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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/">
  3.  <channel>
  4.    <title>Bukkit Forums</title>
  5.    <description>Official Forums for the Bukkit project</description>
  6.    <pubDate>Sat, 04 May 2024 12:25:27 +0000</pubDate>
  7.    <lastBuildDate>Sat, 04 May 2024 12:25:27 +0000</lastBuildDate>
  8.    <generator>Bukkit Forums</generator>
  9.    <link>https://bukkit.org/</link>
  10.    <atom:link rel="self" type="application/rss+xml" href="https://bukkit.org/forums/-/index.rss"/>
  11.    <item>
  12.      <title>NBT tag to ItemMeta</title>
  13.      <pubDate>Fri, 03 May 2024 00:45:47 +0000</pubDate>
  14.      <link>https://bukkit.org/threads/nbt-tag-to-itemmeta.503651/</link>
  15.      <guid>https://bukkit.org/threads/nbt-tag-to-itemmeta.503651/</guid>
  16.      <author>invalid@example.com (YalpYasis)</author>
  17.      <dc:creator>YalpYasis</dc:creator>
  18.      <content:encoded><![CDATA[Hello, I have a database that contains all information about items that a player has.<br />
  19.  
  20.  
  21. <a href="https://bukkit.org/attachments/34932/" target="_blank">View attachment 34932</a>
  22. <br />
  23. meta_data is String metaData = item.getItemMeta().getAsString();<br />
  24. <br />
  25. How can I add ItemMeta for ItemStack to get an item with an NBT tag?<br />
  26. <br />
  27. // Get the Material from the itemId<br />
  28. Material material = Material.matchMaterial(itemId);<br />
  29. <br />
  30. // Create the ItemStack<br />
  31. ItemStack itemStack = new ItemStack(material, amount);<br />
  32. <br />
  33. // Add the ItemStack to the inventory<br />
  34. player.getInventory().setItem(slot,...<br />
  35. <br />
  36. <a href="https://bukkit.org/threads/nbt-tag-to-itemmeta.503651/" class="internalLink">NBT tag to ItemMeta</a>]]></content:encoded>
  37.      <slash:comments>4</slash:comments>
  38.    </item>
  39.    <item>
  40.      <title>Setting/Removing Metadata from OfflinePlayer s</title>
  41.      <pubDate>Thu, 02 May 2024 04:32:13 +0000</pubDate>
  42.      <link>https://bukkit.org/threads/setting-removing-metadata-from-offlineplayer-s.503656/</link>
  43.      <guid>https://bukkit.org/threads/setting-removing-metadata-from-offlineplayer-s.503656/</guid>
  44.      <author>invalid@example.com (SomeoneOrderedATransfem)</author>
  45.      <dc:creator>SomeoneOrderedATransfem</dc:creator>
  46.      <content:encoded><![CDATA[I&#039;ve been looking into this and it seems that support for this was removing in 1.2.5-R5.0. Is there a new way to do this that I havent found?]]></content:encoded>
  47.      <slash:comments>1</slash:comments>
  48.    </item>
  49.    <item>
  50.      <title>War Game</title>
  51.      <pubDate>Tue, 30 Apr 2024 17:21:20 +0000</pubDate>
  52.      <link>https://bukkit.org/threads/war-game.502450/</link>
  53.      <guid>https://bukkit.org/threads/war-game.502450/</guid>
  54.      <author>invalid@example.com (uuuz963)</author>
  55.      <dc:creator>uuuz963</dc:creator>
  56.      <content:encoded><![CDATA[Minecraft version : 1.8.8<br />
  57. Suggested name : WarGame<br />
  58. What I want:<br />
  59. a simple last team standing it is like a deathmatch (one arena for the whole server)<br />
  60. admin can decide the type of the game... after it the player have item with the maps to vote.<br />
  61. if the players more than the capacity randomly send the other players to spectating.<br />
  62. <br />
  63. 1- SOLO<br />
  64. 1- DUO<br />
  65. 2- SQUAD (4 per team)<br />
  66. <br />
  67. how the game works:<br />
  68. 1-Chest randomly filled at the start of the game 4-5 items per chest &quot;CHEST&quot;<br />
  69. 2-Op chest open and refill after...<br />
  70. <br />
