026 release date <a href="https://www.hollywoodreporter.com/movies/movie-news/disney-sets-toy-story-5-mandalorian-and-grogu-1235867413/">last month</a>, and the upcoming release of Inside Out 2, and how both films have an increased value because they cost less to market due to being a pre-existing IP.
  160. </p> <p><a href="/disney-plans-to-lean-on-animated-sequels-for-a-while">Read more</a></p>]]>/></item><item><title>The Elder Scrolls reborn: TESRenewal offers fresh look at Skyblivion and Skywind - two beloved classics reimagined in Skyrim's engine</title><link>/skyblivion-still-coming-in-2025-skywind-still-on-track-developer-updates</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 07 May 2024 21:59:30 +0000</pubDate><guid>/skyblivion-still-coming-in-2025-skywind-still-on-track-developer-updates</guid><category>RPG</category><category>Skywind</category><category>Skyblivion</category><category>Fantasy</category><category>Mods</category><category>Skywind project</category><category>TESRenewal</category><category>PC</category><category>The Elder Scrolls Renewal Project</category><category>RPG: Action</category><media:content medium="image" url="https://assetsio.gnwcdn.com/skyblivion.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/skyblivion.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>TESRenewal has provided an update on <strong>Skyblivion</strong>, its fan-made experience that brings The Elder Scrolls 4: Oblivion into the newer engine of the Skyrim.</p><p>In development since 2012, Skyblivion is expected to arrive in 2025 and the developers want to show you how well things are progressing.</p><p>In the video below, the team showcases gameplay systems, part of the world map, a new city, Ayleid dungeons, and much more.</p> <p><a href="/skyblivion-still-coming-in-2025-skywind-still-on-track-developer-updates">Read more</a></p>]]>/></item><item><title>The Witcher 3: Wild Hunt unleashes official REDkit Mod Editor for PC on May 21 for all of your adventuring needs</title><link>/witcher-3-redkit-mod-editor-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 07 May 2024 20:53:35 +0000</pubDate><guid>/witcher-3-redkit-mod-editor-release-date</guid><category>CD Projekt RED</category><category>The Witcher 3: Wild Hunt</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>CD Projekt</category><category>REDkit Mod Editor</category><category>PS5</category><category>Single Player</category><category>Mods</category><category>The Witcher 3: Wild Hunt REDkit Mod Editor</category><category>Third person</category><category>Bandai Namco Entertainment</category><category>PC</category><category>Warner Bros. Games</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/jfd3mrjex2pkawfwtlk4.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/jfd3mrjex2pkawfwtlk4.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>CD Projekt Red has announced it will release its <strong>The Witcher 3: Wild Hunt REDkit Mod Editor</strong> to the masses on Steam later this month.</p><p>Developed by CDPR and Yigsoft, the editor allows you to create your own experiences in the game by making something completely new or editing existing quests and content.</p><p>It features advanced options and flexibility, and it&rsquo;s only limited by your imagination when creating new quests, characters, animations, and more.</p> <p><a href="/witcher-3-redkit-mod-editor-release-date">Read more</a></p>]]>/></item><item><title>Nintendo's FY24 sees mixed results: Hardware and software sales dip, but first-party titles remain retail powerhouses</title><link>/nintendo-fy2024-results-hardware-and-software-sales-dip-first-party-titles-sell-well</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 07 May 2024 17:09:41 +0000</pubDate><guid>/nintendo-fy2024-results-hardware-and-software-sales-dip-first-party-titles-sell-well</guid><category>Nintendo Switch 2</category><category>Nintendo Switch</category><category>Nintendo</category><category>Nintendo financials</category><category>Financials</category><category>Nintendo FY 2024</category><media:content medium="image" url="https://assetsio.gnwcdn.com/super-mario-bros-wonder.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/super-mario-bros-wonder.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Nintendo has released its financial report for the fiscal year ending March 31, 2024, and while the company saw a decline in hardware and software sales, its first-party titles fared well at retail.</p><p>Hardware sales for this period declined 12.6% year-over-year (yoy) to 15.7 million units, and software sales decreased 6.7% yoy to 199.67 million units. While this represents a decrease from the previous fiscal year, sales are steady for a platform in its eighth year after launch, which has sold 141.32 million units over its lifetime.</p><p>The total number of million-seller titles during the fiscal period was 31, including titles from other software publishers. These titles include The Legend of Zelda: Tears of the Kingdom which sold 20.61 million units, Super Mario Bros. Wonder sold 13.44 million, and Pikmin 4 sold 3.48 million.</p> <p><a href="/nintendo-fy2024-results-hardware-and-software-sales-dip-first-party-titles-sell-well">Read more</a></p>]]>/></item><item><title>Killer Klowns from Outer Space: The Game is as absurd as you’d expect, for all the right reasons</title><link>/killer-klowns-from-outer-space-game-absurd-for-the-right-reasons</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kelsey Raynor</dc:creator><pubDate>Tue, 07 May 2024 15:00:00 +0000</pubDate><guid>/killer-klowns-from-outer-space-game-absurd-for-the-right-reasons</guid><category>Multiplayer Cooperative</category><category>Teravision Games</category><category>Multiplayer Competitive</category><category>Killer Klowns From Outer Space: The Game</category><category>IllFonic</category><category>Third person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Killer-Klowns-from-Outer-Space-The-Game---Header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/Killer-Klowns-from-Outer-Space-The-Game---Header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="https://www.imdb.com/title/tt0095444/">Killer Klowns from Outer Space</a> is a 1988 movie directed by the Chiodo Brothers, and it has been hailed a cult classic ever since - for good reason! It&rsquo;s easily one of the goofiest horror-comedies of the era, taking viewers to the town of Crescent Cove, where unsuspecting inhabitants mistake a UFO for Halley&rsquo;s Comet.