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  1. <?xml version="1.0"?>
  2. <rss version="2.0"><channel><title>Blog RSS</title><link>https://community.secondlife.com/rss/1-blog-rss.xml/</link><description>RSS feed for Blogs</description><language>en</language><item><title>Changes to Add Payment Method Process</title><link>https://community.secondlife.com/blogs/entry/15929-changes-to-add-payment-method-process/</link><description>To continue to comply with financial regulations, we are required to make some changes to how Residents make payments in Second Life. As part of the first round of Resident facing changes, we&#x2019;re updating how you add Credit Cards and PayPal accounts as methods of payment on the Billing Information page of the Account Dashboard at SecondLife.com. This change is limited to the Add Payment Method process, but we wanted to step you through the changes here. We will be updating you in future Community Blog posts for the exciting changes yet to come!
  3.  
  4.  
  5. Current Add Payment Method Process
  6.  
  7.  
  8.  
  9.  
  10.  
  11.  
  12. On the Billing Information page, there are dedicated buttons to  
  13. Add a Credit Card: (https://cashier.secondlife.com/addpm)  
  14. Add a PayPal account: (https://cashier.secondlife.com/addpaypal)
  15. Note: There will be no changes to the Add a Skrill account process at this time.
  16.  
  17.  
  18. The Add a Credit Card process takes you to the Second Life Cashier page as shown here:
  19.  
  20.  
  21.  
  22.  
  23. And the Add a PayPal account process takes you to PayPal to connect a given PayPal account with your Second Life account as shown here:
  24.  
  25.  
  26.  
  27.  
  28. New Add Payment Method Process - None or One Payment Method on File
  29.  
  30.  
  31.  
  32. The changes that will go live on September 25th, 10:00am SLT will make it so that clicking either Add a Credit Card or Add a PayPal account will go to same Cashier link to add either type of payment information (https://cashier.secondlife.com/addpm_tilia_widget).
  33.  
  34.  
  35. Both 'Add' methods will take you to the same page, shown here with a PayPal account as the only Payment Method on file as an example. In order to add a new Payment Method, click the &#x201C;Add payment method&#x201D; link:
  36.  
  37.  
  38.  
  39.  
  40. On the next page you will see a Credit Card add form by default, with an option to select 'Add PayPal' beneath it if you prefer. If you want to add a Credit Card, please enter all of the card info and click the blue &#x201C;Add&#x201D; button at the bottom. If you want to add a PayPal account, please click the bottom &#x201C;Add PayPal&#x201D; button which will open up the PayPal form:
  41.  
  42.  
  43.  
  44.  
  45. New Add Payment Method Process - If You Have Two or More Payment Methods on File
  46.  
  47.  
  48.  
  49. If you have two or more Payment Methods on file, there will be an additional click you will have to take to see the first &#x201C;Add payment method&#x201D; link above. You will have to first click &#x201C;Other payment methods&#x201D; to see a list of your current payment methods and then click the bottom Add payment link beneath them as shown here:
  50.  
  51.  
  52.  
  53.  
  54. What&#x2019;s Next
  55.  
  56.  
  57.  
  58. We will be making changes in the coming month to simplify this process and to make it easier for you to add Payment Methods.
  59.  
  60.  
  61. FAQ
  62.  
  63.  
  64.  
  65. What if I want to add Skrill as a payment method?
  66. There will be no changes to the process to add Skrill as a payment method at this time.
  67.  
  68.  
  69. Why are you making these changes?
  70. While we try to keep the process for adding payment methods and handling billing as simple as possible, in this case, we have to make changes to comply with financial regulations. We're sorry for the inconvenience!
  71.  
  72.  
  73. Will my existing payment methods work?
  74. Yes! All currently added valid payment methods should work like normal.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/image5.png.81c7efa41637a1d4f1011869360e783b.png" length="118081" type="image/png"/><pubDate>Wed, 25 Sep 2024 16:52:46 +0000</pubDate></item><item><title>Concierge and Land User Group Meeting on Wednesday, September 25th, 2024</title><link>https://community.secondlife.com/blogs/entry/15928-concierge-and-land-user-group-meeting-on-wednesday-september-25th-2024/</link><description>The Concierge and Land User Group meeting is a monthly, public meeting for discussion and education on Second Life, useful to both Mainland Residents and Estate owners.
  75.  
  76.  
  77. Topics include any issues relating to Customer Relations/Support or concerning Land in general (mainland, islands, Linden Homes, estates, auctions, etc.).
  78.  
  79.  
  80. Join Wendi, Vix, and members of the Land team, on Wednesday at 12pm PT at Linden Estate Services.  All are welcome.
  81.  
  82.  
  83.  
  84.  
  85. Keep up to date with all of our user group meetings on our wiki and public calendar.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2021_03/1888473437_AuthorsPoint.jpg.d5e98de403f6064eca4708d27a8934fe.jpg" length="6553107" type="image/jpeg"/><pubDate>Wed, 25 Sep 2024 13:00:00 +0000</pubDate></item><item><title>Performance Enhancements Now Available: DeltaFPS and Firestorm Update</title><link>https://community.secondlife.com/blogs/entry/15927-performance-enhancements-now-available-deltafps-and-firestorm-update/</link><description>Dear Second Life Residents,
  86.  
  87.  
  88. We are happy to announce the next steps in our efforts to enhance your Second Life experience and performance.
  89.  
  90.  
  91. DeltaFPS Viewer (7.1.10) Officially Released
  92.  
  93.  
  94.  
  95. After thorough testing and your valuable feedback, we&#x2019;re happy to report that version 7.1.10, known as DeltaFPS, is now available for all residents as the official Second Life viewer. This update brings performance enhancements that are on par with our pre-PBR levels, ensuring a smoother and more responsive experience.
  96.  
  97.  
  98. What&#x2019;s new in DeltaFPS?
  99.  
  100.  
  101.  
  102. Improved frame rates: You&#x2019;ll notice smoother movement and transitions, especially in crowded or resource-intensive areas.
  103. Bug fixes and stability improvements: We&#x2019;ve squashed several bugs reported by users during the release candidate phase, making this the most stable version yet.
  104. Enhanced rendering: DeltaFPS optimizes how the viewer handles textures and shadows, providing better visual fidelity with less strain on your hardware.
  105. Here are the detailed release notes, if you&#x2019;d like a play-by-play!
  106.  
  107.  
  108.  