  71. <a href="https://bukkit.org/threads/war-game.502450/" class="internalLink">War Game</a>]]></content:encoded>
  72.      <slash:comments>12</slash:comments>
  73.    </item>
  74.    <item>
  75.      <title>Player right click item event</title>
  76.      <pubDate>Mon, 29 Apr 2024 20:45:33 +0000</pubDate>
  77.      <link>https://bukkit.org/threads/player-right-click-item-event.503548/</link>
  78.      <guid>https://bukkit.org/threads/player-right-click-item-event.503548/</guid>
  79.      <author>invalid@example.com (Greeniousity)</author>
  80.      <dc:creator>Greeniousity</dc:creator>
  81.      <content:encoded><![CDATA[Hello again bukkit, i am trying to do stuff when right clicking a pie with a specific name but it does nothing. No xp boost, there might also be a problem with the duration of the effect too. Here is the code<br />
  82. <br />
  83. <a href="https://paste.myst.rs/dfzi3a8i" target="_blank" class="externalLink" rel="nofollow">https://paste.myst.rs/dfzi3a8i</a>]]></content:encoded>
  84.      <slash:comments>54</slash:comments>
  85.    </item>
  86.    <item>
  87.      <title>Kill players on log</title>
  88.      <pubDate>Mon, 29 Apr 2024 17:59:03 +0000</pubDate>
  89.      <link>https://bukkit.org/threads/kill-players-on-log.503643/</link>
  90.      <guid>https://bukkit.org/threads/kill-players-on-log.503643/</guid>
  91.      <author>invalid@example.com (lavabucket273428)</author>
  92.      <dc:creator>lavabucket273428</dc:creator>
  93.      <content:encoded><![CDATA[I&#039;m trying to create a script that kills players when they log out of the game but it doesn&#039;t work, can anyone help me?]]></content:encoded>
  94.      <slash:comments>1</slash:comments>
  95.    </item>
  96.    <item>
  97.      <title>Remove Reloading Screen</title>
  98.      <pubDate>Mon, 29 Apr 2024 17:58:53 +0000</pubDate>
  99.      <link>https://bukkit.org/threads/remove-reloading-screen.503642/</link>
  100.      <guid>https://bukkit.org/threads/remove-reloading-screen.503642/</guid>
  101.      <author>invalid@example.com (tomasalias)</author>
  102.      <dc:creator>tomasalias</dc:creator>
  103.      <content:encoded><![CDATA[I am aware that this mod exists. However not every player uses mods and i want to somehow disable this reloading screen server-side, so players can load resource packs in the background.]]></content:encoded>
  104.      <slash:comments>1</slash:comments>
  105.    </item>
  106.    <item>
  107.      <title>Getting value from chat</title>
  108.      <pubDate>Sun, 14 Apr 2024 18:07:06 +0000</pubDate>
  109.      <link>https://bukkit.org/threads/getting-value-from-chat.503547/</link>
  110.      <guid>https://bukkit.org/threads/getting-value-from-chat.503547/</guid>
  111.      <author>invalid@example.com (Rival54548545)</author>
  112.      <dc:creator>Rival54548545</dc:creator>
  113.      <content:encoded><![CDATA[Hello, I need get value from chat after clicking item in menu (inventory). How I can do this?]]></content:encoded>
  114.      <slash:comments>2</slash:comments>
  115.    </item>
  116.    <item>
  117.      <title>Changing gamemode resets player.setAllowFlight(true)</title>
  118.      <pubDate>Sun, 14 Apr 2024 15:59:00 +0000</pubDate>
  119.      <link>https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/</link>
  120.      <guid>https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/</guid>
  121.      <author>invalid@example.com (Trading69)</author>
  122.      <dc:creator>Trading69</dc:creator>
  123.      <content:encoded><![CDATA[I am making a plugin which allows players to buy flight using /buy fly command but the setAllowFlight(true) resets every time I switch from survival to creative and then back to survival, I tried fixing this issue using : <br />