</p><p>This UFO doesn&rsquo;t contain the aliens you&rsquo;d expect, though. Instead, violent Killer Klowns emerge, and you certainly won&rsquo;t forget them in a hurry.</p><p>In 2024, IllFonic and Teravision Games have both worked closely alongside the Chiodo Brothers to turn this cult classic into a 3v7 asymmetrical horror game - <strong>Killer Klowns from Outer Space: The Game</strong>.</p> <p><a href="/killer-klowns-from-outer-space-game-absurd-for-the-right-reasons">Read more</a></p>]]>/></item><item><title>EA Sports F1 24 preview part three - get ready to hear Max Verstappen's actual voice convey just how boring winning all the time can be</title><link>/ea-sports-f1-24-preview-part-three-hear-max-verstappens-actual-voice</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 07 May 2024 15:00:00 +0000</pubDate><guid>/ea-sports-f1-24-preview-part-three-hear-max-verstappens-actual-voice</guid><category>PS4</category><category>Xbox Series X/S</category><category>EA Sports F1 24</category><category>PS5</category><category>Racing</category><category>Sports</category><category>PC</category><category>Xbox One</category><category>Racing Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/f1-24-preview-updates-to-drivers-and-tracks-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/f1-24-preview-updates-to-drivers-and-tracks-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You know that thing that happens about 20-something times a year at the moment. Yeah, Max Verstappen winning a race. Well, <a href="/games/ea-sports-f1-24">EA Sports F1 24</a> is set to simulate that dominance in more realistic fashion than the series ever has - by letting you hear Max's real voice convey just how bored he is by his success over the radio just after he crosses the finish line.</p><p>As part of a hands-off preview that also saw us <a href="/ea-sports-f1-24-preview-handling">learn about the handling changes the game features</a>, as well as get <a href="/f1-24-preview-career-mode">a rundown of its totally revamped Career Mode</a>, we also learned about some of the more general updates that've been made to the likes of drivers, tracks, and teams. The biggest one? The addition of radio voice over from the actual drivers on today's F1 grid.</p><p>During the preview, Codemasters' senior creative director Lee Mather outlined that this real driver VO, which will see you talk using the voice of racers like Verstappen, Lando Norris, and Lewis Hamilton when you're playing as them during races, is something that'd been in the works idea-wise for a little while.</p> <p><a href="/ea-sports-f1-24-preview-part-three-hear-max-verstappens-actual-voice">Read more</a></p>]]>/></item><item><title>Switch 2 on the horizon: Nintendo confirms new console but saves reveals for later as June Direct will focus on 2024 Switch games</title><link>/switch-2-wont-be-discussed-at-june-nintendo-direct</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Tue, 07 May 2024 13:54:05 +0000</pubDate><guid>/switch-2-wont-be-discussed-at-june-nintendo-direct</guid><category>Nintendo Switch</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mario-wink-switch-oled.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/mario-wink-switch-oled.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Nintendo president Shuntaro Furukawa finally admitted there is a Switch 2 in the works today, but the firm has no plans to discuss the new console anytime soon.</p><p>While Furukawa only referred to the console as the &ldquo;successor to Nintendo Switch&rdquo;, we&rsquo;ll keep calling it Switch 2, for now, until the platform&rsquo;s actual title is revealed.</p><p><a href="https://twitter.com/NintendoCoLtd/status/1787736518762881197">The company president also stated</a> that Nintendo will &ldquo;make an announcement&rdquo; about &ldquo;the successor to Nintendo Switch within this fiscal year.&rdquo; Just today, the firm released its fiscal results for the year ending March 31, 2024, so &ldquo;this fiscal year&rdquo; could mean an announcement anytime between now and March 31. 2025 - so don&rsquo;t get too excited.</p> <p><a href="/switch-2-wont-be-discussed-at-june-nintendo-direct">Read more</a></p>]]>/></item><item><title>Microsoft to shut down Arkane Austin, Tango Gameworks, and more due to a "reprioritization of titles and resources"</title><link>/microsoft-shut-down-tango-game-works-arkane-austin-more</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 07 May 2024 13:45:21 +0000</pubDate><guid>/microsoft-shut-down-tango-game-works-arkane-austin-more</guid><category>Platformer</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Hack &amp; Slash</category><category>Single Player</category><category>Hi-Fi Rush</category><category>Third person</category><category>Tango Gameworks</category><category>Rhythm</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hi-fi-rush-key-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hi-fi-rush-key-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Microsoft is shutting down several studios under its umbrella, including Tango Gameworks (<a href="/games/hi-fi-rush">Hi-Fi Rush</a>), Arkane Austin (<a href="/games/redfall">Redfall</a>), Alpha Dog Games (Mighty Doom) and Roundhouse Games. This news was broken to staff suddenly via an email sent by Matt Booty, the head of Xbox Game Studios.