  109. You can download Second Life DeltaFPS (7.1.10) from our official viewer page here. As always, we welcome your feedback, and our team continues to monitor reports and suggestions to ensure that we can make even more improvements going forward.
  110.  
  111.  
  112. Firestorm Viewer Update Released
  113.  
  114.  
  115.  
  116. We&#x2019;re also excited to announce that our collaboration with the Firestorm team has borne fruit! Firestorm has officially released their updated viewer, which incorporates all the performance improvements from Atlasaurus with WebRTC, along with several additional enhancements unique to the Firestorm platform.
  117.  
  118.  
  119. Firestorm&#x2019;s key updates include:
  120.  
  121.  
  122.  
  123. Atlasaurus and WebRTC integration: All the performance boosts from our Atlasaurus viewer are now included in Firestorm, improving performance whether you use the default viewer or Firestorm.
  124. See more details in Firestorm's official release notes or check out Inara Pey's writeup: https://modemworld.me/2024/09/18/firestorm-7-1-10-webrtc-and-performance-tweaks
  125.  
  126.  
  127.  
  128. What&#x2019;s Next?
  129.  
  130.  
  131.  
  132. With DeltaFPS now fully released we are going to be closely monitoring the performance metrics, and our team is hard at work on ExtraFPS (7.1.11), the next major update designed to push Second Life&#x2019;s performance beyond previous limits. Stay tuned for more updates on ExtraFPS as we continue testing and refining this release.
  133.  
  134.  
  135. Thank you for your continued support, feedback, and patience as we work together to make Second Life better for everyone. We are proud of the strides we&#x2019;ve made, and we look forward to hearing about your experiences with both Second Life DeltaFPS and the latest Firestorm viewer.
  136.  
  137.  
  138. Enjoy your Second Life adventures,
  139. The Second Life Team</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/SL_logo_horz_blue_black_noTM_GOOGLEFORMS_FINAL.png.9f13b55668932d57f65646e8348a08fe.png" length="55792" type="image/png"/><pubDate>Thu, 19 Sep 2024 17:00:07 +0000</pubDate></item><item><title>The Spookiest Time of the Year is Almost Here!</title><link>https://community.secondlife.com/blogs/entry/15926-the-spookiest-time-of-the-year-is-almost-here/</link><description><![CDATA[Second Life is ready to celebrate with Haunted Halloween Events! Halloween is all over the grid, with plenty of activities to enjoy. Here’s what you can look forward to:
  140.  
  141.  
  142.  
  143.  
  144. Spooktacular Shopping Deals: The Shop &amp; Hop event features hundreds of merchants offering incredible discounts on their best items. Expect to find everything from eerie outfits and creepy costumes to haunted home decor and spooky accessories. Many merchants will be offering at least 20% off their items, so it’s the perfect time to stock up on all your Halloween essentials.
  145.  
  146.  
  147. Gifts: One of the highlights of Shop &amp; Hop is the gifts available at each store. These gifts are free for all shoppers. Make sure to visit every participating merchant to collect your goodies and discover unique items.
  148.  
  149.  
  150. Halloween-Themed Last Names: To add to the Halloween fun, Second Life is introducing new Halloween-themed last names! These special last names will be available for a limited time, allowing you to embrace the spooky season with a fitting moniker. Whether you choose something eerie like “Macabre” or playful like “Boo,” these names are sure to add a festive touch to your avatar.
  151.  
  152.  
  153. Premium Member Perks: If you’re a Second Life Premium member, you’re in for some extra treats! Premium members can claim exclusive virtual gifts at various inworld kiosks. These gifts are designed to enhance your Halloween experience and add a touch of luxury to your virtual life. Not a Premium member yet? Now might be the perfect time to upgrade and enjoy these special perks.
  154.  
  155.  
  156. Annual Trick or Treat Event in Bellisseria: Creep or crawl over to Bellisseria this Halloween season to snag some candy and win prizes! This is an interactive event open to everyone where Residents living in Bellisseria can host Candy Buckets on their parcels. You don’t want to miss the paranormal partygoers and creative costumes throughout Bellisseria during this virtual Trick-or-Treat. Plus, there are prizes to be won for all who participate! The event starts on October 1st! Participants who rez out a candy bucket will get 5 extra bonus candies per day starting on October 1st. Starting next week , you can get your Candy bucket in the Millbank region to set up for the event.
  157.  
  158.  
  159. Swaginator Hunt: Join the Swaginator Hunt starting on October 8th to find hidden items and collect exclusive prizes. Look out for clues and hints to guide you through the hunt.
  160.  
  161.  
  162. Get Ready for Second Life’s Halloween in 2024!
  163.  
  164.  
  165. Event Dates: October 1st - November 3rd
  166. Shop &amp; Hop: October 4th - November 3rd
  167. Annual Trick or Treat Event in Bellisseria: Starts October 1st
  168. Swaginator Hunt: Starts October 8th
  169.  
  170.  
  171.  
  172. How to Join the Fun
  173.  
  174.  
  175. Mark Your Calendar: October 1st - November 3rd.
  176. Explore the Shop &amp; Hop: Visit multiple shop and hop regions to discover deals and gifts.
  177. Change Your Last Name: Embrace the spooky season with a new Halloween-themed last name.
  178. And many more things to do in Second Life during the Halloween period!
  179.  
  180.  
  181.  
  182. More information will be posted on October 1st.
  183.  
  184.  
  185. Get ready to immerse yourself in the Halloween spirit and enjoy all the thrills and chills that Second Life has to offer. Happy shopping and haunting! 🎃👻]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/Halloween2024.jpg.1a9c58a97658d03fd4a6a3f7c6e743dc.jpg" length="143461" type="image/jpeg"/><pubDate>Fri, 13 Sep 2024 14:51:25 +0000</pubDate></item><item><title>Beta Access to Larger Bakes-on-Mesh Textures</title><link>https://community.secondlife.com/blogs/entry/15925-beta-access-to-larger-bakes-on-mesh-textures/</link><description>We are excited to announce that as of today, you can start using our initial release of 2k BOM (Bakes On Mesh) support on the Aditi beta grid! While we have conducted internal testing, we would love for you, our dedicated residents, to explore this new feature thoroughly. Your participation will help us identify and resolve any potential bugs that may have slipped through our testing.
  186.  
  187.  