  124. <br />
  125. @EventHandlerpublic void OnPlayerChangeGamemode(PlayerGameModeChangeEvent event)<br />
  126. {<br />
  127. Player player = event.getPlayer();<br />
  128. if(event.getNewGameMode() == GameMode.SURVIVAL &amp;&amp; buy.permission.containsKey(player.getUniqueId()))<br />
  129. {<br />
  130.       player.setAllowFlight(true);<br />
  131. }<br />
  132. }<br />
  133. <br />
  134. but that...<br />
  135. <br />
  136. <a href="https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/" class="internalLink">Changing gamemode resets player.setAllowFlight(true)</a>]]></content:encoded>
  137.      <slash:comments>8</slash:comments>
  138.    </item>
  139.    <item>
  140.      <title>Remove npc</title>
  141.      <pubDate>Sun, 14 Apr 2024 12:44:05 +0000</pubDate>
  142.      <link>https://bukkit.org/threads/remove-npc.503499/</link>
  143.      <guid>https://bukkit.org/threads/remove-npc.503499/</guid>
  144.      <author>invalid@example.com (Rival54548545)</author>
  145.      <dc:creator>Rival54548545</dc:creator>
  146.      <content:encoded><![CDATA[How can I remove npc&#039;s without any API&#039;s?]]></content:encoded>
  147.      <slash:comments>7</slash:comments>
  148.    </item>
  149.    <item>
  150.      <title>Posting plugins to BukkitDev</title>
  151.      <pubDate>Sat, 13 Apr 2024 07:49:26 +0000</pubDate>
  152.      <link>https://bukkit.org/threads/posting-plugins-to-bukkitdev.503537/</link>
  153.      <guid>https://bukkit.org/threads/posting-plugins-to-bukkitdev.503537/</guid>
  154.      <author>invalid@example.com (Remigio07_)</author>
  155.      <dc:creator>Remigio07_</dc:creator>
  156.      <content:encoded><![CDATA[Hello,<br />
  157. I have recently uploaded my plugin to <a href="https://www.curseforge.com/minecraft/bukkit-plugins/chatplugin-custom-chat-tablist-ranks-join-quit-messages-staff-chat-and-more" target="_blank" class="externalLink" rel="nofollow">CurseForge</a> and a bunch of other platforms, but I cannot find a way to post it on Bukkit&#039;s plugins page at <a href="https://dev.bukkit.org/bukkit-plugins" target="_blank" class="externalLink" rel="nofollow">https://dev.bukkit.org/bukkit-plugins</a>.<br />
  158. I have tried to ask how to do that on the Discord server linked in the footer but they told me to ask here on the forums.<br />
  159. <br />
  160. Thank you.]]></content:encoded>
  161.      <slash:comments>3</slash:comments>
  162.    </item>
  163.    <item>
  164.      <title>Grief Alert MCO</title>
  165.      <pubDate>Wed, 10 Apr 2024 15:45:04 +0000</pubDate>
  166.      <link>https://bukkit.org/threads/grief-alert-mco.503442/</link>
  167.      <guid>https://bukkit.org/threads/grief-alert-mco.503442/</guid>
  168.      <author>invalid@example.com (Egitto)</author>
  169.      <dc:creator>Egitto</dc:creator>
  170.      <content:encoded><![CDATA[Hey, I’m an active player on a server called minecraftonline, and I always wondered how they made this simple plugin, called GriefAlert. It technically alerts the staff team (probably with a special permission code) if someone breaks a block from another player, (a database is needed for info storage about that). Or it can also alert if someone places a block on top or attached to a previously placed block by another player. Lets say u built a house and someone else puts a block inside it,...<br />
  171. <br />
  172. <a href="https://bukkit.org/threads/grief-alert-mco.503442/" class="internalLink">Grief Alert MCO</a>]]></content:encoded>
  173.      <slash:comments>3</slash:comments>
  174.    </item>
  175.    <item>
  176.      <title>Send message on stay on dropped block</title>
  177.      <pubDate>Mon, 08 Apr 2024 14:49:16 +0000</pubDate>