  161. </p><p><a href="https://www.ign.com/articles/microsoft-closes-redfall-developer-arkane-austin-hifi-rush-developer-tango-gameworks-and-more-in-devastating-cuts-at-bethesda">Broken first by IGN</a>, this move was made due to a "reprioritization of titles and resources" in the company. The same company that <a href="">laid of several staff following the acquisiton of Activision Blizzard</a>.
  162. </p><p>Arkane Austin's closing will leave some staff to join other teams where room is available. The rest will be uncerimoniasly unemployed. Tango Gameworks will close without any job lifeboats, the same goes for Alpha Dog Games. Roundhouse Games will be rolled into and ultimately engulfed by Zenimax Online Studios.
  163. </p> <p><a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">Read more</a></p>]]>/></item><item><title>What's the best game with shooting where you don't get a gun for ages? The Best Games Ever Podcast episode 98</title><link>/best-game-with-late-game-guns</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 07 May 2024 12:57:36 +0000</pubDate><guid>/best-game-with-late-game-guns</guid><category>Multiplayer Cooperative</category><category>First person</category><category>Weekly Podcast</category><category>Xbox One</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Multiplayer Competitive</category><category>PS5</category><category>Nintendo Switch</category><category>Single Player</category><category>PC</category><category>Dying Light 2 Stay Human</category><category>VG247 Best Games Ever Podcast</category><category>Techland</category><media:content medium="image" url="https://assetsio.gnwcdn.com/gun-control-normal.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/gun-control-normal.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There's now a premium, <a href="/best-games-ever-podcast-extended-edition-info-page">extended version</a> of this podcast that you can get as a VG247 paid subscriber - check out our <a href="/subscribe/standard">Support Us</a> page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free.</p><p>Whatever your attitude to guns in real life (for the record, they&rsquo;re awful and civilians shouldn&rsquo;t have them), it&rsquo;s hard not to become a sort of virtual gun nut when you&rsquo;re a gaming enthusiast because, inevitably, our primary interaction with game worlds is shooting bullets into them. Even games which emphatically are not shooters often feature guns as a tool or special attack. And sometimes &ndash; not hugely often, but more regularly than you might think &ndash; we get games which have fully developed shooting mechanics and a range of guns that you don't even get to use until many hours in. Perhaps making you wait until the final act before it grants you the right to bear arms (note: nothing to do with bears, see <a href="/best-game-where-you-fight-a-bear">previous episode</a>).</p><p>There&rsquo;s always a very good narratively justified reason for this. Perhaps the game is set somewhere where firearms are naturally scarce, like The Past, or Shropshire. Perhaps the developers are making a clever point about the instant, maximum violence that automatic weapons afford vs the nuanced, patient art of having to stab or punch people instead. Whatever the reason, this week our esteemed panel of professional game enjoyers are tasked with deciding which is the best of these rare treats.</p> <p><a href="/best-game-with-late-game-guns">Read more</a></p>]]>/></item><item><title>Alan Wake 2 creator, Remedy Entertainment, cancels multiplayer game in favour of existing IP</title><link>/remedy-entertainment-multiplayer-game-cancelled</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 07 May 2024 10:48:02 +0000</pubDate><guid>/remedy-entertainment-multiplayer-game-cancelled</guid><category>Remedy Entertainment</category><category>Epic Games</category><category>PS4</category><category>Alan Wake 2</category><category>Xbox Series X/S</category><category>Shooter</category><category>Action Adventure</category><category>Control</category><category>Single Player</category><category>PS5</category><category>Third person</category><category>Remedy</category><category>PC</category><category>Xbox One</category><category>505 Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/alan-wake-2_FoK3IRd.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/alan-wake-2_FoK3IRd.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Remedy Entertainment - creators of <a href="/games/alan-wake-2">Alan Wake 2</a> and <a href="/games/control">Control</a> - has announced the cancellation of Codename Kestral. This early-in-development premium multiplayer title has been in the works for a little bit, but has seemingly been thrown to the wind in favour of focusing more on established IP.
  164. </p><p>This news came courtesy of an official post on the <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-codename-kestrel-cancelled-as-remedy-focuses-on-existing-franchises/">Remedy Entertainment website</a>. The decision is notably coined by both Remedy Entertainment and Tencent, the chinese corporation that owns over 15% of the developer.
  165. </p><p>"Remedy Entertainment Plc (&ldquo;Remedy&rdquo;) and Tencent Plc (&ldquo;Tencent&rdquo;) have decided to cancel the game project codename Kestrel. Codename Kestrel had a small team working on the early concept stage of a premium cooperative multiplayer game. The game was being developed by Remedy, co-financed with Tencent, and to be co-published with Tencent. The project started in November 2023 as a reboot from an earlier project codenamed Vanguard."