  188. In conjunction with the introduction of 2k BOM, we have also streamlined the process for accessing the beta grid. Previously, residents were required to submit a support ticket to manually copy their accounts to Aditi. This process is now automated. Upon your first login attempt to the beta grid, your account will automatically sync, significantly simplifying access. Please be aware that the initial login may experience a brief delay as your account is copied over, but subsequent logins will proceed without delay.
  189.  
  190.  
  191. We anticipate a temporary increase in system activity due to these enhancements. If you encounter any issues with these new enhancements, we highly recommend attending the Server User Group meetings held every Tuesday at 12 PM PST in the Denby region. Alternatively, you can submit a bug or feature request on feedback.secondlife.com. Your feedback is essential for refining and improving our services.
  192.  
  193.  
  194. How Does 2k BOM Work?
  195.  
  196.  
  197. You might be wondering, &#x201C;Will all these new 2k textures slow my GPU to a crawl?&#x201D; Fear not! There are built-in limitations that keep things running smoothly. Bake will still produce 1024x1024 textures if no 2k textures are included in your layers. In fact, it will always use the highest resolution among the inputs. So, if you only have 512x512 layers, your result will be a 512x512 texture. And for those worried about 2k eyes&#x2014;they&#x2019;re safely capped at 512x512.
  198.  
  199.  
  200. Here are some quick examples:
  201.  
  202.  
  203. Several layers with 512x512 and 1024x1024 textures: The largest resolution is 1024x1024, so your bake will be 1024x1024, with 512x512 layers upscaled to match.
  204. Layers only with 512x512 textures: The result will be 512x512, no changes there.
  205. Several layers with 1024x1024 and one 2048x2048 texture: All 1024x1024 textures will be upscaled, resulting in a glorious 2k bake.
  206.  
  207.  
  208.  
  209. Inventory Synchronization
  210.  
  211.  
  212. Each night, the beta grid will sync your inventory from Agni, provided you have logged into the beta grid within the past 24 hours. If you encounter issues where inventory items appear to be missing after synchronization, clearing your viewer's cache should resolve the problem, as it may have cached your old inventory.
  213.  
  214.  
  215. We encourage you to dive in and explore these new features. Your input is key to ensuring the success of these enhancements. Happy baking!
  216.  
  217.  
  218. Best regards,
  219. Pepper Linden</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/BeforeandAftercopy.jpg.0aef51a281cbb83b92305c316930c0c8.jpg" length="669882" type="image/jpeg"/><pubDate>Thu, 12 Sep 2024 21:22:21 +0000</pubDate></item><item><title>An Update on Second Life Performance Enhancements</title><link>https://community.secondlife.com/blogs/entry/15924-an-update-on-second-life-performance-enhancements/</link><description>Dear Second Life Residents,
  220.  
  221.  
  222. We know many of you have been waiting patiently, and we&#x2019;d like to update you on our ongoing efforts to address performance issues.
  223.  
  224.  
  225. Current Viewer - Atlasaurus (7.1.9)  
  226. The default Second Life viewer, version 7.1.9 (Atlasaurus), has already shown positive performance improvements, and we&#x2019;re pleased to see progress being made.
  227.  
  228.  
  229. Release Candidate - DeltaFPS (7.1.10)  
  230. Our next viewer update, version 7.1.10 (DeltaFPS), is now available as a release candidate (RC). It is already performing on par with our pre-PBR levels. You can download it here, but please keep in mind that as a release candidate, it may still contain undiscovered issues. We welcome your feedback through bug reports and feature requests at feedback.secondlife.com.
  231.  
  232.  
  233. Future Release - ExtraFPS (7.1.11)  
  234. We are also actively working on version 7.1.11 (ExtraFPS), which is still in development and coming soon. Our goal with this version is to surpass previous performance benchmarks and take your Second Life experience to the next level.
  235.  
  236.  
  237. Collaboration with Firestorm  
  238. We&#x2019;re also collaborating closely with the Firestorm team to ensure that these improvements are integrated across the board. The next Firestorm release will include all the performance fixes of Atlasaurus, as well as additional enhancements that Firestorm is developing.
  239.  
  240.  
  241. We&#x2019;re excited to move Second Life forward in ways that benefit all our residents. With your feedback and the dedication of our third-party developers, we&#x2019;re confident we can continue to improve the Second Life experience together.
  242.  
  243.  
  244. Thank you for your continued support,  
  245. The Second Life Team</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/SL_logo_horz_blue_black_noTM_GOOGLEFORMS_FINAL.png.6e3e82716038079b919197c09ef66aae.png" length="55792" type="image/png"/><pubDate>Fri, 06 Sep 2024 23:17:56 +0000</pubDate></item><item><title>Stay Alert: Spotting Suspicious Download Links</title><link>https://community.secondlife.com/blogs/entry/15923-stay-alert-spotting-suspicious-download-links/</link><description>You may see viewer download links shared in local chat, DM, or even group chat. These links are usually unsafe and link to software that compromises your Second Life account or installs additional hidden software that gives a stranger control of your computer. Be wary of downloadable software links. Strangers may claim that their link is an early fix, a special version of the viewer, or an early release of an anticipated product. Don&#x2019;t be fooled!
  246.  
  247.  
  248. If you see a link advertising a Third-Party Viewer, don&#x2019;t click it directly. Always check our Third Party Viewer Directory for a list of safe download locations. All approved third-party viewers are included here, and the official Second Life Viewer is available from the Second Life site. To help keep others safe, share this blog post and submit an Abuse Report if you see a suspicious link shared in world.
  249.  
  250.  
  251. Last year, we posted this blog with information on keeping your account safe from phishing. It includes these additional precautions:
  252.  
  253.  
  254. Be wary of unsolicited messages or emails. If you receive a message from an unknown sender or even a friend (you never know if their account was compromised), be cautious before clicking any links. It&#x2019;s always best to err on the side of caution.
  255. Check the website&#x2019;s URL. Before logging into the website, ensure you&#x2019;re on a legitimate site. A phishing website will often have a similar-looking URL, but with slight variations. Check for spelling errors or subtle changes in the website&#x2019;s address.
  256. Look for security indicators. Legitimate websites will often have security indicators, such as a padlock icon or &#x201C;https&#x201D; in the URL. This indicates that your information is being transmitted securely. If you are unsure if a URL is legitimate, you can always send in a support ticket and ask for clarification.
  257. Use strong passwords. A strong password is at least 8 characters long and combines uppercase and lowercase letters, numbers, and symbols. You should also use a different password for each online account to reduce the risk of multiple accounts being compromised if one password is stolen.