  178.      <link>https://bukkit.org/threads/send-message-on-stay-on-dropped-block.503496/</link>
  179.      <guid>https://bukkit.org/threads/send-message-on-stay-on-dropped-block.503496/</guid>
  180.      <author>invalid@example.com (Zunynz)</author>
  181.      <dc:creator>Zunynz</dc:creator>
  182.      <content:encoded><![CDATA[How can I send message to player when he step into dropped block that were dropped from player by plugin? I have created a pee plugin and I need to send message to player when he step into dropped block like: &quot;You have step into player&#039;s pee&quot;. I have tried to do it in many ways but all don&#039;t work.]]></content:encoded>
  183.      <slash:comments>3</slash:comments>
  184.    </item>
  185.    <item>
  186.      <title>Clear firework star effects.</title>
  187.      <pubDate>Mon, 08 Apr 2024 14:34:58 +0000</pubDate>
  188.      <link>https://bukkit.org/threads/clear-firework-star-effects.503503/</link>
  189.      <guid>https://bukkit.org/threads/clear-firework-star-effects.503503/</guid>
  190.      <author>invalid@example.com (Zunynz)</author>
  191.      <dc:creator>Zunynz</dc:creator>
  192.      <content:encoded><![CDATA[Hello! I have made a simple plugin which need to clear firework star effects and set it to just normal firework. How can I keep firework usable and if it has star effect like: trails, flight duration it will just remove. I found only that I can just cleareffects but then firework don&#039;t work with elytras at all<br />
  193. <br />
  194. Example:<br />
  195. <span style="color: rgb(219, 222, 225)"><span style="font-size: 16px"><span style="font-family: 'gg sans'">
  196.  
  197. <a href="https://bukkit.org/attachments/34931/" target="_blank">View attachment 34931</a>
  198. <br />
  199. </span></span></span><br />
  200. My code:<br />
  201.  
  202.  
  203. <div class="bbCodeBlock bbCodeCode">
  204. <div class="type">Code:</div>
  205. <pre>public class FireworkExplodeEvent implements Listener {...</pre>
  206. </div><a href="https://bukkit.org/threads/clear-firework-star-effects.503503/" class="internalLink">Clear firework star effects.</a>]]></content:encoded>
  207.      <slash:comments>4</slash:comments>
  208.    </item>
  209.    <item>
  210.      <title>Check if player is owner of region that he is standing in</title>
  211.      <pubDate>Sat, 06 Apr 2024 13:42:37 +0000</pubDate>
  212.      <link>https://bukkit.org/threads/check-if-player-is-owner-of-region-that-he-is-standing-in.503466/</link>
  213.      <guid>https://bukkit.org/threads/check-if-player-is-owner-of-region-that-he-is-standing-in.503466/</guid>
  214.      <author>invalid@example.com (_Shadod)</author>
  215.      <dc:creator>_Shadod</dc:creator>
  216.      <content:encoded><![CDATA[Hello dear forum users! I need your help, I&#039;m writing a plugin and I need to check next:<br />
  217. <br />
  218. the player sends a command, and if the player is in the region and this is his region (he is the owner of this region)<br />
  219. the command will be executed. There is a solution?? please, help!]]></content:encoded>
  220.      <slash:comments>9</slash:comments>
  221.    </item>
  222.    <item>
  223.      <title>Get Highest Block</title>
  224.      <pubDate>Fri, 05 Apr 2024 12:24:55 +0000</pubDate>
  225.      <link>https://bukkit.org/threads/get-highest-block.503471/</link>
  226.      <guid>https://bukkit.org/threads/get-highest-block.503471/</guid>
  227.      <author>invalid@example.com (Rival54548545)</author>
  228.      <dc:creator>Rival54548545</dc:creator>
  229.      <content:encoded><![CDATA[Hello, I have problem with getting highest block. How can I solve it?]]></content:encoded>
  230.      <slash:comments>8</slash:comments>
  231.    </item>