  166. </p> <p><a href="/remedy-entertainment-multiplayer-game-cancelled">Read more</a></p>]]>/></item><item><title>Hades 2 shoots to Steam top sellers after sudden Early Access launch</title><link>/hades-2-early-access-launch-top-sellers-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Tue, 07 May 2024 08:52:11 +0000</pubDate><guid>/hades-2-early-access-launch-top-sellers-steam</guid><category>Hades 2</category><category>RPG</category><category>Action Adventure</category><category>Single Player</category><category>Roguelike</category><category>Supergiant Games</category><category>Bird view / Isometric</category><category>PC</category><category>Indie</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hades-2-key-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hades-2-key-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Supergiant Games shocked the world by launching <a href="/games/hades-2">Hades 2 </a>late last night onto Steam Early Access. The long-awaited and much-speculated top-down action game has been devilishly just out of reach for months now, but now that players are able to hop online and play it themselves, they're doing so in droves.
  167. </p><p>In under 24 hours, the game has already hit <a href="https://steamdb.info/app/1145350/charts/">a concurrent player count of 79,276</a> in the early hours of this morning (UK time). As of writing, while folks are suppose to be either asleep or working, it's on a whopping 52,631 concurrent players. Perhaps Hades 2 fans are killing time both in-game, and at work.
  168. </p><p>The original Hades - released in 2020 - was a smash hit which also benefited from a long stint of early access. Not Steam Early Access mind - the original was released first on the Epic Game Store before eventually be released onto various other platforms including Steam, PlayStation, Nintendo Switch etc. This time around, Supergiant's game isn't locked to the Epic Game Store during this budding period, so perhaps the game will see a larger contigient of first-wave players than they did before. Judging by those day one numbers, it looks as though they have.
  169. </p> <p><a href="/hades-2-early-access-launch-top-sellers-steam">Read more</a></p>]]>/></item><item><title>The Helldivers 2 PSN account linking backlash was so bad, Ghost of Tsushima devs have to clarify PC players won't need to do it for single-player</title><link>/ghost-of-tsushima-pc-psn-account-linking-legends-single-player-clarification</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Mon, 06 May 2024 12:34:18 +0000</pubDate><guid>/ghost-of-tsushima-pc-psn-account-linking-legends-single-player-clarification</guid><category>Sony Interactive Entertainment</category><category>PS4</category><category>Sony Computer Entertainment</category><category>Third person</category><category>Multiplayer Cooperative</category><category>Sucker Punch Productions</category><category>Hack &amp; Slash</category><category>Single Player</category><category>Ghost of Tsushima</category><category>Shooter</category><category>Action Adventure</category><category>Ghost of Tsushima Director's Cut</category><category>PC</category><category>Sony</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><category>Sucker Punch</category><category>RPG</category><category>Multiplayer Competitive</category><category>PS5</category><category>Helldivers 2</category><category>PlayStation Network</category><media:content medium="image" url="https://assetsio.gnwcdn.com/bit-reactor-tsushima.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/bit-reactor-tsushima.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It&rsquo;s been a roller coaster of a week for Sony Interactive Entertainment, all thanks to the unforced error made with <a href="/games/helldivers-2">Helldivers 2</a>. Out of the blue, the company, through developer Arrowhead, decided that all PC players <a href="/helldivers-2-pc-steam-accounts-psn-link-mandatory-soon">would need to create a PlayStation Network account and link it to their Steam account</a> if they want to continue playing.</p><p>PSN account-linking has been an option since the launch of the game, but suddenly making it a requirement rubbed people the wrong way, not least because many simply <em>cannot</em> create a PSN account, as the service is not available where they live. Sony was so committed to the move, it had to <a href="/helldivers-2-pulled-from-sale-steam-in-over-170-countries">pull the game off sale from more than 170 countries where PSN is not available</a>.</p><p>Needless to say, the backlash has been massive, <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">sending the game&rsquo;s Steam review score tumbling</a> and causing an overwhelmingly negative response everywhere. While many players were rightly fuming, some turned their attention to the other major Sony PC release on the horizon: <a href="/games/ghost-of-tsushima">Ghost of Tsushima Director's Cut</a>.</p> <p><a href="/ghost-of-tsushima-pc-psn-account-linking-legends-single-player-clarification">Read more</a></p>]]>/></item><item><title>Diablo 4 community falls in love with lead developer after one livestream</title><link>/diablo-4-community-embraces-lead-developer-colin-finer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Mon, 06 May 2024 11:47:22 +0000</pubDate><guid>/diablo-4-community-embraces-lead-developer-colin-finer</guid><category>Multiplayer Cooperative</category><category>Blockbuster</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Diablo</category><category>Hack &amp; Slash</category><category>PS5</category><category>Activision Blizzard</category><category>Blizzard Entertainment</category><category>Single Player</category><category>Diablo IV</category><category>Bird view / Isometric</category><category>PC</category><category>Open World</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/diablo-4-new-s2-store-items-1.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/diablo-4-new-s2-store-items-1.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/diablo-4-beginners-guide-builds-maps-and-tips-for-new-players">Diablo 4</a>&rsquo;s most recent <a href="/diablo-4-season-4-reveal-ptr-developer-stream-watch-times">developer livestream</a> was all about revealing the game&rsquo;s upcoming Season 4, and discussing all the lessons learned from the first Public Test Realm (PTR).</p><p>The show was long, and though it did offer a deeper dive into all the changes players will see in the transition from PTR to the live build in a couple of weeks, it also revealed <a href="/diablo-4-season-4-loot-reborn-livestream-recap">a very anaemic seasonal quest for Season 4</a>.</p><p>Regardless of your opinion on the stream or Season 4 itself, however, one person emerged victorious.</p> <p><a href="/diablo-4-community-embraces-lead-developer-colin-finer">Read more</a></p>]]>/></item><item><title>Sony walks back PlayStation account requirement for Helldivers 2 following overwhelming community outrage</title><link>/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 06 May 2024 04:32:52 +0000</pubDate><guid>/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage</guid><category>Multiplayer Cooperative</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Helldivers 2</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-patch-ground-breaker-armour-passive-fix-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-patch-ground-breaker-armour-passive-fix-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Sony has announced that the planned PlayStation Network account requirement for <a href="/games/helldivers-2">Helldivers 2</a> across all platforms - a decision that would have left a huge number of players unable to play the game from their home countries - has been cancelled. This announcement came via the <a href="https://twitter.com/PlayStation/status/1787331667616829929">official PlayStation Twitter account</a>, which broke the news mere minutes ago.</p><p></p><p>The statement is as follows, "Helldivers fans -- we&rsquo;ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward.