  258. Enable Multi-Factor Authentication (MFA). This will add an extra layer of security to your account by requiring a second form of identification to access your account to make account changes.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_09/SL_logo_horz_blue_black_noTM_GOOGLEFORMS_FINAL.png.958e4b3fd0c79bc4579e073cbd5e010f.png" length="55792" type="image/png"/><pubDate>Tue, 03 Sep 2024 19:46:21 +0000</pubDate></item><item><title>Concierge and Land User Group Meeting on Wednesday, August 28th, 2024</title><link>https://community.secondlife.com/blogs/entry/15922-concierge-and-land-user-group-meeting-on-wednesday-august-28th-2024/</link><description>The Concierge and Land User Group meeting is a monthly, public meeting for discussion and education on Second Life, useful to both Mainland Residents and Estate owners.
  259.  
  260.  
  261. Topics include any issues relating to Customer Relations/Support or concerning Land in general (mainland, islands, Linden Homes, estates, auctions, etc.).
  262.  
  263.  
  264. Join Wendi, Vix, and members of the Land team, on Wednesday at 12pm PT at Linden Estate Services.  All are welcome.
  265.  
  266.  
  267.  
  268.  
  269. Keep up to date with all of our user group meetings on our wiki and public calendar.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2021_03/1888473437_AuthorsPoint.jpg.d5e98de403f6064eca4708d27a8934fe.jpg" length="6553107" type="image/jpeg"/><pubDate>Wed, 28 Aug 2024 13:00:00 +0000</pubDate></item><item><title>News from the Second Life Team -- Summer 2024 Edition</title><link>https://community.secondlife.com/blogs/entry/15921-news-from-the-second-life-team-summer-2024-edition/</link><description><![CDATA[This Summer has had some highs and lows. SL21B was a great success – the exhibitions, the events &amp; performances, the town halls and the beta launch of Second Life mobile app – we enjoyed celebrating with all of you! But the rollout of PBR has been rocky and we know that it’s caused a lot of frustration. If you are having issues such as lag or texture loading with the latest release, please see this blog post for details on what happened and what you can do for better performance.
  270.  
  271.  
  272. Now let’s catch you all up on recent product developments! Continue reading for mobile updates, server changes, news for creators and Viewer releases.
  273.  
  274.  
  275. 📱 Mobile Update
  276.  
  277.  
  278.  
  279. Our Second Life mobile app – in Beta for Premium and Premium Plus users since SL21B - received a bunch of updates last week including the following bug fixes + improvements:
  280.  
  281.  
  282. Fixes to the client against bad extended material data
  283. Reduced sensitivity of v-stick resulting in improved control of avatar movement
  284. Support for new voice chat functions
  285. Lighting falloff calculation is improved
  286. Groups: Fix so Groups identifies correct members
  287. New Memory Allocators: iOS and Android: We'll now use the OS memory reports to hint our memory allocations in real-time, allowing us to load a bit more content before we run out of RAM.
  288. Fixes resizing the app on Android folding devices (e.g. Samsung Z-Fold)
  289. Prevents several issues relating to executing UI operations on the wrong thread
  290. Water no longer appears in weird places after you teleport
  291. More fixes for BOM-using avatars where textures would not load
  292.  
  293.  
  294.  
  295. And UI Changes:
  296.  
  297.  
  298. Wear or remove a group tag
  299. UI to show (or hide) group titles
  300. Fix to not include self in nearby count
  301. L$ balance (in developer settings)
  302. Modal dialog updates
  303. Simplified loading animation for Destination Guide
  304.  
  305.  
  306.  
  307.  
  308.  
  309. Please give WebRTC Voice on mobile a try! Enable via menu &gt; Settings &gt; Developer tools &gt; Voice
  310.  
  311.  
  312.  
  313.  
  314. and visit one of the following WebRTC Voice regions:
  315.  
  316.  
  317. WebRTC Voice 1
  318. WebRTC Voice 2
  319. WebRTC Voice 3
  320. WebRTC Voice 4
  321.  
  322.  
  323.  
  324. And never miss a message from friends (or non-friends!) while offline when you enable Notifications!
  325.  
  326.  
  327.  
  328.  
  329. 🌐 Server Changes
  330.  
  331.  
  332.  
  333. Some important fixes and features have made their way across the grid in the last several months.
  334.  
  335.  
  336. We fixed the hovering-on-login issue. Your floating avatar landed as soon as you moved, but we’re still very happy that this fix landed!
  337.  
  338.  
  339. We also shipped support for 2k textures which allows artists to add much more detail to their creations.
  340.  
  341.  
  342. We made several under the hood changes to support upcoming Lua scripting and fixed a bug with region restart scheduling.
  343.  
  344.  
  345. And this week, the grid also welcomed a bunch of changes in support of Combat 2.0 – read more below – and we shipped support for gamepad input to LSL scripts.
  346.  
  347.  
  348. Lua Scripting
  349.  
  350.  
  351.  
  352. We are working on Lua scripting for compatibility with LSL, there is a lot to be said here, so perhaps it's better to link you directly to the Lua FAQ.
  353.  
  354.  
  355. FAQ https://wiki.secondlife.com/wiki/Lua_FAQ
  356.  
  357.  
  358.  
  359. 🪀 Creator news
  360.  
  361.  
  362.  
  363. 💣 Combat 2.0
  364.  
  365.  
  366.  
  367.  
  368.  
  369. Combat 2.0 is here with the Tuesday 8/20/2024 update to Second Life Server
  370.  
  371.  
  372. New LSL functions and region settings to support building flexible combat systems using the built in damage system.
  373. Damage adjustment for armor and healing.
  374. Damage types, allow for vulnerabilities and resistances.
  375. System supported combat logs for leader board support.
  376. Region settings allow control of death teleports and damage throttles.
  377. More in depth information in the wiki https://wiki.secondlife.com/wiki/Category:LSL_Combat2
  378. Find cool combat destinations in our new Combat category in the Destination Guide
  379.  
  380.  
  381.  
  382. Coming soon:
  383.  
  384.  
  385.  
  386. 💻 Viewers
  387.  
  388.  
  389.  
  390. 🗺️Atlasaurus
  391.  
  392.  
  393.  