  232.    <item>
  233.      <title>Custom config player data saving</title>
  234.      <pubDate>Thu, 04 Apr 2024 20:05:22 +0000</pubDate>
  235.      <link>https://bukkit.org/threads/custom-config-player-data-saving.503443/</link>
  236.      <guid>https://bukkit.org/threads/custom-config-player-data-saving.503443/</guid>
  237.      <author>invalid@example.com (Greeniousity)</author>
  238.      <dc:creator>Greeniousity</dc:creator>
  239.      <content:encoded><![CDATA[Well, spigot couldnt find the issue so I came here. <br />
  240. The thing is that, this plugin needs to edit player levels when it reaches a certain exp, exp is gained when a mob is killed.<br />
  241. Its all in the code.<br />
  242. The issue is that when I do anything, i level up. Nothing goes into the config neither the player data not the sections.<br />
  243. <br />
  244. <a href="https://paste.myst.rs/db1o8ks4" target="_blank" class="externalLink" rel="nofollow">https://paste.myst.rs/db1o8ks4</a>]]></content:encoded>
  245.      <slash:comments>46</slash:comments>
  246.    </item>
  247.    <item>
  248.      <title>server isn't reading plugin.yml from the .jar file, even though it's included</title>
  249.      <pubDate>Thu, 04 Apr 2024 18:55:29 +0000</pubDate>
  250.      <link>https://bukkit.org/threads/server-isnt-reading-plugin-yml-from-the-jar-file-even-though-its-included.503476/</link>
  251.      <guid>https://bukkit.org/threads/server-isnt-reading-plugin-yml-from-the-jar-file-even-though-its-included.503476/</guid>
  252.      <author>invalid@example.com (DullBrad)</author>
  253.      <dc:creator>DullBrad</dc:creator>
  254.      <content:encoded><![CDATA[Hello! I&#039;m currently trying to make a plugin for my server, and I&#039;ve come across the issue that the server (spigot buildtools server) isn&#039;t reading the plugin.yml file contained in the .jar file. The file is in fact included (screenshot included) but the server for some reason is refusing to read it. I&#039;ve seen a similar problem, but the fix didn&#039;t work for me. Any ideas? (spigot plugin btw, i can send the files as .txt if it&#039;s necessary)]]></content:encoded>
  255.      <slash:comments>12</slash:comments>
  256.    </item>
  257.    <item>
  258.      <title>Clear mob poition effect with bukkit / spigot</title>
  259.      <pubDate>Thu, 04 Apr 2024 12:37:43 +0000</pubDate>
  260.      <link>https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/</link>
  261.      <guid>https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/</guid>
  262.      <author>invalid@example.com (Rebitl)</author>
  263.      <dc:creator>Rebitl</dc:creator>
  264.      <content:encoded><![CDATA[Hello!<br />
  265. I&#039;m trying to clear the effect of a potion from a mob (entity) through code, however, removePotionEffect only works on the player class.<br />
  266. Please tell me how can I implement this?<br />
  267. <br />
  268. <br />
  269.  
  270.  
  271. <div class="bbCodeBlock bbCodeCode">
  272. <div class="type">Code:</div>
  273. <pre>import org.bukkit.entity.LivingEntity;
  274.  
  275. @EventHandler
  276. public void onProjectileHit(ProjectileHitEvent event) {
  277.    if (event.getHitEntity() != null) {
  278.        Entity entity = (Entity) event.getHitEntity();
  279.        entity.removePotionEffect(PotionEffectType.GLOWING);
  280.    }
  281. }</pre>
  282. </div>removePotionEffect -...<br />
  283. <br />
  284. <a href="https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/" class="internalLink">Clear mob poition effect with bukkit / spigot</a>]]></content:encoded>
  285.      <slash:comments>3</slash:comments>
  286.    </item>
  287.  </channel>
  288. </rss>
  289.  

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