  170.  
  171. <p>"We&rsquo;re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we&rsquo;ll keep you updated on future plans."</p>
  172. <p>Prior to this walk-back, this decision to re-enable mandatory PlayStation Network account in order to play the PC version of Helldivers 2 <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">led to astronomical levels of negative Steam reviews for the otherwise beloved 3rd person shooter</a> last Friday. While Sony had remained quiet over the weekend, the CEO of Arrowhead (developer of Helldivers 2) was quick and constant with public posts updating fans on the situation. It seems with this retraction, both the devs and players can be at peace.
  173. </p>
  174. <p dir="ltr" lang="en">Helldivers fans -- we&rsquo;ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward.We&rsquo;re still&hellip;</p>&mdash; PlayStation (@PlayStation) <a href="https://twitter.com/PlayStation/status/1787331667616829929?ref_src=twsrc%5Etfw">May 6, 2024</a>
  175. <p>That's not to say damage hasn't already been done. Helldivers 2 remains negatively reviewed on Steam - a black mark that will likely take some time to scrub clean. In addition, this controversy has splashed onto other Arrowhead games, with Helldivers 1 seeing its own share of review bombing.
  176. </p>
  177. <p>And what of Sony? As a compnay that has been keen to <a href="/playstation-delays-planned-live-service-games">express its desire to expand into the live service space</a>, <a href="/sony-buying-bungie">buying up Bungie</a> and obviously publishing Helldivers 2, it's been a puzzling weekend for those excited about the gaming megacorporation's sensibilities. A blunder like this has without a doubt dulled the shine on its golden goose. It may, for both players and developers thinking of teaming up with Sony, seed doubt on its ability to leave projects in a good place.
  178. </p>
  179. <p>We'll have to sit back and see the longterm impact of this weekend's debacle. However, for now, Helldivers 2 is back on the menu. No string's attached!</p></p> <p><a href="/sony-walks-back-playstation-account-requirement-for-helldivers-2-following-overwhelming-community-outrage">Read more</a></p>]]>/></item><item><title>Warhammer 40K: Space Marine 2 will let you face off against your blue-armoured buddies in a PvP mode, at least according to a leaked artbook</title><link>/warhammer-40k-space-marine-2-getting-pvp-mode-according-to-leaked-artbook</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 05 May 2024 13:42:47 +0000</pubDate><guid>/warhammer-40k-space-marine-2-getting-pvp-mode-according-to-leaked-artbook</guid><category>Xbox Series X/S</category><category>Focus Entertainment</category><category>Shooter</category><category>Single Player</category><category>PS5</category><category>Focus Home Interactive</category><category>Warhammer 40,000: Space Marine 2</category><category>Third person</category><category>PC</category><category>Saber Interactive</category><media:content medium="image" url="https://assetsio.gnwcdn.com/space-marine-2-(1).jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/space-marine-2-(1).jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  180. Turns out that <strong>Warhammer 40K: Space Marine 2</strong> will include a currently officially unconfirmed PvP mode.
  181. </p><p>
  182. It's been more than a decade since Warhammer 40K: Space Marine launched, but later this year will see the arrival of a sequel from Saber Interactive. Dom went <a href="/warhammer-40000-space-marine-2-gamescom-preview">hands-on with the game at Gamescom</a> last year, and enjoyed it so much they even said it might just be their game of the show. And like so many games these days, it seems like it will have an online mode, though it hasn't been confirmed just yet. Earlier this week, YouTuber <a href="https://www.youtube.com/watch?v=dMFdiDhDLis&amp;ab_channel=prdalien0">prdalien0</a> offered a look at The Art and Making of Warhammer 40K: Space Marine 2, an art book that's meant to come with the collector's edition of the game, which unsurprisingly has revealed a few spoilers about the game.