  394. In addition to several performance fixes for Macs, VRAM budgeting and improved memory handling for all, Atlasaurus includes support for taking large groups of items back into inventory as individual objects, instead of a coalesced bundle of items, leaving you wondering if your favorite chair is really in there with the rest of your living room set. There is also a new Max Nearby Lights slider in Advanced Graphics Settings, for when things seem too bright. Plus a sneak peek at GLTF model imports which allows you a local, preview-only version, of what an imported model will look like. Plus all of WebRTC merged in! More below.
  395.  
  396.  
  397. 🗣️WebRTC Voice Viewer
  398.  
  399.  
  400.  
  401. We are very excited at this opportunity to update the voice experience for all Second Life residents! In fact it's worthy of its own blog post.
  402.  
  403.  
  404. 🧰Maintenance Viewers
  405.  
  406.  
  407.  
  408. DeltaFPS will be the next Release Candidate (RC) which will contain many more performance improvements focusing on bringing frame rates up to and if not better than, where they were before. With the move to GitHub we are also trying a new development method called GitFlow. This will mean fewer parallel Release Candidates (RCs) and more frequent, smaller feature releases with only one active RC at a time. For this reason both Maintenance B and C, which were published and had several thousand user hours each, were closed and merged into the develop branch. All those users were offered an upgrade to Atlasaurus already.
  409.  
  410.  
  411. Default Viewer
  412.  
  413.  
  414.  
  415. Materials Featurettes
  416.  
  417.  
  418.  
  419. This viewer was promoted to default release in June and contains support for Mirrors, PBR Terrain and 2k textures. We are excited about supporting these features and improving the visual quality of content in Second Life. Now it's time to focus on those performance issues though.
  420.  
  421.  
  422.  
  423.  
  424. Follow our Featured News Blog and connect with us on Social Media for future Second Life News!]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/image4.png.7aa31fce14960e37a02eb509c6fba0de.png" length="261284" type="image/png"/><pubDate>Fri, 23 Aug 2024 18:00:54 +0000</pubDate></item><item><title>Having problems with frame rate, texture loading, or performance? Here&#x2019;s what you can do.</title><link>https://community.secondlife.com/blogs/entry/15920-having-problems-with-frame-rate-texture-loading-or-performance-here%E2%80%99s-what-you-can-do/</link><description><![CDATA[Sept. 19 Update:
  425.  
  426.  
  427. Both the official Second Life Viewer and the Firestorm Viewer have been updated with performance improvements including less crashes and more speed! Check the update at this link!
  428.  
  429.  
  430. Sept. 6 Update:
  431.  
  432.  
  433. Our development team has posted another update on Second Life performance enhancements. See the latest update here.
  434.  
  435.  
  436. Aug. 26 Update:
  437.  
  438.  
  439. We are happy to announce that we have promoted the Atlasaurus Viewer to be the official Second Life Viewer today. As mentioned, this Viewer contains performance improvements that will benefit lower-end systems, stability fixes to reduce the crash rate, and also contains WebRTC Voice support (more info on that in this blog post). More performance improvements are coming in future releases. See a full list of features and fixes in the Release Notes here.
  440.  
  441.  
  442.  
  443.  
  444. ORIGINAL POST BELOW:
  445.  
  446.  
  447. Are you experiencing graphics issues or increased lag with Second Life after recent Viewer updates? Let’s get you back up and running without missing a (virtual) beat.
  448.  
  449.  
  450. OFFICIAL SECOND LIFE VIEWER: UPDATE NOW FOR IMPROVED PERFORMANCE
  451.  
  452.  
  453. If you are having issues with the Official Second Life Viewer, you can immediately download an update here that addresses many of the issues affecting performance, particularly among those who may be using older or less powerful computers. We are continuing to work on additional fixes that will further address texture loading issues and low framerates. If you don’t update proactively now, you’ll soon see a prompt when you go to login to Second Life in the coming days encouraging you to update.
  454.  
  455.  
  456. FIRESTORM &amp; THIRD PARTY VIEWERS: UPDATE OPTIONS
  457.  
  458.  
  459. We are working closely with the Firestorm team to coordinate the rollout of updates that will improve your performance. You have a few options:
  460.  
  461.  
  462. If you are having performance issues and don’t want to wait for the next Firestorm Viewer release with fixes, you can download the older 6.6.17 version of the Firestorm Viewer which its development team recently announced will continue to be available “forever.” While this version is more stable in the short term, it may not be the best option in the long term for those who want to continue to see future enhancements to Second Life including updates to voice chat in the coming weeks. Once the new release with performance fixes comes out, we encourage you to give that a try.
  463. The next release of the Firestorm viewer will include all the performance fixes we are working on. You’ll be prompted to update your Firestorm Viewer once it is ready in the next few days, but you can also be one of the first to try it by joining the Firestorm Preview Group inworld and continue to stay connected with their development progress on the official Firestorm Viewer website and its dedicated download page.
  464.  
  465.  
  466.  
  467. As a reminder, our Third Party Viewer directory contains a variety of specialized Viewer options that have been vetted and approved as alternative ways to access Second Life.
  468.  
  469.  
  470. SO WHAT HAPPENED?
  471.  
  472.  
  473. We are always striving to add more improvements to Second Life and we’ve been particularly excited to roll out integration of PBR Materials, which has the potential to improve and modernize much of the look and feel of our virtual world. However, the introduction of PBR has not gone as smoothly as we would like and we have heard community frustrations and feedback with recent PBR-enabled Viewer releases of both the Official Second Life Viewer and Firestorm Viewer.
  474.  
  475.  
  476. We share your frustration and are taking steps to make things better for everyone on both lower-end and high-end systems. This means that we’re actively focused on improving the performance in a variety of areas including improved FPS, VRAM management, texture loading, alpha blending, and even how lighting is rendered within the world. Additional fixes are already in our development pipeline and will head to QA soon.
  477.  
  478.  
  479. We know that many of you just want to log in and enjoy your Second Life and we are committed to making things right. We appreciate your patience and loyalty to Second Life and encourage you to continue to send us your feedback and help us continue to improve as we move forward. We also have the PBR wiki and several Support resources available if you get stuck or need help.
  480.  
  481.  
  482. We’ll see you inworld!
  483.  
  484.  