  183. </p><p>
  184. I'm not going to touch on any story spoilers for you here, you can watch the full video for yourself if you are desperate to know more, but the biggest thing the book has confirmed is that it will have a PvP mode. Apparently the mode will be Marines versus Marines "only" and the art book also confirmed what different classes will be available in it. There'll also seemingly be banner and clan customisation, as well as a hub area where you can choose missions and upgrade your Space Marine.
  185. </p> <p><a href="/warhammer-40k-space-marine-2-getting-pvp-mode-according-to-leaked-artbook">Read more</a></p>]]>/></item><item><title>Love Magic: The Gathering? Why not check out this manga all about it that's somehow been running for six years that's finally getting translated</title><link>/magic-the-gathering-manga-getting-english-translation</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 05 May 2024 10:44:14 +0000</pubDate><guid>/magic-the-gathering-manga-getting-english-translation</guid><category>Magic: The Gathering</category><category>Stainless Games</category><category>Xbox 360</category><category>Single Player</category><category>Card Games</category><category>Bird view / Isometric</category><category>PC</category><category>Pop Culture</category><category>manga</category><category>Strategy</category><media:content medium="image" url="https://assetsio.gnwcdn.com/magic-the-gathering-manga.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/magic-the-gathering-manga.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  186. <strong>Yu-Gi-Oh!</strong> obviously originally started life as a manga, but an English-language translation of a <strong>Magic: The Gathering</strong> manga is finally on the way now.
  187. </p><p>
  188. The world of manga is a really diverse one, filled with all kinds of weird and unique stories you don't always get in mainstream comics. One such odd comic is Destroy All Humans. They Can't Be Regenerated. A Magic: The Gathering Manga, a manga that is quite literally about playing the popular card game. Earlier this week, manga publisher Viz Media announced that the card game manga would finally be getting an English translation this coming autumn, and best of all for Magic players, it'll come with an exclusive card.
  189. </p><p>
  190. "Seems like in everything he does, geeky Tokigawa Middle School student Hajime Kano always comes in second place behind popular honor student Emi Sawatari," reads an official plot description of the manga. "But when Hajime takes a trip to a new game store he&rsquo;s been hearing about, their rivalry takes an unexpected turn. Welcome to the early days of Magic: The Gathering, when a trading card game shaped a generation forever!"
  191. </p> <p><a href="/magic-the-gathering-manga-getting-english-translation">Read more</a></p>]]>/></item><item><title>Uh oh, Helldivers 2 has been pulled from sale on Steam in over 170 countries following its PSN controversy</title><link>/helldivers-2-pulled-from-sale-steam-in-over-170-countries</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 05 May 2024 10:02:23 +0000</pubDate><guid>/helldivers-2-pulled-from-sale-steam-in-over-170-countries</guid><category>Multiplayer Cooperative</category><category>Shooter</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Helldivers 2</category><category>Third person</category><category>PC</category><category>Shooter: Third Person</category><category>Arrowhead Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-devs-figuring-it-out-fixes-vs-new-stuff-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-devs-figuring-it-out-fixes-vs-new-stuff-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  192. <strong>Helldivers 2</strong> is falling from grace a touch, as now the game has seemingly been pulled from sale in over 170 countries on Steam.
  193. </p><p>
  194. Earlier this week, <strong>Sony</strong> made the very controversial announcement that soon all Helldivers 2 PC players would have to <a href="/helldivers-2-pc-steam-accounts-psn-link-mandatory-soon">link their Steam accounts to a PSN account just to play the game</a>. This has, to put it very lightly, not been received very well. By that I mean, the game is being <a href="/helldivers-2-suffers-steam-review-bombing-after-reveal-psn-account-linking-mandatory-soon">review bombed on Steam</a> due to the decision, resulting in the game receiving more than 100,000 negative reviews in just a couple of days. That's left it with a recent review rating of mostly negative, and an overall rating of mixed. Well, things are likely about to get even worse, as it seems that the game has outright been pulled from sale in more than 170 countries on Steam.
  195. </p><p>
  196. Important to note here is that PSN is currently only available in 69 countries, so there were a lot of concerns that some players would simply no longer be able to play the game. Now, many more just outright won't be able to buy the game, a move that I can only describe as baffling. According to deals wizard Wario64, there have also been reports of <a href="https://twitter.com/PMS_Jordan/status/1786833242458337713">Steam approving refund requests</a> even if someone has played above the two hour limit, but your mileage may vary there.
  197. </p> <p><a href="/helldivers-2-pulled-from-sale-steam-in-over-170-countries">Read more</a></p>]]>/></item><item><title>FromSoftware vastly underestimated how long Elden Ring would be for most players, so it's not saying how long Shadow of the Erdtree is</title><link>/fromsoftware-wont-say-how-long-elden-ring-shadow-of-the-erdtree-is</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 05 May 2024 09:11:19 +0000</pubDate><guid>/fromsoftware-wont-say-how-long-elden-ring-shadow-of-the-erdtree-is</guid><category>Multiplayer Cooperative</category><category>PS4</category><category>RPG</category><category>Xbox Series X/S</category><category>Action Adventure</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Third person</category><category>Bandai Namco Entertainment</category><category>PC</category><category>Xbox One</category><category>Elden Ring</category><category>FromSoftware</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-(6)_O9MlrWs.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-(6)_O9MlrWs.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  198. <strong>FromSoftware</strong> was very far off in its estimate of how long it would take players to beat <strong>Elden Ring</strong>, so it's refusing to say how long the upcoming Shadow of the Erdtree is.
  199. </p><p>
  200. Back in January of 2022, about a month before Elden Ring took over everyone's lives, FromSoftware's Yasuhiro Kitao shared that the game's main story would <a href="/how-long-to-beat-elden-ring-fromsoftware">take about 30 hours to beat</a>. That, as we all found out, was a load of malarkey, as Elden Ring was an absolutely gargantuan game. Yeah, sure, maybe on a second playthrough you could beat the game that quickly (I know I put 10 hours into the game before I even beat Margit), but a first playthrough was never going to go down that quickly. Now, in a recent interview with Chinese outlet <a href="https://gouhuo.qq.com/content/detail/0_20240423200111_7oNSDx82u">Bonfire</a> (translated by swordandflower on Twitter), game director Hidetaka Miyazaki wouldn't say how long Shadow of the Erdtree precisely because they got it wrong with the base game.
  201. </p><p>
  202. "For play time&hellip; I shouldn&rsquo;t be the one to answer this question," Miyazaki said. "During an interview I&rsquo;ve said that the Elden Ring will take around 30ish hours to finish the main game but after it was released, everyone told me that I was lying and that&rsquo;s not remotely enough time haha! Well, as developers, we continuously playtest and iterate on our games, so we know all there is to know regarding the game. And because of that, our playtime isn&rsquo;t a good reference point."
  203. </p> <p><a href="/fromsoftware-wont-say-how-long-elden-ring-shadow-of-the-erdtree-is">Read more</a></p>]]>/></item><item><title>What are you playing this weekend?</title><link>/what-are-you-playing-this-weekend-95</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Sat, 04 May 2024 23:54:41 +0000</pubDate><guid>/what-are-you-playing-this-weekend-95</guid><category>What are you playing?</category><category>What are you playing this weekend</category><category>PC</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hades-10.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/hades-10.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Today is <a href="/star-wars-day-jedi-survivor-trial-swtor-games-sales-merch-sales-may-the-4th">Star Wars Day</a>, which returns every year on May 4. It is also the day that people say a certain phrase I refuse to utter let alone type out. I would rather take a brutal whacking from a plastic lightsaber - you know, like the one I had as a kid with a lightbulb in the handle - than say the dreaded thing people say on this day. It&rsquo;s right up there with Live Long and Prosper, and I love Star Trek as much as the first three Star Wars movies - but it still bugs me when people say it.</p><p>It is also KY Derby Day if you are into that sort of thing like most Kentuckians (Phantom Track was robbed. Why wasn't an inquiry called on the jockey riding the winner Mystik Dan?). There&rsquo;s a saying around these parts that goes something like: &ldquo;It doesn't matter which horses you pick or which bourbon you drink... said no Kentuckian ever,&rdquo; and that&rsquo;s pretty much the truth. Folks here love horses as much as they love bourbon, especially Woodford Reserve, and if you prefer a different bourbon, we can't be friends anymore. Okay, Blanton's and Knob Creek are excellent as well, and so is Wild Turkey Rare Breed - and I can smell the Wild Turkey distillery on a good day when the wind blows just right - but Woodford Reserve is so damn smooth it's sinful.</p><p>Presently, those living in the UK are enjoying a long weekend thanks to the Early May bank holiday on Monday. US folks will have to wait for the end of the month when Memorial Day rolls around. Come on end of May! We US folks need a three-day weekend too, ya know.</p> <p><a href="/what-are-you-playing-this-weekend-95">Read more</a></p>]]>/></item><item><title>Star Wars Day: May the 4th extravaganza scores free Jedi: Survivor trial, Star Wars swoops Fortnite and Lego, galactic deals await on games and merch - more</title><link>/star-wars-day-jedi-survivor-trial-swtor-games-sales-merch-sales-may-the-4th</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephany Nunneley-Jackson</dc:creator><pubDate>Sat, 04 May 2024 19:18:50 +0000</pubDate><guid>/star-wars-day-jedi-survivor-trial-swtor-games-sales-merch-sales-may-the-4th</guid><category>Star Wars</category><category>Xbox Series X/S</category><category>PS5</category><category>Nintendo Switch</category><category>Star Wars Day</category><category>PC</category><category>LucasArts</category><category>May the 4th</category><media:content medium="image" url="https://assetsio.gnwcdn.com/star-wars-unlimited-(1).png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/star-wars-unlimited-(1).png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Star Wars Day</strong> is here, and <strong>May 4th</strong> brings plenty of fun things going on in games, discounts to be had, shows to stream, and plenty more.</p><p>There are likely local festivities to get involved with so you should check the website of your local Chamber of Commerce or Tourism Board. Facebook will be your best bet, though.</p><p>This weekend is packed with exciting events and sales. From today until next week, the gaming world has something for everyone. Let's dive into a few highlights.