  485. The Second Life team]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/SL_logo_horz_blue_black_noTM_GOOGLEFORMS_FINAL.png.f1ab1d6012bc6343fd8393241511bef0.png" length="55792" type="image/png"/><pubDate>Thu, 22 Aug 2024 22:08:59 +0000</pubDate></item><item><title>Big updates coming to voice services in Second Life</title><link>https://community.secondlife.com/blogs/entry/15919-big-updates-coming-to-voice-services-in-second-life/</link><description>Voice services in Second Life are getting a big upgrade and we are excited to share an update on our progress with you! We are introducing a modern protocol - WebRTC and will be transitioning away from our current voice services (Vivox) shortly thereafter. You can try out WebRTC Voice right now and enjoy the higher quality audio, stereo audio, noise reduction, automatic gain control, echo cancellation and improved security. Here&#x2019;s our previous blog post from April for reference.
  486.  
  487.  
  488. The Second Life WebRTC Voice viewer (now Atlasaurus+WebRTC) has been a Release Candidate viewer for some time and is on the cusp of becoming the default viewer! Download
  489.  
  490.  
  491. We expanded the Second Life WebRTC Voice channel &#x201C;Pop Rocks&#x201D; to 4 regions:  
  492. WebRTC Voice 1  
  493. WebRTC Voice 2  
  494. WebRTC Voice 3  
  495. WebRTC Voice 4
  496.  
  497.  
  498. Any WebRTC Voice-enabled viewer can also be used for voice on non-WebRTC, voice-enabled regions. Our Second Life mobile client (now in Beta for Premium and Premium Plus subscribers) also has integrated WebRTC voice support!
  499.  
  500.  
  501. There are some known issues, however, that we want you to be aware of:
  502.  
  503.  
  504. Conference/Group/P2P in WebRTC is not yet available on the WebRTC Voice regions.
  505. An occasional popup regarding voice server incompatibility can appear. Restart voice if you see this.  To restart voice in the viewer:
  506. Hover over the speaker icon in the upper right corner of the viewer.
  507. Wait for the dialogue to appear.
  508. Uncheck the voice checkbox and wait a few seconds.
  509. Recheck the voice checkbox.  
  510. Voice morphing is not available in WebRTC-Voice enabled regions.
  511. Selecting another voice device while in a group, conference, or peer-to-peer call may drop the call.
  512.  
  513.  
  514.  
  515. If you are using the WebRTC Voice RC Viewer during this period of time when most regions support Vivox Voice while only a few regions support WebRTC Voice, be aware that Vivox Voice Morphing is not supported in either WebRTC Voice regions or Vivox regions. If voice morphing had been enabled via an older viewer, you will see a dialog to let you know the implications of using voice:
  516.  
  517.  
  518. OK - Acknowledges that voice morphing does not work in the WebRTC viewer and using voice will transmit unmodified audio.
  519.  
  520.  
  521.  
  522. Because voice morphs are tied to Vivox, the third-party voice service that's supported voice in Second Life for many years, they do not work on the new WebRTC protocol. While we're sorry for this inconvenience, there are many excellent alternatives for voice morphing that have become available to the general public as technology has developed. For questions about WebRTC and Voice Morphing we have an FAQ to help.
  523.  
  524.  
  525. For Third Party Viewer developers, please check out this branch:  
  526. https://github.com/secondlife/viewer
  527.  
  528.  
  529. We&#x2019;re excited to bring WebRTC Voice to the entire grid. Please share your feedback or any issues found in our feedback portal. We&#x2019;ll continue to deploy updates to the WebRTC Voice regions during this time.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/webrtc.png.b4afcefd26a1e14ef9d042abcf1b568c.png" length="8492" type="image/png"/><pubDate>Tue, 20 Aug 2024 16:08:50 +0000</pubDate></item><item><title><![CDATA[Halloween Shop & Hop Event 2024 - Applications Now Open!]]></title><link>https://community.secondlife.com/blogs/entry/15918-halloween-shop-hop-event-2024-applications-now-open/</link><description><![CDATA[The Halloween season is fast approaching and our annual multi-region inworld shopping event is coming back. If you are a Content Creator, this is your chance to spook up some sales and reach a large audience with your creepiest and coolest creations!
  530.  
  531.  
  532. The 2024 Halloween Shop &amp; Hop will open on October 4th and will run through November 3rd. This is your opportunity to bring a ton of new customers to your brand, by offering some of your best items. We are looking for Merchants willing to offer a discount on their items (at least 20% off) and provide a new non-exclusive gift to shoppers.
  533.  
  534.  
  535. If this sounds like something you would be interested in, please fill out this form as soon as possible and no later than Sunday, August 25, 2024. We will contact you soon after that date if your application is accepted.]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/HalloweenShopHop2024.jpg.9b864849ac6594cbbdf99ba71908bd5d.jpg" length="408990" type="image/jpeg"/><pubDate>Fri, 16 Aug 2024 14:47:05 +0000</pubDate></item><item><title>Second Life Community Exhibition - August 2024 Expansion</title><link>https://community.secondlife.com/blogs/entry/15917-second-life-community-exhibition-august-2024-expansion/</link><description><![CDATA[In our ongoing effort to connect newcomers to Second Life with some of the most vibrant and active communities within our virtual world, we initiated the Second Life Community Exhibition (SLCE) on January 30th, 2024. Following the enthusiastic reception of the initial exhibits, we're excited to announce the latest expansion.
  536.  
  537.  
  538. Phase III Expansion – August 2024
  539.  
  540.  
  541. As we enter Phase III on August 15th, we're not only introducing new exhibits but also enhancing a few from earlier phases with larger parcels to enrich the visitor experience. Here’s what’s new and upgraded in this phase:
  542.  
  543.  
  544. Virtual Worlds Education Consortium (VWEC)
  545. Premier Wrestling
  546. American Cancer Society
  547. Cycling Federation
  548. Baunatal
  549. Blender School
  550. Jeogot Warship
  551. Happy Hippo
  552. Echo Group
  553. Rosehaven Estate
  554. Sea of Fables
  555. Circle Mental Health
  556.  
  557.  
  558.  
  559. These additions join our thriving communities from previous phases:
  560.  
  561.  
  562. Phase I – January 2024
  563.  
  564.  
  565. Bay City
  566. Nonprofit Commons Oasis
  567. Virtual Ability
  568. BURN2
  569. Boystown
  570. Caledon
  571. Furzona
  572. LWN - Second Norway
  573. Drivers of SL
  574. Confederation of Democratic Simulators
  575. Bellisserian Bureau of Bureaucracy
  576.  
  577.  
  578.  
  579. Phase II – May 2024
  580.  
  581.  
  582. Baunatal German Community
  583. Islands of New England
  584. The Nature Collective
  585. FOCUS Art Magazine and Galleries
  586. The Teegle Equestrian Community
  587. Leeward Cruising Club
  588. The Lighthouse: Support &amp; Meetings
  589. Premier Wrestling (expanded in Phase III)
  590. Virtual Worlds Education Consortium (expanded in Phase III)
  591. American Cancer Society (expanded in Phase III)
  592.  
  593.  
  594.  
  595. Each of these phases has built upon the last, broadening the scope and depth of what Second Life has to offer. These communities not only enhance the variety within our exhibition but also foster a supportive and engaging environment for all Residents.
  596.  
  597.  
  598. We invite you to explore these dynamic communities and connect with the unique cultures and initiatives each exhibit brings to Second Life.
  599.  
  600.  
  601. Looking Ahead
  602.  
  603.  
  604. Our commitment to expanding the SLCE is ongoing. We plan to continuously cycle in new communities to keep our exhibition fresh and engaging. If you are interested in being considered, please fill out the application form.
  605.  
  606.  
  607.  
  608.  
  609.  
  610. Second Life Community Exhibition
  611.  
  612. The Second Life Community Exhibition (SLCE) is designed to showcase a variety of communities to new Residents right from the start, by featuring them prominently at the Welcome Hub, a key initial gathering spot. We will regularly update the exhibition with a diverse mix of community showcases.
  613.  
  614. More Info Teleport]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/SLCE.png.71c76b467af5f7541508168377d0e0a4.png" length="642982" type="image/png"/><pubDate>Thu, 15 Aug 2024 19:03:21 +0000</pubDate></item><item><title>Season of Change!</title><link>https://community.secondlife.com/blogs/entry/15916-season-of-change/</link><description>&#x1F342;&#x1F330;&#x1F341;
  615.  
  616.  
  617. Residents featured in this image:
  618.  
  619.  
  620. Top Row (from left to right):  
  621.  
  622.  
  623. Calith V
  624. KevinJMS
  625. Prophet
  626. Luna Morineaux
  627. WrenNoir Cerise
  628. Oscar Ruvalcab
  629.  
  630.  
  631.  
  632. Middle Row (from left to right):  
  633.  
  634.  
  635. MarktheDark
  636. Lily Bunny
  637. Shun
  638. Nimoe Constantine
  639. Amara Trouble
  640.  
  641.  
  642.  
  643. Bottom Row (from left to right):
  644.  
  645.  
  646. Ruby O'Kelly
  647. Lyza B
  648. Graves Ghostly
  649. Emeline Laks
  650. Enzo Monacular
  651. Sydd Sinister
  652.  
  653.  
  654.  
  655. Thank you for sharing your beautiful images with us! &#x1F496;
  656.  
  657.  
  658. For a chance to have your image featured in our social campaigns, submit your work to the Official Second Life Flickr Group.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_08/August2024copy.jpg.7b880bf3bf591c476ac647c4bab7df36.jpg" length="698197" type="image/jpeg"/><pubDate>Wed, 14 Aug 2024 15:26:46 +0000</pubDate></item><item><title>Web User Group on August 6, 2024</title><link>https://community.secondlife.com/blogs/entry/15915-web-user-group-on-august-6-2024/</link><description><![CDATA[Happy Tuesday!
  659.  
  660.  
  661. Please note the change for this month: we’re holding our monthly Web User Group meeting on Tuesday, August 6th at 10am PT, a shift from our usual schedule, in our usual meeting place.We'll discuss the status of ongoing projects and future plans for our web properties. As always, we’ll reserve ample time for community Q&amp;A. This meeting is conducted using voice. Feel free to contribute in voice or text, but ensure your voice settings are activated. We look forward to seeing you at this new time!
  662.  
  663.  
  664. Stay updated with all of our user group meetings on our wiki and public calendar.]]></description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2021_06/FeaturedNewsHeader.jpg.ef3952e0a4fa31ba29870ebc1eb78321.jpg" length="90916" type="image/jpeg"/><pubDate>Tue, 06 Aug 2024 13:00:00 +0000</pubDate></item><item><title>Concierge and Land User Group Meeting on Wednesday, July 24th, 2024</title><link>https://community.secondlife.com/blogs/entry/15914-concierge-and-land-user-group-meeting-on-wednesday-july-24th-2024/</link><description>The Concierge and Land User Group meeting is a monthly, public meeting for discussion and education on Second Life, useful to both Mainland Residents and Estate owners.
  665.  
  666.  
  667. Topics include any issues relating to Customer Relations/Support or concerning Land in general (mainland, islands, Linden Homes, estates, auctions, etc.).
  668.  
  669.  
  670. Join Wendi, Vix, and members of the Land team, on Wednesday at 12pm PT at Linden Estate Services.  All are welcome.
  671.  
  672.  
  673.  
  674.  
  675. Keep up to date with all of our user group meetings on our wiki and public calendar.</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2021_03/1888473437_AuthorsPoint.jpg.d5e98de403f6064eca4708d27a8934fe.jpg" length="6553107" type="image/jpeg"/><pubDate>Wed, 24 Jul 2024 13:00:00 +0000</pubDate></item><item><title>Important Update on the Second Life Blogger Network</title><link>https://community.secondlife.com/blogs/entry/15913-important-update-on-the-second-life-blogger-network/</link><description>As we continue to evolve and improve our various community initiatives, we have decided to put the Second Life Blogger Network (SLBN) on a temporary hiatus. This pause will allow us to dedicate resources to upcoming changes and enhancements designed to enrich our community's experience even further.
  676.  
  677.  
  678. We sincerely appreciate the incredible contributions that each of you, our esteemed bloggers, have made to enrich the Second Life community. Please know that this decision was made with careful consideration and is not a reflection of the value we place on your work.
  679.  
  680.  
  681. During this hiatus, we're excited to expand our Second Life Weekly Email Newsletter. This will be one of the main venues for us to highlight community features, showcase events, and share important news directly. We encourage all of you to subscribe to stay updated with the latest and greatest from around Second Life. It's a fantastic way to ensure you don't miss out on any of the action!
  682.  
  683.  
  684. Moreover, we invite you to visit our Community Resources Portal, where you can connect with user groups and discover numerous other ways to engage and contribute. Whether you're looking to network with other Residents or find support and inspiration, these resources are there to enhance your Second Life journey.
  685.  
  686.  