</p> <p><a href="/star-wars-day-jedi-survivor-trial-swtor-games-sales-merch-sales-may-the-4th">Read more</a></p>]]>/></item><item><title>This Star Wars Day we celebrate the best part of the Star Wars Jedi series: Oggdo Bogdo</title><link>/this-star-wars-day-we-celebrate-the-best-part-of-the-star-wars-jedi-series-oggdo-bogdo</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sat, 04 May 2024 16:05:54 +0000</pubDate><guid>/this-star-wars-day-we-celebrate-the-best-part-of-the-star-wars-jedi-series-oggdo-bogdo</guid><category>Electronic Arts</category><category>Star Wars</category><category>PS4</category><category>Action Adventure</category><category>Single Player</category><category>Star Wars Jedi: Fallen Order</category><category>Star Wars Jedi: Survivor</category><category>Respawn Entertainment</category><category>Third person</category><category>PC</category><category>Xbox One</category><media:content medium="image" url="https://assetsio.gnwcdn.com/star-wars-jedi-oggdo-bogo.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/star-wars-jedi-oggdo-bogo.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Today is <strong>Star Wars Day</strong> The international celebration of lightsabers, Jedi, the Force, and little green guys. One of the more established nerd holidays, it's a time for peace and jubilance. However, I'm not here to mess around. As a fan of Star Wars - and more recently the Star Wars Jedi series - my mind is on one special guy. Star Wars Jedi 3, whenever it comes out, will be the climactic conclusion to a brilliant modern Star Wars trilogy. But it won't be the same without Oggdo.</p><p>Anyone who has played these games will have strong opinions about the king of all space frogs. While a running joke to some, it&rsquo;s a series highlight for others. This is absolutely not a joke and is <em>very</em> serious. Star Wars Jedi 3 may end up brilliant either way, but without Oggdo, a sizable portion of the fanbase will be bereft of hope. As such, I've written a list of suggestions on how I would like to see everyone's favourite frog return. Again, it&rsquo;s entirely serious.</p><p>One of the best running gags of the Star Wars Jedi series stems from a certain frog called Oggdo. This lad proved a challenging optional boss fight in the first game, with his no-BS attitude and unique charm popping back through the Spawn on Oggdo in Star Wars Jedi: Survivor. I don't care if canonically they have to make a new Oggdo in a lab or revive him through force shenanigans. Oggdo must return. The frog is as much a core part of the Star Wars Jedi series as Merrin is.</p> <p><a href="/this-star-wars-day-we-celebrate-the-best-part-of-the-star-wars-jedi-series-oggdo-bogdo">Read more</a></p>]]>/></item><item><title>25 years in, LEGO Star Wars has finally created the perfect set - and it’ll cost you less than what came before</title><link>/25-years-in-lego-star-wars-finally-created-the-perfect-set</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Sat, 04 May 2024 13:00:00 +0000</pubDate><guid>/25-years-in-lego-star-wars-finally-created-the-perfect-set</guid><category>The LEGO Group</category><category>Xbox Series X/S</category><category>Nintendo GameCube</category><category>Nintendo Switch</category><category>THQ Wireless</category><category>LEGO Star Wars: The Video Game</category><category>TT Games</category><category>Nintendo GBA</category><category>Xbox 360</category><category>Universomo</category><category>Hack &amp; Slash</category><category>PS2</category><category>iOS</category><category>Giant Entertainment</category><category>PC</category><category>Xbox One</category><category>Strategy: Real-Time Strategy</category><category>Xbox</category><category>Eidos</category><category>RPG</category><category>Multiplayer Competitive</category><category>Bird view / Isometric</category><category>Warner Bros. Games</category><category>Traveller's Tales</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lego-star-wars-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description<![CDATA[<img src="https://assetsio.gnwcdn.com/lego-star-wars-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>As we head into another corporate made-up holiday for May 4th, know that there is at least one <em>significant</em>, non-annual, and lesser-discussed Star Wars thing to celebrate in 2024 - 25 years of Lego Star Wars.</p><p>The success of Lego Star Wars can&rsquo;t really be understated. In video gaming, we know it as the brand combination that led to oodles of video games - but it charted a new course for Lego at large, too. It&rsquo;s the single most successful piece of Lego franchise licensing, but is also undoubtedly the brand that cracked the door open for other brands. With Lego&rsquo;s interest piqued, the toy behemoth has recreated everything from Batman to Horizon Zero Dawn in its iconic bricks - but it all began with Star Wars.</p><p>Part of the triumph of Lego Star Wars is really the breadth of its appeal. This is shared with regular Lego - there&rsquo;s city sets of police stations and hospitals for kids, but also <a href="/best-lego-set-of-2023">supremely detailed fully-featured buildings </a>for the <em>bigger</em> kids. Lego Star Wars has long followed this template, serving up cutesy play sets ranging from a tenner or so up to larger &lsquo;Christmas present&rsquo; tier toys - and then more expensive sets for adults who really should know better.</p> <p><a href="/25-years-in-lego-star-wars-finally-created-the-perfect-set">Read more</a></p>]]>/></item></channel></rss><div class="mads-block"></div>
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