  687. We extend our heartfelt thanks for your understanding and continued support. The creativity and dedication of bloggers like you are what makes Second Life such an incredible place. We look forward to bringing you along on this next phase of our journey and seeing all the new ways we can continue to grow together.
  688.  
  689.  
  690. Stay tuned, stay connected, and, most importantly, keep creating!</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_07/SL_Sub-Logos-Blogs.png.bb18d04378a80ee4bc8de3b8435d87c2.png" length="16236" type="image/png"/><pubDate>Mon, 22 Jul 2024 17:55:19 +0000</pubDate></item><item><title>Corsica South Coasters : Exhibition Opening "The Delicate Sound of Flowers" by Mareea Farrasco</title><link>https://community.secondlife.com/blogs/entry/15912-corsica-south-coasters-exhibition-opening-the-delicate-sound-of-flowers-by-mareea-farrasco/</link><description>"We are honored to exhibit the latest artworks by &#x1D40C;&#x1D41A;&#x1D42B;&#x1D41E;&#x1D41E;&#x1D41A; during July and August 2024.
  691. "&#x1D47B;&#x1D489;&#x1D486; &#x1D46B;&#x1D486;&#x1D48D;&#x1D48A;&#x1D484;&#x1D482;&#x1D495;&#x1D486; &#x1D47A;&#x1D490;&#x1D496;&#x1D48F;&#x1D485; &#x1D476;&#x1D487; &#x1D46D;&#x1D48D;&#x1D490;&#x1D498;&#x1D486;&#x1D493;&#x1D494;" is an attempt to express the cooperation of senses in the creation of the pictures. We hope you join us at the opening party and enjoy the mesmerizing, colorful, surprising and sometimes silent pictures.
  692. &#x1D40C;&#x1D41A;&#x1D42B;&#x1D41E;&#x1D41E;&#x1D41A; herself is a talented and well known SL photographer around the grid and the owner of IMAGO Land and curator of IMAGO Art Galleries."
  693.  
  694.  
  695. Read more on the blog</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2024_07/CorsicaSouthCoasters-1.png.e3d560aa98701267a06f0008709a50d2.png" length="1080664" type="image/png"/><pubDate>Wed, 03 Jul 2024 19:00:00 +0000</pubDate></item><item><title>Inara Pey : Wandering in The Magic Hour in Second Life</title><link>https://community.secondlife.com/blogs/entry/15911-inara-pey-wandering-in-the-magic-hour-in-second-life/</link><description>"Six &#x2013; along with Justice Vought &#x2013; is one of the talents behind the former Oxygen region designs, which I wrote about in 2019 and again in 2021, a place which had a deserved reputation for being thoroughly photogenic. The Magic Hour is in a similar vein in this regard, offering beach-front setting backed by tall hills up to which the landscape climbs, the entire setting rich in opportunities for avatar and landscape photography." Read more on the blog</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2020_06/SLBNHeader.jpg.015c7c733a32ee12c4b2b5011882324a.jpg" length="928771" type="image/jpeg"/><pubDate>Wed, 03 Jul 2024 18:00:00 +0000</pubDate></item><item><title><![CDATA[New World Notes : Sam Rougefeu Vividly Photographs Second Life With Fun Notes & Helpful Teleport Links]]></title><link>https://community.secondlife.com/blogs/entry/15910-new-world-notes-sam-rougefeu-vividly-photographs-second-life-with-fun-notes-helpful-teleport-links/</link><description>"Sam Rougefeu is the kind of Second Life Flickr photographer that SL residents should be following. He travels around and takes pictures and gives us SLURLS and short descriptions of where he has been. For example, this delightful robin image is a potential &#x201C;Is It Live or Is it Second Life?&#x201D; challenge question. I love it when artists don&#x2019;t focus solely on the grand vistas but also hone in on the little details that make our world so delightful." Read more on the blog</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2020_06/SLBNHeader.jpg.015c7c733a32ee12c4b2b5011882324a.jpg" length="928771" type="image/jpeg"/><pubDate>Wed, 03 Jul 2024 17:00:00 +0000</pubDate></item><item><title>Draxtor : Lars Iyer's new novel "My Weil" is hilarious medicine for any (former/current) Higher Ed admin/student/dropout</title><link>https://community.secondlife.com/blogs/entry/15909-draxtor-lars-iyers-new-novel-my-weil-is-hilarious-medicine-for-any-formercurrent-higher-ed-adminstudentdropout/</link><description>UPDATE: "Lars will be on the Second Life Book Club Wednesday, July 10th, at 12pm SLT, in-world and on YouTube to discuss his multifaceted novel: a satire of higher ed, a precise analysis of the pain and dilemma of student-dom the world over"
  696.  
  697.  
  698. Read more on the blog</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2020_06/SLBNHeader.jpg.015c7c733a32ee12c4b2b5011882324a.jpg" length="928771" type="image/jpeg"/><pubDate>Tue, 02 Jul 2024 21:00:00 +0000</pubDate></item><item><title>ATG Productions : Week 26 of 2024</title><link>https://community.secondlife.com/blogs/entry/15908-atg-productions-week-26-of-2024/</link><description>Watch the video on YouTube
  699.  
  700.  
  701.  
  702.  
  703.  
  704.  
  705. Watch the video on YouTube</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2020_06/SLBNHeader.jpg.015c7c733a32ee12c4b2b5011882324a.jpg" length="928771" type="image/jpeg"/><pubDate>Tue, 02 Jul 2024 20:00:00 +0000</pubDate></item><item><title>Vic Mornington : Second Life in 2024</title><link>https://community.secondlife.com/blogs/entry/15907-vic-mornington-second-life-in-2024/</link><description>Watch the video on YouTube</description><enclosure url="https://content.invisioncic.com/Mseclife/monthly_2020_06/SLBNHeader.jpg.015c7c733a32ee12c4b2b5011882324a.jpg" length="928771" type="image/jpeg"/><pubDate>Tue, 02 Jul 2024 19:00:00 +0000</pubDate></item><item><title>FeorieFrimon : Second Life Machinima (2024): "The Rollers Resort" Comanche by The Revels</title><link>https://community.secondlife.com/blogs/entry/15906-feoriefrimon-second-life-machinima-2024-the-rollers-resort-comanche-by-the-revels/</link><description>"This is how I picture the 'night life' in Bay City is....loads of people, all kinds of 'vintage gear', and tons of fantastical species.  "
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